The Morphling's Rise of the Runelords Campaign (Inactive)

Game Master The Morphling

Combat Map


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Updated and corrected.

Melee:
Umbryl Char - Male Human Magus
Darven Nole - Male Half Elf Fighter
Valeria Windsong - Female Human Fighter
Sylvia Jahlyn - Female Human Warpriest of Shelyn
Thunarr - Male Human Brawler

Arcane:
Serol Udelukina - Male Human Transmutation Sin Mage
Zwain - Male Human Enchantment Sin Mage
Zoruk Magnu - Male Human Transmutation Sin Mage

Divine:
Clang - Male Dwarf Cleric of Sarenrae
Selina Aldaeth - Female Human Paladin of Shelyn

Ranged:
Corrin Whisperwind - Male Half Elf Fighter

Skilled:
Alexis Ravani - Female Human Bard


thanks! your the bestest Zoruk!

Shadow Lodge

Thunarr wrote:
Just checking to be sure, but are you OK with the Cosmopolitan Feat. Thunarr used it to get Bluff and Sense Motive as class skills and it also grants two additional languages.

Yep, totally okay.

Selina Aldaeth wrote:
Background updated in profile. Morphling, do you still need a writing sample?

Yes, please.


Thanks Zoruk!


1 person marked this as a favorite.

Entry for Lacuna Trost, Human Warpriest of Calistria (Details in profile)

"Brothers and sisters, gather around, for I have a tale to tell of another victory won for Calistria's favor!" Lacuna beckoned to the temple's occupants from the altar.

The recounting of tales of vengeance was just one of the oral traditions of Calistria's temples. As all eyes and ears fell on the lithe brunette, she began her oration. "As you all well know, a particular guard has been troubling our presence here in Absolam. Despite our best relations with and even relief of Absolam's protectors, he has hounded us for our practices. That is the case no more!" The small crowd applauded, accompanied by devious snickers.

The listeners' glee soon settled into further curiosity, and Lacuna continued, "As is the will of the Savored Sting, retribution has been served, with I as her vengeful messenger! It would seem that our heretical 'friend' was not one to practice what he preached. After bedding him, I revealed this to his spouse, who was as shocked as I to uncover his hypocrisy." The crowd exchanged excited murmurs and waited anxiously for more.

"Of course it was not long before this information 'conveniently' made its way to the public, and I am pleased to announce that he has been relieved of his duties as both husband and guard. Consumed by the temptations of the Unquenchable Fire, his life now crumbles under her will! Let us praise Calistria for this blessing." Cheers and shouts of "Praise Calistria!" echoed around the room, and Lacuna grinned widely as she stepped down from the altar to join her fellow worshipers in celebration. Surely this small victory would serve as a warning to those that would cause them grief, though Lacuna could not argue that she enjoyed the thrill of deception.

Shadow Lodge

We're getting some awesome submissions here! I think I'm going to leave submissions open through the weekend, and make my final selections on Sunday. For those of you who still have some details to submit, please get them in by Saturday evening. We can hopefully begin the following Monday.

I can hardly wait!


Okay, swapped out Reactionary for Favored Daughter, linked to Ameiko to fit with her backstory. Thought it would be appropriate but just wanted GM approval of that list first.


Bullseye was taken so I renamed my archer to TruStrike. I like that better anyway:) Id much rather play TruStrike if possible. ive got some sweet ideas for him im pretty excited about. hes building towards arcane archer but is just a sorc right now. even so hes a pretty decent archer for level 1, +5 attack with a longbow

Clangs sheet has also changed a bit. ill post their bios as writing samples. its not super detailed but I think extra points may be in order for writing it as if they were having a conversation with eachother lol


TruStrike sits and wonders to himself why the drunkest dwarf in town picked him to sit down next to. He pays attention the best he can but cant help but let his mind wonder a bit. "I hope they take me seriously. It was quite the journey, I would think the distance alone would prove my sincerity". He takes a sip of his ale and nods at the dwarf, amused by his optimism if nothing else. He thinks to himself, "He may not be so bad if hed quit spitting as he talks". The left half of his brain tells him to answer the question he was just asked. "I do whatever I can" he answers. "Usually just running errands for alchemists or wizards but I've made a bit of coin protecting caravans as well. How bout you?"


