Skull and Shackles: Red Sky at Morning (Inactive)

Game Master DBH

Red sky at morning, sailor take warning.

Loot list

Plunder & Infamy Tracking Sheet

Ship and Fleet list

Isles of the Shackles Map


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I Eat Cannibals

That is not a problem, Terrain will be a non-factor for the most part and for combat we'll assume you are in whatever position you want.


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

The biggest ones would be flanking and AoE spells which fortunately we haven't been all that heavy on. But we want to make sure if we're using them, that we can still be effective and aren't always in a position of only hitting a single enemy or always ending up in a friendly fire scenario.

If you're comfortable with the descriptiveness theatre of the mind takes, I'm down with it.


F Kobold Oracle 6

I like having maps at least sometimes, but I'm glad to be resurrecting this regardless!


I Eat Cannibals

I am hoping the captain and bard show up


Current Status:
AC: 24 || HP: 69/69 || CMD: 26 || Effects:
Male half-orc fighter (lore warden) 2/unchained rogue 6 || Init +7; Senses darkvision 60 ft.; Perception +14 || AC 24, touch 18, flat-footed 17 || hp 69 || Fort +12, Ref +16, Will +9 Defensive Abilities danger sense +1, evasion, sacred tattoo

Yep, it will feel good to blow some wind into these sails again.

And thanks for the buff Neela ;)

On the subject of maps, I haven't weighed in yet, but Herzag may be one of the cases Rhialla pointed out - he isn't very optimized (heck one of his classes is Rogue :D) because I don't like one trick ponies, but much of his usefulness in combat will be about moving through threatened (or occupied) squares, setting up flanks and sneak attacks. So maps and positioning may be somewhat important for him.

HOWEVER, since 'Terrain will be a non-factor for the most part and for combat we'll assume you are in whatever position you want' - I guess I can call it right now and say he is always flanking - DONE! :D


Male Human Sea Singer Bard 5 | HP: 41/41 | AC 17/12/14 | Fort +3, Ref +7, Will +5 | Init: +2 | Perc: +10

Apologies for the delay. The revamped Randall McNelly at your service! Heading over to the IC thread now.


F Kobold Oracle 6

Randall, you mean we've been spelling "McNelly" wrong all this time? :P


I Eat Cannibals

Herzag, Rhialla, Percy and Randy, would you please format your characters to make the pertinent info visible ala Ashlei and Neela. Thank you


Male Human Sea Singer Bard 5 | HP: 41/41 | AC 17/12/14 | Fort +3, Ref +7, Will +5 | Init: +2 | Perc: +10

DMTFY, format has been followed.

All, Letting you know that my ability to post will be a bit more limited beginnings today, 12/21 through 12/26 as I go on Christmas vacation. If my lack of posting during this time slows down game progress, please feel free to DMPC me.


I Eat Cannibals

Thank you Randy,I suspect we will all be on slowdown mode until after the new year


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

I'll update the format in a bit.


I Eat Cannibals
Ash wrote:
Since I believe AoO are resolved in sequence before the action that prompts them, I believe the -4 to his attack now means he misses me? =)

Even with a -4, He still hits =(

Ash wrote:
@GM NOTE: I need to know how you want me to use my Opportune Parry and Riposte ability? Do I need to declare it for specific attack actions, or can I try one after you have declared an attack upon me? I'm supposed to do it after the attack is declared but before the attack is rolled.

I know next to nothing about swashbucklers, you don't have to declare it before. We can do a tiny retcon and fix it OK?


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

I'm confused?

GM wrote:

Ashlei is a bit out of practice with her rope swinging but does land next to the captain. The captain grins evilly and attacks

1d20 ⇒ 15...Hitting for Ouch: 1d8 + 4 ⇒ (7) + 4 = 11

My AC: AC 19, touch 15, flat-footed 14

You only got a 15? And it still hit?

So I'm assuming he has much more to his attack bonus than I'm seeing?


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

He's the captain, it's a pretty good bet his attack bonus is probably higher than all of ours.


I Eat Cannibals

Yip the captain doesn't hit like a truck but he does have a good BAB


I Eat Cannibals

Hey Crew, Have a Merry Christmas, I should be back come monday


F Kobold Oracle 6

Happy Christmas and Merry Holidays to all!

