Sergei Farmer |
I'm in Bluedove's Ravenloft game. She's actually doing a great job. It's the players having difficulty with some of the concepts the game is exploring that are causing the issues. In spite of it all, the game is still on track and I'm having a lot of fun, so its passed the only test that matters.
I bring it up because she's a great writer and really has a handle on the themes of the setting, so I didn't want her self-depreciation to cause her to be cast aside.
Stanrick |
Other than the detailed forthcoming background, Stanrick (human druid) is ready. A quick sketch of the background: son of minstrels. Family died in a flood. A druid helped him return to Levkarest. After about twenty months in Levkarest, he escaped from an orphanage. Around age ten, finding the druid, he learned the Way. Now eighteen years old, he returns to Levkarest with his master bearing gifts for the wedding. His master is a younger son of a Borca noble family and thought attending the wedding would be a good way to see his gathered family.
Garold the Hunchback |
Other than the detailed forthcoming background, Stanrick (human druid) is ready. A quick sketch of the background: son of minstrels. Family died in a flood. A druid helped him return to Levkarest. After about twenty months in Levkarest, he escaped from an orphanage. Around age ten, finding the druid, he learned the Way. Now eighteen years old, he returns to Levkarest with his master bearing gifts for the wedding. His master is a younger son of a Borca noble family and thought attending the wedding would be a good way to see his gathered family.
Do you figure we knew each other?
You are younger-were you ever bullied at the orphanage? I would have tried to help.. :-)
Bane88 |
Ok think I'm gonna go with Bane Darkhand a human inquistor
WIS3d6 ⇒ (6, 3, 2) = 113d6 ⇒ (5, 2, 1) = 83d6 ⇒ (4, 4, 6) = 14
DEX3d6 ⇒ (6, 1, 3) = 103d6 ⇒ (4, 1, 2) = 73d6 ⇒ (5, 2, 2) = 9
CON3d6 ⇒ (2, 5, 1) = 83d6 ⇒ (6, 1, 5) = 12
INT3d6 ⇒ (5, 4, 6) = 153d6 ⇒ (3, 5, 6) = 14
CHA3d6 ⇒ (1, 6, 2) = 9
Stanrick |
1 person marked this as a favorite. |
Do you figure we knew each other?
You are younger-were you ever bullied at the orphanage? I would have tried to help.. :-)
Yeah! I was thinking Stanrick would be bullied and that would give him incentive to run away from the orphanage. I've been calling it Lord Walbert's Children Garden. While there, Stanrick was a frequent bed wetter, cried whenever it rained for the first six months, and told people he was going to the Meistersinger festival one day. He disappeared during a small fire that started under suspicious circumstances. Evidence pointed to one of the bullies as the arsonist, but he denied it.
People looked for Stanrick after he was discovered missing. Some say he died in the fire. Some say he escaped. Perhaps your character knows the truth. He escaped. Perhaps your character helped mine frame the bully for arson.
It's been about eight years since Stanrick was at the orphanage.
Isabeau |
I'm in Bluedove's Ravenloft game. She's actually doing a great job. It's the players having difficulty with some of the concepts the game is exploring that are causing the issues. In spite of it all, the game is still on track and I'm having a lot of fun, so its passed the only test that matters.
I bring it up because she's a great writer and really has a handle on the themes of the setting, so I didn't want her self-depreciation to cause her to be cast aside.
Aw, thanks for that, DH! ^_^
I'm really just cutting my teeth GMing and the game has shown me that I still have a lot to learn. My players have been patient with me and I'm very thankful for all of you. <3Ravenloft definitely lends itself well to PBP, save one thing I have noticed. Often the minutiae of mystery plots can get lost in the shuffle, so I'm resolving to keep some notes in the future.
GM, would you prefer we firm up details (like hometown, last names, etc) or leave them fairly vague so they tie in more easily?