"What's that? Oh yeah yeah, Janderhoff. Yep, spent most my life there, takin instruction for most of it. Its about time I get out and breathe some fresh air" he responds with joy. "Mostly raised by my father". He sighs and leans back to continue "He was a hardworking man. He taught me the trade but he wanted me to focus on my learnins, in honor of my mother". He pauses and then states with pride "She was a priestess before she took her journey to the upper planes. Got a whole heap of kin back home though". He takes a pint sized swallow. "Bein the youngest is kinda funny. My neck of the mountain wasn't swelling with an overabundance. You know, as much as yur kin might shove ya around, they do make certain they be the only ones doin the shovin!" Clang pauses to enjoy a quick chuckle, then says "Well thanx for the company friend. They should be commencing the festival soon so ima git". He stands up, loses his balance, and winds up back on the seat. "Is it crooked in here?" he says as he smacks the stranger on the back and laughs...

Shadow Lodge

Would anyone be willing to look over my crunching to see if it's sound? I'm very interested in participating, but haven't really done anything other than read the rulebook and the 4E player handbook.

Taking any pointers i can, even if i can't participate.

Thanks!


Trodgen wrote:

Would anyone be willing to look over my crunching to see if it's sound? I'm very interested in participating, but haven't really done anything other than read the rulebook and the 4E player handbook.

Taking any pointers i can, even if i can't participate.

Thanks!

4e is quite a bit different, you may as well file that knowledge somewhere in the back lol. I'll take a look though and see if I notice anything missing:)


Trodgen wrote:

Would anyone be willing to look over my crunching to see if it's sound? I'm very interested in participating, but haven't really done anything other than read the rulebook and the 4E player handbook.

Taking any pointers i can, even if i can't participate.

Thanks!

one thing I noticed right away is that yur saves appear to he off. Unless I'm missing a factor that's not logged on your sheet, your Reflex should be +5 and your Will should be +2.

Also, your Melee and Ranged spots only list your modifier. It should list your weapon, modifier, damage and any other useful info. Yours should read something like this

Melee Dagger +1(1d4/19-20)
Ranged Hand Crossbow +3(1d4/19-20) 30ft


@trodgen TruStrike and Clang are both submissions of mine. I just formatted them like a monster stat block out of the Bestiary. You can click on them and see how they're formatted if you like

Shadow Lodge

You add your Strength modifier to your damage with that dagger too, Trodgen. :) So your Dagger entry should be like this:

Dagger +1(1d4+1/19-20)


The Morphling wrote:

You add your Strength modifier to your damage with that dagger too, Trodgen. :) So your Dagger entry should be like this:

Dagger +1(1d4+1/19-20)

whoops lol. Good catch:)


Lights blared through the windows of one of the many taverns that were still open at this late hour, the sounds of laughter and chatter could be heard to any passerby's who came close to it. Inside the hearth ate heartily at the logs it was offered and filled the wooden structure with the warmth that many sought on a cold night such as this. The maids floated upon the slightly dirtied floor, as they took orders, dodged the hands of perverts and greeted favored and loved customers. One of them walked towards a table filled with well armed men, it almost seemed to her that each man was trying to out due the other when it came to sheer number weapons carried. Without warning a large guffaw brought her out of her reverie and caused her to trip on her own feet, but thankfully she was able to rebalance herself, but not in time to catch the mug of ale she was carrying to them.

with a soft clank the metallic container fell upon the table, bleeding out whatever it carried within, wetting the hands of the patrons she had come to serve. Shouts of "Fool girl!" and "Did't you learn how to walk?! Before she could apologize and shake of the shivers she was inflicted by the glares and insults of the dangerous men that sat before her, a loud guffaw pierced through their complaints and distracted the angry stares that were threatening to burn her where she stood.

