The Crucible of Freya (Inactive)

Game Master Grimmy

Ground Floor Donjon

Basement

Undercrypt

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OK, some kind of brainfart I guess probably while I had the smart idea of trying to run like 4 games at once 0_o

I think it was a 9 day ritual with wheat and rainwater to make a village woman get pregnant, but the quest to fix it can be later. Normal pregnancy timeframe.

Also if you guys don't go to that dungeon, Janna could tell the other group to get those artifacts when they go there, if they can find that section. I guess Janna and Lilia are pen pals via some magic doohicky from that school in Reme.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Ah, okay. Easy mistake to make, especially with how much you had on your plate.

This is good news then! Looks like we have plenty of time!


Yeah short timer makes no sense, it is not low level quest.

Might not be able to post tomorrow gang, theater gigs=no posting


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3

So, retcon?


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
Leoven. wrote:
So, retcon?

Looks that way Leo :D


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Alright, on to the shopping.

Items Sold :
Mwk Leather Armor
Mwk, Dagger
Mwk Quarterstaff
Mwk Light Mace
Mwk Thieves' Tools
Rapier x5
Shortbow x7
Scale Mail x3

Sapphires x3
Bloodstones x8
Silk Handkerchiefs x4
Onxy Gems x4
Pearl
Hematite Gems x4

Total Sell Value : 1453.5gp I've left the items on the equipment sheet for now if anyone wants to check my math.

Total + Money already on Hand : 1916.5gp
Provided we're giving Lannet a share, that's around 240gp each. And I suppose that also raises the question of Astor rejoining us. Though I doubt DMG intends for him to continue on with us.

Personally I wouldn't worry about it in those terms. Personally I think the best plan might be for each of us to post things we personally think should be purchased and work it out from there based on what's best for the group.

Sound good to you guys?


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

My personal suggestions would include :

A silver weapon for at least Kev, Sam, myself and probably Jerrid.

A masterwork greatsword for Kev. Possibly a masterwork Arbalest for the Deputy as well.

More silver weapon blanch, works great on ammunition.

Masterwork chain shirt of Studded Leather for Sam, boost AC or decrease ACP.

Perhaps we should set aside some for Leo to scribe a scroll or two as we go, just in case?

It's hardly a large expenditure but we should make sure we stock up on rations as well.

What would you guys suggest?


current battle map | Female Sylph Sorcerer 4 | HP 10 / 18 | Init +2; Senses darkvision 60 ft.; Perception +1 | AC 12, Tch 12, FF10 | Ft +1, R +3, W +4

I updated the loot sheet for Janna, it should be accurate now.


Leoven. wrote:
So, retcon?

Yup, retcon. I messed up.


Damien, you probably already know this but the gemstones spend at full value you don't have to sell them or anything. They are money.


Janna got a letter from the other group.

Letter:
Dearest Janna, I hope this note finds you well. I apologize for the length of time it's been since I wrote you last. Things had been pretty boring and pleasant until this very morning. I thought it best to drop a note to you, as if you were to drop by, you'd find me elsewhere.

Where to begin? Well, I received a knock on the door from a very ...confident halfling this morning, of a Springheel lineage. I wish I were not here to answer, but that's another story. This Springheel informed me that another friend of mine, Lucia, had been killed in an adventure the two of them had recently embarked, I can't lie, it took me several moments to gather my thoughts, and I'm barely functioning as is, so apologies if I'm scatterbrained today.

The devil of it is the way Springheel said they were ambushed. An evil cult of some demon called Orcus ambushed them as they were following up on a missing head off a statue of Muir. Apparently the cult had demons and summoned frog men among the normal human cultists. It sounded like a bloodbath. There was one other survivor, a priest of the Muir faith, named Ares Valorn. The three of us, along with another have been retained by the church to investigate further the prior circumstances. I feel as if I owe Lucia this much.

So, currently I am on a 12 mile hike to the City of Ashes. As you might remember, I'm not huge on exercise, so I'm trying to keep a strong presentation up for the new people I am with. We'll see how long that facade holds up.

Hope things are going well. I'll update you if we find something out.

Yours,

Lilia


Damien "Wet" Winters wrote:

My personal suggestions would include :

A silver weapon for at least Kev, Sam, myself and probably Jerrid.

A masterwork greatsword for Kev. Possibly a masterwork Arbalest for the Deputy as well.

More silver weapon blanch, works great on ammunition.

Masterwork chain shirt of Studded Leather for Sam, boost AC or decrease ACP.

