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Anyone willing to run any of Emerald Spire for pfs credit? I have a 4th lvl character I'd like to see run in more of it.


- INACTIVE (finished campaign) -
JAF0 wrote:
Anyone willing to run any of Emerald Spire for pfs credit? I have a 4th lvl character I'd like to see run in more of it.

Is it a CORE character?

-Posted with Wayfinder

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3
Alton Underbough wrote:
JAF0 wrote:
Anyone willing to run any of Emerald Spire for pfs credit? I have a 4th lvl character I'd like to see run in more of it.

Is it a CORE character?

-Posted with Wayfinder

But isn't our group pretty full?


- INACTIVE (finished campaign) -
Lady Sugarsnap wrote:
Alton Underbough wrote: JAF0 wrote: Anyone willing to run any of Emerald Spire for pfs credit? I have a 4th lvl character I'd like to see run in more of it. Is it a CORE character? -Posted with Wayfinder But isn't our group pretty full?

I think we are at 6 already and we don't want to go to 7. I couldn't remember for sure so I thought I'd ask anyway.

-Posted with Wayfinder


no not core..

Grand Lodge

Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride

Would anyone be willing to run Serpents Rise soon?

-Posted with Wayfinder


Put it on the wishlist and I'll run it when a table forms.


The Flaxseed Pathfinder Lodge

At the request of a few posters and to keep this campaign a little more organized, I am suggesting a few new guidelines to posters:

Gameplay: The gameplay thread is primarily for in-character chatter and should be kept in-character as much as possible. GMs who recruit through the gameplay are encouraged to do so in-character, but it is also recommended that Gms post in the recruitment thread as well, as some players do not like to wade through the in-character chatter to find recruitments (this is just a suggestion though).

Discussion: The discussion thread is for out-of-character chatter of any sort, be it rules discussions, advice, or even chatter unrelated to Pathfinder.

Recruitment: The recruitment thread is for GMs to find players for their games. This can be done in-character as in the gameplay thread but the chatter should be kept to a minimum, as some people will watch this thread only for the game announcements and do not want to sift through in-character chatter to find the announcement; that is what the gameplay thread is for.

All threads: When a GM links a signup on a spreadsheet, it is not necessary to respond with a post saying "I signed up!" This only clutters the threads and makes it hard for others to find the announcement. Furthermore, all discussion (in any of the threads, in-character or out-of-character) should be kept civil, respectful, and appropriate.

As usual, I will not strictly moderate any of the threads and no one will be punished for posting outside the guidelines (that's why they are guidelines and not rules). Just keep posting and have fun!

Silver Crusade

Howdy party people!

I've got a bad case of "real life" going on at the moment, and it's proving problematic for my PBP GMing. Is there someone who'd be willing to take the reins on a Core Labyrinth of Hungry Ghosts (low-tier)? They're about halfway through. Please PM if interested.


EndlessForms wrote:

Gameplay: The gameplay thread is primarily for in-character chatter and should be kept in-character as much as possible. GMs who recruit through the gameplay are encouraged to do so in-character, but it is also recommended that Gms post in the recruitment thread as well, as some players do not like to wade through the in-character chatter to find recruitments (this is just a suggestion though).

I managed to have a page long, non-game conversation while not realizing I was in the IC thread. I retroactively apologize for cluttering your awesome thread!


The Flaxseed Pathfinder Lodge
Tangaroa wrote:
EndlessForms wrote:

Gameplay: The gameplay thread is primarily for in-character chatter and should be kept in-character as much as possible. GMs who recruit through the gameplay are encouraged to do so in-character, but it is also recommended that Gms post in the recruitment thread as well, as some players do not like to wade through the in-character chatter to find recruitments (this is just a suggestion though).

I managed to have a page long, non-game conversation while not realizing I was in the IC thread. I retroactively apologize for cluttering your awesome thread!

Oh, don't worry about it! It wasn't just you, I think everyone has been guilty of that at some time or another. But I also didn't have any rules or even guidelines before. After a couple people mentioned that it was hard to follow the announcements in the Gameplay thread with all the other talk going on, I just thought it was time for some better organization.