"Now, now lads no need to eat the girl alive, she's pretty easy on the eyes too, not too many maids like that in this tavern" Spoke the large man as he released another laugh, that was echoed by the men that sat next to him.

"Forget the ale girl, go get us some food, these fools would fill themselves with ale till they started bleeding it out if you let them" Another round of laughter followed as the messy haired man who had saved her moments ago gave his semi order to her.

"So where was I? Ah yes, I took this great axe from the corpse of the man and found at later that the fool stole it from a smith and never even got to use it" Laughed the man as he concluded his tale.

"Hey Fulko don't try to weasel out of paying ya hear? Afterall you're the one who ordered the food" Said one of the men to the bounty hunter, a more serious glance coming over his otherwise smiling face.

"Don't worry, I am not going to ask for coin out of your stingy pockets...after all my uncle is paying for this" Said Fulko as he tapped his battle axe before going into another round of laughter but this time it was only he that laughed, at a joke that only he understood.


Writing sample:
Selina hesitated as she saw the entrance to the Rusty Dragon. The once familiar smells of the inn and its delicious food no longer registered with her. A feeling of sadness overcame the paladin. So many things have changed in my five years of absence. They were opening a new church in Sandpoint today. She was here to honor the past and the hope for the future. But the town had changed so much. Will they even recognize me? Selina looked down at her polished chain mail bearing the symbol of Shelyn. She gripped her glaive even tighter, the mail glove on her hand jingling with her Varisian jewelry, which she wore in honor of her mother. That made her smile. The priests of Shelyn had been angered a little by her habit of wearing jewelry and scarves over her armor, but she would never deny her heritage, so they eventually relented. Oh mother, if you could only see me now. I know you’d be proud at how I turned out. Selina shook her head, trying to fight off the tears that threatened to spill out. I am one of many holy warriors of Shelyn. We do not cry! Composing herself, she sent a prayer to her goddess and walked inside the tavern.


Updated yet again.

Melee:
Umbryl Char - Male Human Magus
Darven Nole - Male Half Elf Fighter
Valeria Windsong - Female Human Fighter
Sylvia Jahlyn - Female Human Warpriest of Shelyn
Thunarr - Male Human Brawler
Lacuna Trost - Female Human Warpriest of Calistria
Fulko - Male Human Barbarian

Arcane:
Serol Udelukina - Male Human Transmutation Sin Mage
Zwain - Male Human Enchantment Sin Mage
Zoruk Magnu - Male Human Transmutation Sin Mage

Divine:
Clang - Male Dwarf Cleric of Sarenrae (jimibones83)
Selina Aldaeth - Female Human Paladin of Shelyn

Ranged:
Corrin Whisperwind - Male Half Elf Fighter
TruStrike - Male Elf Sorcerer (jimibones83)

Skilled:
Alexis Ravani - Female Human Bard

As always correct me on any mistakes. :)


Sir Charnok Goldenguard, 13th Son of the Goldenguard line, has trained his entire life to follow in the footsteps of his forefathers. In the service of Iomedae, he has vowed to rid the world of the threat of the unliving. And so, at dawn on the day of his twentieth birthday, he was given a glorious helm bearing the gold-trimmed insignia of his familial order, and sent on his first foreign mission, eager to face all threats before him.

However, it was not battle that awaited him, but celebration. In a show of interfaith cooperation, his church had sent him to give the blessing of Iomedae at the christening of the new church of Desna in Sandpoint. His loyalty unwavering, he went along with this mission, but a deep frustration builds inside him as he finds himself doing the church's busywork rather than proving himself on the field of battle.

And so, Sir Goldenguard arrived in Sandpoint, albeit begrudgingly, and checked into a local inn to prepare himself for the inevitably trivial formalities he had been volunteered for. He hadn't bothered to learn the name of the inn, they were all the same in the end, but at least there was room to stow his armor. It was strange how light this new set was, after training for so long in full plate, but it seemed his parents hadn't trusted him enough to let him take his proper armor on such a long journey. He hadn't brought anything else with him, save a worthy blade and a large sum of gold, in case some emergency were to arise.

