The Devil We Know Series (Part IV: The Rules of the Swift)
(Inactive)
Game Master
Baerlie
Map
Parchments
City of Cassomir
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Prosit Neujahr!
Happy New Year!
-Posted with Wayfinder
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
Female Asimar Sorcerer/4
HP 44/44
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
I'm off for a few days holiday by the way, so posting is highly unlikely.
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Please make your day job rolls :)
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
What is Iso going to write a review on this time?
It really should be a travel guide, but that is not a review.
I'm sure he would have taken the chance to see some Sufi dancing, or the cultural equilivant.
critic: 1d20 ⇒ 13 - oh wait a moment, still no skill point. But the audience liked it anyway.
No day job, Iso does it for the love, not the money.
Female Asimar Sorcerer/4
Day job
Herbalist: 1d20 + 6 ⇒ (6) + 6 = 12
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
No day job for Tippy. It's so hard to find honest work these days.
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Let's see if somebody wins a boon:
Boon Rolls:
GM: 1d20 ⇒ 1
Borrobol : 1d20 ⇒ 4
Celentrai: 1d20 ⇒ 19
Iso: 1d20 ⇒ 16
Tippy: 1d20 ⇒ 9
Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**
:´(
Female Asimar Sorcerer/4
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
Many thanks. And well done on the boon! My rolling has been... below average. Not that Iso would really use any of the boons.
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It's already embarassing, on another table I rolled a 20. Guess for who -.-
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
Someone has to counterpoint me.
I've GMed 7 tables so far for GD3. Actually my average has come up and I've given away 1,3 and 1 - but for a long time it was zero. None for me though. And add in about seven or eight tables of my own characters. The boon roller hates me. (though to be fair, it is only just a little under average).
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I will see what happens, I have two more games running and two playing.
Do you want to play another game?
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
Sure do!
I'm still trying to find a group for Slave Pits of Absalom. It must have been very popular at some time because virtually everyone seems to have done it.
Of course with Iso now 3 (or maybe 4, I have to check) it opens up some other possibilities in terms of scenarios.
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
Tippy is always up for another mission!
So is Tippy a "friend of Iso" yet?
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
That depends. "Friend of Iso" is a very special title that is earned by saving him from some horrible fate.
Of course a fate that Iso describes as horrible, which might not be what a normal person calls horrible.
For example, a normal person (i.e. Me) might regard being saved from a meal of brussel sprouts as sufficient, but Iso apparently likes green leafy vegies, so it would not qualify.
To be fair, Iso has been keeping his eyes out for opportunities to below that most hallowed of titles. When we start playing up a tier, it is much more likely to happen again I think.
Female Asimar Sorcerer/4
I would love to join you for another game. As long as it is one I haven't done yet
HP 44/44
Day Job: Craft (armor): 1d20 + 5 ⇒ (8) + 5 = 13
I'd be up for another one. This takes Borrobol up to Level 3 also.
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Well, I took the old list and removed 0-14. I'm up for everything except The Segang Expedition which I'm going to play next week.
Season 6
6-08: The Segang Expedition
6-12: Scions of the Sky Key (released Jan 29)
Season 3
3-07: Echoes of the Overwatched
Season 2
2-11: The Penumbral Accords
2-13: Murder on the Throaty Mermaid
Season 1
1-29, 30, 41, 48: Devil We Know Series
1-33: Assault on the Kingdom of the Impossible
1-43: The Pallid Plague
1-45: Delirium's Tangle
Season 0
0-17: Perils of the Pirate Pact
0-23: Tide of Morning
0-24: Decline of Glory
Female Asimar Sorcerer/4
I am able to do any of the except Season 0 0-17 Perils of the Pirate pact.
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
Tippy can do any of them.
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
I too have to cross off the rest of those season 0s as I've either now done them, or have characters schedueled to do them..
What about 06-08?
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If you want to play 6-08 I'd like to start after monday next week. I'm going to play this one on monday evening.
-Posted with Wayfinder
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
We have a good group here with good RP and posting. Could we do the series of 4?
Female Asimar Sorcerer/4
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
I'm up for the series of four if others are up for it. I don't know anything about them - anyone in the group Chelix? That is, Dark Archives?
Level wise, I can probably just get in. One more chronicle and Iso hits 4th, but I've got a pre-gen credit for Fangwood to apply at that stage, and Iso will start going slow track on XP to take advantage of the boon on that.
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
So, GM credit applied, Iso is now 4th and running on the slow XP track.
I probably need to spend some cash on weapons and armour before he blows it on fast women and green cabbages.
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Whatever you like. 6-08 or the series is both fine for me.
Is this correct?
Iso level 4
Tippy level 2
Borrobol level 3
Celentrai level 2
APL 2.75
Female Asimar Sorcerer/4
I will still be level 1 that was my second game.
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Hm, I can see two games in Celentrai's sessions: The Confirmation (Aug 8, 2014) and Silent Tide (Nov 30, 2014).
Female Asimar Sorcerer/4
I just went back and checked. I am second level. Need to adjust her stats.
HP 44/44
My level is correct (3) and I'm open to either 6-08 (after you've played it) or the 4-parter. If we do the series, I think one of those I might need to exercise a GM replay for, but I've got them available.
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
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Did you already decide? 6-08 or 4-parter?
HP 44/44
I'd vote 6-08 first and 4-parter second but would be good with either.
Female Asimar Sorcerer/4
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
I think the Chelish 4-parter would be interesting with a halfling rogue.
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
I'm happy with both, in which ever order makes more sense. Small preference for 6-08 first but if Tippy wants to get up close and personal with those who enslave halflings, Iso will be right behind him.
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You know what? I will roll a die, 1=6-08, 2=4-parter. Then you can blame the die ;)
1d2 ⇒ 1
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1
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So it is :)
Will post the start tonight, you are going to play Subtier 1-2 without adjustments, because you are only four players. Looking forward to it. And I hope Tippy is not too disappointed (blame the die!).
Max HP: 24; Current HP: 21; AC: 17 (touch 15, FF 13); CMD: 16; F/R/W: +4/+8/+3 (+4 vs fear); Initiative: +4; Perception: +9
It's fine, we can just do the 4-parter afterwards. :)
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HP 44/44
Borrobol is up to date for level 3 except for gold and prestige related to this last adventure.
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Did you get the Chronicle?
HP 44/44
Aha, I see it now. It had gotten buried in my email, but a quick search for "torch" located it. Thanks!
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Puh, I thought I forgot to send it to you.
Reporting will be done by the Online VOs so it does not appear in Borrobol's sessions at the moment.
HP 44/44
Need to add day job to it though. I rolled a 13 above.
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