Perhaps we should set aside some for Leo to scribe a scroll or two as we go, just in case?

It's hardly a large expenditure but we should make sure we stock up on rations as well.

What would you guys suggest?

Probably just split the money up and everyone can buy what they want or pocket the change right?


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
DM Grimmy wrote:
Damien, you probably already know this but the gemstones spend at full value you don't have to sell them or anything. They are money.

Yep, already factored in! Thanks for the reminder though :)


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3

I buy MW tools for spellcraft and knowledge religion, and a Ioun torch. 180 gp total, the rest I give to someone else that need it.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
DM Grimmy wrote:
Probably just split the money up and everyone can buy what they want or pocket the change right?

We can do that too if people want?

I figured this would be more in keeping with our current philosophy on loot. Plus, our shares aren't currently enough to cover things like masterwork weapons.

Anyway, it's the party's money, what do you guys suggest?


current battle map | Female Sylph Sorcerer 4 | HP 10 / 18 | Init +2; Senses darkvision 60 ft.; Perception +1 | AC 12, Tch 12, FF10 | Ft +1, R +3, W +4
Leoven. wrote:
I buy MW tools for spellcraft and knowledge religion, and a Ioun torch. 180 gp total, the rest I give to someone else that need it.

what? there's tools for spellcraft and knowledge skills?


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3
Janna - The Storm Maiden wrote:
Leoven. wrote:
I buy MW tools for spellcraft and knowledge religion, and a Ioun torch. 180 gp total, the rest I give to someone else that need it.
what? there's tools for spellcraft and knowledge skills?

Not sure actually, it is like DM territory, Devs posts say yes though.


What is it books and stuff?


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3

Undefined.


current battle map | Female Sylph Sorcerer 4 | HP 10 / 18 | Init +2; Senses darkvision 60 ft.; Perception +1 | AC 12, Tch 12, FF10 | Ft +1, R +3, W +4

from the knowledge skill entry::

Action

Usually none. In most cases, a Knowledge check doesn't take an action (but see “Untrained,” below).

Retry? No. The check represents what you know, and thinking about a topic a second time doesn’t let you know something that you never learned in the first place.

Modifiers

Training You cannot make an untrained Knowledge check with a DC higher than 10.

Equipment (Library) If you have access to an extensive library that covers a specific skill, this limit is removed. The time to make checks using a library, however, increases to 1d4 hours. Particularly complete libraries might even grant a bonus on Knowledge checks in the fields that they cover.

kind of infers that there are no tools, except a library which cannot be carried around.


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3

Pretty sure some dev say yes to MW tool for basically all stuffs, but I can see why not to allow it and will not have problem witch chaning the item.


I kinda don't like it Leo, can't see it in my head... I guess could be some kind of instrument for spell craft. Actually yeah I'm ok with spell craft, I can see it in my head now.

For knowledge, ummm... so many cool libraries in this setting, let's go with Janna's quote on this one. So no masterwork tool for knowledge checks. But spell craft ok.


Damien "Wet" Winters wrote:

And I suppose that also raises the question of Astor rejoining us. Though I doubt DMG intends for him to continue on with us.

I was thinking Astor goes straight to infirmary for detox from blue lotus blossom.

Hey guys can you imagine if that fight never broke out? He would have walked right by on to Crimmor. Almost happened. I was at my friends house that night asking her what to do when the diplomacy was succeeding, she was cracking up. She said I had to let them take Astor, anything else would be meta.


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3

Ok, I change to 4 holy water, 2 alchemical fire and the iount torch for 225 gp.


Damien "Wet" Winters wrote:

]

A masterwork greatsword for Kev.

Hey. Don't buy this guys. Trust me.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
Leoven. wrote:
Ok, I change to 4 holy water, 2 alchemical fire and the iount torch for 225 gp.

Sounds good Leo, I'll update the sheet.

How about mundane items?

Edit : Oh, and it's only 215gp :)


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
DM Grimmy wrote:
Damien "Wet" Winters wrote:

]

A masterwork greatsword for Kev.
Hey. Don't buy this guys. Trust me.

Alright then :P


Male Human Priest 4; AC:14 (or 16 with shield); Hp: 11/22;CMD:12; Fort: +7 Ref :+3 Will: +9; Perc +4;Init +1; Concentration +7; Chanel energy 0/3
DM Grimmy wrote:
Damien "Wet" Winters wrote:

]

A masterwork greatsword for Kev.
Hey. Don't buy this guys. Trust me.

