The Tomb of Horrors Part 1 (4e) - Group 1

Game Master Rev Rosey

The monster that is Tomb of Horrors.
Two groups are going through this.
For some reason I set up a second game thread for Group 2, but not for Group 1.


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Male Deva Shaman 17, Scion of Renewal
Norrin Axebeard wrote:
Rev DM wrote:
False Rahz-Ahk - -2 defences to end Lyan's next turn, taken 19 damage
Is that enough damage to dismiss False Rahz-Ahk (for the time being, at least)?

Yes, sorry lost it in the heal discussion. He should be dismissed, and False Rothel takes damage.


Male Half-Elf Invoker/17 Speaker of the Word

Lisbarr gives Anri a suspicious glare. "Well if you were trying to demonstrate that you were on our side, there were better ways. Although given the tendency of everyone here to attack the wrong people I will give you a chance and see what you do next..."


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

Thanks for the clarification, Rothel.

The half-orc greets Anri with wild conjecture,

"Well, if the Tough Guide to Absalom is anything to go by, it sounds like you narrowly avoided a night at the old Grog Pit."

"He'd probably blame it on you," the rogue points to his eviscerated body double, "by saying you were inappropriately dressed, or something like that."

Move to H18.

Norrin proceeds to dismantle the Devourer, with his fist.

Thievery 1d20 + 19 ⇒ (6) + 19 = 25


Human

The false Rahz-Ahk vanishes abruptly under Anri's attentions while Norrin vents his feelings beating up the Devourer's face. By now the stonework is looking very battered and it is clear that the arcane wards are weakening fast.

MAP

Close burst 5 v Ref.
On hit, target is dominated (se). Dominated targets make at-will attacks against allies.
Aftereffect - a hazy eldritch simulacrum of of the target appears in a square adjacent to the target. Apart from being immune to the effect of the trap, it is functionally identical to the target. It rolls init and attacks the following round.

As an immediate interrupt, a character in the burst can make a DC27 Acrobatics check to minimise the effects of the Devourer's attack. On success, target takes half damage and is not dominated.

Disablement: 6 successes before 3 failures.
Characters must be adjacent to the adjacent to the trap.
DC22 Arcana or Thievery.
5 successes/0 failures

Destruction: Trap can be destroyed. AC29,F32,R29, W29 278/300hp

Akemi - used AP; marked by False Lyan; dazed (se)
Rothel - used AP
False Rothel
False Rahz-Ahk - -2 defences to end Lyan's next turn, taken 19 damage
Lyan
False Lyan (51/127) - BLOODIED; used second wind; used AP; marked by Lyan; under Akemi's Oath; -2 defences to end Lyan's next turn
Lisbarr - marked by False Lyan
Devourer face - marked by Lyan
Anri
Norrin - used AP


Akemi continues the pressure on False Lyan.

Bond of Pursuit.
1d20 + 21 ⇒ (16) + 21 = 37
1d20 + 21 ⇒ (3) + 21 = 24

for 1d12 + 10 ⇒ (6) + 10 = 16

If Flyan moves, I can follow as a free action up to 6 squares away.


Don't forget that save v daze, Akemi.

Akemi ignores everything but the false hobgoblin, reminding him again that she is his sworn foe.

MAP

Close burst 5 v Ref.
On hit, target is dominated (se). Dominated targets make at-will attacks against allies.
Aftereffect - a hazy eldritch simulacrum of of the target appears in a square adjacent to the target. Apart from being immune to the effect of the trap, it is functionally identical to the target. It rolls init and attacks the following round.

As an immediate interrupt, a character in the burst can make a DC27 Acrobatics check to minimise the effects of the Devourer's attack. On success, target takes half damage and is not dominated.

Disablement: 6 successes before 3 failures.
Characters must be adjacent to the adjacent to the trap.
DC22 Arcana or Thievery.
5 successes/0 failures

Destruction: Trap can be destroyed. AC29,F32,R29, W29 278/300hp

Rothel - used AP
False Rothel

Lyan
False Lyan (35/127) - BLOODIED; used second wind; used AP; marked by Lyan; under Akemi's Oath; -2 defences to end Lyan's next turn
Lisbarr - marked by False Lyan
Devourer face - marked by Lyan
Anri
Norrin - used AP
Akemi - used AP; marked by False Lyan; dazed (se)


save vs daze
1d20 + 1 ⇒ (1) + 1 = 2


Male Deva Shaman 17, Scion of Renewal

Having computer probs, hoping disabling the trap removes copies.