Hilde Alfborne |
I'm going to make some rolls, she what I can come up with:
Dexterity: 3d6 ⇒ (2, 4, 4) = 10 Dexterity: 3d6d6d3d6 ⇒ (5, 5, 6, 3, 6, 3, 6, 4, 6, 2, 2, 4, 1, 6, 5, 4, 2, 4, 2, 4, 5, 1, 2, 2, 1, 4, 5, 1, 1, 5, 1, 2, 6, 2, 5, 5, 5, 6, 6, 1, 1, 5, 1, 5, 2, 5, 5, 4, 3, 2, 1, 3, 4, 5, 6, 5, 3, 2, 6, 6, 2, 1, 5, 5, 1, 6, 3, 4, 5, 6, 3, 1, 5, 6, 3, 2, 3, 5, 3, 4, 6, 5, 6, 6, 2, 1, 2, 6, 2, 1, 2, 5, 1, 6, 1, 2) = 347 Dexterity: 3d6 ⇒ (6, 4, 1) = 11
Intelligence: 3d6 ⇒ (5, 3, 4) = 12 Intelligence: 3d6 ⇒ (1, 1, 3) = 5 Intelligence: 3d6 ⇒ (3, 5, 2) = 10
Charisma: 3d6 ⇒ (3, 6, 3) = 12 Charisma: 3d6 ⇒ (6, 1, 6) = 13 Charisma: 3d6 ⇒ (4, 3, 6) = 13
Constitution: 3d6 ⇒ (6, 3, 3) = 12 Constitution: 3d6 ⇒ (6, 6, 4) = 16
Strength: 3d6 ⇒ (3, 6, 1) = 10 Strength: 3d6 ⇒ (5, 1, 1) = 7
Wisdom: 3d6 ⇒ (5, 4, 5) = 14
Not sure what happened here so I'm going to try it again.
Dexterity: 3d6 ⇒ (6, 3, 1) = 10 Dexterity: 3d6d6d3d6 ⇒ (2, 5, 1, 5, 5, 5, 6, 3, 1, 3, 5, 5, 6, 3, 3, 6, 4, 4, 4, 3, 5, 3, 6, 2, 4, 5, 4, 3, 2, 6, 2, 3, 3, 1, 3, 1, 3, 2, 3, 6, 5, 1, 2, 3, 5, 4, 3, 3, 1, 2, 6, 4, 3, 2, 3, 5, 4, 1, 1, 5, 5, 1) = 215 Dexterity: 3d6 ⇒ (6, 5, 4) = 15
Intelligence: 3d6 ⇒ (6, 2, 1) = 9 Intelligence: 3d6 ⇒ (6, 2, 6) = 14 Intelligence: 3d6 ⇒ (5, 3, 4) = 12
Charisma: 3d6 ⇒ (2, 1, 5) = 8 Charisma: 3d6 ⇒ (2, 2, 1) = 5 Charisma: 3d6 ⇒ (5, 6, 2) = 13
Constitution: 3d6 ⇒ (4, 6, 1) = 11 Constitution: 3d6 ⇒ (4, 1, 5) = 10
Strength: 3d6 ⇒ (5, 6, 3) = 14 Strength: 3d6 ⇒ (5, 2, 2) = 9
Wisdom: 3d6 ⇒ (3, 5, 1) = 9
Meh, I'm just going to take the second set. I only get two rolls for dex, but one isn't bad.
Dex 15 Int 14 Cha 13 Con 11 Str 14 Wis 9
I guess that's close to what I'd have gotten with a 20 point buy, just not where I would have put everything.
