The Whispering Cairn (Inactive)

Game Master Death-Lok

The worms crawl in and...stay

Wormcrawl Fissure

Wormcrawl Map Key:

1. Entrance to Wormcrawl Depths
2. Brazzemal's Aerie
3. Northern Lake
4. Southern Lake
5. Zulshyn the Lillend
6. Chimera Spire
7. Thessalar's Fortress
8. Earthcancer Gorge
9. Ktuss' Maw

Zulshyn
ZulshynCloseup
Current Map


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Male Human Sorceror (Stormborn) 18

Vulcan does his best at climbing, his staff strapped to his back.


Just to reiterate, Feres casts Guidance on everyone and then casts Silence on himself as he begins his descent. Using the rope and taking 10 on an accelerated descent gives him a total Climb check of 11 (including the Guidance) and allows him to descend in less than 2 rounds.


Male Human (mostly) Ex-cleric and Grumpy Cat

I must say that the Silence spell was a brilliant move. Kudos!

With the rope and cloaked in silence you manage to descend with only a few stray arrows hitting the wall next to you (and on one occasion bouncing off Feres's armor) - since of course there are grimlock archers hiding down there. There is also a big crack in the wall opposite you (about halfway down), but it doesn't seem to be inhabited.

You descend in about 2 rounds, so you'll have 1 round of silence left. Roll for initiatives ...and I'll try to get a battle map up when I get home.


Female Elf Alchemist (preservationist) 18

And to think -- I thought it was being overcautious! :-)

Initiative: 1d20 + 5 ⇒ (10) + 5 = 15


Black Tom wrote:
I must say that the Silence spell was a brilliant move. Kudos!

Thanks! I just had visions of a Friar Tuck-sized cleric in metal armor with no Dexterity banging and clanking all the way down the cliff-face, acting as a sort of giant bullseye for anyone with echolocation abilities.

Speaking of no Dexterity... Initiative: 1d20 ⇒ 17

Personal Spells in effect: Guidance


Male Half-Orc Bard 11

Initiative: 1d20 + 1 ⇒ (15) + 1 = 16


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Nicely done, Friar!
Initiative: 1d20 + 1 ⇒ (17) + 1 = 18


Male Human (mostly) Ex-cleric and Grumpy Cat

Sorry, got the positions wrong. The grimlock archers are hiding on a ledge above the crack in the wall opposite the wall you've been climbing, so you are safe for now. But please keep your initiatives. I'm sure there is a battle coming up sooner or later.

The cavern’s floor is choked with loose rubble, fallen stalactites, and other debris. Here and there, stalagmites poke up through the loose rocks. Ahead, a ten-foot-wide passage opens in the far wall.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Looking around, Valgrim leads the way toward the passageway, greataxe in hand.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25...add +2 for stonework or undead


Male Half-Orc Bard 11

Bubba follows along after.

Perception: 1d20 + 3 ⇒ (2) + 3 = 5


Feres offers a brief prayer to Sarenrae, and infuses his shield with a small glimmer of the Everlight's radiance. The stout priest hefts his wickedly sharp scimitar as he brings up the rear of the group, peering about warily.

Cast Light orison on shield. Perception check: 1d20 + 6 ⇒ (4) + 6 = 10


Male Human (mostly) Ex-cleric and Grumpy Cat

The passageway emerges at the base of another shaft. A large pile of rocks and stony debris is piled in the corner ahead, while above, a crude rope bridge links a stone shelf almost directly overhead to a second shelf set thirty feet up on the opposite wall.

Valgrim notices two pairs of eyes watching you from the top of the pile. They belong to a pair of vaguely humanoid bald creatures (not grimlocks).

Knowledge (dungeoneering) 13:

Spoiler:
These are chokers, a subterranean predator that ambushes and strangles prey.

The pile is about 20 feet high and 15 feet wide. It covers about half the shaft. The rope bridge is about 30 feet up, barely in reach from the top of the pile.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Kn. Dungeoneering: 1d20 + 4 ⇒ (2) + 4 = 6

Valgrim motions the party to stop with a closed fist, raises 2 fingers and points ahead with a double motion to the pile, while he readies an action to swing his greataxe as soon as any of the creatures come within 10' of him.

"You can take a 5-foot step as part of your readied action, but only if you don't otherwise move any distance during the round."


Feres says a quick prayer to Sarenrae and touches each of his companions in turn, granting each of them a bit of Her divine guidance.