Arcana 1d20 + 20 ⇒ (1) + 20 = 21, use mem of 1k lifetme to add 1d6 ⇒ 1.


dear god even a bolo managed it


Rothel concentrates hard, doing his utmost to ignore the taunts of his bearded evil twin and prods the exact right place - possibly more by luck than good judgement.

There is a horrible sizzling sound as the arcane bonds on the face break at last. The replicas remain, but there will be no more of them.

Sorry to hear about the computer issues. What's False Rothel up to?


Male Deva Shaman 17, Scion of Renewal

Rothel backtracks to the face, and manages to disrupt the final pattern to remov the magic from the face. As an afterthought, he suggests that Rahz-Ahk make nice for the swipe he gave Norrin.

Move to J18.
Standard, disarm trap as above.
Minor, Healing Spirit on Norrin (Surge+6) Rothel gets the 4d8 ⇒ (6, 6, 4, 1) = 17 and all allies adjacent to spirit get 6 Temps.

The hairy-faced Rothel returns his spirit to activity, right above Akemi's head, where he heals both himself, not that he needed it, and the Lyan duplicate. Seeing the trap disarmed he tries to maintain the Faux Lyan's presence. First, the spirit attacks Akemi from above, raking ard with its ephemeral claws, and granting invigoration to the new Lyan. Next, the spirit impresses upon the avenger the faces of those she has killed before, harnessing any guilt she may have.

Minor, Spirit in M16 above Akemi
Minor, Healing Spirit on F/Lyan (Surge+6), F/Rothel gets 4d8 ⇒ (7, 3, 3, 3) = 16, they each get 6 Temps.
Standard, Reparative Spirit on Akemi 1d20 + 19 ⇒ (19) + 19 = 38 vs Ref. damage 5d8 + 9 ⇒ (8, 6, 6, 6, 2) + 9 = 37
Effect: until the EOE, at the end of F/Rothel's turns one ally adjacent to spirit gets 11 Temps.
AP - Each ally adjacent gets 6 hp
Minor, Faces of the Fallen, until EOE, any enemy that starts its turn adjacent to the spirit is weakened until the start of its next turn.


Even as Rothel disables the trap, his other self restores False Lyan and conjures the false Rahz-Ahk to claw at Akemi.

Nothing in Akemi's armoury prepares her for the corruscating attack.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Lyan
False Lyan (51/127, 6 temp hp) - BLOODIED; used second wind; used AP; marked by Lyan; under Akemi's Oath; -2 defences to end Lyan's next turn;

Lisbarr - marked by False Lyan
Anri
Norrin - used AP
Akemi - used AP; marked by False Lyan; dazed (se); weakened to start next turn (False Rahz-Ahk)
Rothel - used AP
False Rothel


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Free: Teleport to L15.
Standard: Baleful Teleport vs FR Fort

1d20 + 21 ⇒ (8) + 21 = 292d10 + 11 ⇒ (7, 5) + 11 = 23
False Rothel takes 23, is dazed (se), and teleported to H17.
Move to H16, drawing OA from FR-A.

Pausing for OA before running FL.


Male Deva Shaman 17, Scion of Renewal

F Lyan should have 11 temps.

As Lyan moves away from the negative counterpart of the real Rahz-Ahk, it claws out at him in delight.

Spirit's Fangs (OA) on Lyan 1d20 + 19 ⇒ (17) + 19 = 36 vs Ref, damage 1d10 + 9 ⇒ (6) + 9 = 15.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Lyan sends False Rothel through a dimensional warp, then chases him through mortal space, drawing a claw from the minion. Meanwhile, his counterpart rushes about in a blur, hitting Akemi far harder than the original can usually manage against a foe.

Ok. Worth it. The One True Lyan:
Status: 112/127, 15/15, 4/9, 1/1
Used: Mind Blade, Inconstant Location, Rebounding Dance, Baleful Teleport.

Now for False Lyan . . .
Rebounding Dance aug2 -- shift 11, attack Akemi and Lyan AC, end at M15

1d20 + 21 + 2 ⇒ (15) + 21 + 2 = 381d20 + 21 ⇒ (9) + 21 = 302d10 + 11 ⇒ (9, 8) + 11 = 28
Hit Akemi for 28 and Akemi has -2 to defenses TEFLNT. FL has concealment to TEFLNT.

