Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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I'm a fan of fantasy fantasy. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Maths:
848.5gp
21gp for scarves and candles
2 gp for Varisi bribes / Harrow
200gp for armbands from Hassan
2 x daggers = 4gp
MW light crossbow = 335gp
quarrels = 1gp
Remainder = 285.5gp


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

So, I'm gone for a day and you guys wax lyrical... :-P


Male Halfling Inquisitor of Calistria (Heretic archetype)

In other lyrical waxing that doesn't involve literal wax... has anyone else noticed the complete dearth of PbPs starting up for Hell's Rebels?

Usually when a new AP launches there's at least a couple to a half dozen PbPs open up for it... but it's almost as like there's nothing for Hell's Rebels at all.


Braddon Hurst wrote:
So, I'm gone for a day and you guys wax lyrical... :-P

Well, that'll teach you to be gone for a day. ;P

Phillip Hargreaves wrote:

In other lyrical waxing that doesn't involve literal wax... has anyone else noticed the complete dearth of PbPs starting up for Hell's Rebels?

Usually when a new AP launches there's at least a couple to a half dozen PbPs open up for it... but it's almost as like there's nothing for Hell's Rebels at all.

That is odd. There are usually recruitment threads up for an AP as soon as the Player's Guide goes live, and Hell's Rebels has been even more hotly anticipated than your average GenCon AP. Perhaps the usual suspects/frequent DMs have full dance cards and can't fit in another campaign? PFS just started up another PbP Game Day, I believe, which might be competing for GM attention. Or maybe the early advent of RPG Superstar is stealing Hell's Rebels' thunder?

I got my copy a few weeks ago but haven't taken much of a look at it yet. It looks like it may be the kind of campaign I'd like to play in, so I hesitate to spoil myself.


Male Halfling Inquisitor of Calistria (Heretic archetype)

RPG Superstar is probably it now that you mention it - though that'll probably peter out now that the open voting period is over.

I've gotten and read through the first adventure... and am sorely tempted to take another stab at DMing an AP again.

From the read-over it's got a nice sense of 'space' to let the party get on and do what they like, while still providing some degree of cohesiveness.


You're running two games now, right? How are they going?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Hey, Mark, how much money did we get when we split the loot and divided it amongst us all? I've made a mistake, I think, on what I've wrote down.


Javell, I believe this is the post you're looking for.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Thanks!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Huh. I was looking at the length of this one game I'm in just out of curiosity and decided to check this one out also.

Today is the 3rd year anniversary of this game. Pretty cool.


Minor Crab-beast
Joana wrote:
You're running two games now, right? How are they going?

They're plodding along with a steady-ish pace without being either fast or slow. Ones a homebrew Iron Kingdoms game which is really only just getting started and the other is a pastiche Pirates game to let me use anything and everything I've received from Kickstarters and what not.


Javell DeLeon wrote:
Today is the 3rd year anniversary of this game. Pretty cool.

Happy anniversary to us, then! I wouldn't have known if you hadn't pointed it out. :)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

That's wonderful. Thank you, Joanna, and all of you. Good to be a part of this.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Indeed happy tri-versary (technically the leather anniversary if we follow traditional wedding norms) to us all. It's been a bumpy but most enjoyable ride through Joana's big ol' Riddleportian sandbox.

If I was more organised I would've organised a wee something or other to celebrate the occasion... but I'll have to keep that for a bit later then :)


Maybe a 5th anniversary hardcover edition, with Where Are They Now sidebars on (N)PCs who have wandered out of the main narrative. ;)


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

It's been a blast, and thanks to all. :-)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Hmm... there's an idea. Maybe include a small section on adversaries where we can put big red Xs through the ones we've dealt with.


Phillip Hargreaves wrote:
In other lyrical waxing that doesn't involve literal wax... has anyone else noticed the complete dearth of PbPs starting up for Hell's Rebels?

Hey, there you go, Mark: first one I've seen.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Yeah - saw it... but unfortunately didn't pass my DM sniff test.


Yeuch. There's a spell called monkey fish? A sorcerer must have had the naming rights for that one. :P

Quote:
Spells with a range of personal cannot be made into potions.

Unfortunately, this means that all of the spells you're looking for are unavailable as potions.

