Strange Aeons
Game Master
YoLlama
"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Era Naucht wrote: And you kinda forgot someone... Better make that one mythic. You know, you're right.
Here's an updated version of Beatrix, as well as someone who would be very upset if they didn't get to take part in this.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Hmmm,
*scratches chin*
I should probably have a relationship point tracker on my profile, most harem games have those.
Regina +1
Jacqueline +2
Beatrix +0
Fifteen +0
Era +0
Quinn +0
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Female Human Slayer / Sorcerer ( VMC ) 1 HP: 11(8)/13 | AC: 15/12/13 | CMD: 16 | F: +4 R: +4 W: +4 | Init: +2
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Did I not get her? Huh. XD Thought I had.
Lady Quinn wrote: Alright we're going to play it that way A+ 100% with the flavor text on that one.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Era Naucht wrote: Nope. Era -1. Baka. Aww, what I do?
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Human HP 9/9 Pres 4/7
Got yourself murdered by the fog by not listening. :P
Also, didn't throw a rock.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Dang.
Regina +1
Jacqueline +2
Beatrix +0
Fifteen +0
Era -1
Quinn +0
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
I does.
I also did not, I repeat, DID NOT kill her mother. Damnable lies and slander. Yep.
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Well, I won't lie, gentlemanly behavior will be quite reassuring to Regina right now. She's feeling a bit... vulnerable.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Don't you worry, we're gonna womp that nurse, and then find you all some clues.
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
He needs to get a clue, all right...
I-I mean, the sooner, the better. XD She can always go invisible again from sheer embarrassment, but...
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Dawwwwwww, sowwy.
And derp, yeah, I meant clothes >_<
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
No worries. It let me get a joke in. XD
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Human HP 9/9 Pres 4/7
Heh, I randomly rolled for Era's last 0th level spellslot - I can't imagine a reason she'd dismiss any of her cantrips from memory without access to her spellbook. She always prepares Detect Magic and Prestidigitation, though.
Human HP 9/9 Pres 4/7
Also, @DM: Looking over the other character's capabilities, I see that trapfinding is pretty well covered :P
Looking at the Rogue VMC... there's -very- little that Era actually gains from it, beyond a bit of coolness - Not being flatfooted stacks with her very-unlikely-being-flatfooted to be nifty... but everything I want from Rogue other than that is the 'option' to become an arcane trickster down the line. That's honestly better served with a Dip into Rogue or Alchemist in my opinion.
Do you mind if I go ahead and don't 'lock in' the VMC until level 3, then either pick the feat as normal or choose the VMC?
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
If you don't need Trapfinding and stuff... the Rogue VMC is mainly used for getting sneak attack damage onto your attacks. As a Wizard, it's true that... might not be the most valuable use of five of your feats.
RETIRED: advancing artificial medicine to save her wife's mind.
Fifteen is built as the worlds most unsubtle rogue :) She's a fighter with high dex and trapfinding... So yeah, I can do all the basic rouge things (apart from talk to people...) so if I were you a 1 level dip to alchemist would probably be a lot more useful...
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Female Human Slayer / Sorcerer ( VMC ) 1 HP: 11(8)/13 | AC: 15/12/13 | CMD: 16 | F: +4 R: +4 W: +4 | Init: +2
@Regina Thanks for the card they are cool even if I had to threaten you with a yandere to get noticed
@Fifteen. This might be more of a Combat steal Kind of situation than a SoH
Sorry for taking little time with the reply, my wife is sick so I was tending to her. I will be able to post several times today and tomorrow with normal posting following.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
:(
*channels positive feelings*
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Probably better than channeling positive energy. Since it hits in a burst, do you think it heals and strengthens germs and microbes as well? Or do they have improved cover by virtue of being inside the body, and as such are unaffected?
/JustPathfinderThings
(But more seriously, GM, my best to your wife and I hope she feels better soon.)
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Human HP 9/9 Pres 4/7
Hope she feels better. Everybody's sick about now. :P
You guys are always posting in huge flurries when I am otherwise indisposed. ( ._.)
Not actually a big deal, lol. I could probably keep up if I didn't loathe posting from my phone so much. :P
My girlfriend is sick at the moment, too. Fingers crossed I do not suffer the same fate, as my job is not particularly conducive to taking sick days.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Human HP 9/9 Pres 4/7
Man, I went full-on bad-player there. :P It was in very poor form to just assume she would succeed... I was just trying to explain what she was doing, and... bam.
Granted, if we can't use the sheers for Disable Device, with that roll, we have a whole other problem. :)
Posting immediately after I wake up results in world-class writing like using the word "statement" four times in two paragraphs. :P
Was waiting for jacqueline, but I'll go head and throw up a post.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Poor Jac, hope she's doing okay.
Me too. Hopefully the game just got away from her. I'll pick up pace either way and she can catch back up! Assume she got clothes ;)
Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1
Yeah, it's just getting away from me. Was sick for a bit, and by then the gameplay had exploded. Kinda feeling Beatrix's pain ;P
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Big groups can be like that. o wo/ Don't worry about it and just post when you can.
Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1
Will post soon. Hopefully. Once I have time. My family has been taken with the fever known as Turkey Day preparation, and I have to help them through it.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Beatrix is intended to be a difficult person, but I don't have any desire to cause serious party disharmony. Please, any of you, tell me if you feel I'm leaning a bit too hard into it.
And it is something I plan on having her "grow out of" as the campaign goes on.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
RETIRED: advancing artificial medicine to save her wife's mind.
Beatrix the Lost wrote: Beatrix is intended to be a difficult person, but I don't have any desire to cause serious party disharmony. Please, any of you, tell me if you feel I'm leaning a bit too hard into it.
And it is something I plan on having her "grow out of" as the campaign goes on.
As long as she doesn't spend too much time with Fifteen before that! Fifteen is something of a blank slate right now so we could easily end up with two of them...!
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
I'm good. Regina's basically a nervous rabbit right now, so being sharp with her mostly just tells her to find someone else to latch onto for protection (probably Daud). XD
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
^w^
I will protect my Etherbunny!
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Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
Good, because said Etherbunny is squishy and doesn't like melee combat. XD She very much needs the protection of the rest of the group - and will reward it by dealing consistent damage to pretty much everything we come across.
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
Squeeeeee!
We're getting nicknames!
Saturday - Sad
Jacqueline - Jac
Regina - Etherbunny
Fifteen - ??? (XV?)
Beatrix - ???
Era - ???
Quinn - ???
Ether 5 | HP: 22/22 (R:2) | EP: 19/19 (R:3) | AC: 16, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +6 | R. Touch: +8 (Dmg: 5d3+6) | CMB: +2, CMD: 16 | Perception: +9, Init: +3
*Snrk*
Speaking of melee, though... starting at Level 4, I'm going to get the Bestow Etherheart, which lets me apply affects to others as a melee touch for 1 round/level. As a group, would you prefer I focus on buffs or debuffs for that?
HP: 13/13 | AC: 15/11/14 CMD: 13 | F: +5 R: +1 W: +5 | Initiative: +1 Smite Evil 1/1 | Darkvision 60ft | Aura of Good
*scratches head*
Whatever you'd prefer I guess.
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Human HP 9/9 Pres 4/7
Regina, the Ethermancer wrote: Good, because said Etherbunny is squishy and doesn't like melee combat. XD She very much needs the protection of the rest of the group - and will reward it by dealing consistent damage to pretty much everything we come across. Emphasized. :P Melee touches on enemies are a bad idea for squishies.
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