Kevin O'Rourke 440 |
Sorry I believe the only people whom dont have their item are
Hans, Visrub, and Ramona?
Am I missing anyone for the item?
Zardu Zuul, I was working almost all the weekend so haven't been able to keep as close an eye as I'd like.
Ryenalt The Archaeologist |
It seems the old man had dozzed off in the corner for a bit but his eyes suddenly snap open.
"What now?" He looks around a little blurry eyed for a second and then smiles.
"So many people in this place and all looking for adventure." He says to no one in particular.
Well too many people to strike up a conversation I think. Maybe best just to size up the room.
Nicenzia Immortuos |
Swen I would take the unchained in 3rd lvl you get dex to damage with a single weapon. And at 4th lvl you can debuff the enemy hit by you sneak with less ac or attack bonus. 5th lvl is the true gold with skill unlock allowing extra options with your skills. Disable as an exsample makes it so you never trigger a trap you know is there.
DM The nines |
3 people marked this as a favorite. |
Group White -
Liam Kali - Human - Fighter
Grimlak - Dwarf inquisitor
Zardu Zuul - Warpreist of Saranrae
Nizvit - Kobold Paladin
Ryenalt The Archaeologist - Human wizard
Tindertwig & Dirtbag - Goblin + Toad - Ranger (Trapper)
Group Black -
Hanz Stroud - Half-Hill Giant - Barbarian
Kelisa Rakil's - Drow - Hunter (Divine Hunter)
Maxim Ashvayne - Halfling - Oracle (Dark Tapestry)
Throg Sophas - Hobgoblin - Wizard (Void)
nil - Ifrit- Summoner (Pyroclast)
Visrub - Tiefling - Magus (Eldritch Scion)
Group Grey -
Nicenzia Immortuos - Dhampir - Undead Sorcerer
Aurelain - Half Orc - Bloodrager
Tush Piack's - Dread Gnome - Sorcerer (Tattooed Sorcerer)
Swen Xuo - Fetchling/Kayal - Rogue (Shadow Walker)
Amed Alsaakhib-Alraed - Suli - Magus (Eldritch Scion)
Mark Thomas 66 - Ramona Blackhawk - gunslinger
Super first Alternate -
Shāguō - Tiefling - UnRogue (Survivalist, Relic Finder)
TheNine |
Just uh dotting in. Are you still accepting applications for recruitment? New to pbp so dont have much experience but would love to try
You know what, feel free to follow the creation rules and roll up a charector. WHile you wont be with this first series of adventures with everyone perhaps there will be space in round 2.
MrGompers |
Cool I'll Keep my second set of roles.
Rolling up my character on hero lab now.
Will post with his Alias once its made and will post backstory and have stat block linked in his profile.
Is there anything else I would need to know? I have not read all the way through every post so I am unsure if there is any other things of note right now.
Hektor Barone |
May I Introduce Hektor Barone, Ifrit Brawler (Snakebite Striker). Hektor is 137 years old, nearing middle age but still fairly young and spry for an Ifrit, 6'4" tall, Red hair, Gray eyes, Light Orange skin, and 187lb.
The background is fairly long, but I do really enjoy writing so I really hope to get in on this game whenever their is an opening!
Male ifrit brawler (snakebite striker) 1 (Pathfinder RPG Advanced Class Guide 23, 88, Pathfinder RPG Bestiary 2 160)
LN Medium outsider (native)
Init +10; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 13 (1d10+3)
Fort +4, Ref +6, Will -1
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Offense
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Speed 30 ft.
Melee brass knuckles +4 (1d3+3) or
. . handaxe +4 (1d6+3/×3) or
. . short sword +4 (1d6+3/19-20) or
. . unarmed strike +4 (1d6+3)
Ranged light crossbow +5 (1d8/19-20)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 1st; concentration +2)
. . 1/day—burning hands (DC 12)
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Statistics
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Str 17, Dex 18, Con 14, Int 15, Wis 8, Cha 12
Base Atk +1; CMB +4; CMD 18
Feats Combat Expertise, Improved Unarmed Strike
Traits flame-touched, reactionary
Skills Acrobatics +6, Climb +5, Craft (armor) +6, Knowledge (dungeoneering) +6, Knowledge (local) +6, Perception +3, Stealth +6
Languages Aquan, Common, Halfling, Ignan
SQ brawler's cunning, fire in the blood[ARG], martial training, wildfire heart[ARG]
Other Gear chain shirt, brass knuckles[APG], crossbow bolts (30), handaxe, light crossbow, short sword, armorsmithing tools, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), trail rations (5), waterskin, 11 gp, 1 sp
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Tracked Resources
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Burning Hands (1/day) - 0/1
Crossbow bolts - 0/30
Trail rations - 0/5
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Special Abilities
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Brawler's Cunning (Ex) Count as Int 13 for the purpose of combat feat pre-requisites.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Fire in the Blood Gain fast healing 2 for one round whenever you take fire damage.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item pre-reqs and effects.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Wildfire Heart +4 racial bonus on initiative
Hektor Berone stands up from the small table in the back of the Silver Chalice tavern. Grabbing his ale with one hand, pointing at his old friend Colewin with the other,
“Now, I’m gonna go for a smoke, and lets just quickly rethink the whole fire and ice shit you’re trying to brew up with this pairing.”
