Six Heads of Mayhem--The Hydra Campaign (Inactive)

Game Master Almonihah

A very unusual hydra sets out to prove that more heads may not be better than one.
Battle Map
Area Maps
HGP: 18 S: 36


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10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

I have standards with food. I'm a gourmet, I'll have you know...unlike some head.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Ziphora takes a bite out if the smoked meat Mo is loading up. "Hmm, not bad, not bad..."She comments. "Pity there's no one alive to teach us the recipe." She then gobbles up all the smoked meat.


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 25/39(46) | 2 Con Dmg. | Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

"DAMN RIGHT I WILL!" Hungry goes to the leader's corpse and bites off the hand with the ring, swallowing it, and also ripping out his throat to swallow the amulet in a similar fashion. Then he proceeds to dig into the remaining flesh of the corpse.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Ziphora winces and looks away from the ravening beast that is the Hungry One.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Watching Hungry devour the treasure, Beachhead says, "Someone is going to have to sift and find those when they pass through.

"Not it!"


Battle Board Area Maps Hydra Deity Level 20 All Classes
Beachhead wrote:
Is our hydra belly hungry, or does Hungry's hunger deal with our hydra hunger?

Your hydra belly *was* hungry, until Hungry started chowing down... and Ziphora, in this case. :D Also, your stomach acid is strong enough that those weak magic items will likely not survive.

Mo, wisely, waits until you're done eating before gathering together what's left. With Hungry ravenously devouring the bugbear leader's corpse, Ziphora finds that there's more smoked meats than she wants to eat all at once. The hill giant ends up dumping out a couple of the crates of nails and other boring stuff and cramming them full of smoked meat and horse meat, then using a tarp to bundle them up into something he could carry.

By the time all of this is done, the sun is already sinking below the horizon. Your belly is full (though Hungry, expert as he is at such things, could probably cram some more in if you let him), your mission is complete, and the day is almost over.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

I bet these nails and ropes would be useful for the humans, since they're building a bridge. These other valuables from the chest must be worth lots as well. Let's see if we can't stockpile them and sell them for a chance to see someone whose got more that's worth buying. Tomorbataar says, wincing when Mo pours them on the dirt.

Tomorbataar takes a few bites of horse, eventually stripping a piece of chewy flesh and gnawing on it for a while, which keeps him quiet. As the sun goes down, Tomorbataar looks around for a moment before remembering the bed. Can you use that magic cleaning spell to fix the bed? Tomorbataar says, eyeing the smelly bugbear corpses. I don't want to sleep in the same bed a corpse slept in unless it's been thoroughly cleaned.

Tomorbataar votes to sleep before returning to the lizards.


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

I'm too tired to do a proper post but I'll roll some heals for Tomorbataar since he asked so nicely. :P

Poke,

CLW: 1d8 + 5 ⇒ (3) + 5 = 8

Poke,

CLW: 1d8 + 5 ⇒ (3) + 5 = 8

Poke!

CMW: 2d8 + 6 ⇒ (5, 1) + 6 = 12


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Tomorbataar lets out a sigh of relief each time he is healed, wow...maybe you casters have a place after all. Between this and the cleaning spell, it's like there's nothing you can't do.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

"Can they do this?"

Beachhead makes a noise that sounds uncannily like a starling.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Ziphora curiously looks at him."Could you sound like a flute?" Then we could all dance to the music!"


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

"No..." Beachhead says with disappointment in his voice before brightening up, "Oooh! Maybe we can teach Mo!"

Beachhead envisions a scenario where they find Mo a flute, and then spend a few hours in a sun-kissed glade telling Mo to "Okay, now make a sound like this!"


Battle Board Area Maps Hydra Deity Level 20 All Classes

Any further business to cover before sleeping? Are you sleeping in the middle of the bugbear camp, where Hungry can snack on whatever catches his fancy if he wakes up in the middle of the night, or are you going a little ways away first?


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Beachhead votes to sleep here, within necksreach of the horsemeat.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Sleep in middle of bugbear camp


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

Hothead votes to sleep, perchance to dream.


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 25/39(46) | 2 Con Dmg. | Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

Sleeping in the middle of the camp sounds like a good idea.

Hungry continues to gnaw at the bugbear leader's corpse and gets Mo to bring other corpses into his, and regrettably, the others' reach.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

[ooc]I'm fine sleeping here but...[/oob]

You guys...can someone please clean this bed for me? Tomorbataar looks around, increasingly distressed.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Ziphora helpfully goes over to the bed and gives it a few blows of her breath, depositing some hydra saliva on it.


Battle Board Area Maps Hydra Deity Level 20 All Classes

I don't think anyone has Prestidigitation memorized right now... >:D


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63
Tomorbataar wrote:

[ooc]I'm fine sleeping here but...[/oob]

You guys...can someone please clean this bed for me? Tomorbataar looks around, increasingly distressed.

Hide: 1d20 + 18 ⇒ (14) + 18 = 32


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

"How 'bout you clean it yourself?" Hothead mumbles half-asleep.


Battle Board Area Maps Hydra Deity Level 20 All Classes

Just waiting on Tomorbataar's response to unclean bedding before moving to the next day... because I can't just skip it. :D


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

I tried to help!