Everything stored neatly in its place, he locked his door and laid down to sleep, idly hoping that his dreams may be more exciting than the dull tasks of the days ahead.


@corrin whisperwind how did you get so much gear? Did I miss out on something?


Ravani could hear the sound of a shoulder against the door down stairs as she quickly gathers the documents together and placed them in her pack. Boss Maul, the owner of the room she was in, had stolen these from the Magnimar museum to resell. But Ravani Had decided not to let him get away with it. These belong in a museum, not in someones private collection

As Ravani finished the door downstairs shattered as boss maul's thugs crashed in, followed by the man himself. As they rushed into the room they slammed to the floor, falling over the trip line Ravani had thoughtfully placed at the entrance of the room she was in. Bass Maul loomed behind them.

Put my property down missy, and you may walk out of here alive he snarled, his namesake, a great maul in his hands.

Ravani smiled behind the mask concealing her features as she paused at the window. Sounds like fun, but I have a schedule to keep. Have a rain check, Boss.

With that she threw a smoke bomb on the floor and jumped from the window. Catching hold of the rope she had spiked to the building she slid to the ground, cries of incoherent rage behind her. A quick turn around a corner and the removal of her mask and cape and she was anonymous again.

She left the documents on the desk of the museum curator. Then she went to the party she had left a few hours ago.

Alexis, where have you been? one party goer asked.

She smiled, and said Just acquiring a few unconsidered trifles.

AS the party wound on she thought Still I probably should lie low for the time being. Sandpoint is having an event. Maybe I should record that for posterity. Hmmm. A good idea


Jimibones83:
jimibones83 wrote:
@corrin whisperwind how did you get so much gear? Did I miss out on something?

200 gp split as follows -

Composite longbow - 100gp
arrows 60 (3 stacks they are 20 for a gold piece so) 3 gp
Club - no gold!free melee weapon yay!
Dagger x2 - (2gp each) 4 gp
studded leather - 25 gp.
So combat gear comes up to 132 gold spent leaving 68 gold for other gear.

Other Gear:
backpack - 2 gp
bedroll - 1 Sp
Winter Blanket - 5 Sp
flint + steel - 1gp
belt pouch x 2 - 2gp (1 gp each)
6 days trail rations 5 Sp each so 3gp total)
torch x3 - 3 Cp
Waterskin - 1 gp
whetstone - 2 CP
that comes to 9 gold 6 silver and 5 copper

which equals 141 gold 6 silver and 5 copper spent on gear out of the 200.


Here is my background

alexis Ravani background:

Ravani is a Varisian born on the road. For the first ten years of her life she lived in a caravan, moving from place to place, seeing new things every day. But then her caravan was wreaked by a goblin raid, and her parents moved to settle in Magnimar. At first she didn't like the city, but soon she adapted finding employment at the Magnimar museum, and of course joined a varisian gang.

On turning 17 she left the gang life, as she had met Alfred, the duelist. From him she learned the art of the arcane duelist, and her work at the university also continued. She was close to Alfred, and he encouraged her love of history.

Alfred vanished on an expedition to the Stoval plateau, and after she had waited, then mourned, she promised herself that if she could she would find him.

More recently, she discovered that a local crime boss had stolen historical records from the museum, and the guard was not pursuing the crime. This was due to a lack of interest and a significant bribe. So she went after the documents.

Although she had been masked, Alexis was worried that the angry crime boss was going to find her, so upon hearing of an event in sandpoint she decided to go there to record it.

Maybe it was time to see the world. And maybe find out what happened to Alfred.

Shadow Lodge

"Fair enough!" He grunted under his breath as he walked in the stable. He could almost feel the animals shift their attention to him as he entered. Well, better animals than people he thought, people's attention never brought about anything good. Last time he ended up in a holding cell. Upon his reemergence to the world he'd set out rather aimlessly, after a while picking up on the buzz surrounding Sandpoint.