I definitely like the idea, EndlessForms. That way folks can still have some fun in the Gameplay thread and we can easily keep an eye on the Recruitment thread without skimming through the other stuff. For instance, I'd hop on to check things out and see 15+ posts and wonder which awesome Recruitment I might have missed only to see it was just a good bit of roleplaying by folks.


Technic Siege/Full Map

I've updated my signup to fit more along the lines of Feral's in terms of the request section.

I can tell everyone right now that I can't match his pace as a GM. But once my current game finishes I'll consider the requests first when recruiting for my next game.

Grand Lodge

Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride
Peribras Sandlock wrote:
Would anyone be willing to run Serpents Rise soon?

Reposting in case it got lost in the recent announcement.


Female Human Pathfinder Society GM Thistletop Combat Map

Ok, I want to be a good girl and follow the new guidelines, so I'm coming here to pick some brains on a character build that has been confounding me for some time.

I have an Oread character that I have yet to actually play and he will be level 2 the first time out. I won't say that I min/max, but I do like for my characters to have some good synergy in intent. I'm not likely to draw up another Oread any time soon (just the one boon) so I'm inclined to try to use one of the Oread racial archetypes...(Student of Stone Monk and Shaitan Binder Summoner) but to be honest, these archetypes seem to come with nerf built right in. =/

Monk seems like a good option, making good use of the Oread bonus to Strength and Wisdom. The potential Favored Class Bonus might be good if you were willing to forgo using a weapon most of the time. And Fast Movement would undercut the lousy 20 ft movement rate. But oh wait... you don't get fast movement as a Student of Stone. You get bonuses to avoid trip and bull rush maneuvers against you. -_- I don't see this being useful enough to negate fast movement. And then you also get your bonus feats spent for you on the Elemental Fist/Shaitan style chain. I know few things resist acid damage, but I haven't really seen these called out as especially useful monk feats.

Summoner archetype starts off badly by having no option to negate the -2 to Charisma penalty the way you can for an Oread sorcerer with the elemental (earth) bloodline. And then it goes on to make picks for you that again, seem like ineffective choices.

So am I wasting my time with these archetypes? I recently read over the retraining rules and have decided it's too expensive to bother with in PFS, so I need to make sure I have a viable build before I finalize my only Oread. I flirted with the idea of a Monk/Druid but then decided there aren't enough levels in PFS to make it work. Still like the Way of the Angry Bear, though. ^_^

So does anyone have some input to share? Should I just forget trying to find a good archetype and make him a straight monk? Shape-shifting druid perhaps? Or maybe a cleric with the earth domain? Something else I haven't considered? I need some help! I've been beating my head against this Oread wall for over a year now and it's time to get him ready for play.


From an optimization standpoint, you can make both archetypes work for you, but it's not really the greatest of choices. My advice is "If you want to do it that bad, just go ahead and do it and make it the best you can."

As an owner of a gnome ranger who focuses on strength, you definitely can still be effective. And the higher level you are, the less the incremental ability scores you started with matter.

To me, the big draw of the Shaitan Binder is that you can make an effective caster eidolon because of the free magic evolutions. I actually have a caster eidolon (Chained First Worlder Summoner: Skilled (Use Magic Device) and Skill Focus (Use Magic Device), and am planning on taking some of the magic evolutions and improve charisma). It has worked fantastically so far, but really what makes it is the Use Magic Device and the plethora of scrolls and wands I give it, not the evolutions. With Shaitan, you can expand on that even further, and Shield Ally and Greater Shield Ally aren't really needed.

Also, as a summoner, you can get by with 14-16 charisma starting out honestly. This is especially true if you try to focus more on buffing with your summoner than offense.

As for making a monk, I'm much better at offering advice for the casters. XD

Hopefully my ramblings help lol.

Silver Crusade

FYI, starting in August, you can make an Oread without a boon. Sylph, Ifrit, and Undine, too.

