The world ended and now you are a part of its rebirth and aftermath. The Tomorrow Legion protects the innocent from those who would harm, hinder or simply eat them. You are a part of the Legion, make us proud.
Using the new Savage Rifts Rules, we will follow the exploits of a recently established SET (Special Exploration Team) consisting of the following:
Current Date and Location: [b]Saturday, January 13th, 110 PA (2396CE). 1547 hours. 31 Degrees F (-1 Degrees C), Calm (12 mph (21 Kph), Light Snow, Afternoon). CS Missouri Territory, Ancient Ruins (Near Saint Elizabeth, MO), 43 Miles to Destination (Near Iron Mountain Lake, MO). 209 Miles from Castle Refuge (Lead Hill, AR)[/b
Barbara: Parry 6, Dodge 6, Toughness 7, 13(5), 45(27) in GG, CK 4, Notice 5, Stealth 5, Survival 5, Piloting 7
Bart: Parry 8, Dodge 6, Toughness 14 (5), CK 5, Notice 5, Stealth 5, Survival 5, Boating 4, Riding 4
Burgurk: Parry 5, Dodge 4, Toughness 18 (9), CK 4, Notice 5, Stealth 5, Survival 5
Terry: Parry 6(9 w/Psi-Shield, 8 (11) v. tech), Dodge 4 (6 v. tech), Toughness 16(6), CK 4 Notice 5 Stealth 5 Survival 3, Driving 5
The Kid: Parry 4, Dodge 4, Toughness 16(6), CK 4, Notice 5, Stealth 5, Survival 3, Riding 7
Tocash: Parry 7, Dodge 4 (2 Dragon Form), Toughness 31(14)(6(0) Human Form), 4 Wounds, CK 5, Notice 6, Stealth 4, Survival 3
Maria, the Agile: Parry 6, Dodge 6, Toughness 11(4), CK 5, Notice 5, Stealth 5, Survival 3
Angus, the Crude: Parry 6, Dodge 4, Toughness 11(4), CK 5, Notice 5, Stealth 5, Survival 3
David, the Gung-Ho: Parry 6, Dodge 4, Toughness 11(4), CK 5, Notice 5, Stealth 5, Survival 3
Annie, the Bright: Parry 6, Dodge 4, Toughness 11(4), CK 5, Notice 5, Stealth 5, Survival 3
Marcus, the Clueless: Parry 6, Dodge 4, Toughness 11(4), CK 5, Notice 5, Stealth 5, Survival 3
Initiative Mods:
The Kid: Quick and the Dead(Benny to Draw on target), Danger Sense (+2 Surprise Roll, -2 otherwise, Raise gets Hold), Quick(Redraw 5 or lower)
Social Mods:
Start at Worst Reaction, Total Persuasion Mods=Hostile (attack if Human Supremacists), Persuasion (+0, +2 if Tocash in Human Form)
Barbara: (Glitter Girl Pilot, Attractive) +1 Persuasion and Performance to attracted people, +1 Social Checks, Reactions +1 Level, Connections and Enemies of Glitter Pilot Brotherhood, Enemies of CS and FM.
Bart: (Ugly) -1 Persuasion, Enemy FM
Burgurk: (Simvan Psycho-K): Persuasion -2 with Psi-Stalkers, Targeted by CS, FM and Psi-Stalkers, Reaction -2 levels (usually Hostile, humans may be immediately violent)
Terry: (Cyber-Knight) +1 Social Checks, Reactions +1 level, Connections and Enemies of Cyber-Knight Order
The Kid: (Underworld Connections, I Know a Guy), +2 Networking Underworld, Once per mission Benny to have a Connection
Tocash: (Flame Wind Dragon, Linguist) Fear (Terror) Check by all, Enemies of CS and all who would enslave him(FM, Splugorth, etc.) -2 Persuasion, Starting Reaction Hostile, Speaks Multiple Languages
Travel Rolls:
Note: All rolls -2 die to Horror Factor in Area, [dice=Miles (15 avg )miles per six hours travel.]4d6[/dice
[dice=Tocash Common Knowledge, Support]1d6-2; 1d6-2[/dice
[dice=Bart Survival, Navigator]1d6-2; 1d6-2[/dice
[dice=Kid Notice w/ Regulator Support, Lookout]1d6+2-2; 1d6+2-2[/dice
[dice=Terry Driving]1d6-2; 1d6-2[/dice
[dice=Barbara Piloting]1d10-2; 1d6-2[/dice
[dice=Burgurk Stealth, Scout]1d6-2; 1d6-2[/dice
Vehicles:
VEHICLE: Bandit NG-AT46 Mammoth APC
SIZE 8 (Huge, +4)
HANDLING +0
TOP SPEED 90 MPH
TOUGHNESS 46 (24)
CREW 5+20
MODS 0*
CREDITS 31 M
Notes: Reinforced Ram, ATV, ECC, STS, MDC Armor, Nuclear-Powered.
Cargo Bay*: Mods 8 configured as Cargo Space, open-air (Exposed Crew), 32 ton carry limit.