-Posted with Wayfinder


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Happy Holidays !!!!


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Wow when we debuff we REALLY debuff


Current Status:
AC: 24 || HP: 69/69 || CMD: 26 || Effects:
Male half-orc fighter (lore warden) 2/unchained rogue 6 || Init +7; Senses darkvision 60 ft.; Perception +14 || AC 24, touch 18, flat-footed 17 || hp 69 || Fort +12, Ref +16, Will +9 Defensive Abilities danger sense +1, evasion, sacred tattoo

I hope everyone had a great Christmas and wish a Happy New Year to all.

Holiday season wasn't as pleasant as I had expected with both my wife and youngest falling sick for the best part of it

I am getting back to it (again) during this week, and 'head on' during the next.

Thanks for the patience to all of you...


I Eat Cannibals

No worries Herzag, Sorry to hear about the sickness. My wife is suffering from the flu bug herself.


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Same here actually


I Eat Cannibals
Ashlei wrote:

@GM (FYI) It does not matter now since the combat is over, but in the future if I kill someone in combat with a dagger or a

Starknife I can regain a panache point. =)

Go ahead and add a panache point to your bad self


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

Thanks GM!

But I get all my big 3 points back after resting...unless we plan another combat in-game today?

=)


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

New Level! Yipee!

Me and Herzag just joined so we have mostly just have our offical starting money (6000gp) for 4th level really, plus some we've earned over the last couple of months playing.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

Sooo...how are we doing HPs each level?

Roll normally or 1/2 HD +1, etc...?

Dark Archive

Male Chelaxian Human Fighter 11 HP 40/92 subdual 40/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

Are we keeping the same leveling rules I assume?


I Eat Cannibals

As for HP, I usually do 1/2+ 1 + Con

Percy wrote:
are we keeping the same leveling rules I assume?

Pray tell what rules do you speak of


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

BTW: I'd hate to see that magical Falcata go to waste. Anybody willing to take the Exotic Weapon Prof and use it?

Its basically a cool sword with a high crit range and x3 multiplier!

If I was anything but a flying blade, I'd consider it myself.
=)


F Kobold Oracle 6

The way we previously did HP was to roll for it, but you would always get a minimum of 1/2 HD on odd numbered levels, and 1/2+1 HD for even numbered levels. I'm sure some people probably have higher than average HP already thanks to that, so I think we should keep it that way.

HP: 1d6 + 3 ⇒ (2) + 3 = 5 Minimum=6

To answer the question about wealth, Neela has 1800gp and a bunch of scrolls. So pretty far under the expected wealth-by-level. Though I'm not really sure what Witches are supposed to buy for equipment.

Also, she's a crafter. I keep forgetting that, but if you want her to make something, I think we have quite a few days at sea.


F Kobold Oracle 6

Actually, I totally forgot Neela has Bracers of Armor. So she's not that poor after all.

Neela has leveled up!
+6 HP
Spells: Fly, Lightning Bolt
Flight Hex now allows Neela to fly for 5 mins/day
Skills: K. Arcana, K. Geography x4, K. History x2, Spellcraft
Feat: Defiant Luck


Current Status:
AC: 24 || HP: 69/69 || CMD: 26 || Effects:
Male half-orc fighter (lore warden) 2/unchained rogue 6 || Init +7; Senses darkvision 60 ft.; Perception +14 || AC 24, touch 18, flat-footed 17 || hp 69 || Fort +12, Ref +16, Will +9 Defensive Abilities danger sense +1, evasion, sacred tattoo
Ashlei 'Burnout' Mamoud wrote:

New Level! Yipee!

Me and Herzag just joined so we have mostly just have our offical starting money (6000gp) for 4th level really, plus some we've earned over the last couple of months playing.

This :D

Ashlei 'Burnout' Mamoud wrote:

BTW: I'd hate to see that magical Falcata go to waste. Anybody willing to take the Exotic Weapon Prof and use it?

Its basically a cool sword with a high crit range and x3 multiplier!

