
Wolfwaker RPG Superstar 2013 Top 8 |

FF--got honey
pig--trampled
Twitchy--flew/attacked with sling
Medge--climbing/falling
Gurp--may act
Ronk--may act (attack was attack of opportunity)
Ronk, make sure to say if you are activating rage and keep up with the number of rounds.
Sorry--I didn't realize you were using the Roll With It feat. That specifically applies to a melee weapon. I love the flavor of it, though, so hmmm....
How about once per encounter you can try it for a natural weapon attack, but DC is 10+damage?

Wolfwaker RPG Superstar 2013 Top 8 |

FF--got honey
pig--trampled
Twitchy--flew/attacked with sling
Medge--climbing/falling
Gurp--may act
Ronk--may act (attack was attack of opportunity)
Ronk, make sure to say if you are activating rage and keep up with the number of rounds.
Sorry--I didn't realize you were using the Roll With It feat. That specifically applies to a melee weapon. I love the flavor of it, though, so hmmm....
How about once per encounter you can try it for a natural weapon attack, but DC is 10+damage?

Ronk Bonk |

Sweet! Sadly I failed but I thank you! And Ronk is now raging.
Rage = 5rnds, current HP 6/15
"How dare YOU! You die now BACON!" Enraged at being struck twice Ronk attacks again.
1d20 + 1 + 6 ⇒ (20) + 1 + 6 = 271d8 + 1 + 4 ⇒ (7) + 1 + 4 = 12

Twitchy Boom Boom |

Ronk is still alive! Wow, you dish out a LOT of damage.
GM, when we're in combat, I have to wait until my turn to roll a knowledge check, correct?

Ronk Bonk |
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Ronks fated to kill this boar
The internet dice are in our favor
Little Ronk swore
A plate of bacon he will savor!

Wolfwaker RPG Superstar 2013 Top 8 |

Ronk, you get a critical confirmation roll for that (if you want it--the pig is knocked out anyway).
No need to wait for your turn to do a knowledge check--just go ahead and roll one whenever you want to make one.
Ronk delivers a massive conk to the head of Squealy Nord and he is down and out. The whole commotion has distracted Grack long enough that he does not notice the magical assistance from the sorcerer. He comes running, yelling at Ronk for attacking the pig. A crowd is gathering around, some booing Ronk for hitting the pig, and others cheering for bacon.
Ronk, diplomacy check, please (would be a -1 modifier). Others may aid.

Twitchy Boom Boom |

Twitchy wonders if the pig is dead or just knocked out.
Knowledge (Nature): 1d20 + 7 ⇒ (10) + 7 = 17
Then she notices the milling crowd, some of whom look angry. Uh-oh.
"Ronk swore vengeance on Squealy Nord,
The pig dissed him (and Ronk was bored!)
He knew the pig and he would have to fight
It was his destiny to complete the rite!
So he and the pig had a mighty battle
Squealy fought back! He was not cattle!
With tusk and club they fought it out
It was a fierce and bloody bout
Squealy trampled and Squealy gored
Ronk survived -- a new pig lord!"
Diplomacy to Aid Another (Ronk): 1d20 - 1 ⇒ (11) - 1 = 10
Twitchy successfully aids Ronk's diplomacy attempt!

Ronk Bonk |

I have never had to do a critical confirm before. I assume I just make the same roll again? And on another note the raging Goblin barbarian is going to try diplomacy.
Critical Confirm roll 1d20 + 1 + 6 ⇒ (8) + 1 + 6 = 15
Depending on if Ronk thinks he killed the Squealy will decide what he says. And since he is raging it would have to be obvious.

Twitchy Boom Boom |

Oops. That probably was a critical confirm... Oh well. The result of Twitchy's nature roll is probably moot. Is the pig still salvageable, or is Squealy a goner?
Everyone can roll diplomacy untrained. Aid another only has to make a 10 DC.

Wolfwaker RPG Superstar 2013 Top 8 |

If you get a critical threat (20 for greatclub, range depends on weapon), reroll the attack. If the second roll is a hit (not necessarily in the critical threat range), then you confirmed the critical. Then roll the additional damage. (so d8+5 again here). I'll go ahead...
damage: 1d8 + 5 ⇒ (7) + 5 = 12
Yep, that pig is pretty dead.
I normally put in lines for attack and damage, and then do a preview of the post. If it is a critical threat, then I add the additional lines.
The roll results will not change due to a preview (as long as you don't change the order), so if your later actions depend on the first action (like maybe a move action), go ahead and preview it before doing the second part. I trust you all not to abuse this.

