The Outpost

Game Master vonklinen

Campaign beginning with 2nd level multi-class PC's. Takes place in a wasteland. PC's are asked to provide security for a caravan heading to an industrial and trade center. Homebrew to follow RAW as closely as possible. I am an inexperienced GM, so looking for patient adventurers. Unique and exciting characters will be given preference.

25 point buy, medium XP track, mythic tiers after level 5.


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- INACTIVE (GM abandoned game) -

you could insert them on a separate count, but that could get confusing, particularly with no maps to keep track of which orcs are which.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The orcs are standing almost in a line in front of the adventurers. They rear back their javelins and make a ranged attack on the party from around 30 feet.

Waiting on Tress, in case she kills one


Female Human Fighter 1 / Magus 1; Init +5; Senses Perception +0; AC 16 (+1 Dex., +4 armour, +1 shield); hp 17/22; Fort +6, Ref +1, Will +2; pool points (1/3)2

Sorry, I thought my last attack roll would still count. ^^;

Snarling like a tigresss, Tress slashes at the nearest Orc within reach -- but alas, the opponent is wily enough to dodge.

Attack roll 1d20 + 5 ⇒ (3) + 5 = 8 for 1d6 + 3 ⇒ (4) + 3 = 7 damage. Drat. ]:(


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Silvash attacks with his bow.

Mwk. Composite Shortbow (Str +2): 1d20 + 5 ⇒ (3) + 5 = 8 Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Female Human Fighter 1 / Magus 1; Init +5; Senses Perception +0; AC 16 (+1 Dex., +4 armour, +1 shield); hp 17/22; Fort +6, Ref +1, Will +2; pool points (1/3)2

Welcome to the 'roll of eight'-club. :-\ Please collect your badge of shame at the door...


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Tress's attack misses the orc. It responds with a two-handed swing of it's falchion.

attack: 1d20 + 5 ⇒ (20) + 5 = 25

confirm crit: 1d20 ⇒ 7

damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6

The Orc's fierce blade slices Tress in the shoulder deeply and then he growls in delight.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
initiative cube wrote:

Round 1

Tress

Orcs

Silvash

Lillyanna

Thaane

Dire wolves

Verrin Kord

Ibrah

Khartelosch

to see on new page


Female Half-Elf Cleric / 1 and Ranger / 1 HP: 22 / AC: 16 / Init: +3 / Will: 4 / Reflex: 5 / Fort: 5

Lilly keeps firing her bow at the orcs.

attack: 1d20 + 4 ⇒ (8) + 4 = 12
damage 1d8 + 2 ⇒ (1) + 2 = 3


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

I don't know that I want to be in a club that let's you and I in Tress.


Female Human Fighter 1 / Magus 1; Init +5; Senses Perception +0; AC 16 (+1 Dex., +4 armour, +1 shield); hp 17/22; Fort +6, Ref +1, Will +2; pool points (1/3)2

Of course you do! ;) We can mug the other members if we work together.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Thaane lands about 30 feet behind the orcs and takes this opportunity to quickly reload his pistol, both barrels.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

One orc attacks Ibrah with a spear.
Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d8 ⇒ 6

Piercing his side somewhat shallow.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Another orc launches a javelin at Verrin hoping to skewer him.
1d20 + 1 ⇒ (13) + 1 = 14

Again meeting the sandy floor of the desert.

The last orc charges Khartelosch, falchion swinging wildly.
1d20 + 5 ⇒ (18) + 5 = 23

Penetrating even his protection ward, Khartelosch feels the burning sting of the sharp blade against his flesh.

2d4 + 4 ⇒ (1, 4) + 4 = 9

9 points of damage on Khartelosch and six on Ibrah


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Both S ilvash and Lilly let arrows fly at their aggressors, slightly missing them.

Thaane fires his pistol at the orc with the spear.

1d20 + 1 ⇒ (18) + 1 = 19

Damage: 1d8 ⇒ 2

Grazing the arm of Ibrah's opponent, Thaane wonders,

Did they run out of falchions?


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The dire wolves hold position, somewhat confused and continue to growl viciously at anyone who is close.

Verrin, Ibrah, then Khartelosch.


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

Khartelosch attempts to use his reach weapon to down his charging foe before the orc can reach him.

