Rorek Espair |
I suppose it may be a common sight. Here.
Rorek places a hand on Henricks shoulder.
Blessed light, grant this man the strength to continue.
layonhands: 4d6 ⇒ (4, 1, 1, 6) = 12
Perhaps we should speak around, maybe someone here knows something.. also, I doubt this giant is dead. My first strike was not intended to kill. It may be prudent to restrain him.
Mihail |
Mihail moves the spiked club far from its reach.
"I mean this big sack of meat is twice our size. Normal ropes of his size won't be enough. We will need something better to secure him with. Or leave him barely conscious while we question him so that we can knock him out with just a hit if he is uncooperative."
RIZZENMAGNUS |
taking a moment to check the giant, you do find that it is indeed quite dead, blood leaks out of its multiple wounds upon its body.
But, looking closer at it, you do notice that the face itself is heavily scared with burns. Not burns from fire, but from acid. Parts of his face, what you thought were burns and whitened scar tissue, is in fact, bone.
Upon the lifeless giant body, you do notice that the club is made of excellent material, not only the handle material but also the spikes as well. Upon his body you see 5 javelins, a chainshirt, and a decanter.
he has a coin purse tied to his waistband, but it is surprisinly heavy. Pouring out its contents you dont see the traditional monetary forms of gold, silver or copper, but instead just 5 iron bits.
J`Victus |
J'Victus looks at the giant again. Seeing the items that appear to be of excellent quality, he mumbles a few arcane phrases under his breath.
Using a spell like ability:Detect Magic
As Idril searches the giant and removes the items that peak her interest. J'Vicuts will lifts certain things up and examines them for a few seconds before placing them to the side in a pile separate from the others.
Any magical Items will be placed in one pile
J`Victus |
J'Victus looks at the giant again. Seeing the items that appear to be of excellent quality, he mumbles a few arcane phrases under his breath.
Using a spell like ability:Detect Magic
As Idril searches the giant and removes the items that peak her interest. J'Vicuts will lifts certain things up and examines them for a few seconds before placing them to the side in a pile separate from the others.
Any magical items will be placed in one pile
Mihail |
"Oh, he already passed on. Guess we miss it."
Mihail eyes are sparkling as he assesses the mace while giving a sidelong glance at the dead giant.
"I think we can ask around while we are selling all of this sweet loot. This mace looks like it could fetch some good gold."
Knowledge (Nature) on any acid spitters on this land (Take 10) - 20
Knowledge (Planes) on any acid spitters on this land (Take 10) - 20
RIZZENMAGNUS |
the decanter and the club show magic.
[/ooc]
[spoiler=mihail KN checks]
you know that there is a plant that has some sort of acid attack. It is the TENDRICULOS. otherwise within the planes, you know demons and devils abound with acid attacks.
J`Victus |
J'Victus will continue to study those two items and try to identify them
Spell Craft: Decanter: 1d20 + 10 ⇒ (18) + 10 = 28
Spell Craft: Club: 1d20 + 10 ⇒ (11) + 10 = 21
Idril Silverleaf |
Idril steps back from the giant as J'Victus begins looking over the items.
"Hopefully some of this stuff is worthwhile. We can try to trade some of it perhaps for supplies, split it up the best we can among ourselves.
I could also follow where the giant came from. I'm fairly proficient in tracking. I could spend a little time seeking out where it came from while the rest of you find out what you can in this place."
Idril Silverleaf |
Idril's interest seems to peak at the mention of danger and she moves to go examine the giant's tracks.
"I'll be careful enough. Just a scouting mission i won't be away for long. If i see any trouble I'll double back to get help."
She then takes out and drinks a pair of small vials.
Idril will start following the giant's tracks. She drinks a Elixir of Hiding and Vision before heading off (they each last 1 hour). Attempting to stay Stealthy as she goes, she has Fast Stealth and can move at full speed while doing so.
Survial for Tracking: 1d20 + 12 ⇒ (18) + 12 = 30
Stealth: 1d20 + 16 + 10 ⇒ (6) + 16 + 10 = 32