The town of Sandpoint was teeming with activity in preparation of some festival of sorts. Great for business, he'd already relieved some fancy looking folk of some bits and baubles. He swung his pack up to the loft, promptly climbing up to join it. He spread some hay on the floor and rolled out the bedroll on it. Hopefully the days to come would leave him without financial worries for some time to come, he thought and closed his eyes.


@Corrin oh I see where I misunderstood. Yur composite longbow has a Str rating of 0. Sorry I didn't mean to snoop, I was just checking out the other archer to see how I compared and I noticed a composite bow. I was all "awe, I want one" lol. The 0 Str rating went right over my head, I forgot you could do that


Please at least look this over. This is my first RotRL, and I spent so much time adding both fluff and crunch to this character.

Tsiron Ragmar

Tiefling Fighter 1

Str: 10
Con: 15
Dex: 18
Int: 14
Wis: 12
Cha: 5

Weapon Finesse
Improved Natural Armor +1
Scaled
Fiendish Sprinter
Prehensile Tail
Vestigial Wings

Skills:
Survival +5
Swim +4
Climb +4
Intimidate +7

Rapier +4 (1d6)
Maw (1d6)
x20 Longbow +4 (1d8)
AC: 18 (+4 Dex, +4 chain shirt)

Backpack
Bedroll

Tsiron walked into town through a network of back alleyways. If anybody saw him, they would be liable to scream, run, and call the guard. The only place that would possibly accept him was the Rusty Dragon. If Saphira was with him... No. He couldn't afford to think of Saphira right now. Unconsciously fingering the ring under his tunic, Tsiron turned a corner and found the Rusty Dragon.

Quickly ducking into the inn, the tiefling found Ameiko Kaijitsu at the bar. The former adventurer looked him up and down and said "I don't judge people by their looks. However, I don't want you alarming the customers. Stay in your room, please. That'll be five silver." After handing over the money, Tsiron walked up to his room. He couldn't blame her for shutting him off from the inn commons. He did have all the fixings of a demon. Red, scaled skin; horns, wings, cloven hooves, a mouth full of razor-sharp teeth, and a tail, all made for a frightening image. Which is too bad, really, because he was a nice person.

Sitting down on his bed, he recalled Saphira's last words: "Take Ragmar to Sandpoint Cathedral. Father Tobyn will know how to deal with him."
"Hopefully he will," Tsiron murmured. "Hopefully he will."

Backstory

Spoiler:
Demonborn. That was the label that accompanied Tsiron everywhere he went during his childhood. A heroic couple took Tsiron in, hoping to give the boy a good life. And yet, a year after, their house burned down. By the time the tiefling was of six years, he had went through three homes. After that, they just gave up and left him on the streets. At twelve, he left the town. Tsiron scraped out a living by drifting like a ghost through various towns, scavenging out of trash. He was scorned, if not outright driven out, everywhere he went.

However, the blood of heroes and the blood of fiends were mixed in Tsiron's veins, and from the two of them came an unshakable determination. He would persevere. He would live.

But finally, after twenty-two years of punishment and scorn, something in Tsiron snapped. His abyssal blood manifested and gave him undreamed-of power. And so, Ragmar of Fiendblood rampaged across the Lost Coast, using Tsiron's body as a vessel.

For three years, fiendish power pulsing through his body's veins, Tsiron watched helplessly as his body wreaked unspeakable havoc. And then finally, an aasimar paladin found Ragmar... and then all was black.

Tsiron awoke in his body. He found himself in a forest grove, and the aasimar paladin-a she, Tsiron realized-was cooking stew. The tiefling croaked out a question "Why?..." and, before blacking out, was given an answer-"Because it was the right thing to do."

It took many months for Tsiron to recover from such an ordeal. Tsiron got to know the paladin-by the name of Saphira-and they became the best of friends. Saphira told Tsiron about religion, and although he found solace in it, he knew that no god would truly accept him for his blood and the sins of the past three years. Tsiron would, however, try to repent.