EDIT: Hmm, animal aspect and chameleon stride are range: Personal, too. They're pretty chary about giving out Stealth bonuses. Elixir of hiding is a better bonus but far more expensive. Muffle sound would work but is a 2nd-level spell. One might posit a muffle sound, lesser that worked on only a single target and was 1st-level.

For heightened awareness, keen senses would give you the Perception bonus but not the bonus to Knowledge checks.

Touch of the sea gives you a better Swim speed than monkey fish but no Climb speed. And there's an elixir of swimming but not one of climbing.


Male Halfling Inquisitor of Calistria (Heretic archetype)

You know I checked suspecting that, but didnt find the appropriate rule. Sigh, I will go through the list again a bit later on.


Aka the "Fighters Can't Get True Strike" rule. ;)

Back when it was implemented, there was a lot more niche protection in the game than there is now. If they were writing the CRB today, I doubt they'd go to so much trouble to make sure only rangers can be ranger-y and only druids can be druid-y. They'd probably still find a way to prevent fighters from getting true strike, though.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Wow. It's been thirty years since I've had 'morning after' regret.

hastening to leave.

cautioning to take none of it with him.

Remember, people, a pen is not a toy.

Write responsibly. Think of the future.

:)


I edited the gameplay post when I realized the keys to the upstairs rooms should have been in the cupboard, too. It's a shame, because 'the thirteenth key' sounds more mysterious than 'the fifteenth key.' Fifteen hooks makes more sense in rows inside a cupboard, though.


Male Halfling Inquisitor of Calistria (Heretic archetype)

No worries - serves me right for not double checking :)

I'll stick with him only copying the unknown key though.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

It could be the 13th key, if two hooks were empty...


Male Halfling Inquisitor of Calistria (Heretic archetype)

Provisos and notes and such:

Myself and family will be travelling off to London for both the Rugby World Cup, and taking my mum back to the UK for the first time since she emigrated about 50 years ago. Will be fun... not so much the transit (kids plus planes = tired parents) but once we get there much fun and frivolity should ensue.

We have wifi at the accommodations I'm going to, but I can't promise that I'll be around often enough to get frequent posts in, nor verbose ones if the situation calls for it. If I can lean upon DM generosity of spirit as needed then that would be appreciated.

I'll be back in KL and ready for resumption of general service on the 9th-10th ish of October.

Where I can I'll try and give cliff notes for what Phil's up to, and then he can simmer away in the background and ferment... or foment... either one ;)


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Soooooo...

I want to say hello again. After surviving the first 2 years of medical school and passing STEP1, I can say that I have navigated my medical school life passed the most...interesting challenges, such that I can come back and join in the fun again.

I popped back on the boards a few days ago and Joana was kind enough to invite me back.

I have some reading and catching up to do, but I look forward to getting back into the swing of things!

Additionally, while I cannot give medical advice, I can give both information on medical topics, digested and re-explained when necessary and provide patient information when requested. If you want to ask something, just private message me.

Cheers!


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

AWESOME! Welcome back.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Welcome back!! It's been less than a week, so there's not too much to catch up on. Just a few thousand posts.

Braddon has done a few summaries, but it's been a while so I should probably do up another one at some point. :-)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

What's up, Zeta! Long time no see, bud. Good to have you back around.

And pay no mind to Braddon, he makes everything sound so terrible with the whole "few thousand posts" bit. ;)

Hey, I got worse news for you. We're are all the way up to level 2!!! You're gonna need at the very least a week or two to update. All I can say is sorry, dude, but thems are the breaks. ;)


To be fair, it was more like a summons than an invitation. :)

I'm working on a summary of what you guys have been up to since Toilday to PM to Zeta, but any help you want to give me is more than welcome, Dave. You could probably just find a couple of your old ones and update from there. ;)


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Hmmm, I think my last update may have been two days ago, I mean last year. :-)

"We've done nothing wrong."


Mark, as long as you're out of pocket, I'm just going to consider that Phillip is going ahead with his plans off-screen (i.e., to Hassan's and then back to the Goblin to keep an eye on the preparations). When you're available, we'll fold him back into the action.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Welcome back Magnimar!