If I was anything but a flying blade, I'd consider it myself.
=)

Aaaaand I am seriously considering this, though I'm not sure I can fit the feat ;)


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

HPs: 1d10 ⇒ 5 +2/w Con = +7 HPs

New Feat: Point Blank Shot

At 5th level, a flying blade gains a +1 bonus on attack and damage rolls when using daggers or starknives in combat. When a flying blade wields a dagger or starknife, she gains the benefit of the Improved Critical feat with those weapons. Additionally, a flying blade increases the range increment of a thrown dagger or starknife by 5 feet. The increase of range increment stacks with that of precise throw. This ability replaces swashbuckler weapon training.


Current Status:
AC: 24 || HP: 69/69 || CMD: 26 || Effects:
Male half-orc fighter (lore warden) 2/unchained rogue 6 || Init +7; Senses darkvision 60 ft.; Perception +14 || AC 24, touch 18, flat-footed 17 || hp 69 || Fort +12, Ref +16, Will +9 Defensive Abilities danger sense +1, evasion, sacred tattoo

Hmmmm, we are both fighting with daggers - it's gonna be a tussle if the loot ever contains a decent one :P


Current Status:
AC: 24 || HP: 69/69 || CMD: 26 || Effects:
Male half-orc fighter (lore warden) 2/unchained rogue 6 || Init +7; Senses darkvision 60 ft.; Perception +14 || AC 24, touch 18, flat-footed 17 || hp 69 || Fort +12, Ref +16, Will +9 Defensive Abilities danger sense +1, evasion, sacred tattoo

Ashlei, shouldn't you gain 8HP?

Half = 5
+1
+Con = 2

As per DMTFY's post above?


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

I can only use a rapier because it's Besmara's chosen weapon. That fear would be pretty expensive for me.

Nor bad as far as WBL. +1 Armored coat,Ring of protection +1,+1 Rapier and Besmara's tricorne.

Will level in a few.

Dark Archive

Male Chelaxian Human Fighter 11 HP 40/92 subdual 40/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

I have a Tidewater Cutlass anyone of you can use perhaps, its just a one handed melee weapon.

The blade of this +1 cutlass (Pirates of the Inner Sea 18) is spotted with rust, and its basket hilt is cast in the likeness of a grinning skull. Once per day, a tidewater cutlass can be used to cast hydraulic push.

Tidewater cutlasses are not uncommon weapons among the pirates of the Shackles, at least for those who can afford to buy one or who manage to loot one from someone who can. Mr. Plugg acquired his cutlass from a seasoned old tar aboard the Wormwood who had the temerity to point out the first mate’s insecurities, and was beaten to death for his impudence. When more traditional discipline techniques prove ineffective, Mr. Plugg has been know to use his tidewater cutlass to “accidentally” push impertinent sailors overboard to drown in the Wormwood’s wake.

I mostly use the pike just decided to go with the sword this time for flavor. I can totally affored to exotic feat for the falcata if need be.

Dark Archive

Male Chelaxian Human Fighter 11 HP 40/92 subdual 40/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

I'll check my WBL after lunch
AS for the rules I was speaking of, Neela covered it effectively :)

HP: +8
BAB: +1

Weapon Training: Would you consider the boarding pike a Polearm or a spear? Whichever one you think it is will be the weapon training i choose.

FEAT: Exotic weapon proficiency Falcata (IF Herzag wants it instead I will go with Weapon Specialization Pike

SKILLS: Intimidate+1 fpr a total of 9, Swim +1 for a total of +6
Diplomacy +1 for a total of +6 (+7 if they might be attracted to me) Perception +1 for a total of +5

BACKGROUND SKILLS: Knowledge enginneering +1 for a total of +8,Profession sailor +1 for a total of +8


I Eat Cannibals
Neela wrote:
The way we previously did HP was to roll for it, but you would always get a minimum of 1/2 HD on odd numbered levels, and 1/2+1 HD for even numbered levels. I'm sure some people probably have higher than average HP already thanks to that, so I think we should keep it that way.

If that's how you all want to do it, that's fine by me

Quote:
Also, she's a crafter. I keep forgetting that, but if you want her to make something, I think we have quite a few days at sea.

Here is how I do crafting, If you have the feat and have a day of free time, congratulations you have the item. No rolling. I find the crafting rules tedious.