Wolfwaker RPG Superstar 2013 Top 8 |

I have never had to do a critical confirm before. I assume I just make the same roll again? And on another note the raging Goblin barbarian is going to try diplomacy.
Depending on if Ronk thinks he killed the Squealy will decide what he says. And since he is raging it would have to be obvious.
I guess by rule it would be after the rage is over. Just trying to see if you can get the crowd on your side. Or we could make it a performance combat check, if that seems more appropriate.

Twitchy Boom Boom |

Look at Medge's roll! Behold the power of bacon! I like Medge's simple approach to diplomacy here.
Wolfwaker, how would a performance combat check work, and would our diplomacy aids aid that? Or would I just then be aiding someone else, like Medge?

Flamefinger |
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Ronk not do bad thing! Ronk only add to success of newest gobo heros! We now prepares Squeally as bacons for everyone to congratulates our first steps to more greatnesses!
diplomacy: 1d20 + 3 ⇒ (19) + 3 = 22
Aid other

Ronk Bonk |

Listening to the sound track to DR Horrible Sing Along Blog and it is tempting to have Ronks reply be that a mans gotta do what a mans gotta do.
Ronk raised his bonking stick from the caved in skull of Squealy Nord We did it. Really did it. My vengeance is complete!. A big smile fills most of Ronks face as he stares down at his first act of successful vengeance as a wave of fatigue hits him. Then he notices the noise of his tribe behind him. Smile still in place he spins around. The proud smile lasts until he notices some are booing him and the Grack seems angry.
Can I have a perception to see if Medge has the honey? And the aid other is a +2 per person right?

Twitchy Boom Boom |

Twitchy looks around for Gurp. Is he still naming baby Squishies?
Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Gurp of the Swamp |
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Sorry, the last few days were a bit hectic.
Gurp is still in the same place, focusing intently on his incredibly important task. "...and you be Prince Squishy the Third, and you be Haggit Von Squishy." Gurp picks out a seemingly random slug. "And you! You be Dread Overking Squishy! All fear you name when you get big!"

Twitchy Boom Boom |

Dread Overking Squishy! All hail!
Okay, so it sounds like Gurp is too busy with his incredibly important task to add diplomacy to Ronk. Wolfwaker, what is the difference between rolling diplomacy and rolling Performance Combat for Ronk? Are they both just based off of charisma?

Ronk Bonk |

Dread Overking Squishy! Its brilliant! And no matter what Ronk does it will probably only succeed because of the assistance. Silly Goblin Barbarian isn't very good at anything to do with charisma.

Twitchy Boom Boom |

Ronk, I found the Performance Combat rules. Although it is also based on charisma, it looks like you can add your Base Attack Bonus to the roll.

Ronk Bonk |

I have a friend who is trying to convince me to blame Kobolds. They killed Squealy. I think I'm gonna go with the dance is now done but i am open for suggestions.

Twitchy Boom Boom |

I was hoping that Wolfwaker would chime in here, but my guess is that he's doing holiday stuff with his family... Blaming it on kobolds won't work. Too many witnesses (even you can't bonk them all) and I don't think anyone in this party has ranks in bluff... Go for glory!
The performance combat rules said that you could add diplomacy with a bribe... We've offered bacon! What could be better to goblins?
So my best guess is that your roll would be:
CHA (-1) + BAB (+1) + Diplomacy Aids (+6) + 1d20
I'd try to roll it. If we got the math wrong, Wolfwaker can make adjustments then.
_________
Can't wait to see what Ronk says to the crowd!
EDITED TO ADD:
Took too long to type this! Wolfwaker already responded! GM, does the diplomacy add in?

Ronk Bonk |

that is what I am afraid of. Role playing an angry and fatigued barbarian is rather difficult. I know what I might say but saying what ronk would say is a little different. This is the furthest from 'me' I have ever played.

Wolfwaker RPG Superstar 2013 Top 8 |
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Rule #1 is to have fun, so don't stress too much if you're having trouble writing a good description. I'll just step in here--hope you don't mind.
performance: 1d20 + 1 - 1 + 6 + 4 ⇒ (20) + 1 - 1 + 6 + 4 = 30 +6 aid another, +4 bacon
Ronk drops the pig with a dramatic overhead arcing blow. It stumbles around for a few steps and then falls flat on its face in the mood. He screams out "Bacon!" and it is too much for the goblins to resist. They mob the pen, lifting Ronk up on their shoulders, with another group taking the hog off to be roasted.
Grack had come running trying to stop Ronk, but he gives up after seeing the crowd's reaction. The chief sits silently on his high throne, but whispers to his nearby advisors while looking in Ronk's direction.
He seems to be nodding in approval at Ronk's prowess.