Status: Status: 51+11/127, 12/15, 5/9, 0/1, under Akemi's Oath, marked by Lyan, marked Akemi and Lisbarr, concealed.
Used: Mind Blade, Persistent Harrier, Tenebrous Shroud, Hobgoblin Resilience, Second Wind, Shadow Step, Baleful Teleport, Sudden Rush, Rebounding Dance


The hobgoblins show their devastating mobility as the One True Lyan pins False Rothel up against Norrin, while his other self keeps Akemi uncomfortably occupied.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Lisbarr - marked by False Lyan
Anri
Norrin - used AP
Akemi - used AP; marked by False Lyan; dazed (se); weakened to start next turn (False Rahz-Ahk); -2 defenses to end next turn
Rothel - used AP
False Rothel (80/103) - dazed (se)
Lyan
False Lyan (51/127, 11 temp hp) - BLOODIED; used second wind; used AP; marked by Lyan; under Akemi's Oath; concealment to end next turn;


Male Half-Elf Invoker/17 Speaker of the Word

Lisbarr is actually at L11

Lisbarr has decided that he doesn't like people who aren't who they should be at all. He starts whining in an angry sort of way and jumps up and down (As a free action).

He fixes the false Lyan with a hateful gaze and tells him: "You shall be soooo sorry for this."

Penance Compelled vs False Lyan vs Will.
1d20 + 18 ⇒ (3) + 18 = 21
2d6 + 14 ⇒ (5, 4) + 14 = 23 radiant damage.
... Never mind...

Lisbarr feels he has been more of an observer that a combatant in this fight. He looks guiltily at the others and tries to pretend that he meant to miss.


The RNG really hates you. On the plus side, you're now in the right place.

Lisbarr's hysterical hopping has no effect on the fake hobgoblin.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Anri
Norrin - used AP
Akemi - used AP; marked by False Lyan; dazed (se); weakened to start next turn (False Rahz-Ahk); -2 defenses to end next turn
Rothel - used AP
False Rothel (80/103) - dazed (se)
Lyan
False Lyan (51/127, 11 temp hp) - BLOODIED; used second wind; used AP; marked by Lyan; under Akemi's Oath; concealment to end next turn
Lisbarr - marked by False Lyan


Objection!

Divine Guidance

Let me reroll that for you since its against Akemi's Oath of Enmity...

1d20 + 18 ⇒ (16) + 18 = 34

I believe that's a hit now, Lisbarr. ;)

Akemi's utter devotion to destruction encourages Lisbarr's aim more than he suspected.


Male Half-Elf Invoker/17 Speaker of the Word

"Oh! Right then..."

With an acknowledgement to Akemi Lisbarr turns on the False Lyan. "So there!"

in addition to the damage, if the false Lyan does any damage to anyone before the end of Lisbarr's next turn, the false Rahz-Ack takes 9 radiant damage as an immediate effect.


Female Human Monk/Master of the Four Winds 17

Anri looks extremely annoyed.

"...the Half-orc just performed a backhanded insult, implying I'm dressed as a harlot."

Arc of the Flashing Storm (Movement) (Full Discipline) (Encounter): Anri Teleports to M14.

Anri says to False Lyan, "You are a suitable target for my anger."

Arc of the Flashing Storm: Dexterity vs. Reflex (Encounter)
1d20 + 20 ⇒ (20) + 20 = 402d10 + 10 ⇒ (10, 6) + 10 = 26
Rushing cleats + Power lets Anri push target (if struck) up to 3 squares. He will take a -2 penalty to attack rolls until the end of his next turn. Anri will push him to J13 if she hits.

Edit: That damage roll just became 30. Critical Justice, baby! Rolling Bonus Magic Weapon Critical Damage!

4d6 ⇒ (5, 2, 1, 1) = 9

As False Lyan is thrown by Anri's vicious teleporting palm-strike, Anri says:

"You cannot withstand a Master of the Four Winds."

This forced movement, incidentally, might activate several different powers Akemi has set on False Lyan.

After those may or may not be resolved, Anri will activate Centered Flurry with Starblade Flurry, striking False Lyan automatically with her thrown knife, dealing 7 damage and sliding him to K13.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

The false Lyan grins as the cleats strike him, staying in place and increasing his own mobility.

Absorb Momentum interrupt, the push is negated and FL's move speed is now 11 TEOE.

However, this trick only works once, so the other slide will work.

