Team Rock and Roll (Inactive)

Game Master GM_Solspiral

Team Rock and Roll runs their path thru Kingmaker/Reign of Winter in conjunction with Team Love at times.


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Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

"Give me a stick or a club. I'll knock him out... there is this small little spot on the back of the neck... if you give it the right pressure... out like a candle" he suggests, mimicking knocking the creature out

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1

Wait, I've got an idea. Sahi pulls out a small earthenware pot with some dirt in it and drops the sprite in, she places the lid on at an angle to allow air in. Beads, if you would please make sssure the little thing can't lift the lid off. I haven't even used these things for their intended purpose yet and I'm already repurposing them. Versatile class features for the win!


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

The spider takes the jar and looks at it funny
"Sprite in a jar... Jarred sprite... Think I might be on to something"

-Posted with Wayfinder

Grand Lodge

Male Lizardfolk Fighter 1/ Expert 1

Thrick rumbles a deep laugh, "Lose a fight -and- end up in a tiny, jar prison. This day just became wonderful for humor. Take note of that, Liam, that is something to be laughed at."

Taking a seat, thrick watches as he waits to find out about where the bandits will be and what they'll be armed with.


Draconic:

Cold doesn’t bother me at all, neither did the aggressive fairy.

Anyone speak Sylvan?

@GM did my knowledge nature check reveal if the know anymore languages beside sylvan? There were some draconic runes on the tree.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Rather than finding the situation amusing, Liam actually looks a little queasy.
I really hope it won't come to torture...I like combat, it is a great way to risk your life and feel the adrenaline pumping, but I didn't think I have the stomach for some of the things they talked about.

Liberty's Edge

Female Orphidian Herbalist 1

Sahisysha gives the jar a little shake. Wake up, You speak common in there?


HP 15/15 | AC/T/FF 14/14/10 | Initiative +3 | Perception +7 | Fort +1 / Refl+3 / Will+7 | Defensive Casting +10 | Spell Penetration +1 | Grit 4/4

Well, Jarx does have Auran but I guess with a successful Linguistic I should be able to understand something

Looking at the strange runes, after Sahi traps the sprite, Jarx attemps to read them as he cast Detect Magic & Read Magic. If there is no response, Jarx will try to translate them by searching meaning from other languages and thinking passing words on the words in the tree

Linguistic: 1d20 + 9 ⇒ (5) + 9 = 14


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

beads has the jar. Remember

He pulls the jar away before she takes it from him
"Oi oi! He or she is a prisoner. We dont treat prisoners like that... its allready stuck in a jar. Be nice"

He gently taps the side
"Hello hello. You awake yet? "

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1

Sahisysha gives the spider a slight glare but other than that says nothing.


Let’s keep on going while the trail is still fresh. Schub says while already scanning the area for tracks.

Perception Schub: 1d20 + 7 ⇒ (1) + 7 = 8 Perception Spot: 1d20 + 1 ⇒ (19) + 1 = 20

Survival Schub: 1d20 + 6 ⇒ (8) + 6 = 14 Survival Spot: 1d20 + 5 ⇒ (2) + 5 = 7

The sprites that got away will come back with reinforcements. Let’s keep on moving.

RPG Superstar Season 9 Top 32

GM hint... the atomie is sort of bleeding out, no one has made a heal check or done anything to resuscitate the little fey thus if you keep it in a jar it will end up like a lighting bug...

RPG Superstar Season 9 Top 32

Tracks diverge some as in there's 4 sets of them going to different spots.

RPG Superstar Season 9 Top 32

So you guys are aware I'll be most active during the week 9am-6pm EST M-F as office job + tech knowledge + I get my work done = bosses that don't care what I do on the webs. Well technically one of my bosses was upset I didn't save him a spot in this game.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

i think its because you said he/she was knocked out...

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1

Sahisysha tosses a stabilize on the little beast to keep it alive.

RPG Superstar Season 9 Top 32

Ok the little atomie (size Tiny) was barely koed (basically 0 hp = koed and dying for future reference) so the stabalize brings his little fairy butt to 0 hp.

Ruffians, you and your Stag Lord will not intimidate us we're prepared to fight you to the end. The Noblewoman is our score, torture me all you want I won't tell you anything important!