Ronk Bonk |

i was content to roll play it out. And it would have been along that line. Was planning to bribe with food.

Flamefinger |
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sense motive: 1d20 + 3 ⇒ (20) + 3 = 23
"Chief think highly of Ronk Bonk. Maybe Flamefinger to hateful to Ronk. Maybe Ronk not so annoying. Will think more about this. But now, BACON!!!

Twitchy Boom Boom |

That was a great roll, GM!
Sense Motive: 1d20 ⇒ 1
The crowd seems happy, but Twitchy still cannot read the chief. Old Fatty Face good at hiding feelings! Hope he's not too mad at Ronk for this.
"Bacon!" Twitchy says, giving in to the festivities.
Still, she's a little worried. Ronk victorious, but badly hurt. If he gonna be part of Twitchy's team to recover Boom, we need to heal him up quick.
Are the goblin pregens living in this village? If so, Twitchy will seek out Poog or the resident healer to have a look at Ronk's wounds. If not, Twitchy will try to tear Gurp away from his slug naming to look at Ronk.

Ronk Bonk |

Ronk is basking in the worship of the tribe. Finally they are realizing my greatness!

Twitchy Boom Boom |

Twitchy beams at Magga,
"Is okay you hit Ronk with stick,
'Cause you healed him up quick!"
Someday I get a stick like that, thinks Twitchy. Then I can hit Ronk all the time. Fun!
While the bacon is cooking, Twitchy attempts to find her missing bullet in the mud near Squealy's pen.
Perception: 1d20 + 4 ⇒ (10) + 4 = 14
If she finds it on that roll (iffy) she will add it back to her resource list.
Once she's done looking, she'll join in the bacony feast, while waiting for Grack to announce the next challenge.

Ronk Bonk |

Ronk rubs his head where Magga hit him and smiles at Magga "Healing stick for bacon?" As he says this he extends his hand with a broad smile and a hopeful look.
diplomacy: 1d20 + 1 - 1 ⇒ (2) + 1 - 1 = 2
So that makes two Goblins that want to abuse Ronk. Never thought i would enjoy being the one that people point at things and say attack while thinking about bonking him but I really am loving it.

Gurp of the Swamp |

Gurp's attention is ripped away from his duties by the smell of cooking pork. "Sorry, little Squishys! Gurp name you later. He stuffs the slug he was holding and rides Squishy towards the delicious smell. Hmm. Can baby Squishys eat pig? Gurp knows big Squishy can.
Knowledge (Nature): 1d20 + 6 ⇒ (11) + 6 = 17

Twitchy Boom Boom |

Twitchy actually likes Ronk. She went out of her way to find him healing. He frustrates her with his single-mindedness, though, so fantasizing about hitting him occasionally just comes with the territory.
Twitchy comes back from her search for the missing bullet (did she find it?) and gathers the group together to eat bacon and plan for the next challenge.
"Medge and Twitchy went pig riding;
Flamefinger came out of hiding;
Medge climbed the tall bee tree;
Flamefinger floated out honey.
Gurp a thousand thousand curses laid;
Twitchy (for slug eating sins) she paid.
Ronk fought and killed the Squealy pig;
Our team so far is winning big!"
"What you think Grack got for us next?"

Gurp of the Swamp |
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Gurp eagerly shovels charred pork down his gullet, and sneaks some to Squishy on the sly. "Challenges so far make Gurp bored and sore. Hope it something swampy, like mud wrestling or toad hunting."

Twitchy Boom Boom |

Twitchy diplomatically does not say what she thinks of toad hunting and mud wrestling.
"You be king of swamp juju for sure, Gurp. If toad hunting to be done, you the one to do it."
"Anyone else have guesses of what we might see from Grack? That gob have a twisty mind."

Wolfwaker RPG Superstar 2013 Top 8 |

While the pig is cooking, Grack reveals the next challenge. He leads everyone behind the moot house to a big tangle of rusty wires, barrel hoops, and miscellaneous junk. This is known as the Rusty Earbiter and is an object of fascination and fear for the tribe. It was built, though no one knows why, by a deranged tinkerer named Mad Scooty, and has since accumulated all manner of debris that the goblins scavenged from elsewhere and got bored with. The challenge is to crawl and squeeze through the pile without getting stuck.
Rules: Make 3 successful Escape Artist checks at DC 15. You get 6 chances total. A failed check does 1d4-2 damage (minimum 0).
Read this spoiler if you make the check. You can do this untrained since it is a knowledge check of DC 10 or less.
If you are a druid who rides a giant slug, you can use slug slime to get a +4.