Casting Guidance on himself and his companions: +1 to one attack roll, saving throw, or skill check. The spell has a duration of 1 minute or until discharged, so by the time he is done each person has the following duration remaining on the spells: Feres - 6 rounds, Valgrim - 7 rounds, Vug - 8 rounds, Bubba - 9 rounds, and Vulcan - 10 rounds.


Male Half-Orc Bard 11

Knowledge (dungeoneering): 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15

"Don't get close to them, they try to choke you. Let me take care of them."


Female Elf Alchemist (preservationist) 18

"How about I hit them with a stink bomb? That way we can choke them before they choke us," Vug suggests, getting a bomb ready.


Male Human Sorceror (Stormborn) 18

Vulcan begins twirling his staff, the length of wood crackling with electricity.

"I've got something they can choke on."


Male Human (mostly) Ex-cleric and Grumpy Cat

The pile of debris is 15 feet wide, and because of the steep slope and the difficult terrain each square counts as 4 squares of movement.

The chokers go on 19, by the way. Just missing an initiative score from Vulcan.

Will try to get the party started as soon as I get home.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Valgrim has his readied action, as stated before.


Male Human Sorceror (Stormborn) 18

1d20 + 2 ⇒ (14) + 2 = 16


Male Human (mostly) Ex-cleric and Grumpy Cat

Sorry for the delays.

The chokers delay, hoping for you to come to them. Your turn.

Map here.


Female Elf Alchemist (preservationist) 18

Vug tosses her stink bomb just behind the two chokers, enveloping them in a cloud of noxious gas.

target a grid intersection (AC 5): 1d20 + 8 ⇒ (4) + 8 = 12, 4 fire damage (Ref DC 14 for 1/2), nauseation (Fort DC 14 negates, otherwise affected targets can do nothing but take a single move action each round)


Male Human (mostly) Ex-cleric and Grumpy Cat

One of the chokers is nauseated and desperately seeks to get out of the cloud, moving down the pile of debris. The other fares better and also descends, clawing ineffectually at Valgrim unleashing his readied action, which means that he can strike twice before it can act again.

I moved the chokers on the map.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

"Great move, Vug! I've got this one, take the other one guys!"

Readied action: 1d20 + 7 ⇒ (4) + 7 = 11...miss!
Next round action: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d12 + 9 ⇒ (12) + 9 = 21


Male Half-Orc Bard 11

Bubba tries to trip the choker directly in front of him.

Trip attack: 1d20 + 7 ⇒ (16) + 7 = 23


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

That's the one Valgrim is attacking, Bubba. The one in V15.


Male Human (mostly) Ex-cleric and Grumpy Cat

Valgrim kills his opponent, so I guess Bubbba moves and trips the other one.

Hit it with your best shot, people.

Vug, Feres and Vulcan still to go.


Female Elf Alchemist (preservationist) 18

Vug moves up and fires an arrow.

with PBS: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 241d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4


Feres fires his crossbow at the remaining choker.

Attack: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19 (expending Guidance)
Damage: 1d8 ⇒ 6


Male Human Sorceror (Stormborn) 18

Vulcan extends a hand a freezing cold wind whipping up at the ground before the reeling grimlock, the ground directly in front of it freezing over.

Casts Create Ice: Difficult terrain in frontt of grimlock.


Male Human (mostly) Ex-cleric and Grumpy Cat

The choker is hit by bolt and arrow. It rises and tries madly to scramble up the hill of debris.

You can fire once more at it before it gets out of sight.


Feres reloads and fires his crossbow at the scrambling choker.

Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 ⇒ 1


Female Elf Alchemist (preservationist) 18

Vug moves up and fires again.

with PBS: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 291d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

confirm: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 242d8 + 4 + 2 ⇒ (4, 7) + 4 + 2 = 17

"Choke on that one, buddy!" Vug crows in triumph.


Vug Vang wrote:
"Choke on that one, buddy!" Vug crows in triumph.

Upon hearing Vug's comment, Feres begins chuckling so hard that he nearly drops his crossbow.

"My dear Vug, your sense of humor is a ray of sunshine in these lightless tunnels," the priest compliments the elf alchemist.


Male Human (mostly) Ex-cleric and Grumpy Cat

Vug puts an arrow in the neck of the choker, which falls down dead. But right then a feral-looking female grimlock with a gaunt, ropey physique jumps down in your midst, brandishing a pair of wicked-looking daggers. Her bones creak as she lands but she pays no heed, slashing at Feres for 9 points of damage.

You are up.


Female Elf Alchemist (preservationist) 18

Vug smiles at Father Feres's kind words, but her grin turns into a groan as a new attacker appears.

"Oh, f-for Calistria's sake! Can't we even have a moment to rest?" she complains.