Besides food I can not think on a mundane item that leoven would want to carry around. BEsides I do not have the strenght, otherwise some bear traps would be cool.


current battle map | Female Sylph Sorcerer 4 | HP 10 / 18 | Init +2; Senses darkvision 60 ft.; Perception +1 | AC 12, Tch 12, FF10 | Ft +1, R +3, W +4
DM Grimmy wrote:


I was thinking Astor goes straight to infirmary for detox from blue lotus blossom.

Yeah but this party has crappy health insurance coverage, he will probably be discharged in less than a week.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
Leoven. wrote:
Besides food I can not think on a mundane item that leoven would want to carry around. BEsides I do not have the strenght, otherwise some bear traps would be cool.

For one you're already well into a medium load so I wouldn't worry too much about weight.

Second, so Leo sleeps on the bare bottom of the tent? Drinks only by creating water into a cupped hand? Eats faith alone? Carries all his money in his boot? Shivers quietly if no one is around to start a fire for him? Stuffs all his flasks into his shirt?

I don't think it's super important, just a few things to think about :P


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
Janna - The Storm Maiden wrote:
DM Grimmy wrote:


I was thinking Astor goes straight to infirmary for detox from blue lotus blossom.
Yeah but this party has crappy health insurance coverage, he will probably be discharged in less than a week.

Lol.

Also, that sounds good to me DMG!


Damien wrote:

Second, so Leo sleeps on the bare bottom of the tent? Drinks only by creating water into a cupped hand? Eats faith alone? Carries all his money in his boot? Shivers quietly if no one is around to start a fire for him? Stuffs all his flasks into his shirt?

I don't think it's super important, just a few things to think about :P

I think that stuff is super important, when I can see the picture in my head I get more ideas.

Like I start writing "everyone eats a rabbit stew in vhillish's iron kettle" and by the end of the post I'm like "it would be cool if the agents have astor and they run into the party and etc.". Without the iron pot I would have just rolled a random encounter. 4 goblins whoopdy do.

If I can see the picture, I get ideas. Smells tastes and colors help too.

Leo was with one of those caravans when you guys met him at waystation. I pictured him like a young friar you know what I mean? They take him along to bless the expedition or whatever. So he has like literally nothing.

But it is fall the ground is pretty cold.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Lol, nice call on the greatsword :P

So you would also suggest I wait on getting the materials to masterwork my own weapon?

As far as equipment, having nothing when we picked Leo up makes sense. Thinking about it, he does rather seem the type to stuff flasks of holy water down the front of his tunic :P


Jerrid called Shandril "Sweatpea"! lol


Samduc wrote:
I am wondering if DMG can confirm this theatrical anecodote I have heard.

I'm not sure if it's true buddy the closest Ive come to costume design is pinning wigs on heads in the wings for quick changes. I've heard that said before too though. Does make sense I suppose.


So what's next guys? You want to have a RP scene at the Cockatrice so Kev and Leo and Janna and Jerrid can tell Damien and Samduc and Vhillish what they found out from Shandril?

Maybe chat about WTF is going on a bit?

Other than that the keep looks like the next thing on the agenda right?


Deep Gnome Rog3/Wiz1 | Init +5| Hits 14/26 | AC22, tch18, fft15 | SR 15 | F +4, R +9, W +5 | darkvision 120ft, low-light vision, Perception +15/+16

Jerrid enters the Inn for food, he carries a sack of bits and pieces he has bought. He sidles into a high seat by the window and watches outside.

"Shandril had bad news. Her Crucible has been stolen, probably by an imp. That imp then went on to the shrine of Bowbe and peed around but left a rag of the unholy symbol of Orcus."

He asks Glarian for a meat pie and then another and a small beer. He pays for that and a room.

"I want a few days to rest and recover to watch Vorgya before we leave for the Keep. I'm looking for a wizard for magicks to learn as well as a silvered weapon."

The gnome uses a knife to clean dirt from under his long sharp nails. The snake, Medus, licks at the meat gravy gently while he is busy.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Might want to move that over to the other thread Jerrid :P


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
DM Grimmy wrote:

So what's next guys? You want to have a RP scene at the Cockatrice so Kev and Leo and Janna and Jerrid can tell Damien and Samduc and Vhillish what they found out from Shandril?

Maybe chat about WTF is going on a bit?

Other than that the keep looks like the next thing on the agenda right?

Should be the keep to the best of my knowledge. Haven't actually talked to the others but from following along, it sounds like Shandril and the others are unwilling to do anything about Vorgya until we return.