AOO: 1d20 + 4 ⇒ (20) + 4 = 24 damage: 1d12 + 3 ⇒ (8) + 3 = 11

After the bleeding pig cuts him, Khartelosch backs up five feet and swings again, taunting the orc in his own language "Well done, pig."

Ice: 1d20 + 4 ⇒ (12) + 4 = 16 damage: 1d12 + 3 ⇒ (1) + 3 = 4


- INACTIVE (GM abandoned game) -

Kart, your AoO threatened a crit. You might have killed the orc with that and then been able to chase down another one.

Thaane wrote:

One orc attacks Ibrah with a spear.

Piercing his side somewhat shallow.

spears do not have reach, so

As the Orc tries to pass Ibrah's glaive to make his attack, Ibrah reflexively swings his blade at the orc
Glaive AoO: 1d20 + 2 ⇒ (10) + 2 = 12
but his swing goes wide and the orc gets through.

Ibrah takes a 5-foot step back, so the orc will have to get by his glaive another time in order to attack him, then he begins shouting advice to his companions. there's an opening there -- watch how he lowers that Falchion -- no, numbskull, not like that -- etc.

Standard action to begin giving Advice(ex). It functions like a bard's Inspire Courage: +1 to saves against charm and fear, and +1 attack and damage. Since my turn is before Kart's, he should benefit. It will be a free action to maintain on future rounds.

As he does so, he glares at the orcs. These must be the ones.

Swift action to activate Judgment - Healing. He will recover 1 hp/round until the combat ends or he uses another swift action to change to a different Judgment.


Male Oni-Spawn Tiefling Magus (Kensai) 4/Monk (Flowing Monk) 2; HP 43/43; Init +2;Perception +14; AC 22 (touch 20, flat-footed 15); Fort +8, Ref +6, Will +10

Verrin steps up to the nearest orc and dances his blade around the savages crude falchion.

attack1anddamage: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 6 ⇒ (8) + 6 = 14
attack2anddamage: 1d20 + 6 ⇒ (18) + 6 = 241d8 + 6 ⇒ (2) + 6 = 8


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Verrin thoroughly destroys his opponent by nearly dicing him into pieces.
Ibrah responds to the spear attack with a swing of the glaive that narrowly misses the creature and Khartelosch makes quick work of his attacker dropping him hard to the ground.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

One renegade orc, confused by Thaane charges the orc that attacked Ibrah with the rusting blade of the falchion.

1d20 + 5 ⇒ (1) + 5 = 6

He makes a frantic swing and misses the equally confused orc now flanked by Ibrah and his unlikely ally.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Three orcs and four dire wolves remain. The wolves are behind and to the right of the orcs. One orc is flanked by Ibrah and the confused orc.


Female Human Fighter 1 / Magus 1; Init +5; Senses Perception +0; AC 16 (+1 Dex., +4 armour, +1 shield); hp 17/22; Fort +6, Ref +1, Will +2; pool points (1/3)2

Snarling, Tress attacks the nearest available Orc, her scimitar flashing in the sunlight.

Attack roll 1d20 + 5 ⇒ (13) + 5 = 18 (add 2 if I'm flanking one) for 1d6 + 3 ⇒ (1) + 3 = 4 damage.


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Silvash shoots an orc preferably one not in melee.

Mwk. Composite Shortbow (Str +2): 1d20 + 5 ⇒ (9) + 5 = 14 -4 if in melee Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Female Half-Elf Cleric / 1 and Ranger / 1 HP: 22 / AC: 16 / Init: +3 / Will: 4 / Reflex: 5 / Fort: 5

Lilly will shoot another arrow at an orc.

attack 1d20 + 4 ⇒ (14) + 4 = 18
damage 1d8 + 2 ⇒ (5) + 2 = 7


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

"Go foolishly to your maker." Khartelosch says over the orc's remains. He glances around to find the nearest orc threat and moves in to attack it if he can in this round.

Ice: 1d20 + 4 ⇒ (9) + 4 = 13 dmg: 1d12 + 3 ⇒ (1) + 3 = 4


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Tress slices one of the battling orcs severely.

The orc responds with a swift swing of his falchion.
1d20 + 5 ⇒ (12) + 5 = 17

The orc is confounded by a blow that would seem to strike true being averted by some invisible force.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The charged orc responds to his former ally with an overhead stab of the spear towards him.