jules1 |
1)
3d6 ⇒ (1, 1, 6) = 8
3d6 ⇒ (1, 5, 3) = 9
3d6 ⇒ (1, 4, 5) = 10
3d6 ⇒ (4, 3, 3) = 10
2)
3d6 ⇒ (2, 2, 6) = 10
3d6 ⇒ (4, 1, 3) = 8
3d6 ⇒ (1, 5, 5) = 11
3)
3d6 ⇒ (3, 5, 3) = 11
3d6 ⇒ (2, 2, 4) = 8
3d6 ⇒ (2, 4, 5) = 11
4)
3d6 ⇒ (5, 6, 1) = 12
3d6 ⇒ (4, 2, 3) = 9
5)
3d6 ⇒ (6, 6, 1) = 13
3d6 ⇒ (5, 4, 5) = 14
6)
3d6 ⇒ (4, 3, 4) = 11
1)
3d6 ⇒ (5, 3, 4) = 12
3d6 ⇒ (2, 5, 6) = 13
3d6 ⇒ (3, 6, 4) = 13
3d6 ⇒ (2, 1, 1) = 4
2)
3d6 ⇒ (3, 2, 3) = 8
3d6 ⇒ (2, 2, 5) = 9
3d6 ⇒ (5, 4, 5) = 14
3)
3d6 ⇒ (2, 4, 6) = 12
3d6 ⇒ (2, 3, 5) = 10
3d6 ⇒ (4, 2, 6) = 12
4)
3d6 ⇒ (1, 5, 6) = 12
3d6 ⇒ (1, 2, 1) = 4
5)
3d6 ⇒ (4, 5, 6) = 15
3d6 ⇒ (3, 3, 1) = 7
6)
3d6 ⇒ (2, 6, 5) = 13
1)
3d6 ⇒ (4, 6, 5) = 15
3d6 ⇒ (3, 5, 2) = 10
3d6 ⇒ (1, 1, 1) = 3
3d6 ⇒ (1, 5, 1) = 7
2)
3d6 ⇒ (1, 5, 6) = 12
3d6 ⇒ (4, 2, 1) = 7
3d6 ⇒ (5, 4, 6) = 15
3)
3d6 ⇒ (1, 4, 6) = 11
3d6 ⇒ (5, 3, 2) = 10
3d6 ⇒ (5, 4, 4) = 13
4)
3d6 ⇒ (6, 2, 1) = 9
3d6 ⇒ (3, 4, 3) = 10
5)
3d6 ⇒ (5, 2, 2) = 9
3d6 ⇒ (5, 5, 1) = 11
6)
3d6 ⇒ (4, 3, 6) = 13
Garold the Hunchback |
Garold wrote wrote:Do you figure we knew each other?
You are younger-were you ever bullied at the orphanage? I would have tried to help.. :-)
Yeah! I was thinking Stanrick would be bullied and that would give him incentive to run away from the orphanage. I've been calling it Lord Walbert's Children Garden. While there, Stanrick was a frequent bed wetter, cried whenever it rained for the first six months, and told people he was going to the Meistersinger festival one day. He disappeared during a small fire that started under suspicious circumstances. Evidence pointed to one of the bullies as the arsonist, but he denied it.
People looked for Stanrick after he was discovered missing. Some say he died in the fire. Some say he escaped. Perhaps your character knows the truth. He escaped. Perhaps your character helped mine frame the bully for arson.
It's been about eight years since Stanrick was at the orphanage.
Cool- Garold stayed until he was all but sold to lord Sarac, maybe a year or two later. He was bullied for years, until he broke one of the bullies, quite literally. He's usually pretty nonviolent, but he has a breaking point. Even at the orphanage, he had to do hard physical labor. He's not tough, but his muscles are solid iron. That bully is crippled for life, but Garold is ashamed for losing his temper, and never told anyone- and the bully claimed it was a strange, grown man that did it- a bandit, likely.
Bane88 |
try 2
WIS3d6 ⇒ (5, 1, 6) = 123d6 ⇒ (3, 5, 1) = 93d6 ⇒ (1, 2, 5) = 8
DEX3d6 ⇒ (3, 5, 1) = 93d6 ⇒ (5, 6, 5) = 163d6 ⇒ (3, 1, 2) = 6
CON3d6 ⇒ (5, 3, 5) = 133d6 ⇒ (3, 2, 3) = 8
INT3d6 ⇒ (6, 3, 2) = 113d6 ⇒ (3, 4, 1) = 8
CHA3d6 ⇒ (2, 2, 1) = 5
set 2
WIS3d6 ⇒ (2, 2, 6) = 103d6 ⇒ (6, 4, 2) = 123d6 ⇒ (1, 1, 5) = 7
DEX3d6 ⇒ (6, 6, 3) = 153d6 ⇒ (2, 4, 4) = 103d6 ⇒ (1, 3, 1) = 5
CON3d6 ⇒ (6, 3, 5) = 143d6 ⇒ (1, 5, 1) = 7
INT3d6 ⇒ (1, 5, 6) = 123d6 ⇒ (6, 3, 3) = 12
CHA3d6 ⇒ (5, 5, 3) = 13
set 3
WIS3d6 ⇒ (3, 6, 6) = 153d6 ⇒ (4, 5, 6) = 153d6 ⇒ (1, 5, 3) = 9
DEX3d6 ⇒ (4, 4, 4) = 123d6 ⇒ (5, 4, 3) = 123d6 ⇒ (2, 3, 6) = 11
CON3d6 ⇒ (5, 5, 4) = 143d6 ⇒ (2, 4, 6) = 12
INT3d6 ⇒ (5, 4, 2) = 113d6 ⇒ (5, 3, 2) = 10
CHA3d6 ⇒ (6, 1, 1) = 8
set4
WIS3d6 ⇒ (4, 3, 5) = 123d6 ⇒ (1, 5, 1) = 73d6 ⇒ (5, 3, 5) = 13
DEX3d6 ⇒ (3, 5, 4) = 123d6 ⇒ (4, 3, 1) = 83d6 ⇒ (6, 4, 4) = 14
CON3d6 ⇒ (4, 2, 5) = 113d6 ⇒ (3, 2, 1) = 6
INT3d6 ⇒ (5, 4, 4) = 133d6 ⇒ (6, 3, 5) = 14
CHA3d6 ⇒ (5, 3, 1) = 9
finally
Hilde Alfborne |
I'm going to make some rolls, see what I can come up with:
** spoiler omitted **
I've made the character Raja. Her file is not very large and you can find her here.
I went with Vishkanya as a race from ARG. I posted full rules for the race and it works in very well with her character history. She is from the land of Sri Raji, similar to RW India. It's easy to take a character in Ravenloft anywhere as long as they stumble into the mist. I've shown pictures in her packet of what she looks like in Borcan and Sri Rajian clothes.
Here are the specific questions you asked in the campaign information tab. Her entire backstory can be found at the link above. Please let me know what you think as I can make changes if needed, including to her race.
1. What do you look like? Raja is a twenty year old woman from Sri Raji. She has cocoa skin and pale eyes lined with kohl. She has jet black hair and fine, delicate features. From only a few feet away you can see that her skin is coated in tiny scales and that her tongue is forked. Her blood is green and she is careful not to spill it.
2. Where is your family? Sri Raji
3. What is your greatest love? The stories of the thief Tamil from her homeland
4. What is your greatest regret? Being impulsive
5. What is your greatest shame? None, her life has not been conducive to shame
6. What is your greatest fear? Her father
7. What fascinates you? Seeing people she’s never seen before
8. What are your habits? She is very careful about damaging herself and bleeding
9. What are your secrets? Her blood is poison
10. Are you more rational or passionate? She is very passionate
11. Are you more sophisticated or superstitious? She is both. They are not opposites in Sri Raji
12. How strong is your faith? She has none
13. What drives you to adventure? She is fleeing her father
14. What is one thing you totally hate? Cats
Sudara |
Hrm. I didn't think there where any classes in the ARG, which is the advanced race guide. I assumed you meant the APG, which is where I thought the Ninja came from. (Of course, I was wrong. It comes from the UC.)
Main reason I went ninja was I wanted some synergy with charisma as I am going sorcerer later as well.
Poop.
Character concept squished. My rolls also don't make a lot of sense anymore.
Hilde Alfborne |
Character concept squished. My rolls also don't make a lot of sense anymore.
IMO, the trick is to make a RAW ninja that is not a ninja. I have always seen ninjas as rogues who are more assassin oriented. Perhaps you would want to submit a character with ninja rules but Ravenloft flavor. Only the DM can say for sure, but if it's done well, I should imagine you could get it through.
DM Nerk |
Sudara - Your surmise was quite right, it was my mistake. The classes available are those from the CRB and APG, minus the summoner.
Hilde - As it does say under Races in my guidelines, the only races available are those from the CRB, plus the changeling, fetchling and tiefling.
I apologize to both of you for any confusion and disappointment that this has caused.
Sudara |
It probably doesn't help I don't know the first thing about Ravenloft. If he's worried about someone running around in black pajamas with ninja swords, I can squish that mental image pretty quickly.
Admittedly, it's the class abilities of the Ninja that interest me. Ki pool access and more interesting tricks are what draw me to the class.
DM Nerk |
At this point, it looks like I have four completed characters:
Isabeau, Stanrick and Sergei are all relative outsiders, so they will start outside of the city.