Weapons: Medium Rail Gun (Turret, (Range 100/200/400, 3d12+3 Mega Damage, AP 14, RoF 3, Shots 60; Hyperkinetic), Light Laser (Front Sponson, (Range 150/300/600, 2d10 Mega Damage, AP 10, RoF 1), 2×Anti-Personnel Ion Blasters (Left and Right Sponsons, (Range 15/30/60, 3/2/1d8 Mega Damage, AP 4, RoF 1, Anti-Personnel, Reaction Fire. Shotgun (+2 Hit. Lose Damage at Range)
Barbie's Glitter Girl
USA-G10: Size 3 (Normal), +25 MDC Armor, +10 Toughness, Pace 14 + Run d8 (60 MPH), Swim Pace 6
Notes: Strength d12+5, laser resistant (halve damage and AP from lasers), built-in language translator and depth gauge. Jet Boosters (Jump +6" horizontal, +3" vertical).
Weapons:Boom Gun (Range 250/500/1000, 5d10+5 Mega Damage, AP 25, RoF 1, Shots 100; +1 Shooting, considered a Shotgun for Innocent Bystanders)Melee (Str+d4 Mega Damage, considered armed)
Lost Ones-:
Shakti- Sacrificed self for the greater good.
Recruit Legionnaire (E1) Taylor- KIA in battle against Hollis
Recruit Legionnaire (E1) Gardner- KIA in battle against Hollis
Recruit Legionnaire (E1) Lerner- KIA in battle against Hollis
Recruit Legionnaire (E1) Harris- KIA in battle against Hollis
Recruit Legionnaire (E1) O’Neill- KIA in battle against Hollis
Senior Legionnaire (E3) Andrew Hudson- KIA in battle against Hollis
Junior Legionnaire (E2) Frost- Clueless Simvan- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Zacharia ‘Zax’ James Casey, Legionnaire, Driving d8- Lost at Battle of Garnet Town
Senior Legionnaire (E3) Jason Gorman- Cowardly Human- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Wierzbowski- Bright(1) Smarts d6 Human- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Burke- Heroic (1)- Fighting d8 Human- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Spunkmeyer- Heroic D-Bee Vernulian- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Dietrich- Sneaky Dwarf- Lost at Battle of Garnet Town
Junior Legionnaire (E2) Crowe- Agile (1)- Agility d8 Human- Lost at Battle of Garnet Town
Captain (O3) Arsenio Deloso, Human Burster
Captain (O3) Arsenio Deloso, Human Burster- Reassigned
Other Folk:
Castle Refuge:(Lead Hill, AR)
Major Gundar Grimjack, Dwarf Special Teams Handler
Lieutenant Kessa McDare, Human Comms Specialist
Sgt. Harrison Feines, Human Chief Hangar Technician
Captain Michael Tiller, Human Special Operation Pilot
Top Chief Elle of Owls, D-Bee Head of Special Operations
Garnet Town:(Emerald Beach, MO)
Lithari- Mayor of Garnet Town
Von- Mayor Lithari’s son
Lt. James Beehan- Coalition Officer assigned to monitor Garnet Town
Old Man Duncan- dwarven doctor and sage of Garnet Town
Pux: (Puxico, MO)
Whykin: (Poplar Bluff, MO)
Kingsdale: (West Plains, MO)
CS El Dorado: (Little Rock, AR)
Newtown: (Fort Smith, AR)
Paragould: (Paragould, AR)
Overseer Desmond Jones, Human
Hollis- Leader of a Mercenary Company that has been harassing Paragould
Captain Nerun- Elven Legionnaire sent to take over protection of Paragould
Lost Characters:
Alana Grayspear- Fallen CyberKnight, taken to another dimension by an alien intelligence...
Auriel Acherean- True Atlantean Undead Slayer, whereabouts unknown, last seen speaking with Coalition officer via comms in Pux. When the dragon appeared, he was gone.
Jasmine 'Jazz' Greyjune- Human Techno-Wizard, last seen in Garnet Town, before the battle with the Brodkil gang. Current whereabouts unknown.
Jonis Witta- Human Glitter Girl Pilot and Legionnaire, current whereabouts unknown. Last seen holding off a horde of zombies so the team could escape.
Sir Gavryn Wyat, CyberKnight- last seen at Castle Refuge when returning the Falerin. Reassigned to another team.
Atlas 21-12, Combat Cyborg- Last seen in Garnet Town, left after getting word of finding Jonis.
Sir Humphrey Worthington Smythe, Crazy- Last seen in Garnet Town speaking with Old Man Duncan. Decided to stay in Garnet Town to help settle in the troops.
Jaqueline "Jaq" Cho, Human Techno-Wizard, SET Team Member, reassigned after returning to Castle Refuge
M1-Fine Solution 1- Complete
M2- Arcane Anomaly- Rift Opens (Random, Dimensional, Partial, 90ft, 10 hours, Every 3 seconds, 11 Realms (Rifts Earth, Faelerin,...)- Complete
M3- Garnet Town Gambit- Complete
M4- Vampire Invasion- Complete
M5- Rescue Jaq- Complete, 16 XP so far.
M6- Fine Solution 2, Circle of Death- Complete, 3 XP, 19 XP Total
M7- Recon in Force Hollis’ Hellions- Complete, 5 XP, 24 Total, Seasoned.
M8- Recapture Garnet Town and Setup Comms Tower- Complete, 3 XP, 27 total, Seasoned to 7 Advances
M9- Fine Solution 3- Triangle Trade(Veteran)- Side Mission to Get to Veteran, then main part., 9 Advances. 10 at End,