Male Gnome Gunslinger (Bolt Ace archetype) 4 | HP 27/39 | Init +3 (+5 w/Grit) | Perc +10 (Low Light Vision) | AC: 19 T: 15 FF:15 | CMD: 16 | Fort +6 Ref +7 Will +3 | Grit: 2/2

Sorry about the slow posting guys - work's been busy then one of my offshore guys managed to graciously pass on his winter flu to me - so I sit here typing with a head full of snot and lungs of fire...

Forgive me if I'm MIA for the next few days - will try and post, but likely not too detailed as I'm a dead (Scots)man shuffling right now.


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

No worries Deputy.

I'm sure we'll have you back on yer feet in no time!


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Hey Kev, would you prefer a silver shortsword or longsword?

While far better (Damage + 2 hand-able), the longsword is also a fair bit more expensive. Probably worth the trade off for you if it weren't for your smite. Against big bads with DR, you'll just ignore it anyway so the silver weapon is far more of a backup option in your case.


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Feel better soon Black Dow! Maybe we'll take it slow a couple days, I have one of those dang theater jobs anyway which makes it tough for me to post much :/

Wish I could live off concerts alone.


Female Drow Elf Paladin (Undead Scourge) 4 | HP 22/ 42 | AC 19; Touch 13; Flat Footed 17 | CMD 15 | Fort +9; Ref +7; Will +8 | Init +2 | Perception +5 Loh: 1/6 AP:1/3 Spell Resistance: 10

I think the shortsword would be more appropriate


Male Gnome Gunslinger (Bolt Ace archetype) 4 | HP 27/39 | Init +3 (+5 w/Grit) | Perc +10 (Low Light Vision) | AC: 19 T: 15 FF:15 | CMD: 16 | Fort +6 Ref +7 Will +3 | Grit: 2/2

Vhillish will definitely purchase a couple of Silver Weapon Blanches and a Ghost Salt Blanch , to compliment the Cold Iron Blanch he already has.

Total for those would be 30GP

As for the remainder he'll likely put towards MW up his Arbalest?

Considering as an interim to the above perhaps the purchase of 10 off MW Bolts (61GP cost)...


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Deep Gnome Rog3/Wiz1 | Init +5| Hits 14/26 | AC22, tch18, fft15 | SR 15 | F +4, R +9, W +5 | darkvision 120ft, low-light vision, Perception +15/+16
Damien "Wet" Winters wrote:
Might want to move that over to the other thread Jerrid :P

Sick daughter and very busy wife heading towards a week when hopefully I can avoid dumb mistakes like this. Get well soon BDow.

I'll try to work out some purchases over the next few evenings.

Cheers


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Male Gnome Gunslinger (Bolt Ace archetype) 4 | HP 27/39 | Init +3 (+5 w/Grit) | Perc +10 (Low Light Vision) | AC: 19 T: 15 FF:15 | CMD: 16 | Fort +6 Ref +7 Will +3 | Grit: 2/2

Feeling more chipper thanks all. Onwards and upwards whot-whot!


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8
Vhillish Quarrelwick wrote:

Vhillish will definitely purchase a couple of Silver Weapon Blanches and a Ghost Salt Blanch , to compliment the Cold Iron Blanch he already has.

Total for those would be 30GP

As for the remainder he'll likely put towards MW up his Arbalest?

Considering as an interim to the above perhaps the purchase of 10 off MW Bolts (61GP cost)...

No need for that Deputy. Even after 4 silver shortswords, I should easily have enough money to help you get that Arbalest!


Deep Gnome Rog3/Wiz1 | Init +5| Hits 14/26 | AC22, tch18, fft15 | SR 15 | F +4, R +9, W +5 | darkvision 120ft, low-light vision, Perception +15/+16

What wealth do we have to buy stuff we want?


Male Half-Elf Arcane Duelist 4 | HP 8 / 34 | AC 17; T 13; FF 15 | CMD 20 | F +3; R +7; W +6 | Init +2 | Per +8

Technically speaking that depends. Does Lannet get a share? What about Astor?

Depending on those factors, we have between 212-273gp each from selling our collected loot.

I think we agreed to give Lannet a share. So we'll have at most 239.5gp.

Honestly, I'm really not sure what to do with Astor. I can only assume he's leaving the group, right DMG?

In that case, he's already taking a +1 shortsword and +1 arrows with him. We could simply say that those are his share and keep to to a division of 8 for our money. Sound good guys?

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