Tsiron set off to right the wrongs of the past, with Saphira accompanying him. For every village he razed, he would save. For every person he killed, he would protect.

Saphira and Tsiron wandered around the Lost Coast, doing good. They became renowned. Or rather, Saphira did. Tsiron felt that he did not deserve the recognition.

One day, Saphira found a village besieged by orcs. Tsiron outlined the plan-they would sneak into the camp and shatter the orc leadership, demoralizing the warband. Then they and the village would launch an arrowhead at the warband, and they would crumble and flee.

According to plan, Saphira and Tsiron snuck into the camp. After defeating the elite guard and the consulars, the warchief came flying out of his tent in a full rage. The battle was hard fought, but they eventually struck down the orc leader. As they turned to go back to town to launch the second phase of the plan, the orc chief dragged himself up, and his final act was to fell Saphira.

With tears in his eyes, Tsiron knelt beside Saphira. Feebly, she took a chain necklace off of her neck. "Take... this." Saphira gasped. "I have kept a secret from you. Ragmar is not destroyed. He is imprisoned in this ring. Take Ragmar to Sandpoint Cathedral. Father Tobyn will know how to deal with him." And then, with a final gasp, Saphira left this world.

And, grief-stricken, Tsiron headed toward Sandpoint.

Shadow Lodge

Hello everyone! Thank you for all of your submissions. There were far more good submissions than spots available, and it was very difficult to pick who would be accepted. At this time, I am closing submissions for all front-line melee, ranged damage, and primary arcane spellcaster characters.

The following characters have been accepted into the campaign:

I am still seeking a divine caster for the group, however. Those of you who have already submitted characters may feel free to submit another, provided it fits into the primary divine spellcaster role.

This is first come, first-served. Once I receive a submission I like enough to accept it on the spot (that fits with the rest of the party), I'll close submissions and we can begin the game shortly thereafter. This can be anyone, even if you haven't yet submitted a character yet.

Also, feel free to submit the same characters/personalities as above, but in a new class, if you like.

Can't wait to see what you guys come up with!


Sylvia gasped as she threw off the last vestiges of sleep. "Mother! Father!" she shouted, gasping in the night air. It took her a moment to realize that she was no longer in Magnimar, but at the Rusty Dragon in a small town just north of there. Sandpoint.

As a priestess of Sarenrae, she had learned of the opening of a new cathedral, one that would be dedicated to six of the most divine local gods and goddesses. Sarenrae herself was to be honored, and Sylvia had hopes of attending the festival, the Butterfly Festival in honor of Desna. It was supposed to be a break, but she kept having these dreams. Darkness creeping over the horizon, some strange catastrophe just on the verge.

Don't be silly. They're just dreams!

She silently padded to the open window of her room, her nightgown soaked from sweat. The air was cool, and a gentle breeze came through, cooling her off. Smiling gently, she closed the window and went back to bed. The festival would be beginning tomorrow morning, and she hoped to be there bright and early for the festivities.

Character Sheet:
Sylvia Jalhyn
Female Human (Varisian) Cleric of Sarenrae 1
NG Medium humanoid (human)
Init +2; Senses Perception +6

Defense
AC 20, touch 12, flat-footed 18 (+6 armor, +2 shield, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4

Offense
Speed 20 ft.
Melee scimitar +1 (1d6+1/18-20)
Special Attacks channel positive energy 5/day (DC 15, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
. . 5/day—touch of glory
Cleric Spells Prepared (CL 1st; concentration +3):
1st—bless, protection from evil, shield of faith [D]
0 (at will)—create water, detect magic, read magic
[D] Domain spell; Domains Glory, Healing, Heroism, Restoration