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

"We dont work for the stag lord silly. We're actually here to make him stag steak. Not that I eat people..." he said thoughtfully

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1

What do you mean the noblewoman is your score?

RPG Superstar Season 9 Top 32

The Atomie puts both hands over his mouth realizing belatedly he has in fact blabbed more information than you had. mmim hot mayming mmuffin he mumbles stubbornly.

He cowers as far as he can from the Grass spider.

Knowledge Nature DC 16:
Fey are really really notorious for being weak to food bribes especially sweets.

Sense Motive DC 12:
Maybe it's the insect parts but Beads can have a +8 circumstance bonus to intimidate checks against him.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

Nature: 1d20 + 5 ⇒ (8) + 5 = 13
SM: 1d20 + 5 ⇒ (10) + 5 = 15

-Posted with Wayfinder


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

The spider grins
"Come on! I promise i wont eat you... yet Just tell me whats going on!"

Intimidate: 1d20 + 6 ⇒ (14) + 6 = 20

He hopes the others know hes not serious, but he does know the little thing in the jar is most frightened of him. Might as well use it. He'll make up for it later

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1

K.Nature: 1d20 + 5 ⇒ (20) + 5 = 25 Sahisysha smiles mischievously and pulls a strawberry from her pouch. Little one, would you like something to eat? She holds a strawberry in her fingers showing it to the sprite. Just answer our questions and it's all yours. Seriously, being an herbalist is already paying dividends!


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Hmmm, I COULD step in and try my charm, but let's see where this goes first.
No point in playing good city guard if the bad city guard gets the job done.

Normally not a very contemplative person, Liam does decide to listen and try to file away what is said for later.

RPG Superstar Season 9 Top 32

The coercive tactics of fear and reward are simply too much for the little guy, Okay I'll talk! gimme the strawberry and promise the spider won't eat me and I'll talk! what do you want to know.

Liberty's Edge

Female Orphidian Herbalist 1

I promise beads won't eat you, but you talk first then you get the strawberry.What did you mean when you said the noble woman was your ssscore. Sahisysha waves at beads to back up. Who knew I'd be using my acid bomb to bribe a fairy? I love the herbalist, many of my supplies are edible!


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Also, why were you so sure we were bandits?" Liam interjects.
Did we look like them, or was it just paranoia?


HP 15/15 | AC/T/FF 14/14/10 | Initiative +3 | Perception +7 | Fort +1 / Refl+3 / Will+7 | Defensive Casting +10 | Spell Penetration +1 | Grit 4/4

Jarx hisses a bit from disappointment of not being able to torture small sprite "It does interested me, why would you mistake us for Stag Lord men? Do we look like humans to you or at least most of us?" Jarx correts himself

"Also, noblewoman you said? Would you tell us where did your friends take her. Maybe we could.... help each other out"

RPG Superstar Season 9 Top 32

@ Tree-sing Boss says noble lady will make us lots of money for him and that means hives and honey for us!

@ Liam You carry weapons and are here what else would you be?

@ Jarx I sorry I thought you two might be reinforcements for the sootscaleses war with the Mites fo the great tree but then again some of them have worked with the Stag Lord too.

Ronkar and Isolede took her to High Sentinal Lodge*

DC 17 Knowledge Local:
It's an old ranger outpost toward the mountains.

Liberty's Edge

Female Orphidian Herbalist 1

Tell us about Ronkar and Isolede.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Liam can't help but chuckle at that.
"THAT is your reasoning? But you were wrong, so clearly we COULD and WAS something else."

RPG Superstar Season 9 Top 32

Atomies aren't geniuses and use fey logic... fey logic might be a theme.

Ronkar's the boss of the humans and that half orc girl but she doesn't seem to think that. Isolede works for the white witches and is in charge of the fairies and goblins. They both work for the new scary witches that put ice i our hearts. But that's made us stronger and it's better then being slaves to the elder one.

Liberty's Edge

Female Orphidian Herbalist 1

Is there any way we could free you from the ice? You could stay with us, be our friend.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Gee, so many potentially hostile names, and some of them sounds fairly powerful too, lucky us!


