A series of events leads to the discovery of a hidden vault under the city of Magnimar. Three keys are required to open it. Were are they? What is inside?
Link to images
Okay, I'm all for getting back to the adventure and all that, but I am sort of ocd about gear and things like that, so I don't want to mess this up. How many days are we staying "in town" before we go back? I'm not going to pack 8 potions of Cure Light Wounds, nope, not gonna do it, so I'll ask Xarol to make me just 2. How much do I have to give him? How much money do we get, as a group, for the five candles?
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
I take it then that firebeard is orange, as such, he actually cant reach any of the enemies right now, the cavern (crevasse) is too narrow. Sorry Firebeard :P
Also if Min gets attacked again I will aid another him for +4 AC if I can hit an AC of 10 (via my bodyguard feat).
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
Finally, Paizo added a gnome pic more to my liking. The blood in the beard was bugging me.
Lulz. When the campaign first started, I thought Sputnikk was an evil gnome or something because of the blood. Only later did I realize that the blood was not intentional lol. Now I get it.
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
I guess this is where little people and tiny birds make a big difference!
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
I haven't really tried to figure it out, more fun that way. Besides, I am having fun with this "We Be Blind And Loud Heroes Crashing Our Way Forward" kind of playstyle :) its kind of refreshing.
Min smells of cinnamon and elder berries. Idk what you are talking about.
Honestly, DM, I have no clue what it is. I know it is a fog with the suggestion spell somehow in it... But i don't know if something made this mist, if it's its own thing, if you created it... I have no clue exactly what we are dealing with
Lol, ya sorry about that :P I was typing that up on the bus (where I had no internet) and just waited until I got home to actually post it. I actually did it twice!
Male (Ace) Half-Orc Samurai 2 HP: 10/17 AC: 15 Movement: 20ft with BAB +2 Fort +5, Reflex +0, Will +1, Perception +5, Initiative +0
Hey guys, sorry about this but I dont think i can play the rpg anymore, life is pretty hectic right now sorry :(
Here is my character sheet if you want to use my character
http://www.myth-weavers.com/sheetview.php?sheetid=586854
and here is the info on Moon-Moon:
Spoiler:
Wolf’s tricks
1) Attack
2) Down
3) Come
4) Flank
5) Heel
6) Hunt
7) Track
Wolf Skills
1) Perception
2) Survival
Wolf Feats
1) Dodge
2) mobility
Starting Statistics
Size Medium; Speed 50 ft.; AC +2 natural armor; Attack bite (1d6 plus trip); Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.
7th-Level Advancement
Size Large; AC +2 natural armor; Attack bite (1d8); Ability Scores Str +8, Dex –2, Con +4.
I had planned to up my Con as well as Moon-Moon's Con at the next available time
Also had planned to take a 1 barbarian level at level 4 for the Rage and fast movement class abilities
Sorry to see you guys go, I had alot of fun but sadly don't have time to post reliably enough :(
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
But, but, but, who's gonna save me from the spiders next time? . Sorry life is taking you from gaming, but it is what it is. Take care!
Why assume a 5? Why not just roll for it? I got healed for 5 from the potion down in the tunnel and I got healed 5 when I cured myself. I added in the 5 from you now, but you might as well roll for it :) I can always change it easilly enough.
HP 25/25 AC 15 Touch 15 Flat 12; flurry unarmed +4/+4(1d6+3/1d6+3); shuriken +3/+3 (1d2+3/1d2+3); grapple +8; F +5 R +5 W +5 INIT +2 Perc +8 CMB +6 CMD 17
Just wanted to let you guys know that I will be going out of town on Wednesday and will not be back until Monday night. I should have internet access while I am gone and should be able to post at least once a day, but don't hold up for me. Sorry for the inconvenience.
F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50WoCMW 38/50
Reading Waglinde's post made me laugh. Her vocabulary is funny.
Tbo, that's how i pictured Lilly's way of talking after the Mystery gets more and more hold of her.
But Waglinde, at the moment, Lilly is in a fairly "stable" state for now. ^^
Male Gnome Wizard 2 hp:12/12 Fort+2, Ref+1, Will+3, Init+1, AC:12(16),mage armor:16(20), Touch:12(16), Flat-footed:11(15) Str 10(0), Dex 12(+1), Con 14(+2), Int 17(+3), Wis 13(+2), Cha 14(+2)
You'll learn not to ask Wags about her choice if words. Lol