The Agency (Inactive)

Game Master Johnny_Panic

The Agency
table 2 The Library
COMBAT MAP


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Male Elf Pact Wizard (Universalist)

Yeah I am free most of the weekends and slow on weekdays due to work personally. So don't expect this pace tomorrow. For most people it is the opposite in my experience.

Dark Archive

Everything is fine. GM if I will have any problems you will know about it first. For me normal temp - 1 post per weekday and 1 post per weekend. It will be hard to keep a higher pace for me. However, in the description of the game which Nate gave the pace was even a little bit lower. I'm sorry if I made you worry. By the way I also play at your table in the Year of the Shadow Lodge. You have probably noticed I think ;)


Ok guys you have all your spells ready and all dally use things at full.
As if you had just had 8 hours sleep.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

Question: so, several of us are doing the "magic" thing differently than the core rules. Is it safe to assume that spells like detect magic detects them all? Obviously, the straight up tech stuff won't detect though, right?


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

@GM - I wanted to take a moment to point out the most "annoying" aspect of my character, which even she doesn't know yet, but she'll do it the first chance she gets, as it's simply what she does.

Shaeda's Bodyguard Feat will allow her to use her AOOs (of which she gets 4) to use Aid Another to provide a +6 untyped bonus to the AC of an adjacent ally. To do this, she'll need to attack AC 10, which right now means only a 1 fails, which it would always fail anyways.

She might also take AOOs as attacks when provoked, but that's pretty standard, I just wanted to let you know how her Bodyguard ability. Oh, and she being flatfooted won't stop it, since Combat Reflexes allows her to take AOOs while flatfooted.

Ok, back to the game.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

As an aside, Shaeda's "Take 10" on Knowledge skills is an 18, so I figured she had an idea the humans and elf were unlikely to have Darkvision.


we will be using the magic Transparency rules so that Magic/Magitech/Psionics/power words/and any other form of magic like powers will show up with detect magic.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

Cool deal, thanks!


Male Elf Pact Wizard (Universalist)

A little suggestion, may want to put a little spoiler or OOC section listing the enemies and their basic defenses. More so at higher levels their are alot of effects and abilities that follow up a hit or failed save. Also puts less work on the DM and more on the player for their own abilities and such. :)


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

@Berstuk - You're the B near the bottom (cell 53:AF) we are starting some 200 ft from the action.

Dark Archive

Lol, I just didn't think to scroll the map down (and also not noticed that you're not just moved forward, but ran). Thank you for writing!

P.S. Also I want to say thank you for the map. It is much easier!


guys I have work over the next 2 days and poiting around up for round 1 may be take time but bear with me.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

No problem!


Im making NPC stats and going over the map guys, sorry its taking time

Dark Archive

Everything is fine!


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

Ok, so I take it we're coming from the top of the screen down towards the mayhem? But what are the % symbols for?

Edit: And what is the yellow square for?


the dead bad guys,

Yep comeing from the top, the % are the good guys who where coming back. They seem a bit battered and two are carring a 3ed


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

Righto, but I was under the impression that the Orc (O), Primative Human (N), Winged Dude (W), Flame Guy (F), and Dark Elf (E*) were the only good guys. Are there more then?


Male Elf Pact Wizard (Universalist)

Sinuo's summon spells are a standard action, so they can attack the same round they are summoned. Also I forgot to put the bonus for inspire in the dice rolls for her attack. That was sort of a quick post at the time. >.<


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

So we're not 200' from the action to start? I'm now a bit lost. And I don't see an S on the map at all.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

Can you add a link to the map up top please?


Sorry Guys I am SOOOO stupid, I did not scroll down and see where the Green portal was, Was sending post while in meeting.

OK I have cleaned up the map, and placed the traped group and the Bad guys where they are.

3 bad guys are dead, and the Knife ones are out for a few rounds.

Please could all players replace themselves and also fill in a little for me on the map/sheet.

You will see the bad guys are there and the info lay out, this is so I can keep track with out having to look up every post for info.

Dark Archive

Done.


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

Ditto.


can someone post the link to the map please?


MAP


Thanks updated


are we starting the next round?


Male Elf Pact Wizard (Universalist)

A little retcon for Sinuo sense the enemy is so far out, rather a retcon for his summon. The Shae moves then uses lesser shadow evocation to cast Spontaneous Immolation on a creature in rags. Placed a small S next to the target on the map.

Spontaneous Immolation: 3d6 ⇒ (4, 3, 4) = 11
Fire damage and catches on fire, unless it makes it's Fort save DC 16. Not the day to wear so much flammable material. >:)

Updated now.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

I'm placed.


ok guys will make a full post in the next few days, I have a work trip and I need to sort that, before I spend an hour or two working out the bad guys and round 1 sorry


Hi Guys, ok I have been waiting on a PM from GM nate, he has not posted in a week in his game, and no PM back. I wanted to run something past him v the events here.

If I have not got a PM back in 24 hours I will move this ahead.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

From what I can recall, he's been busy with real life stuff.


Guy sorry to do this, I have just been told I have to go on a weeks business trip. If I can get time and internet ill post round 1 / 2

but game is on hold for a week from today.


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

Apparently real life is a thing ;)

Don't worry about it. Just think, with all this time to plan, those bad guys don't stand a chance.


Female Halfling Whipmistress 16 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 28 (+4 vs disarm/trip) | HP: 162/163(0NL) | F+19*, R+14*, W+19* | Init: +4 |Perc: +6)

Summers, being what they are, is when vacations happen.

We go out of town tomorrow and back on Sunday, so I may not get any more posts in until Monday.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Well, assuming things went as planned, GM panic should be back and recuperating from the trip. I don't think we'll get the ball rolling too fast, so enjoy your trip, Shaeda. :D


Hi guys I am back have 3 days before I fly out again, sorry.

I will get this combat sorted asap. just need a little time


Male Elf Pact Wizard (Universalist)

Still here btw. :)


Poor Ebon Pennyfeather, head blow off before you eyes, your there in front of a nice partitive wall so what ya going to do. Who did this! WHY! where are they!


Male Tengu | HP 69/69 | AC: 22/15/17 | CMD: 26 | F: +9, R: +11, W: +3 | Speed: 40' | Sense Motive: -1; Perception +11 (low-light vision) | Initiative +4 | Martial Flexibility (5/6) | Knockout (1/1) | Stamina Pool (9/9) | Active Effects: War Mind Blessing | Brawler (Shield Champion) 7

My word! Feathers everywhere, what a mess. I know you didn't know Pennyfeather for long, but avenge his death, he was too beautiful to die so young ;)

Good luck everyone with the rest of the campaign, have fun!


You can probably shoot me in the face as well. I will need to bow out. Good wishes and good luck to Players and GM.


Understood


I am sorry guys, right now I am under it with work, and just don't have the time to GM. I am going to deactivate the game and my hope is in a few mouths I can reactivate it. I am sorry about this, just RL Getting in the way.

Dark Archive

Sad, but true, real life needs to stay in first place. Ah, but it all started incredibly beautiful! Thank you all for your company anyway!

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