1d20 + 4 ⇒ (15) + 4 = 19

Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Catching him slightly in the shoulder on the way down.

The orc by Khartelosch savagely swings his giant blade around in an attempt to cut him in half.
1d20 + 5 ⇒ (1) + 5 = 6

Missing greatly the orc snarls in anger as the party remains puzzled by the aid of an ape-like monk, an orc who turned on his comrades and an odd human donned in black leather looking more like undeath than life, fighting so fiercely together yet unaquainted.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Lilly's arrow grazes the orc in melee with Khartelosch adding nicely to it's scar collection.

Silvashes arrow goes wide again.

Thaane attempts another shot, this time against the orc in melee with Khartelosch.

1d20 + 1 ⇒ (3) + 1 = 4

It proves to be a mistake as he is much closer to the previous one and the bullet bounces of the rock outcropping some 500 feet behind them.

Verrin, Ibrah, Khartelosch. Round 2 for you.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The dire wolves viciously fight over the two downed orcs impulsively needing to feed their hunger.


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

"There is little honor in running away, it's true, but there is less honor than dying here for your corpse to feed the scavengers where no one will remember your name."
Khartelosch sees the opening in the orc's defense, takes a five-foot step back and swings his lucerne hammer around for a punishing blow...

Ice: 1d20 + 4 ⇒ (16) + 4 = 20 dmg: 1d12 + 3 ⇒ (1) + 3 = 4

... that becomes more of a love tap.


Male Oni-Spawn Tiefling Magus (Kensai) 4/Monk (Flowing Monk) 2; HP 43/43; Init +2;Perception +14; AC 22 (touch 20, flat-footed 15); Fort +8, Ref +6, Will +10

Step up to the pair of orcs next to Ibrah and attempt to down first one then the other if he is lucky enough.

attack1: 1d20 + 6 ⇒ (1) + 6 = 71d8 + 6 ⇒ (5) + 6 = 11
attack2: 1d20 + 6 ⇒ (13) + 6 = 191d8 + 6 ⇒ (1) + 6 = 7

Or I suppose I could roll badly instead :)


- INACTIVE (GM abandoned game) -

Ibrah continues to give out advice, they are nearly beat -- strike hard and true -- etc.

Free action to maintain Advice.

Seeing Verrin come to attack the orcs, Ibrah circles partially around them to stand opposite Verrin.

Move action to adopt flanking position for Verrin. Ibrah is still 5 ft. away, but since he is using his Glaive he threatens (and flanks) at that distance rather than adjacent. If either of the orcs move adjacent to Ibrah, or further away from Ibrah, they will provoke an AoO. Ibrah can make up to 3 AoOs each round.

Ibrah waits for the right time, feeling luck welling up in him. Lure them out or chase them to me--give me an opening.

Standard action to use Bit of Luck. Until the end of his next turn, anytime Ibrah rolls a d20 he can roll it twice and take the better result. This includes AoOs, of course.

Healed 1 more HP with Fast Healing Judgment.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Khartelosch and Verrin each make quick work of the warring orcs providing more fodder for the wolves to feed on. One really confused orc remains and he begins to shake his head as if waking up.

Even among the party there are strangers. The dire wolves make quick work of the orc corpses eyeing the adventurers next, lost in a sort of blood frenzy, they begin to circle the party to find the best position for an attack.

The pasty, wet and pungent figure has an air of confidence about him, or maybe just an unconcern for death.

He reloads his pistol quickly and then shoves his hand slightly in the air and says Hello. I am called Thaane.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The orc comes to and decides to make a hasty escape.


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Silvash takes a shot at one of the circling wolves.

Mwk. Composite Shortbow (Str +2): 1d20 + 5 ⇒ (11) + 5 = 16 Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Hello, Thane. We'll talk when the wolves are dead.


Male Oni-Spawn Tiefling Magus (Kensai) 4/Monk (Flowing Monk) 2; HP 43/43; Init +2;Perception +14; AC 22 (touch 20, flat-footed 15); Fort +8, Ref +6, Will +10

This seems to be a very busy stretch of wilderness

Verrin leaps sword first in to the middle of the wolves to draw their attention and allow the others clear shots and flanking.