He also resists 5 vs ranged and area, so Lisbarr's does 18. Anri's still does 39, so he's now at 5hp.


Female Human Monk/Master of the Four Winds 17

Not so fast!

Because he has negated the main attack's push, Anri is still in Melee with him: this means she uses her normal flurry of blows instead. The cleats + Flurry of Blows means that he is still Slid 2 squares, and still takes 7 damage (it is in melee after all), pushing him (Edit: Changed my mind...) to M15

Anri and Akemi have combat Advantage against him, and Anri gains +2 AC vs False Lyan

Anri Vitals:
Anri Vitals: AC: 36 vs. False Lyan (Feats), AC: 34, Fort: 25, Ref 30, Will 31


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

In that case, he's at -2hp

The evil hobgoblin slumps to the floor. With great velocity.


Nice work, Anri.

Akemi gives a faint nod to the other warrior, from behind her porcelain mask.

and good work to Lyan too for putting up such a struggle!


Female Human Monk/Master of the Four Winds 17

Indeed! Awesome all around.:D

Anri nods back to Akemi:

"Thought you could use a hand. Love the mask by the way, I hear they're all the rage this season."


Receiving some unexpected support from Akemi, Lisbarr finds that his handwaving was much more effective than he thought. Baffled by the effects of being missed and then hit by the same attack, False Lyan is in no position to do much when Anri flings herself at him. Headbutting and punchling with a few added kicks, Anri brings the apparation to a permanent end.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Norrin - used AP
Akemi - used AP; dazed (se); weakened to start next turn (False Rahz-Ahk); -2 defenses to end next turn
Rothel - used AP
False Rothel (80/103) - dazed (se)
Lyan
Lisbarr
Anri


Male Half-Elf Invoker/17 Speaker of the Word

Lisbarr looks more impressed than he thought he would when Anri attacks the correct person.

"I take it you are on our side then. Good technique."


Major snag. Flickr has changed its editor and will now not allow me to update. I'm going to have to reload all my maps elsewhere. Grumpy.


Human

Ye gods and little fishes. This is insane. Flickr have replaced something editable with something non-editable. I could spit. Until I can get something sorted out, I can't update anything. I'm so very sorry.


And we are back in business. With luck, you may even be able to edit this yourselves, but I'm not 100% sure about that. Try it and let me know.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Norrin - used AP
Akemi - used AP; dazed (se); weakened to start next turn (False Rahz-Ahk); -2 defenses to end next turn
Rothel - used AP
False Rothel (80/103) - dazed (se)
Lyan
Lisbarr
Anri


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

It works for me. I was able edit the map and relocate my token. Not sure if the changes show up for everyone, though.

AnriTheWanderer wrote:
"...the Half-orc just performed a backhanded insult, implying I'm dressed as a harlot."

The half-orc's face reddens as he holds his hands up in protest, "Oh Lady Anri, no. The evil version of me over there and I have diametrically opposite views. My goddess has taught me not to judge anyone by how they look or dress. Indeed, Avandra encourages us to strike back against those who would violate your well-being and freedom."

"Victim-blaming is a particular affront to the goddess because it's used so often by those that maintain the status quo in opposition to the kind of change she favours."

Norrin connects his sword to the back of a distracted False Rothel's head.

Stunning Strike on False Rothel
1d20 + 22 + 2 ⇒ (13) + 22 + 2 = 37 vs AC.
1d8 + 9 + 3d8 ⇒ (6) + 9 + (2, 3, 6) = 26 damage.
Hit: False Rothel is stunned until the end of Norrin's next turn.

Move to E16 while making a Stealth check against False Rothel's Passive Perception 1d20 + 19 ⇒ (17) + 19 = 36 and Norrin is now hidden from False Rothel.

Minor: Hide in Plain Sight
___

AC 29; Fort 28, Ref 31, Will 29; Resist 10 necrotic, Resist 6 to ongoing damage
91 of 103 HP, 8 of 9 Surges; Initiative +14

Office Use Only:
Surge Value: +25 HP; Speed 6
Passive Perception 31, Passive Insight 23; Low-light vision
AP: 0
Conditions:
Dailies: Knockout
Encounters: Sudden Bolt, Stunning Strike, Hide in Plain Sight


I see no changes, Norrin.

Akemi seeks to clear her head, as she takes a swing at the false spirit before her.

1d20 + 21 ⇒ (5) + 21 = 26

save vs daze
1d20 + 1 ⇒ (16) + 1 = 17


Definitely had Norrin in the right place for me. Ah well, experimental stages I suppose.

