Heroes of Louwildar (Inactive)

Game Master Derek Weil

Campaign Info

Current Map


1 to 50 of 114 << first < prev | 1 | 2 | 3 | next > last >>

Technic Siege/Full Map

This is the discussion thread, for out-of-character topics.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Hello comrades, excited to get started!

Any specific formatting or any other last minute touches you want to work on?


Technic Siege/Full Map

Well, I was going to tell the story of Founder's Day through an "epic"bardic story in-game. But here's a few tidibts, certainly all common knowledge.

Bernhold was founded about 200 years ago, after the Great Wars. Three brothers, all heroes of the Grand Alliance of men, elves, and dwarves, decided to move into a relatively unsettled area and lead a more peaceful existence. They founded the new nation based on the teaching of Edahan, their favored deity. They favor family, community, and peace, but will fight fiercely to defend those they hold dear.

Founders' Day is an annual festival that celebrates their heroism. There is a torunament for the bravest knights, a carnival with games for the common folk, and great feasting, singing, and storytelling. It culminates with the telling of the founding story in the evening by the official Royal Bard.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

Pleasure to be here! Glad I made the cut, I sure would have struggled with all those great entries.


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

Hey guys, finally able to post! Paizo's been down a lot lately, hasn't it? Thanks for inviting me, Derek.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

Yes it has. I actually posted an intro only to have it deleted when they rolled back the servers. Having to re-update nearly a dozen games is a PITA!


Male Human Fighter 1 AC 17 HP 11/11 Perception +0, Sense Motive +0
Seraphyna Bell wrote:
Yes it has. I actually posted an intro only to have it deleted when they rolled back the servers. Having to re-update nearly a dozen games is a PITA!

Same thing has happened to me. I think they are having power outages.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Wow, Tomm is rocking our highest CHA score with a 12. Any why does our bard have a 10 in CHA? We are going to be so socially inept lol.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

Heh, I promise to use my mighty +1 diplomacy for good.


Technic Siege/Full Map

Great RP so far guys! I'll give you a little nudge, but we can play things up a bit more if you like, then I'll introduce some more info.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

Sera has no issue being the face, her +7 Diplo might come in handy. Only issue is she tends to believe everything she's told.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Oh duh, I forgot about our lovely oracle since she has been so quiet! Yes, thank Desna for you Sera.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

If she gets too annoying, feel free to say something. I can tone down some of her more excitable antics. I'm going for that annoying younger sister who gets timid when addressed by humans. Elves are fine, elves are normal, it's you weirdo HUMANS that are so scary, lol.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

I'm fine with it, it's a nice change of pace from all the deadly serious characters out there.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

I have to be serious most of the day, why the heck would I want a serious character during my gaming? Every one of my characters has a few jovial quirks. The day I play Captain Stickinthemud is the day I hang up my dice.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Oh you would just adore my cleric of Zon-Kuthon. Smile isn't even in his vocabulary.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

Yay, someone else who thinks the Enlarge person is more of a hindrance than a help. That -2 AC is just brutal, even with the reach and +2 STR


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

At later levels or against lower CR stuff it's great, but with one hit die I'll take all the AC I can get!


Technic Siege/Full Map

I hope I haven't been mesing too mcuh witht he rules here. The whol idea for this encounter came to me after we started, and I want to make sure it's balanced but challenging.

Do you even have 4 who would agree to fighting?

Tom, Rizzo, and Berion of course. Maybe Tessara?


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

Those were teh 4 I expected to fight for us. GL on getting boons guys!


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3
GM Derek W wrote:

I hope I haven't been mesing too mcuh witht he rules here. The whol idea for this encounter came to me after we started, and I want to make sure it's balanced but challenging.

Heh, don't listen to Tomm, he's too manly for his own good. The contest sounds exciting, and it's a good way for the casters to participate too.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

You and I have very different opinions of what participate means ;)

Cast a spell or two and then sit down while you guys beat the snot out of each other is not participating. However, Sera does have a few ideas about how to amuse herself while everyone else is getting their beatdowns.... :D

I also totally understand why Derek says no magic during the fight. One color spray could end this far too quickly, and two fighters slugging it out with healer backpacks are just agonizing in a PBP.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

Contributing to something is the literal definition of participating. But I get it.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Yeah I'll jump in to the fight. Right now all Tess is is a very dextrous fighter. However, put the mage armor on her and her AC is 18. Depending on how good this guy is that could be a very hard target for him. I could provoke him into attacking me, thoughts?


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

You go girl friend! Show them boys how to fight! *Snap Snap*


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1
Quote:
Does Caelin have an ability or feat that boosts Mage armor, or was that a miss type? Chainmail is +6, it's Chainshirt that's +4. If you do give +6, that's amazing and I want one for all my spellcasters!

Nope, that's just a derp on my behalf. :) Pretend it said chain shirt!

Quote:
Yay, someone else who thinks the Enlarge person is more of a hindrance than a help. That -2 AC is just brutal, even with the reach and +2 STR

I like it on some characters in some situations. I think it's amazing, but certainly not a one-size-fits-all spell that some people make it out to be!

If people are wearing no armour, though, a -2 to AC isn't really going to hurt much more than it already is.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Remember your equipment grows with you too, meaning that barbarian is rolling 3d6 instead of 2d6.

And reach is worth even more than the str. Especially with cleave >:)


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

I have rarely seen a time when the barb swinging 2d6+9 normally needed that extra d6 to kill something. Though, I generally stay in the 1-3 level ranges.

