Campaign beginning with 2nd level multi-class PC's. Takes place in a wasteland. PC's are asked to provide security for a caravan heading to an industrial and trade center. Homebrew to follow RAW as closely as possible. I am an inexperienced GM, so looking for patient adventurers. Unique and exciting characters will be given preference.
25 point buy, medium XP track, mythic tiers after level 5.
M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
During the night, Thaane attempts to sneak up to the Mwangi oracle and take the Wayfinder.
Stealth:1d20 - 1 ⇒ (13) - 1 = 12
Sleight of hand:1d20 - 3 ⇒ (13) - 3 = 10
If you wish, you may make perception rolls to detect Thaane. If you beat 12, decide if you want to confront him, alert others, or let him go and state. Or ignore completely.
Male Elf Rogue 1| AC 17 FF 14 Touch 13| HP 7/11 | F +0 R +5 W +1 | Init +3 | Perc +7
Perception:1d20 + 6 ⇒ (16) + 6 = 22
With his darkvision, Silvash easily spots Thaane entering the camp and sighs. He mutters "Amateur" under his breath in Auran (which is really something to see for a Sylph) and continues his circuit to the opposite side of the camp and turns his back to him as he searches for threats outside the camp.
The Mwangi oracle arises and becomes frantic that something is missing. She informs Silas of such and the two report to the Captain who finally agrees to let them ride ahead to scout a path.
As the caravan eats breakfast and prepares for the five wagons and fifty soldiers to depart, a slight tremor is felt again.
The caravan begins to move forward as the Captain yells out for his conscripts.
Which of you will take the lead and show us the way to the eastern outpost?
M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
The riders ride swiftly east until they spot three figures in the distance, about one quarter of a mile away. As they get closer, they realize that Silas and Armistad have caught up with Thaanne and there is now some sort of stand off taking place.
Silas yells, Give me the Wayfinder and we will let you go!
Thaane replies.YOU BURIED ME ALIVE!
Silas, I thought that you were DEAD!
Thaane, THE INSCRIPTION SAYS THAT IT BELONGS TO ME!
Silas, Just give it back and we won't hurt you.
Thaane, FORGOT YOUR QUEST. YOU ARE BEING CONTROLLED! YOU ARE UNDER A GEAS!
The Mwangi's eyes go wide as Silas shakes his head in disbelief.
Silas, I'm counting to three and then I am going to shoot you, YOU DISTURBED CREATURE!
Thaane takes advantage of the forewarning and shoots at Silas.
Male Oni-Spawn Tiefling Magus (Kensai) 4/Monk (Flowing Monk) 2; HP 43/43; Init +2;Perception +14; AC 22 (touch 20, flat-footed 15); Fort +8, Ref +6, Will +10
Verrin will run forward drawing his sword. Once within shouting range, he will call out. Sounding more calm than his words would suggest.
We are still near an orcish army you fools, and you are calling them down on the caravan. Anyone of you to make use of one of those ridiculous firearms again will regret it.
M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
Thaane, knowing that Verrin is right lowers his head a bit while eyeing him and speaks, You're right. Tell him to put his weapon down first and I will do the same.
Verrin notices the eastern approach of something enormous burrowing through the sand towards them. The adventurers stand directly in the center of an approaching caravan and an approaching danger.
Male Oni-Spawn Tiefling Magus (Kensai) 4/Monk (Flowing Monk) 2; HP 43/43; Init +2;Perception +14; AC 22 (touch 20, flat-footed 15); Fort +8, Ref +6, Will +10
Look there to the east, a great beast burrows this way. We have to draw it away from the caravan. Someone pass back the caravan to stop and make no movement or noise.
Run towards it at an angle to try and get is attention without being directly in front of it.
Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6
Khartelosch pulls Malek up short, turning in place. The camel's front legs kick forward, shaking out the momentum as its spins on its hind legs. They rush back to the caravan.
Ride:1d20 + 7 ⇒ (15) + 7 = 22
Halt! Halt you curs! We need no movement, no noise for the next five minutes. Heed me and all will be well!
A giant scorpion scurries by as quickly as anyone has ever seen it move. Then up from the ground bursts a gargantuan sand worm with it's colossal maw pulsating.