I don't really know much about oreads and their archetypes, so I can't really comment on that. But if you don't like them, I'd say don't use them. And that's coming from someone who made a sylph with a boon years ago that makes a point of using TONS of stuff from the sylph chapter of the ARG (Sky Druid archetype, racial feat, 4 of the racial spells, etc).

Grand Lodge

Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride

I've heard rumors that PFS might open up the elemental races for general play, so I've been thinking about how to build a PFS Oread as well.

Student of Stone doesn't seem so bad. It is not just a bonus to CMD: "So long as both he and his opponent are touching the ground, the student of stone gains a +1 bonus on attack rolls, damage rolls, bull rush and trip combat maneuver rolls, and to his CMD when resisting a bull rush or trip attempt." Of course, it would be more bearable if it scaled rather than just being a flat +1. Yeah, losing fast movement hurts, but you could offset the 20ft. speed with any of a variety of dips that would all mesh well with a Str/Wis build just fine (Barbarian, Inquisitor w/Travel Domain, Reliquarian Occultist w/Travel Domain, Cleric w/Travel Domain).

Similarly with the Shaitan Binder (can you use that archetype with the Unchained Summoner in PFS?) it doesn't seem too bad. +2 to an ability score and the ability to cast a variety of spells seems pretty good for not too many bad tradeoffs.

Your idea to play a straight monk is good. Unchained Oread Monk would be pretty good, since you could max strength and still have reasonable Wis, Dex, and Natural Armor to get a decent AC.

Way of the Angry Bear looks like a cool idea, and Oread seems like a great fit for it--possibly the best race in PFS for such a build, really.

My own thoughts are to go for one of the martial semi-caster classes that use Wisdom: Ranger, Warpriest, Inquisitor, or Hunter. Inquisitor, in particular, has a lot of really cool archetypes (Sanctified Slayer, Sacred Huntsmaster, Reliquarian...). I think Warpriest has some Monk-hybrid archetypes that would be a good fit as well; possibly better than a regular monk since you'd have Warpriest spells and the like.

Grand Lodge

Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride
Fromper wrote:
FYI, starting in August, you can make an Oread without a boon. Sylph, Ifrit, and Undine, too.

Where is the source for this?

Silver Crusade

Peribras Sandlock wrote:
Fromper wrote:
FYI, starting in August, you can make an Oread without a boon. Sylph, Ifrit, and Undine, too.
Where is the source for this?

Announced in this blog.

Quote:
Joining the Society in this endeavor will be a host of genie-kin as ifrits, oreads, sylphs, and undines become always available for play in the organized play campaign.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
Fromper wrote:
Peribras Sandlock wrote:
Fromper wrote:
FYI, starting in August, you can make an Oread without a boon. Sylph, Ifrit, and Undine, too.
Where is the source for this?

Announced in this blog.

Quote:
Joining the Society in this endeavor will be a host of genie-kin as ifrits, oreads, sylphs, and undines become always available for play in the organized play campaign.

Yippie-kay-yay! I am definitely looking forward to this!


Female Human Pathfinder Society GM Thistletop Combat Map
Fromper wrote:

Announced in this blog.

Quote:
Joining the Society in this endeavor will be a host of genie-kin as ifrits, oreads, sylphs, and undines become always available for play in the organized play campaign.

Oh geez... I have to start reading the blog regularly. And stop sitting on my boons for so long, lol! Well gosh... maybe I should forget playing him just yet and wait until August and combine the oread boon with some others to get a suli. The Ifrit and Undine ones are probably going to be easy to trade for soon.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

I traded to get my Second Wayang Boon just before Wayangs became freely legal. Imagine how I feel. :P

I wonder: Would anyone think it was worth anything if I tried to pawn them off now? Could I do that? Could I do that with the newer one but not the older one (I played the character I made with my older Wayang Boon quite some time before they were freely legal, but the charater I made with my second Wayang Boon I don't think saw play until AFTER they were freely legalized...).


Female Human Pathfinder Society GM Thistletop Combat Map
Peribras Sandlock wrote:
Similarly with the Shaitan Binder (can you use that archetype with the Unchained Summoner in PFS?) it doesn't seem too bad. +2 to an ability score and the ability to cast a variety of spells seems pretty good for not too many bad tradeoffs.