Percy wrote:
Weapon Training: Would you consider the boarding pike a Polearm or a spear? Whichever one you think it is will be the weapon training i choose.

I'm not super familiar with the weapon masters handbook(so many books so little time), I could see a pike as a spear or polearm...Why don't we say it's both

Just to even things out everyone get yourself up to 10.5k minus whatever you bought so far


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:
Herzag wrote:
Hmmmm, we are both fighting with daggers - it's gonna be a tussle if the loot ever contains a decent one :P

I'm mostly a ranged specialist and my main weapon is a Starknife. I think we'll be fine. Daggers are fire and forget weapons for me unless we find one that returns tot he thrower! Ashlei was just trying to show off in the last battle with all the melee...

Herzag wrote:
Ashlei, shouldn't you gain 8HP?

Not according to the group... At odd levels it's only 1/2 Hit Dice min. No +1 there.

Herzag wrote:
Just to even things out everyone get yourself up to 10.5k minus whatever you bought so far

I'm sorry, did you just give us bunch of gold to spend?

=)


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

+5 hp
+1 BAB
+1 Fort/Will
+1 1st level per day
+1 2nd level per day
2 skill points +1 FCB
Feat: Defiant Luck

2,900 left to spend
Boots of the Cat, Aegis of Recovery and Sleeves of many garments


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

If it weren't for the fact that it would cost a feat I'd use the cutlass. It's pretty Besmaran in description.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -2+1| Active:

If we really get upgraded to 10.5K gold...

then that gives me 4500 to spend.

Let's see...

Add a +2 Bonus to my Mithral Chain Shirt? (4000gp) - I may get the 'Deathless' ability on the armor and just a single +1

Cold Iron Dagger (4gp)

Swan Boat Feather Token (450gp)

Total spent: 4454 gp


I Eat Cannibals

You really do get 4500 Ash, We'll just say that's what y'all got from selling your plunder. After this we can either do WBL or you all can a list of every single item. Makes no difference to me


Male Human Sea Singer Bard 5 | HP: 41/41 | AC 17/12/14 | Fort +3, Ref +7, Will +5 | Init: +2 | Perc: +10
DMTFY wrote:
Just to even things out everyone get yourself up to 10.5k minus whatever you bought so far

And here I was having a hard enough time picking new spells...but no worries, I can find a few things that Randall could use. ;) Will get level up info and new items listed this weekend.


F Kobold Oracle 6

Rhialla, you should roll your HP if you haven't already to see if you can get above average.

-Posted with Wayfinder


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

1d8 ⇒ 3 nope lol


F Kobold Oracle 6

Neela has 1,144 gp which she uses to buy:
Cloak of Resistance +1 (1,000 gp)
Pathfinder Chronicle of Geography (50 gp)
Pathfinder Chronicle of History (50 gp)
Smelling Salts (25 gp)
Spring Loaded Wrist Sheath x2 (10 gp)
Waterproof Bag (0.5 gp)
Hammock (0.1 gp)
Flask (0.03 gp)
Marbles (free!)

The remaining change I'll donate to the Dodo preservation fund, in honor of Mr. Wiggles.


Male Human Sea Singer Bard 5 | HP: 41/41 | AC 17/12/14 | Fort +3, Ref +7, Will +5 | Init: +2 | Perc: +10

Looks like I have 3333.30 to spend to get up to the full 10.5 K. List of items for purchase below:

Cloak of Resistance +1 1000gp
+1 Buckler 1000gp (using MW buckler to fund material price)
Ring of Spell Knowledge 1 1500 (using some of character's coin to pay for the difference).

HP roll: 1d8 ⇒ 8 +1 (Con)

Inspire Courage +2
Lore Master 1x per day
World Traveler 2x per day
+1 Bluff, +1 Diplomacy, +1 know local, +1 Perception, +1 Perform Oratory, +1 UMD, +1 Spellcraft, +1 Linguistics.

Familiar: +3 nat armor. 8 Intelligence, Speak with Master

1 feat (still deciding this)

+1 second level spell known = Hold Person
+1 first level spell known (favored class bonus) = Clarion Call


Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

On a pirate ship Hold Person should be renamed Slit Throat

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