Hektor, a very burly yet swift Ifrit, walks out the front door thinking to himself about how he came to Macridi, all those years ago with his pal Colewin. Lighting his pipe with his finger, as he usually does just because it’s too hard to keep matches on his person without losing them. After taking a deep drag, letting out slowly, he takes a quick swig of his ale and lets his memories wash over him.
As Hektor took up his ideal position as bouncer of Absalom’s ‘Punch Drunk’, a pretty off the map tavern in the Puddles District of Absalom roughly 40 years ago, he knew that he would need to try and learn a thing or two about what it meant to be a taverns bouncer. Once Hektor realized that the clientele of ‘Punch Drunk’ were very eager to keep the long running tradition of beating the bouncer until they quit, alive, he needed to learn fast. After numerous beating by the scum clientele, who never actually were afraid of Hektor’s fiery appearance, Hektor took it upon himself to learn some hand to hand combat. Learning the ways of a Monk seemed interesting, but Hektor was not the religious type, not in the slightest. After noting that the monastery of Sarenrae took in wayward spirits who at least gave a modest donation to train with the monks, Hektor eagerly began to train.
Eventually Hektor learned the ways of a Brawler. Getting dirty in hand to hand combat was something he grew to love. His ability to sneak up on his brawling partners came from his ever vigilance as the bouncer of ‘Punch Drunk’ where being sneaky was literally every patron’s M.O.
One evening a striking young woman came into the tavern and, without even blinking an eye, took down more men than Hektor had ever seen before in the history of his career as the bouncer of the place. The women’s name was Liza Orpan, and she told Hektor that ‘Punch Drunk’ had been on her list of places to ‘clean up’ for quite some time. After letting Hektor know that the money made from the taverns somewhat sketchy ventures were going straight to finance the slave trade in Absalom, Hektor couldn’t live with himself knowing he played a part in this scheme, even unknowingly. Liza told Hektor that if he truly cared for the slaves of Absalom, that he would give up the rest of his life, in repayment to her employer, a former slave himself, Coleman Binderbook.
Hektor took up her offer and traveled to Druma with Liza. After meeting Coleman he fell in love with the man and his crazy ways of doling out the most oddball pairings to Hektor, especially Hektor. That love for a best friend grew and grew until one day Coleman told Hektor that he was getting teams together. Large groups of individuals to take on some of the most harrowing and egregious tasks to date. Hektor thought this would be an excellent time to get back in the game and join back up with the now fully functional and formed Silver Shields.
As the memories fade and Hektor takes another long drag from his pipe, he realizes that any pairing is worth it. In the end, he gave the rest of his life to pay back for the wrongdoings he was carelessly apart of in his youth. Walking back into the tavern Hektor sees the Undine that Coleman was telling him may be a good fit for his group.
“Hey there, so the old man says that we would be good together, I am indebted to this cause till death so, what do you say, friends?”
Hektor grabs the Undines hand and as he turns away from her he finally takes in the vast amount of people who have showed up to help ole Colewin. “Man, that guy has made a lot of friends.”
Ancient Dragon Master |
May I Introduce Hektor Barone, Ifrit Brawler (Snakebite Striker). Hektor is 137 years old, nearing middle age but still fairly young and spry for an Ifrit, 6'4" tall, Red hair, Gray eyes, Light Orange skin, and 187lb.
The background is fairly long, but I do really enjoy writing so I really hope to get in on this game whenever their is an opening!
** spoiler omitted **...
Want to Join the tavern? We could have a conversation.
Ancient Dragon Master |
Indeed hop over to the tavern part in this thread who knows maybe there will be little tiny mini missions about the complex to do
A) that would be awesome
B) that would be awesomeC) that would be awesome
Besides how are you going to level up if you just sit in the taver staring into nothingness all day? ;)