Oooh, I'm not sure how that would work... the stuff on the Additional Resources is confusing. Under advanced Race Guide, which contains both of the racial archetypes for Oread:

Oreads: all alternate racial traits, favored class options, racial archetypes, racial equipment, feats, magic items, and spells are legal for play.

But then under the APG, it says:
As of 4/27/15 the summoner class in this book is no longer legal for play. A summoner character that has played at least once at level 2 or higher by this date qualfies to continue using this version of the class. Otherwise, only the summoner in Pathfinder RPG Pathfinder Unchained is legal for play.

Hard to be sure, but I don't think they would preclude each other. But I don't have the Unchained book. So does that mean I couldn't play a summoner at all?

Grand Lodge

Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride

Without the Unchained book you can't play a Summoner in PFS, correct.

Unchained is a great buy though, FWIW.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian
Peribras Sandlock wrote:

Without the Unchained book you can't play a Summoner in PFS, correct.

Not unless you have a "grandfathered" Summoner like this one, at least. :)


There's a thread about Shaitan Binder and Unchained with a response from John Compton. However, I don't see anything in the additional resources about it.

Liberty's Edge

Male Ulfen Bearbarian 15

Reposting.

"I'm looking for agents that know there way around pirates. And Aspis", Venture-Captain Stormeye hollers.

Rogar Valertis, Amazing Red, JAF0, and caps can check in for By Way of Bloodcove here.

The Exchange

Female HP 126/126 170/170 (rage) , AC:19, T: 14, FF: 17, CMD: 30 (34 vs grapple), F: +10 , R: +5, W: +3, Init +2, Pereption +14, CG Female Human Barbarian Lvl 11, CMB Grapple +24
Gallard Stormeye wrote:

Reposting.

"I'm looking for agents that know there way around pirates. And Aspis", Venture-Captain Stormeye hollers.

Rogar Valertis, Amazing Red, JAF0, and caps can check in for By Way of Bloodcove here.

Shame that the level is so low, I have a pirate character, but Noro is level 10


VC - Sydney, Australia

I just sent an email out to all my past We Be Goblins series players for the upcoming We Be Goblins 4, you guys know who you are - you get first crack at sign ups (aren't you glad I grabbed all those email addresses?)

I have opened four tables, any unclaimed space will be thrown out to general sign ups Monday my time.


I wonder if there has been any talk about changing the available races for the next season.


VC - Sydney, Australia

There is.

A bunch will open up - Sylph, Oread, etc

Its all about the elementals.


Shifty wrote:

There is.

A bunch will open up - Sylph, Oread, etc

Its all about the elementals.

does that mean I can remove my Oread boon from my Oread character? (not relly serious on this)

anyway I already have a few ideas.


VC - Sydney, Australia

Hahah yeah its a bit like that.


? Not much of a speed fanatic, couldn't tell you. Former Retail Worker/13

Well, there is a PLUS side to that.

It means I can do experiments with elemental races without using a nearly priceless boon for it?


Edward Sobel wrote:
Shifty wrote:

There is.

A bunch will open up - Sylph, Oread, etc

Its all about the elementals.

does that mean I can remove my Oread boon from my Oread character? (not relly serious on this)

anyway I already have a few ideas.

I know what you mean. I own two Wayangs that were made with race boons. Still was fun to play then while they were rare, though.

I'm expecting an onslaught of Ifrits.


Undine inquisitor or gunslinger (bolt ace with underwater crossbow!)
Sylph uRogues and inspired blades, or their racial archetype
Oread fighters, melee inquisitors, brawlers, monks

Options abound!


VC - Sydney, Australia

Sylph Rogue is probably going to happen.

Liberty's Edge

I have 3 PCs that I created with elemental race boons.

