Storm of Sinners
Game Master
BayouSnowman
Deathwatch campaign based on the Calixis Sector from Dark Heresy.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
There's felling(x) to remove some degree of unnatural toughness.
Blood Angel Chaplain Deleos wrote: There's felling(x) to remove some degree of unnatural toughness. Luckily the Inferno Shells don't have that quality too...and lose Tearing.
That temporal flux is the perfect environmental mayhem.
Male Salamander Astartes Tactical marine 4, Dead Station Vigilant 1, 1st Company vet 1
Yeah it is irritating and cool at the same time.
Male Salamander Astartes Tactical marine 4, Dead Station Vigilant 1, 1st Company vet 1
I had already rolled my shield and failed miserabl, unless this is another round of shooting.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
My Rossarius (Force field 50) caught that hit (is included in my Post)
Ok.
Paizo.com ate my gameplay post. Will try again later when I'm off my phone
Techmarine/Forgemaster Rank 7
I apparently glossed over his body exploding. Is the head still intact or is he lost to the omophagea?
Male Salamander Astartes Tactical marine 4, Dead Station Vigilant 1, 1st Company vet 1
@ Hammern: I think it reduces overload range. I can't remember but i believe exceptional is 1-5
Space Wolves Grey Hunter (Tactical Marine 7)
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Jup it' there on page 166 in field Rules: Exceptional is 1-5, Master crafted is even a Single 1.
Space Wolves Grey Hunter (Tactical Marine 7)
Dunno how I didn't see that the number of times I have read the force field rules...
Thanks
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Is there any traitor in melee range for Deleos?
Techmarine/Forgemaster Rank 7
So that's a no on the cannibalism?
All of you should be in charge range.
As for cannibalism, there might be some charred corpse about to consume.
Techmarine/Forgemaster Rank 7
I was referring to the psyker's brain. I'd like to attempt to harvest and digest it if there is enough left to be useable by our omophagea.
I thought it was any flesh, not just brains... But if you want brains, you can look around.
I thought you might search but ok, I'll think of something to give, though it might come at a price...
Techmarine/Forgemaster Rank 7
I fully expect insanity and corruption. Not to mention the possibility he knows nothing about the anomaly.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Is everything fine guys? It has been quite quiet lately.
Ultramarine Devastator (Rank 7), Deathwatch Keeper
I'm still here, seems to have slowed down a little though.
That's me, updating today, Chinese new years holiday here so my schedule is everywhere.
Techmarine/Forgemaster Rank 7
Is there anything left of the inquisitor? Recovering any augmetics he possessed could prevent his death from being a total loss.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Any one else who thinks, that "Their long sleep ends" sounds suspiciously like we are dancing on a necron tomb world here?
Not that Deleos will point that out IC, as the Chaplain he will not reflect that deeply on the words of demons I think.
Are we ready to deal with necrons?^^
But anyway I deeply dislike half-finished business, so let's find out what "sleeps" here, will we not?
Male Salamander Astartes Tactical marine 4, Dead Station Vigilant 1, 1st Company vet 1
If it is Necrons then I am in luck as the Dead Station Vigilant level is quite good against necrons, but I am guessing more demons myself.
Techmarine/Forgemaster Rank 7
Also is this another airlock, bulkhead or heavy metal door?
Sorry for my abscence, Chinese New Years here, so very long 2 week holiday that's like Christmas. Travelling and visiting my wife's family, house guests (still have 1),no PC and sometimes no internet, I should've said something here. Won't happen again.
The door is a heavy metal door.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
One really unrelated question: How to start a online campaign here at paizo? My rl-group is about to rescue a island from giant-slavery and will be given rule over it as every noble or other form of government on the island is missing. I don't want to get the real gameplay bogged down by this, so I intend to handle all the government thing here on this site in a own campaign-thread. But I can not find a "create campaign" button anywhere ^^
So any pointers are welcome :-)
Space Wolves Grey Hunter (Tactical Marine 7)
Go to the recruitment messageboard of the online campaigns area. at the top right there is a link that says "Add New Thread" That will make a new recruitment thread with you as the GM, and you will be able to create the discussion and gameplay threads.
This Guy has a pretty good set of instructions on how to set it up. They are what I used to start my own game thread...
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Thanks for the link, it is marvelous and very helpful.
Unfortunately I need to take some time off from here, I'm working at 3 centers now b/c we're short on staff and on top of it I'm preparing to open a restuarant in the coming months. I've finally found an investor and any office hours and free time I've got is being poured into the business plan and gathering all details we're gonna need. I've really enjoyed my time here on Paizo these past couple years, but for now I've got to take a break and focus on some real life stuff. Thank you all for the great story and experience, I hope I can return when things settle down.
For the games I'm the GM, I'm happy to turn over the thread to anyone who is interested in carrying on the torch. I can give you details and some outlines of where I was taking things, lots of options, I think where my 2 games are now, they are in a good spot for transition to a new GM and easily able to be steered in whatever direction you'd like.