Statistics
Str 12, Dex 14, Con 12, Int 13, Wis 15, Cha 14
Base Atk +0; CMB +1; CMD 13
Feats Spell Focus (enchantment), Spell Specialization
Traits ambassador, student of faith
Skills Diplomacy +8, Knowledge (religion) +5, Perception +6, Sense Motive +6, Spellcraft +5
Languages Common, Goblin, Varisian
SQ aura, domains (heroism, restoration), restorative touch
Other Gear four-mirror, heavy steel shield, scimitar, backpack, bedroll, belt pouch, flint and steel, wooden holy symbol (Desna), ink, black, inkpen, journal, soap, spell component pouch, trail rations (5), waterskin, 88 gp, 2 sp, 9 cp

Background:
Sylvia grew up in a middle classed family of merchants in Magnimar. They were quite pleased when their youngest daughter showed promises of joining the Church of Sarenrae. She excelled at her classes and graduated early from seminary at a young age. She went back to living with her parents and older brother before becoming restless.

She had visions, mostly at night. Some were good, but most were horrible. She felt that she was being asked to be part of something bigger. Packing up her few belongings, she tearfully explained to her family what she was planning to do. Seemingly at random, she decided to head north, where she heard of a new chapel being rebuilt in a small town called Sandpoint. Something inside of her stirred. She felt... compelled to go there. This was her meaning, what she was here for.

Now with a destination known, she felt confident, if a little uneasy and afraid. She moved with deliberation down the traveler filled road to Sandpoint.


Is divine caster code name for support? If so, I'm providing an inquisitor! (Which is still a divine caster.)

Askom Hinter
Human Preacher of Sarenrae 1
NG

Stat Block

Spoiler:

Str: 16
Dex: 13
Con: 13
Int: 14
Cha: 7
Wis: 16

AC: 16 (Breastplate)
hp: 9
Scimitar +3 (1d6+3)
MWK Heavy Repeating Crossbow +2 (1d10)

Axe To Grind
Rich Parents

Valor Inquisition
-Remove Fear 6 per day

Spells Known
Protection From Evil
Cure Light Wounds
Virtue
Detect Magic
Read Magic
Resistance

Bodyguard
Combat Reflexes

Fluffy Bunnies!

Spoiler:

His father, a light. His mother, a champion. Such blood creates great virtue, although it may manifest in different ways than the bearer's parents. Since birth, Askom's mother, a paladin of Sarenrae, has piled goodness and righteousness upon him, hoping for him to become a champion of light like her. However, Askom has always asked one question to himself: If paladin's are off fighting evil on other planes, who defends against the night for the common people?

The answer came in the night. While Askom's mother was away fighting the hordes of the Abyss, he was home alone. Suddenly, he glimpsed a fleeting shadow. Dismissing it as nothing, Askom. returned to his reading. And yet, suddenly, he felt a cold presence behind him. Turning around slowly, Askom found a flickering shadow on the wall. And suddenly, a crossbow bolt pierced it, and it let loose a silent scream. Turning to the direction from where the bolt came. For the barest second, Askom saw a figure cloaked in black, but the sigil of Sarenrae on his tunic.

From that day forth, Askom knew what he would do. Not like his mother, too often away to protect her own son. Not like his father, more concerned with the greater good to care for the common man. He would become like that man, silent protector of the common man.

Askom started training to be an inquisitor at age thirteen. It was harsh, but it proved worth it. Every six months, like clockwork, some sort of undead monster attacked him. For the first two years, others staved them off. At age fifteen, Askom started tackling the monsters himself, and then they came more frequently.

Unbeknownst to anybody but himself, the Shadow Court sent these monsters after him. They knew that he would prove a stalwart defender against their machinations and plots, and they tried to eliminate him early. But that only made him tougher, more resilient, and most important, more determined.

Having just completed his training, Askom has received a vision from Sarenrae. It was brief and vague, though the message was clear: He was to go to Sandpoint, a small town on the Lost Coast and protect it from whatever harm may befall it. Coincedentally, the message coincided with the council's assignment. Now he waits at Sandpoint for the "trouble."