Sylph Unchained Rogue (Scout)
Undine Swashbuckler (Inspired Blade, Shackles Corsair)/Ranger (Freebooter)
Ifrit Gunslinger (Mysterious Stranger)/Investigator (Sleuth)/Shieldmarshal

I never managed to pick up an oread boon to create an oread warpriest that I had an idea for, but looks like I won't need to soon.


I have a Sylph Swashbuckler 1/Investigator 4 who is among my favorite characters ever. Looking forward to trying some more of the elemental races.

Dark Archive

820-5 | F Undine Bard (Watersinger) 5 | | HP 34 / 34 | AC 18 T 14 FF 15 | CMB +5, CMD 16 | F: +5, R: +9, W: +6 (+1 charm+fear) | Init: +9 | Perc: +10, SM: +14 | Speed 30ft, Swim 30ft | Bardic Performance: 16/16 | Spells: 1st 5/5, 2nd 1/3 | Active conditions: Wet, Darkvision, Amphibious. Lucky Number: 1, Investigative Mind, Heroism

Nixie gives all her elemental cousins wet and soggy hugs! "Welcome! I knew that after telling my entire tribe about how great the Pathfinder Society was, they'd all want to come!"


Khelreddin wrote:
I have a Sylph Swashbuckler 1/Investigator 4 who is among my favorite characters ever. Looking forward to trying some more of the elemental races.

Investigators are just plain fun. I have a level 11 Psychic Detective, and he is probably my favorite character ever to play.

Silver Crusade

For my sylph, I went with the racial Sky Druid archetype, even though they don't get a wisdom bonus. Not the most optimized, but certainly not awful.

The archetype is pretty cool for a casting focused druid, flying out of range of enemies. I took the Cloud Gazer racial feat to see through clouds and Weather domain to get Obscuring Mist and Fog Cloud as domain spells. So I can hide in my clouds, casting at enemies who can't see me to fight back (or reach me once I'm flying). Doesn't work in enclosed spaces, since it would get in the way of my allies, but it works well in larger battlegrounds. I'm also using most of the sylph racial spells that go with the sky/weather theme (Windy Escape, Gusting Sphere, Wind Blades once I reach that level, etc).

Given the int bonus, I'd expect to see some sylph int based casters like wizards and witches. I know someone who has a sylph wizard already.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps
Shifty wrote:
GD 5 - coming soon :)

Yes, I've also heard that it was coming! Soon!

What do we want? Gameday V!

When do we want it? Real soon!

___

Moving this conversation to the discussion thread.


1 person marked this as a favorite.
GM Hmm wrote:
Shifty wrote:
GD 5 - coming soon :)

Yes, I've also heard that it was coming! Soon!

What do we want? Gameday V!

When do we want it? Real soon!

___

Moving this conversation to the discussion thread.

Seriously, can't wait. I've been holding off on GMing until Game Day, want to make sure I'm not burnt in time to GM like crazy!


VC - Sydney, Australia

It wont be long I am sure.

Looks like #8.00 is a multi-table, so here's hoping.

Once I know what the timings are around GDV I can plot another multi-table special... no reason we can't just keep things rolling for months.

List of multi's
S3 Blood under Absalom
S4 Race for the Runecarved Key
S5 Legacy of the Stonelords
S6 Siege of Serpents
S7 Sky key solution


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

I would love to GM in the next special!

Hmm


As would I!


VC - Sydney, Australia

Based on what is coming up and the timings of the next GD I'd take a stab they will incorporate the new multi table special #8.00 Cosmic Captive.

The new special Serpents Ire has not had the requirements announced, though I'll its 4*+ like Serpents Rise . I couldn't even guess at the other special - Through the Maelstrom Rift.

So there are potentially THREE specials at the next GD, though as that isn't my baby I'm relying on guesswork.

The GD guys also use much more open mustering so it should be easy to get in on, we don't have the same resources they do so it kinda means we need to keep caps on things.

Dark Archive

hmmm depending on when starting the Cosmic Captive I might join in as a player, that way I can possibly GM it here in NL (considering it, but not set in stone)

Serpent's Ire I am playing at PaizoCon UK this year in July. If needed be I can possibly GM here then after that...

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