Bliznap is a native of Levkarest, and will have a slightly different starting place
Garold, I'm just looking for a finished statblock on your profile.
Hilde and Sudara, both of your characters are perfectly viable if the race and class issues are resolved. I realize they may suffer slightly in terms of perfect synergy, but if I was looking for idealized mechanical builds, I would have used a point buy. You're also both welcome to start fresh.
DM Nerk |
@ Sudara: Black pajamas don't scare me in the least. A rogue/sorcerer is perfectly viable, though I admit it doesn't get quite the same synergy oomph as the ninja does. You're welcome to start from scratch or take the stats you have and build a different character off of them. Or, make him a rogue with a rapier, as I suggested earlier.
Bliznap |
Sometimes it is fun to play a character with sub optimal stats. Of course the rest of the group may differ on the idea of "fun". My char came out with more CON than Cha as a bard. I'm Not going to be tanking if I have anything to do with it, but it sounds kinda cool that I have a hardy little gnome that might be able to drink some patrons under the table with ease.
DM Nerk |
@ Bane, looks good, if you want to make an alias with your statblock and background in it, that would be awesome. Steal a peek at Stanrick's or Bliznap's or Isabeau's if you're not sure what I mean.
@ Isabeau: yes, you're confirmed. If there is something in your backgrounds that makes sense for you to be travelling with Stanrick or Sergei, of course you're welcome to coordinate stories. The story begins on the road outside Levkarest, and assumes you're all on your way to the Sefeasa's wedding, and/or the festivities attending it. The roads are crowded, so it's entirely possible that you will meet there for the first time.
DM Nerk |
@ biOphilia ... whenever you get around to it. I'm not picking a party and then closing the door, but working solid characters in as they appear.
@ jules1 ... A full caster works great, though your resources are more limited than at higher level play. I wouldn't say barbarians, fighters and rangers are OP, but it is true that they do not become irrelevant. 6th level is chosen as sort of the sweet spot before casters' power level totally eclipse non-casters. Remember the whole world is p6, too, so your first level spells are still useful, and you have a good number of spells (6th level cleric with 16 wisdom has 4+1, 4+1, 3+1 spells per day, plus channeling and domain goodies) and you're only slightly behind the martial's BAB.
TheBait |
So I have read through the first two pages of posts on the recruitment section and was so excited I just decided to show my interest here. I would love to put in my hat for a character. I have a concept and background laid out in my head already. Here are my rolls.
Crosses fingers in hopes for good ones.
Cha: 3d6 ⇒ (1, 2, 1) = 43d6 ⇒ (6, 6, 5) = 173d6 ⇒ (2, 3, 4) = 93d6 ⇒ (4, 3, 5) = 12
Dex: 3d6 ⇒ (3, 5, 6) = 143d6 ⇒ (6, 3, 1) = 103d6 ⇒ (3, 3, 4) = 10
Con: 3d6 ⇒ (5, 3, 5) = 133d6 ⇒ (3, 6, 1) = 103d6 ⇒ (4, 5, 6) = 15
Wis: 3d6 ⇒ (3, 5, 4) = 123d6 ⇒ (1, 6, 3) = 10
Int: 3d6 ⇒ (2, 4, 2) = 83d6 ⇒ (5, 5, 2) = 12
Str: 3d6 ⇒ (1, 3, 2) = 6
Well damn. Okay then..
Str 6, Dex 14, Con 15, Wis 12, Int 12, Cha 17
Couldn't have asked for better.
Next part. Rolling a Tiefling Oracle. I will be taking Fiendish heritage for more randomness if that is okay with you. I would like to wait for a reply before I proceed. I would like to know if you want me to roll Random on the heritage before I roll for the random abilities and physical features table. Assuming of course you are okay with this idea.
DM Nerk |
I am definitely ok with the tiefling oracle, and you may take whatever alternate heritage you choose. If you take fiendish heritage (which you certainly may) you may choose your variant heritage (or roll for it if you wish) but roll % dice for the variant ability. If you don't like what you roll, you may reroll the % dice up to 1d6 ⇒ 1 times, but you can't go back if something worse comes up.
GAH!
That was disconcerting. I typed my response and you turned into a kobold!