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 25/39(46) | 2 Con Dmg. | Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

Hungry tiredly and quickly casts through all of his cantrips. With an air of condescention, "Nope. Looks like I can't help you, Tom.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Tomorbataar looks closely at the bed again, then back and forth from the bed at each and every one of the heads. He begins to look quite desperate, and as Hungry begins cycling through his spells Tomorbataar looks downright frantic. When he gets to the last one Tomorbataar looks at him for a long moment, then suddenly starts shaking his head back and forth very quickly, which he does for a moment, until suddenly he vomits all over the ground.

Oh dear...we need to find a river...a river...we need water.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

"Come on, Tom, you can just bunk in with us, you don't need no fancy bed!" Ziphora chimes in.


Battle Board Area Maps Hydra Deity Level 20 All Classes

There is a stream about thirty feet from you, if you look at the battle map.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

"But if we drink water right before bed, we might have to pee!" Beachhead whines.


Battle Board Area Maps Hydra Deity Level 20 All Classes

I'm going to keep things moving here... you can fill in more night activities if you wish.

Eventually, you manage to get your sleeping accommodations to be to everyhead's satisfaction (Mo helps), and you settle down to sleep. In spite of Hungry's constant gnawing on more of the bugbear corpses in the middle of the night--it's not clear if he wakes up to do this or if he's actually literally eating in his sleep--you get a pretty good night's rest.

You do feel even more full in the morning than you did when you went to sleep, though.

Mo is still asleep when you start waking up in the morning. He's propped up against a corner of the stockade, snoozing away as the sun rises in the sky.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

"Oh god...Hungry, that is disgusting. Do you ever stop eating?" Ziphora remarks as she sees Hungry sleepeating.

"Mo, wake up!"

Vote to move hydra body over so that Zip can tickle Mo


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Tomorbataar spends a substantial amount of time rinsing the sheets in the stream, long enough that the moon has risen when he withdraws them. He shivers at the silt which has collected in the sheet before rinsing it out more, this time rinsing his head as well.

After a long while Tomorbataar ends up lying in a soaking wet bed, shivering, and listening to Hungry eat all night. He doesn't sleep much.

Come on, time to wake up.

Tomorbataar votes to move toward Mo.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Beachhead votes to move to Mo.


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

"Hngh... Just five more minutes..."

Hothead votes to press snooze.


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 25/39(46) | 2 Con Dmg. | Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

Hungry keeps gnawing on the bugbear chunck he has in his mouth. "hnghgnghnghng... "

Hungry votes to hulksmash snooze.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

"Oi! Lazy bums, WAKE UP!"

Burn a point from kinetic buffer

Ziphora summons gale force winds around her and moves near all the Sleepyheads.(Hothead, the hungry one)

Enveloping Winds wild talent defense


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Breezy... sleepy...

Dru-head votes snooze.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Make that Dru-head as well!


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Beachhead decides to try a tactic of annoyance, repeatedly yelling "WAAAKE UUUUUUUUUUP!" in a flat, nasally tone of voice until all of the heads wake up.


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

Hothead mutters something rather obscene, casts silence on himself, and resumes sleeping.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
*nose poke*
...


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Votes to walk to the stream so I can suck up water and dump it on the sleepyheads. Failing that, we dump the sleepyheads in the stream.


Battle Board Area Maps Hydra Deity Level 20 All Classes

I'm just chuckling to myself at your antics right now.

Mo starts awake at the commotion just before it's silenced. He looks over at you in confusion, and says something... but thanks to Hothead you can't hear it.


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 25/39(46) | 2 Con Dmg. | Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

Hungry angrily rises and 'shouts', "___ ___ ____ __ ______! ____, ___ __ __ ___ _____?!?!" Hungry looks angrily at Hothead and 'shouts', "____ __ ______ _____________, _______!!!!" Then bites Hothead as hard as he can. Bite: 1d20 + 5 ⇒ (7) + 5 = 12


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Ok, it looks to me like our votes are split between three different actions. Do we need a plurality or a full on majority of votes for the body to take action? Because the body is just going to continue doing what it was previously doing until we have "agreement," from the way I understand things.

Voting to sleep:
• Dru-Head
• Hothead
• Hungry (he's awake now, but he hasn't updated his vote)

Voting to wake up and move to Mo:
• Beachhead
• Tomorbataar

Voting to wake up and move to the stream:
• Ziphora

Beachhead will switch his vote to move to the stream, if that will get us moving somewhere.

Either way, I hope Dru and/or Hothead continue to try and sleep, because I like the visual of a hydra's heads dragging along the ground as the body moves, and maybe even getting trampled!


Battle Board Area Maps Hydra Deity Level 20 All Classes

I'm not 100% sure I've been consistent on it, since I may have fudged it a couple of times to keep things moving, but it's supposed to take a full majority to agree on a course of action before your body moves.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Fiiine. I guess we can continue the game now.

This snooze *grumpble* five more minutes...

Dru-head votes to get up in a Mo-ward direction.


??? Hydrahead Flame Oracle/7 || HP 45/45 || AC 21 (Touch 15, FF 17) || Fort +4, Ref +9, Will +4
Spells Left:
1st: 4/8 2nd: 6/7 3rd: 5/5
Buffs:

Hothead is finally woken up by Hungry's clumsy attempt at biting. "___... _____ __________? ___ ___ ___ ___ __________ __ ____? __ ____, _____ ____ ________ _____ _____ __ ______ _______ ____, _____ __ ____ ___ __,"

Vote to go wake Mo up.


Battle Board Area Maps Hydra Deity Level 20 All Classes

You start making your way over to Mo, who looks a bit confused as he stands up. He speaks again, pointing at you, but you still can't hear him.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Ziphora bonks Hothead on his head, with her head.

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