I can see that at times it can be very useful. I've just seen it become a hindrance more times than it's helped.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

Yeah, it's not a spell you just throw out carelessly. In cramped environments it can even turn on you pretty harshly. I much prefer spending a higher level spell slot to give them Bull's Strength. Simpler and more effective.

At these levels everything has no HD, so I just use color spray or sleep on everything haha.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

That's a good point, a 12 AC is really no better than a 10 AC with bonuses.


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

I hate colour spray and sleep so I refuse to use them :P


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

You'll hate Sera's lvl 2 spell then. And her mystery makes everything count as 3 less hd...


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

Yup. I know how Heavens oracles work, usually stupidly OP :)


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

Never seen a heavens oracle at work. 4 life, a battle, and a metal.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

I've just seen a ton of Oracles period, they seem to be a really popular class. And for good reason.


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

Heavens oracles basically have an "I win" button at will, particularly at higher levels. Probably one of the strongest classes you can play. :P


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

You guys want me to switch mysteries? I don't want to suck out ppls fun because I chose an I win set up by accident. It's not like I've used her abilities

I chose oracle because I already have 4 clerics, 2 inquisitors, and a bard. It was pretty much the only support left to make.


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

I don't care either way really, but you know well that I have an extra-large loathing for colour spray. ;P

I'd put Heavens Oracles on the same level as witches who spam Slumber Hex, incidentally. A one-trick pony with a really good trick. Provided you don't over-use it I think it would be fine, but the problem is that it's often too good not to use!


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

I do.

I could very easily convert to another Mystery. I wouldn't want extra-large loathing in the game, at least not until Derek TPK's us ;)

Derek, do you want to weigh in on this? Caelin is correct that Sera will have a strong chance to just shut down 5 encounters a day until we start fighting things with over 8 HD.


Female Elf Fighter 1/Wizard 5/Eldritch Knight 1

IMHO don't change a thing Sera. But wow that treating them as 3HD lower is AMAZING.

I wouldn't worry too much about it. The enemies won't always group up and fail their saves.


Technic Siege/Full Map

Oh what do I know? I considered "banning" oracles because I don't understand the class at all. You'll just fight lots of monks who attack from all sides then...

Ok, so not that, but let's see how things work. If I don't like it, we'll find a way to write Sera out of the script and replace her with a younger, sexier actress - at least until fan mail forces us to bring her back in a totally implausible way. ;-)


Male Human Wizard 1
Stats:
HP: 3/7 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +3, Will: +4 || Init: +3 || Perception: -1

Oracles in general are pretty easy to understand. Think sorcerers, but they cast cleric spells instead of wizard spells. Each oracle gets its own "bloodline" (aka mystery) that gives it flavourful little abilities, and they get bonus spells based on that mystery as they level up.


Male Human Cavalier (Huntmaster) 1 l HP: 8/13 | AC 17/12/15 l F +4 (+5 vs. poison & drugs), R +2, W -1 (+0 vs. mind effects) l Perc +3 l Init +2 l SM +3

Heh, non-stop undead ninjas with spring attack. Solved.

Liberty's Edge

M Elf Bard 1/Dervish of Dawn AC 15 FF 12 T 13| HP: 9/9 | Fort: +1, Ref: +3, Will +1 | Init: +3| Perception +1 Sense Motive +1

Wish I had a padded scimitar, so I could fight at full strength.
Oh well


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

I know it's bad form to split the party and I'm sorry, but a fallen star to an impulsive oracle of heavens is like a crying baby to a mother, she's going to it whether she should or not!

Liberty's Edge

M Elf Bard 1/Dervish of Dawn AC 15 FF 12 T 13| HP: 9/9 | Fort: +1, Ref: +3, Will +1 | Init: +3| Perception +1 Sense Motive +1

Do what you want. We're not in the tomb of horrors or something.

So how far has astronomy advanced in Louwildar ? Are there any people that know it could be just a natural phenomenon, or could find out with knowledge: nature ?

Do we know that a valuable source of cold iron is lying there, waiting for the first one to claim it ?

Are cold iron and silver weapons a thing, or are outsiders and lycanthropes not so rampant in Louwildar ?


Technic Siege/Full Map

Well, you're about to find out just HOW valuable these people consider it. It actually is thought to contain adamantine, and is prized above any precious metal on the continent.

The old wizard has narrowed down the crash site, and yes, the king will be asking you to investigate. The higher ups definitely know it's natural, but many common folk and some other superstitious types might take it for an omen or something.

Not sure how it should affect a heavens oracle though. Sera, any mechanics here? Fluff-wise I'm happy to roll with what you come up with, if it's reasonable.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

No actual affect as far as mechanics go, but since she gets her power from the heavens, and a star just fell, I'm viewing it something like a priest who just saw an avatar of his deity fly over head.


Technic Siege/Full Map

That sounds good to me! I just wanted to make sure I wasn't acutally doing something numbers-wise that I should be accounting for.


Female Half Elf | Warlock 3 | Spell slot 2 First 1 Second | DC: 13 | HP: 24/24 | AC: 14 | Saves: S-1, D+3, Co+2, I0, W+3, Ch+5 | Passive Insight and Perception: 13 |

I mean *cough* during celestial events like this all of Sera's spells are maximized and cannot be resisted...*cough*

1 to 50 of 114 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Gm Derel W's Heroes of Louwildar Discussion All Messageboards

Want to post a reply? Sign in.