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Hit Points for 2nd level....

wizard hps: 1d6 ⇒ 2

so 2 + con = 4


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Rolls to learn/copy the following spells from Samaritha:

expeditious retreat Spellcraft v DC16: 1d20 + 9 ⇒ (1) + 9 = 10 - nope!
magic missile Spellcraft v DC16: 1d20 + 9 ⇒ (8) + 9 = 17 - yep
reduce person Spellcraft v DC16: 1d20 + 9 ⇒ (17) + 9 = 26 - yep
shield Spellcraft v DC16: 1d20 + 9 ⇒ (11) + 9 = 20 - yep

Does the Cypherlodge sell scrolls...I saw that they sell potions.

Gristav, our characters need to discuss spell sharing at some point in the future.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Yes. Gris had hoped to draw Sam into a study group, but the idea was not deliberately gender-gated.

Not deliberately. :)

Can we Aid Another on the SC checks? That supports a narrative of cooperation.

And let's not forget Snake, he's got a dog in this race. Or rather, a ferret.

"Come back with that scroll!"


Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

Gristav...I am not certain that Snake wants us learning spells from him. You know that his ferret is his spellbook right? So for us to open up his ferret and study the spells might be a bit...messy.

:p


Tendal Deverin wrote:
Does the Cypherlodge sell scrolls...I saw that they sell potions.

Yes, they do.

I generally do allow Aid Another checks on Spellcraft, particularly from the wizard whose spellbook you're copying.

And while a witch's familiar can learn a spell from a scroll or spellbook (at the cost of the scroll or spellbook page), there's not really a good way for a wizard to learn a spell from a witch's familiar.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I wouldn't want to deny Javell the boon of such access to the lists, but I acknowledge it might be hard to justify in-character. Perhaps Gris knows a bit more about witchery, given his background?


The only way for Lucky to learn one of your spells would be for Tendal to pay to scribe a scroll and then give it to Snake to feed to the mongoose. It's not as simple as wizards sharing spellbooks.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Tendal Deverin wrote:

Gristav...I am not certain that Snake wants us learning spells from him. You know that his ferret is his spellbook right? So for us to open up his ferret and study the spells might be a bit...messy.

:p

The first line would be accurate. And the last bit is quite funny. :)

Snake has zero interest in "feeding" Lucky a scroll. Especially considering he's not even sure how/why he is what he is. (By the way, that just trips me out. You have to "feed" it to him? That's pretty wild.) :)

The thought never even crossed my mind(nor would it have ever seeing how I knew nothing about it until now) about gaining extra spells outside of leveling up.

I know the absolute least about arcane because I rarely run them. Matter of fact, Snake's the only one. They're just not my thing. But I like Snake.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Snake is fun to contemplate. A man of mystery... even to himself. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana - I'm thinking that it'd be easiest and best to have Phil 'off-screen' for the duration of the trip rather than me try and piece meal him in. Travel with both parents and children is tiring and full (though unrestrainedly awesome as well).

Off to our first (of 2) rugby games tomorrow as well - France vs Romania at the London Olympic Stadium. Should be fun :)


You'll have to explain the rules of the game to me when you get back. I've seen a couple of matches on TV and could never figure out what the heck was going on.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Hi there.
Going to a con this weekend and continuing on holidays after.
Posting will be erratic for the next two weeks.

After three 1's being rolled for Braddon, just assume that he'll probably continue to fail at whatever task he's assigned.

:-D


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

What do we know of the exits from that room? Is there a third story? Windows? Did we even approach from a direction to have observed such?

INT roll to recall?

INT+3: 1d20 + 3 ⇒ (19) + 3 = 22

If they're trapped, continue to prattle placatively from atop my moral and tactical high horse, "Hopefully the door gives you comfort sufficient to reason..." yada yada.

If they've windows, remembered above, Gristav rushes from the room ("Excuse me- my turn?", he jokes to Snake) and down the stairs past the simian, at whatever speed is still safe. He's bound for the back door, where he plans to rush past the victim and around the house anticlockwise, watching for windows, which will soon wear winter, as a warning...


The room they're in is on a side of the house Gristav hasn't observed. The party has only been at the front door and the back door, as the alleys between the buildings in this block are very narrow and mostly blocked by obstacles and debris. (Remember, the guy who said his purse was stolen ran around the front and counted doors to get to the right house at the front of the block rather than try to get through the alley.)

However, while Braddon was attacking through the door, he got a brief glimpse of the room before the door was shut. If Gristav asks him, he'll be able to verify that he did see a window in the room. A double move will get you to the foot of the staircase.

If you have time to narrate it, go ahead; otherwise, I'll post Gristav's action when I update the thread later today.

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