Norrin explains his philosphy to the newcomer as he swats the false deva hard on the back of the head. False Rothel's eyes cross.

Akemi swings feebly at the gloating rakshasa spirit, but manages to shake off the effects of the earlier attack.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Rothel - used AP
False Rothel (80/103) - dazed (se); stunned to end next turn

Lyan
Lisbarr
Anri
Norrin - used AP; hidden from False Rothel
Akemi - used AP


Male Deva Shaman 17, Scion of Renewal

Rothel takes in what they are left to deal with, having finally focused more on the rest of the room than the face. He directs Akemi to retry her efforts. "Akemi, while the spirit's progenitor is temporarily at leave of his senses, use this proferred opportunity to attempt once again to eradicate his spiritual companion." He carefully steps back away from the Un-Rothel, as the true Rahz-Ahk moves to stand directly above it.

Claws of the eagle, Akemi can make a basic attack against the Spirit Companion. If she hits it provides CA until the EOMNT.

NegaRothel can do no more than stand stock still, eyes wide in concern at not being able to act while his spirit is threatened once again. He is, however, unable to break the hold over himself.

Save vs Daze 1d20 ⇒ 3


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Akemi-Temp wrote:
I see no changes, Norrin.

Perhaps you could try refreshing the browser page while holding the Alt key. This orders most browsers to override the cache and fetch a new copy.


Akemi please take a swing at False Rahz-Ahk.

Rothel guides his companions to the best way to eliminate his other self, taking advantage of the evil version's temporary stunning.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Lyan
Lisbarr
Anri
Norrin - used AP; hidden from False Rothel
Akemi - used AP
Rothel - used AP
False Rothel (80/103) - dazed (se)


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Minor: Battlemind's Demand, mark False Rothel TEOE.
Lodestone Lure aug2 vs FR Will

1d20 + 21 + 2 ⇒ (18) + 21 + 2 = 411d10 + 11 ⇒ (2) + 11 = 13
13 damage, knock prone, and FR can only move to squares next to me TEOMNT

Grinning wolflshly as the battlefield narrows, Lyan locks (and knocks) down the false Rothel.


MBA vs FRA

1d20 + 21 ⇒ (11) + 21 = 32
for 1d12 + 4 ⇒ (2) + 4 = 6

Akemi uses the opening provided by Rathiel to strike again.


Can't tip False Rothel over, but he is prone.

Lyan and Akemi grab their advantage. As Akemi lands a distracting blow, Lyan swings in and pushes the moustachioed menace off his feet.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Lisbarr
Anri
Norrin - used AP; hidden from False Rothel
Akemi - used AP
Rothel - used AP
False Rothel (61/103) - BLOODIED; marked by Lyan; prone; dazed (se); must stay adjacent Lyan to end his next turn
Lyan


Male Half-Elf Invoker/17 Speaker of the Word

Er.. I can't actually see Lisbarr on the map. (But I have added him now)

Lisbarr moves to attack the false Rothel, hoping to give others a better chance to Do Their Stuff. He hopes his skill has finally returned.

Move to I12;
Astral Seal vs FR vs Ref
1d20 + 20 ⇒ (7) + 20 = 27
On Hit: FR is at -2 to all defences to the end of Lisbarr's next turn. And the next person to hit FR regains 2 HP.


Female Human Monk/Master of the Four Winds 17

Well, I believe Anri is next to False Rahz-Ahk. Sadness. Is there a save, or does it just go away if you spend a turn without starting next to FRA?

Norrin Axebeard wrote:

The half-orc's face reddens as he holds his hands up in protest, "Oh Lady Anri, no. The evil version of me over there and I have diametrically opposite views. My goddess has taught me not to judge anyone by how they look or dress. Indeed, Avandra encourages us to strike back against those who would violate your well-being and freedom."

"Victim-blaming is a particular affront to the goddess because it's used so often by those that maintain the status quo in opposition to the kind of change she favours."

"Yes Half-orc, but you still THINK it. Tell me, my training vest covers everything except my arms and neck. There is possibly the tiniest sight of my collarbone. Do you find the sight of bare arms enticing? Does my neck suggest servicing others carnal desires?"

Anri grimaces as she feels the affects of Rahz-Ahk's presence. She seems to stumble drunkenly, whirling around... and stabbing at False Rahz-Ahk with a vengeance!

