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Ēoswulf waits to hear what Fillia finds.

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"Look here. A name 'Rosh'." Fillia points out and then with hand signals directs the party's sight towards the loose brick.

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"Grab those keys. I think these may be cells in the next area..."
Geo closes the door, though, and moves to the other door out of this room, to take a peak there and see what's behind it.
Perception: 1d20 + 9 ⇒ (15) + 9 = 24

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Fillia continues what she's doing before as she trails Geo.
Take 10 for Perception and Stealth, 20 and 17.

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Ēoswulf follows a room behind the scouts.

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Maximos stays back for the moment, listening to the splashing unseen servant, and for sounds of someone entering the bathroom and discovering the illusion.

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"What do you figure those are for?" Geo points to the buckets.
He moves forward carefully to take a look.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12

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"A Prison." Fillia mutters darkly.

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Ēoswulf joins them. "But where are the prisoners?"
-Posted with Wayfinder

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Fillia checks the others.

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Ēoswulf begins looking at the other cells. "Is anyone in here?"

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Catching wind of Maximos's mumblings, Fillia's head whips around and she cannot resist asking
"WHAT?"

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"Well, if you take the ratio of...", and the rest is neigh incomprehensible, as he spits out statistics from Pathfinder Chronicles, drawing with his hands in the air...

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As Filla gets distracted by the mathematical possibilities of being locked into one of these cells, Ēoswulf's call is answered by a weak, "Yes....we are here, but who are you?" The Pathfinders rush over to the cell to find a dwarven woman shackled to the far wall. She seems to be in rough shape, but no where near death's door. "Well now those are some fresh faces, don't suppose you are here to get us out of here."

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Filla's head swims.
It swims so bad that she needs a hand on the wall in order not to drown in what seems like waves of numbers.
Holding up her hand to stall Maximos.
"Enough....Too........Much.......numbers........."

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"We may be. Who are you? How did you get here?"
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"I am Rakuska Ingardam and I was captured along with my two colleagues, Pechas Domri and Holfist Sendstrom when we were overtaken by one of those damn faith barges." The dwarven woman says. "I know you aren't the mute boy or the smiling sisters, and definitely not that so called priest. So who are you and can you please help us."

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"Geo?" Fillia asks. as she steps away to allow him access.
"Stay silent. We're here to help."

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these are the people we came after, right?
-Posted with Wayfinder

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"Let's see what we can do here..."
Geoclunicus pulls out his lockpicks and starts working on the lock.
Disable Device: 1d20 + 10 ⇒ (12) + 10 = 22

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"Geo?" Fillia asks, pointing to the chains.

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Geo checks the door fro traps, since Maximos mentions it.
Perception: 1d20 + 11 ⇒ (12) + 11 = 23
If he finds nothing, then he will open the door and approach the chains. If everything goes well, he will work on the locks.
Disable Device: 1d20 + 10 ⇒ (18) + 10 = 28

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Dunbar goes back to the storage areas to look for anything that could be used as a lubricant, bacon fat, lard, lamp oil, cooking oil... anything.
Perception: 1d20 + 5 ⇒ (20) + 5 = 25

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Does it look like we could lift the door off its hinges quietly?

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Dunbar comes back with some lard to use on the floors, allowing for a silent opening of the doors. As Geo works to free the dwarfs Rakuska compliments the Pathfinders, "Good work with the doors, I've hear some strange sounds out in that corridor, who knows what you may have alerted if you had just opened the doors." It doesn't take long for Geoclunicus to have all three dwarfs free and on their feet. "You'll have to lead us out of here, they brought us in with sacks over our heads so we don't really know our way out."

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"That Corridor?" now alert Fillia moves towards the corridors in question quietly to see if there's anything or anyone there.
Stealth 1d20 + 7 ⇒ (13) + 7 = 20
Perception 1d20 + 10 ⇒ (20) + 10 = 30

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Looking around Fillia notices something she missed earlier. There looks to be a well hidden door across from the cells the dwarves where held in.
Marked the area with an arrow on the map. Also moved most of you to represent where you freed the dwarves. Except Maximos since he wanted to stay close to the trap door make sure the illusions were still in effect.

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why can't we go back the way we came in?
-Posted with Wayfinder

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Fillia signals to the others about finding the hidden door.

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"What's in there?" FIllia asks, now curious.

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"I've told you already. I've heard some strange garbled language and a sickly slapping noise from out in this corridor. Now that this hidden door has been pointed out to me I get the feeling that this is where they keep what ever that thing is. I'd just like to get myself and these other two out of here." She hisses at Dunbar.