Ronk Bonk |

Ronk frowns and walks quickly way from magga rubbing his head. He smiles at the sight of the dead and cooked victory. With glee in his heart Ronk follows Grack and stares at the Rusty Earbiter this is worthy of my glory
nature: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14
I don't mean abuse as in a bad thing though he kind of deserves it. But more brain damage

Ronk Bonk |

Ronk realizes that mud should make this easier...but I would have to leave my hat somewhere and someone will take it! But it could get ripped by the Rusty Earbiter! Where do I put it! At first he looked exiteded but a look of horror over comes Ronk and he is looking back and forth between the Gobs that helped him kill the Squealy Nord. Clear indecision writen on his face.

Gurp of the Swamp |

Knowledge (Nature): 1d20 + 6 ⇒ (8) + 6 = 14
An exited look crosses Gurp's face. "Ooh! Not super swampy, but neat!" Gurp looks at Ronk with a hint of confusion. "What wrong, Ronk? Pig meat settle bad in you gut?"

Twitchy Boom Boom |

Knowledge (Nature): 1d20 + 7 ⇒ (5) + 7 = 12
"Is competition, but we still be a team!"
Twitchy takes her hat off and hands it to Ronk. "Is good hat, don't want it to get muddy!" She reveals the information behind the GM's spoiler to her team, as she carefully smears herself all over with mud. "I'm gonna try Mad Scooty's Rusty Earbiter. Fluffer nips ears sometimes. This can't be much worse!"
Escape Artist #1: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Escape Artist #2: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Damage: 1d4 - 2 ⇒ (2) - 2 = 0
Escape Artist #3: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Escape Artist #4: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Damage: 1d4 - 2 ⇒ (3) - 2 = 1
Escape Artist #5: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Damage: 1d4 - 2 ⇒ (2) - 2 = 0
Escape Artist #6: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
She comes out, rubbing her bloody ear.
"Rusty gave me chompy bite!
Mad Scooter named it right! "
Rather be nipped by Fluffer.

Ronk Bonk |

Ronk grabs at red mask Gurp doesn't live among the Licktoads so he doesn't knowand leans into Gurps personal space to whisper. My mask would get ruined if i we go into the Rusty Earbiter. I have to leave it somewhere but Licktoads is jealous and would take it from me!

Ronk Bonk |

Ronk stares in wonder at Twitchy as she hands him her hat and leaves. He doesn't even watch her traverse the Rusty Earbiter. Ronk stands there looking at Twitchy's hat clearly lost in thought. Why did she do that? Does Twitchy no love her hat like Ronk does his? I could take the hat and run. I wont but I could. Twitchy is smart doesn't she know that?...Does Twitchy trust Ronk?
I am loving this hat love Ronk has.

Twitchy Boom Boom |

Twitchy gets some water from the village well and cleans off the mud before she tromps back to Ronk, still dripping. She shakes out her hair and then takes her hat back from Ronk, who is still just staring at her.
Sense Motive: 1d20 ⇒ 17
Finally, a halfway decent Sense Motive roll!
"Ronk, you okay? What wrong?" She actually notices the confused stare. She looks around, now confused herself. "Do I still got mud in my hair?"
___________
Yeah, the sartorial concerns of this Goblin team are pretty hilarious.

Ronk Bonk |

Ronk launches himself at Twitchy and says "Twitchy trusts Ronk to keep her hat safe!" This is a hug that lingers.

Twitchy Boom Boom |

"Oof!" Still squished by the hug, Twitchy nervously pats Ronk on the shoulder. "'Um... You do good job guarding hat. No one mess with Pig Hero."
Sense Motive: 1d20 ⇒ 7
Why crazy barbarian give hug this time? Ronk do me favor, watching my hat...

Ronk Bonk |
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Still clinging to Twitchy "Will you...Will you protect my monster hat? Keep other Gobs from stealing it?" He lean in son he face is right next to Twitchys and whispers We cant ask Gurp. No idea how to get slug slime out of monster hat.
Wolfwaker is that random +1 still active?

Twitchy Boom Boom |

Sense Motive: 1d20 ⇒ 10
Oh... This is about the hat! Ronk really, really love hat!
"Of course I watch hat. We team!"
She calls Fluffer over. "Birdie and I will guard monster hat! Let no other Gobs steal!"