Power: Drunken Monkey, dex vs. will.
1d20 + 20 ⇒ (10) + 20 = 301d8 + 10 ⇒ (6) + 10 = 16 (Divide this in half)

If attack hits, target is slid 1 (+1) squares (in this case to K15). After taking the damage from being hit, it makes 1 basic melee attack against one enemy of choice, with a bonus to the attack roll equal to my wisdom modifier (+5)...and I choose to make False Rahz-Ahk attack himself. (This is a legitimate target for the attack. :D)

If Anri hits, she'll automatically activate her starblade flurry of blows. While she is weakened, it only does half damage (3). She will slide False Rahz-Ahk to J-15 if she hits.

Power: Drunken Monkey (Enc.) (Move): Move your speed +2 (10 squares). During this movement, ignore difficult terrain and gain a power bonus to all opportunity attacks (+5).

If her attack hits, Anri will stumble quickly and obliquely to H-19, acting as flanking against False Rothel. She will invoke 1 opportunity attack from False Rothel.

If she does get a save against the weakening effect: 1d20 ⇒ 18
And if she doesn't: Eh. Oh well.

Anri Vitals:
AC: 34 (39 Vs. False Rothel), Fort 25, Ref 30, Will 31


Male Deva Shaman 17, Scion of Renewal

For clarity:
Spirit Companions don't have melee basic attacks.
False Rothel is dazed and can't take an OA.
The weakened effect doesn't have a save, just lasting until the start of your next turn.


Female Human Monk/Master of the Four Winds 17

Huh! Well, I've never seen a Shaman in play before. Then again, Anri probably hasn't either, so we might as well leave it as is and have her stare shocked at the fact that it's not hitting itself in a comically hilarious manner.

Anri blinks a few times, and says, "Huh. That thing over there shouldn't have...am I going to need to go back over there? Bah! Things should act like they're supposed to when I hit them!"


Male Deva Shaman 17, Scion of Renewal

No problem, Spirit Companions are full of all kinds of weird rules, and playing one and DMing or one at my tabletop means having a whole bunch of Shaman FAQ lookups.


Lisbarr is pleased to discover that his powers are restored enough to hit the fallen false deva.

Daze grants CA, prone eliminates that, but 27 hits.

Anri, in the meanwhile explodes in another flurry of movement, and discovers some interesting facts about spirit companions along the way.

MAP

To end enc: enemies starting turn adjacent to false Rahz-Ahk are weakened to start next turn.

To end enc: at end False Rothel's turn, one ally adjacent to false Rahz-Ahk gets 11 temp hp

Trap disabled.

Norrin - used AP; hidden from False Rothel
Akemi - used AP
Rothel - used AP
False Rothel (61/103) - BLOODIED; marked by Lyan; prone; dazed (se); must stay adjacent Lyan to end his next turn; -2 all defenses to end Lisbarr's next turn
Lyan
Lisbarr
Anri


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

From his clever hiding spot, Norrin strikes at Rothel's bizzaro world counterpart.

Ranged Basic Attack plus Furious Assault on False Rothel
1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44 vs AC.
12 + 17 + 3 + 24 + 3 + 6 + 3d6 ⇒ 12 + 17 + 3 + 24 + 3 + 6 + (3, 4, 5) = 77 radiant damage.
Hide in Plain Sight: Norrin remains invisible.

False Rothel is no longer stunned at the end of Norrin's turn.
___

AC 29; Fort 28, Ref 31, Will 29; Resist 10 necrotic, Resist 6 to ongoing damage
91 of 103 HP, 8 of 9 Surges; Initiative +14

Office Use Only:
Surge Value: +25 HP; Speed 6
Passive Perception 31, Passive Insight 23; Low-light vision
AP: 0
Conditions:
Dailies: Knockout
Encounters: Sudden Bolt, Stunning Strike, Hide in Plain Sight, Furious Assault


A beautifully placed arrow strikes the false one at the base of the spine and severs a vital nerve cluster. With a final sneer, the simulacrum collapses and disappears, taking its shadowy spirit companion with it.

The room falls silent.

OUT OF COMBAT


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Lyan, barely injured, looks about. "Hrnh. Thought I was better than that."

Actually, probably uninjured, if False Rahz-Akh didn't have an MBA. My only damage at the end, I think, was from an OA from FR-A.


Akemi takes a guarded stance, her fullblade still bare. She eyes Anri with suspicion.

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