Askom sat on a chair in the warm commons of the Rusty Dragon. The hearth illuminated the wooden walls, and most there were engaged in brisk chatter. Most, that is. Askom's food lay untouched beside him as he scanned the flickering commons for possible threats. While tuning in to whispered conversations, Askom isolated multiple weapons-mostly just belt knives, but if they were used expertly they could be deadly weapons-but a few individuals had armor and weapons of quality. He memorized their faces and noted their behavior patterns. Askom smiled quietly to himself. If you didn't know what you would be facing, it paid to vigilant-even paranoid. Or, as he heard sounds of mayhem outside, it may be overt as a goblin raid as he recognized the sounds of goblin cackling outside.

Shadow Lodge

I'll give people a couple of days to get submissions in before making any decisions. :)


Well thanks anyway. Count me out for divine submissions, have 2 clerics in 2 other games. LUCK ALL


Thats too bad for my character. I wish everyone good luck.


Thanks for the opportunity to submit, Morphling, and good luck with your game!


Thank you Morphling for at least considering an evil wizard, and I wish everybody the best of luck.


I look forward to playing with you all.

Grand Lodge

Giving this another try. The new fellow with the crummy rogue entry Trodgen.

Once again thankful if someone would pore over my spreadsheet looking for mistakes.

Here we go.

Brushing the travel dust off his clothes, Kurstan observed the people of Sandpoint bustling in the street. He set out down Festival street. "Hmmm!" he mused to himself. "Where might i find an Inn..."

Interrupting his musings he opted for a more direct approach. "Pardon, my good man. Where might i find an Inn around these parts?" He shot at the first passer by he met eyes with.

The man proved to be an unreliable source of knowledge, as he just pointed vaguely down the street before moving on with his own business.
Not letting himself be discouraged by a few sour glares and indifferent grunts Kurstan finally found himself outside The Rusty Dragon. Inns were always a good place to start when looking for local tidbits and morsels of information that could lead to something more substatial! He smiled as he opened the door and stepped in.

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Dark Archive

Kurstan Flinthammer wrote:

Giving this another try. The new fellow with the crummy rogue entry Trodgen.

Once again thankful if someone would pore over my spreadsheet looking for mistakes.

Here we go.

Brushing the travel dust off his clothes, Kurstan observed the people of Sandpoint bustling in the street. He set out down Festival street. "Hmmm!" he mused to himself. "Where might i find an Inn..."

Interrupting his musings he opted for a more direct approach. "Pardon, my good man. Where might i find an Inn around these parts?" He shot at the first passer by he met eyes with.

The man proved to be an unreliable source of knowledge, as he just pointed vaguely down the street before moving on with his own business.
Not letting himself be discouraged by a few sour glares and indifferent grunts Kurstan finally found himself outside The Rusty Dragon. Inns were always a good place to start when looking for local tidbits and morsels of information that could lead to something more substatial! He smiled as he opened the door and stepped in.

looks ok. Missing a few things ( just did a quick peek) 1 you listed healing domain with nothing else. Your domains spell is listed with spells, but you also have the rebuke death ability,{ Wis mod (+4) +3}7 /day uses. if target is below zero but above their neg Con amount, you can cure them for 1d4+1 every 2 levels. 2 you only have 1 orison prepped you get 3 or 4 I think, 3 you only have your domain spell listed as your first level spells. you get 1+1domain+1or 2 for high wis. 4 your dex penalty (10 and 11 are+0, 8 and 9 are -1) applies to your AC. Also under traits you have racial abilities and don't actually have any traits. They can be found in the player guides for each adventure and at the back of the Advanced Players Guide book. or on the SRD.


Thanks for the pointers, Chakka! Think i've adressed the problems. It gets confusing skipping back and forth in the rulebook.


Out of curiosity who has re-skinned themselves into a divine role?

Grand Lodge

Quote:
Thanks for the pointers, Chakka! Think i've adressed the problems. It gets confusing skipping back and forth in the rulebook.

Forgot to change my alias.

Quote:
Out of curiosity who has re-skinned themselves into a divine role?

I did. Posted as Trodgen the rogue before.

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