HP 15/15 | AC/T/FF 14/14/10 | Initiative +3 | Perception +7 | Fort +1 / Refl+3 / Will+7 | Defensive Casting +10 | Spell Penetration +1 | Grit 4/4

[diceKN:Local]1d20+9[/dice]

A small hmph escapes from Jarx as he recognises the description of the place of "High Sentinal Lodge" "An old ranger outpost toward mountains... understood. What about the the other scaly ones? They are waging war with Mites, I see. What about this scary witch? Is she far away from here?"


Male Dwarf Korak
Jarx wrote:
[diceKN:Local]1d20+9[/dice]

How do you know you recognize it when your dice check is messed up and doesn't produce an actual number?


Is the noble lady hurt? Who is the elder one you speak off? How many fairies, goblins and humans are there? Are there traps and who is the half-orc girl.

Looking a bit exhausted from firing all those questions at once, Schub looks at the sprite for answers. Suddenly his eyes light up.

Before I forget, which trail did the noble lady take? While pointing at the 4 sets of tracks leaving from here.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

Local: 1d20 + 8 ⇒ (20) + 8 = 28

-Posted with Wayfinder


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

Beads nods
"Yup. To the north. But suppose to be abandoned. So if they have made a home there, things can be dangerous. Best be careful"

what a waste of a 20...

-Posted with Wayfinder


HP 15/15 | AC/T/FF 14/14/10 | Initiative +3 | Perception +7 | Fort +1 / Refl+3 / Will+7 | Defensive Casting +10 | Spell Penetration +1 | Grit 4/4

I swear I had 26 there. I always do preview checking with my dice before editing and posting possible situations. Forgot "=" between that code & text

Jarx looks around on his thoughts as he thinks the next move he or at least the party could make. Witches and all were on the move too

RPG Superstar Season 9 Top 32

Beads wrote:

what a waste of a 20...

Not really- you know exactly where it is and that the rear of the place has a sheer cliff and that there's a chasm that cuts off all approaches save for 1 bridge, unless you're fond of climbing.

I give a little extra info when you get a 20.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

"Now that i think about it, seems i remember a bit more of the place. The rear of the place has a sheer cliff and that there's a chasm that cuts off all approaches save for 1 bridge, unless you're fond of climbing. Like me" he gives them a wink

-Posted with Wayfinder

Liberty's Edge

Female Orphidian Herbalist 1
Beads wrote:
"Now that i think about it, seems i remember a bit more of the place. The rear of the place has a sheer cliff and that there's a chasm that cuts off all approaches save for 1 bridge, unless you're fond of climbing. Like me" he gives them a wink

Well I'm not Sahi hisses. But since you enjoy it sssso much, I suppose you wouldn't mind doing some scouting from their rear.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

"By all means. I dont mind." he gives her a grin

-Posted with Wayfinder

RPG Superstar Season 9 Top 32

[ooc] Am I to take this as the group would like to move on with Beads doing some scouting?

If so we'll need 3 Stealth and a (almost auto successful) climb check from beads.


Male Skink
VITALS:
AC: 19, T: 15, FF: 15; HP: 17/17; F:4, R:7, W:2 (+2 vs poison); CMB +0; CMD 14; Init: +4; Perc: +7
Vivisectionist 2
SKILLS:
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4

Stealth: 1d20 + 13 ⇒ (14) + 13 = 27
Stealth: 1d20 + 13 ⇒ (2) + 13 = 15
Stealth: 1d20 + 13 ⇒ (13) + 13 = 26
Climb: 1d20 + 20 ⇒ (7) + 20 = 27


Male Dwarf Korak

Apparently we did and I'd call that a success. Do we all need stealth?


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Gee, sneaking around? Not so easy for a man my size, but...I'll try."

Stealth: 1d20 ⇒ 16
Stealth: 1d20 ⇒ 15
Stealth: 1d20 ⇒ 11

Liberty's Edge

Female Orphidian Herbalist 1

Untrained Stealth: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12

Untrained Stealth: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18

Untrained Stealth: 1d20 + 5 - 1 ⇒ (9) + 5 - 1 = 13 Sahi takes the pot with her, still waiting for answers from the fairy.

Grand Lodge

Male Lizardfolk Fighter 1/ Expert 1

Stealth: 1d20 + 6 ⇒ (15) + 6 = 21
Stealth: 1d20 + 6 ⇒ (17) + 6 = 23
Stealth: 1d20 + 6 ⇒ (3) + 6 = 9

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