Ultramarine Devastator (Rank 7), Deathwatch Keeper
Thanks very much for the game dude. It's been excellent, and thank you for stepping in when we needed a GM most.
I wish I had the time to dedicate to running a game, but with a 6 month old baby and my job as it is I can't commit to it. Hopefully some other brave soul will be valiant enough to volunteer.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Oh sad to hear it, but I wish you any luck with your future plans Snowman and thanks for GMing, it was as fun as it was short for me :-)
As I am currently involved in another campaign and also started to bring one RL-campaign to PbP in this forum - which is slowing down due to growing distance between the players - I have not the time to master another group.
I really hope some GM will pick up this game, as I really enjoy it for the time being.
Thanks for the support and understanding. I'll check back regularly in case someone wants the thread handed over, hope this longstanding game continues as I'd love to return once things settle down and I quit my full-time job this summer to operate the restaurant.
Space Wolves Grey Hunter (Tactical Marine 7)
Sadly I do not have enough time to take on another game. I hope we can find one. Should we put a recruitment up for a GM?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Brother Lucian Vartas wrote: Lucian leaps forward as the doors begin to close, returning his heavy bolter to its backpack clips, and tries to keep the doors from closing on his brothers.
[dice=Strength 65-60]d100
"Brothers, assist me!" Lucian grunts as the doors start to punch him backwards.
Thats a success for you as Unnatural Strength will reduce any difficulty of a strength based test by one step per unnatural charactersistic!
Male Salamander Astartes Tactical marine 4, Dead Station Vigilant 1, 1st Company vet 1
Just a quick heads up. I get married on the 30th, so my posting may be a little sparse for the next couple of weeks, bot me if needed.
^^Copy that, will do if needed.
On my phone, sorry for lack of lengthy description, just got to the point. Ask away and I'll reply IC
Techmarine/Forgemaster Rank 7
Congrats Pyros! I hope the day goes smoothly for you.
How much time has passed since we made planetfall and since Comms to the shuttle went out?
Updating now, was waiting for everyone to have a chance to respond, even if you don't want to do anything/say anything, just post that you're idle and thinking, so I know I've given you time and you chose to respond/not respond. Would help speed things up sometimes, don't want to let the most active players dominate the role-playing.
That's a monster of an update, do rolls need to be made for healing by the staff or our medic?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Roger that Snowman.
And: Wow, what the heck happened here?
I started play with plain lvl 6, some xp behind the others. If I recall it correctly, you said that I will catch up with the others once the mission is over...? Is this now or later? Just curious before spending the XP.
And what about Fate Points? I ran out of them in our big fight with the demon.
Ultramarine Devastator (Rank 7), Deathwatch Keeper
Some kind of epic weirdness going on here! I'm very suspicious of this Magos.
Space Wolves Grey Hunter (Tactical Marine 7)
Sorry, Bayou, I will make sure to post in each update interval.
I agree there is some serious weirdness going on...

@Deleos, you are brought up to what others have.
@Everyone Roll a d5, you get that many fate points back for now, but you'll have them all restored (probably) by your next "mission" by which I mean you'll choose a new leader and oath. For now, you can keep the same structure as you started, oath and all, until the time comes.
Did anyone burn a fate point?
Requisition stuff is kept, minus your special ammo/grenades or usable items that you've yet to replace.
Balls in your court for now Marines, I'll let you decide what to do, if you need more nudges then I'll drop some crumbs. There's probably 300 staff here, its a big place in case my description didn't convey that clearly. Unless you've got some ideas on how to get off this rock, then you'd better get to know your new home. That's not to say there's no action soon, I'm just transitioning to some RolePlay and story development to set the scene for the next act.
Lot's in store and its gonna get weirder, though I promise some clarity soon. Hope you're as excited as I am to see where this goes. I don't have a set path, there are branches and if you create one, I'll go with it, it's very fluid and non linear, which may be different than what you're used to. I welcome any feedback or suggestions. If something is difficult or unclear, ask me OOC and I'll try my best to help.
On the issue of renown, because it isn't a factor right now, I'm keeping track and it'll be awarded at an appropriate time. Don't worry for now, I have other plans to compensate for its normal usage.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Those comments - at least from my side - were no complains. Quite the contrary! I love mysterious events, and I know the feeling after sewing confusing in your PCs :-)
I really like non-linear games, nothing worse than a GM that let you down a one way road and gets mad if you do something unexpected and tries to force you back in line...
On another topic: Has anyone a total xp-value. I looked at xings profile, hr has spent 39000. +2000 should be something like 41k is that the current total? Thanks.
And the fate roll: 1d5 ⇒ 1
Techmarine/Forgemaster Rank 7
Current Fate: 1d5 + 2 ⇒ (1) + 2 = 3
The originals look to have 41000 now and the new have 37000.
If its alright I'm looking to pick up For Lore Traitor legions1,2,3 from my logs and past experience. For Lore Mechanicum 2, For Lore Archeo 1 and Gun Blessing from the current locale.
(Imp Fist and Techmarine trees)
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