Tumble: 1d20 + 7 ⇒ (13) + 7 = 20
attack: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 6 ⇒ (5) + 6 = 11

The 23 AC is likely makeing me a bit over confident :)


Female Human Fighter 1 / Magus 1; Init +5; Senses Perception +0; AC 16 (+1 Dex., +4 armour, +1 shield); hp 17/22; Fort +6, Ref +1, Will +2; pool points (1/3)2

The first wolf to make the mistake of approaching Tress is treated to a faceful of scimitar. Tress' expression remains businesslike and cold.

Attack roll 1d20 + 5 ⇒ (3) + 5 = 8 for 1d6 + 3 ⇒ (6) + 3 = 9 damage.


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

Khartelosch growls at the dire wolves, warning them to stick to the dead prey or become prey themselves.

Not sure how to handle that without wild empathy, but he does try to combine handle animal (+7) and intimidate (+9).

Handle Animal: 1d20 + 7 ⇒ (4) + 7 = 11

If they fail to heed his warning, like Tress, he strikes out at the first one to come within reach.

Ice: 1d20 + 4 ⇒ (9) + 4 = 13 dmg: 1d12 + 3 ⇒ (9) + 3 = 12

It seems this dog is all bark and no bite!


Female Half-Elf Cleric / 1 and Ranger / 1 HP: 22 / AC: 16 / Init: +3 / Will: 4 / Reflex: 5 / Fort: 5

Lily sighs and shoots at a wolf.

attack 1d20 + 4 ⇒ (20) + 4 = 24
damage 1d8 + 2 ⇒ (1) + 2 = 3

confirm crit 1d20 + 4 ⇒ (20) + 4 = 24
damage 2d8 ⇒ (7, 1) = 8


- INACTIVE (GM abandoned game) -

How many rounds have passed since my last action? Just wondering how many HP I've regained while the wolves circle us.[/oob]

When the orcs went down, Ibrah ceased giving advice. [ooc]4 rounds left

Ibrah moves to block the way of the wolves, should they choose to strike, and uses Bit of Luck on himself again.

I think that's been 3 uses now, so I should have 5 left.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
Ibrah Narishtahir wrote:

How many rounds have passed since my last action? Just wondering how many HP I've regained while the wolves circle us.[/oob]

When the orcs went down, Ibrah ceased giving advice. [ooc]4 rounds left

Ibrah moves to block the way of the wolves, should they choose to strike, and uses Bit of Luck on himself again.

I think that's been 3 uses now, so I should have 5 left.

You are correct. 3


- INACTIVE (GM abandoned game) -

how many rounds has it been since my last action?

-Posted with Wayfinder


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1
Ibrah Narishtahir wrote:

how many rounds has it been since my last action?

-Posted with Wayfinder

We would be in round 4 now by my count.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Tress's fierceness is enough to hold the circling wolves at bay for now.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

S ilvash, however, launches an arrow into the shoulder of one of the wolves, drawing first blood from what seemed like an imminent confrontation.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Lilly follows that up with an arrow to the neck of another wolf narrowly missing it's main artery, and seriously weakening the beast.

Thaane quickly confirms in his head that he has 24 bullets in his bandolier and two in the pistol before releasing one at the injured wolf.

1d20 + 5 ⇒ (20) + 5 = 25

confirm crit: 1d20 + 5 ⇒ (7) + 5 = 12


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Damage: 1d8 ⇒ 5

Taking Lilly's first strike nearer to death.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

The wolves begin their orchestrated and instinctual attacks.

One wolf attacks Tress.
bite: 1d20 + 7 ⇒ (10) + 7 = 17

damage: 1d8 + 6 ⇒ (2) + 6 = 8 plus trip.

I believe you get a CMD roll to avoid trip which provokes an Aoo.

Another wolf goes after S ilvash.
bite: 1d20 + 7 ⇒ (20) + 7 = 27

confirm critical: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d8 + 6 ⇒ (3) + 6 = 9

The third wounded one gnashes teeth before lashing out at Thaane.
bite: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 6 ⇒ (8) + 6 = 14

The last one tears after Lilly.

bite: 1d20 + 7 ⇒ (11) + 7 = 18

Lilly escapes the maw of the beast while Silvash is not as lucky.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Lilly, is your shield spell still active?


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Verrin and Khartelosch deliver rhythmic attacks that fell one of the dire wolves leaving it unconscious and bleeding.

Your move Ibrah

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