Vug already acted, so I'll wait for the rest of the party to catch up.


Feres has also already acted, having fired a bolt at the choker. I will also wait for the rest of the party to catch up.


Male Human Sorceror (Stormborn) 18

Vulcan's staff comes up in a blur of movement ends crackling with lightning as he drives the carved length of oak into the side of the female grimlock's head.

1d20 + 1 ⇒ (18) + 1 = 19
1d6 + 1d6 ⇒ (6) + (5) = 11
5 of the damage is electricity

"Die freak!"


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

"She must be either a real bad-ass or real stupid to jump down on a group of 5 warriors! Let me not take any chances!" Valgrim rages, believing he now has control over the rage in him and secretly loving how strong he feels when does so. He then swings his greataxe in an uppercut fashion, trying to spill the female's guts.

Attack with Power Attack and Rage: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d12 + 12 ⇒ (12) + 12 = 24
Rage spent: 2/6 rounds


Male Half-Orc Bard 11

If the girimlock is still standing, Bubba drops his whip, draws his rapier and stabs at it.

Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Crit confirm: 1d20 + 4 ⇒ (20) + 4 = 24

+2 if flanking with Vug

Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8


Male Human (mostly) Ex-cleric and Grumpy Cat

In spite of the fierce punishment Vulcan, Valgrim and Bubba are dealing, the cavewoman fights on, stabbing Valgrim twice for 17 points of damage.

Your turn.


Female Elf Alchemist (preservationist) 18

Vug steps back a pace and fires an arrow at the sudden intruder.

with PBS, into melee: 1d20 + 8 + 1 - 4 ⇒ (4) + 8 + 1 - 4 = 91d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Valgrim drops out of rage and is fatigued. He swings again at the female grimlock with no power attack, ignoring his severe wounds, but misses.

1d20 + 7 ⇒ (6) + 7 = 13


Feres clasps his holy symbol and calls upon the grace of his Goddess to channel healing energies into his friends, while excluding the servant of darkness from Sarenrae's radiance.

Standard action to Channel Energy to heal, which does not provoke AoO. Excluding grimlock with Selective Channeling.
Channel Energy (Healing): 2d6 ⇒ (2, 3) = 5

Channels Used Today: 1


Male Human Sorceror (Stormborn) 18

His hands a whirling blur of crackling energy, Vulcan presses the attack, driving his staff into the cave woman's upper torso to hammer into her, lightning once again discharging into her body

1d20 + 1 ⇒ (19) + 1 = 20
1d6 + 1d6 ⇒ (3) + (5) = 8

Using Thunderstaff again 5pts is electricity damage


Male Half-Orc Bard 11

If its still standing Bubba stabs again.

Attack:1d20 + 4 ⇒ (18) + 4 = 22
Crit confirm: 1d20 + 4 ⇒ (14) + 4 = 18

Damage:1d6 + 2 ⇒ (2) + 2 = 4
Crit damage:1d6 + 2 ⇒ (2) + 2 = 4


Male Human (mostly) Ex-cleric and Grumpy Cat

By your combined efforts, finally the feral warrior succumbs to Bubba's thrust and topples. She's wearing masterwork studded leather armor and carries two masterwork daggers and a pouch with 21 gp. Only the armor is magical.

You also netted yourselves 480 xp each. Well fought.


Male Human (mostly) Ex-cleric and Grumpy Cat

By your combined efforts, finally the feral warrior succumbs to Bubba's thrust and topples. She's wearing masterwork studded leather armor and carries two masterwork daggers and a pouch with 21 gp. Only the armor is magical.

You also netted yourselves 480 xp each. Well fought.


Feres checks Valgrim's wounds as well as his own, and administers healing with his curative wand.

Valgrim CLW Wand Charge 1: 1d8 + 1 ⇒ (6) + 1 = 7
Valgrim CLW Wand Charge 2: 1d8 + 1 ⇒ (3) + 1 = 4
Feres CLW Wand Charge 1: 1d8 + 1 ⇒ (1) + 1 = 2
Feres CLW Wand Charge 2: 1d8 + 1 ⇒ (5) + 1 = 6

"We keep this up and we're going to need a new wand!" the stout priest comments with a chuckle.


Female Elf Alchemist (preservationist) 18

"Bub!" Vug looks surprised at the half-orc's sudden display of swordsmanship. "I didn't know you were an expert f-f-fencer. Well, to the victor go the spoils, if you want," she says, indicating the armor.

"If you don't take it, I will, although my Cat's Breath tonic is protecting me f-fairly well. At least, if you don't count being squished by an owlbear and a giant pig."

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