
bitter lily |
1 person marked this as a favorite. |

I'm introducing a new player race, dogfolk, to my campaign, and I'd like a good look-see. (PEACHing, maybe? I don't know what that means.) The party will be encountering members of this race very soon, so I will appreciate all the help I can get on making the race balanced, flavorful, and fun.
The idea is that there's a lot of variety in possible traits, to reflect how many different breeds of dogs there are. I'm hoping that the alternate racial traits see serious use, for instance.
I've got the write-up on DropBox, as the Dogfolk Word doc.

Dasrak |

Your link is broken.
As for reflecting breeds, it's less that dogs have a wide degree of diversity and more that breeders have focused on creating very distinct varieties. Moreover, these breeds are only maintained via strict control of the bloodline (which has unfortunately lead to quite a bit of inbreeding) so if these are free-willed creatures that can choose their own pairs then any semblance of dog breeds as we know them wouldn't exist.

bitter lily |

Thanks for letting me know the link doesn't work. Please try this one.
As for your comment, please see my last section on Dogfolk in Golarion for my take on how multiple-breed dogfolk developed. Having developed, sentient creatures could most certainly maintain breeds. Navajo, for instance, ask each other upon meeting for their full clan history, partly in order to not accidentally violate complex incest taboos. In this case, the question would be, "What breed are you?" more to see if someone IS of my breed rather than if they are NOT of my clans, but it's still the same rigid lines of who I can have sex with.

Ciaran Barnes |

BARBARIAN
Add 1 to the barbarian's total number of rage rounds per day.
BARD
Add +1 to the bard's total number of bardic performance rounds per day.
CLERIC
Add +½ to the cleric’s channeled energy total when healing creatures of the animal or humanoid type.
DRUID
Add a +1 bonus on the druid's wild empathy and Handle Animal checks made to influence canine animals (such as a dog, coyote, or wolf).
FIGHTER
Add a +¼ bonus on combat maneuver checks made to reposition or trip.
MONK
Add +1 to the monk’s CMD when resisting a grapple and +½ on Acrobatics checks made to jump.
PALADIN
Add +1 foot to the size of all the paladin’s aura class features. This option has no effect unless the paladin has selected it 5 times (or another increment of 5); an aura of 14 feet is effectively the same as a 10-foot aura, for example.
RANGER
Add +1 skill rank to the ranger’s animal companion. If the companion is not a canine animal (such as a dog, coyote, or wolf), it receives only half the number of extra skill ranks. If the dogfolk ever replaces his companion, the new companion gains these bonus skill ranks.
ROGUE
Add a +½ bonus on Perception checks made to notice notice something based on smell and on Survival checks made to track by scent.
SORCERER
Add a +½ bonus on Intimidate checks.
WIZARD
Add a +1 bonus on concentration checks made due to taking damage while casting wizard spells.

bitter lily |

A LINK DIRECTLY TO THE DOGFOLK DOCUMENT
Aargh! I've got to figure out how to make this work...
For me at least, Ciaran, your link did not work. However, from your link I was able to click on "Home," "bitter lily," and "Dogfolk July 5th.docx" to get in.
And Ciaran, I'll compare your suggestions for FCBs. Do they come from other races, or are they custom-built?

bitter lily |

BARBARIAN
Add 1 to the barbarian's total number of rage rounds per day.BARD
Add +1 to the bard's total number of bardic performance rounds per day.CLERIC
Add +½ to the cleric’s channeled energy total when healing creatures of the animal or humanoid type.DRUID
Add a +1 bonus on the druid's wild empathy and Handle Animal checks made to influence canine animals (such as a dog, coyote, or wolf).FIGHTER
Add a +¼ bonus on combat maneuver checks made to reposition or trip.MONK
Add +1 to the monk’s CMD when resisting a grapple and +½ on Acrobatics checks made to jump.PALADIN
Add +1 foot to the size of all the paladin’s aura class features. This option has no effect unless the paladin has selected it 5 times (or another increment of 5); an aura of 14 feet is effectively the same as a 10-foot aura, for example.RANGER
Add +1 skill rank to the ranger’s animal companion. If the companion is not a canine animal (such as a dog, coyote, or wolf), it receives only half the number of extra skill ranks. If the dogfolk ever replaces his companion, the new companion gains these bonus skill ranks.ROGUE
Add a +½ bonus on Perception checks made to notice notice something based on smell and on Survival checks made to track by scent.SORCERER
Add a +½ bonus on Intimidate checks.WIZARD
Add a +1 bonus on concentration checks made due to taking damage while casting wizard spells.
Core Classes [Under Consideration]
- Cleric: Add +½ point to the cleric’s channeled energy total when healing creatures of the animal or humanoid type. [custom Half-Elf]
- Druid: Add a +½ bonus on wild empathy checks and a +½ bonus on Handle Animal skill checks. [Vanara]
- Paladin: Gain ¼ of an additional mercy to select that applies when using the paladin’s lay on hands ability to heal. [custom]
- Ranger: Add +1/3 to one of the ranger’s existing favored terrain bonuses. This bonus may be chosen for any single ranger favored terrain at 1st or 2nd level; this terrain must then become the ranger’s first favored terrain at 3rd level. [custom]
- Rogue: Add a +½ bonus on the rogue’s Perception checks. This stacks with the Trapfinding bonus on checks made to locate traps. [custom]
- Wizard: Add a +½ bonus on concentration checks. [custom Half-Orc]
(Note that Barbarian, Bard, Fighter, and Sorcerer would still take the Human FCB bonus.)
- Barbarian: Rage rounds aren't strictly speaking "useful." I don't especially like the human FCB, but I want to go with it in cases of doubt. FWIW, I did consider a +½ bonus on the barbarian’s Climb & Swim checks.
- Bard: I don't want a pointless FCB, and my husband's bard (admittedly 11th level) is swimming in rounds of bardic performance. He has run out, but not often enough that he'd pick this over a skill pt. And I like the human FCB!
- Cleric: Amazingly, suggestion accepted.
- Druid: I didn't like the "canine animal" restriction, so I broadened your suggestion to be the Vanara FCB, with the 1/2 pt bonus.
- Fighter: If humans weren't training these fighters, I'd agree with you. As it is, the human FCB ("Add +1 to the fighter’s CMD when resisting two combat maneuvers of the character’s choice") seems reasonably achievable to me.
- Monk: I first put in a +1/2 bonus to Acrobatics. But now I've simply gone back to the Human FCB. Yes, +1/4 ki pt is rather mystical, but why can't dogfolk be as mystical as us?
- Paladin: I'm trying to avoid FCB's of 1/5 or greater, although I haven't always succeeded. Since you didn't like what I'd had, I'm trying something custom now. What do you think?
- Ranger: Ditto the ranger on a custom benefit. I'm especially concerned that rangers might not have animal companions.
- Rogue: I don't want to limit dogfolk to a scent-based Perception bonus. Some are sighthounds. And all dogs have good hearing. Would you prefer a +1/2 bonus on Acrobatics checks?
- Sorcerer: Sorcerers don't Intimidate that often; see my cts on Bard for pointless FCB vs. really good human one.
- Wizard: I took your suggestion, but broadened it into a custom one with a +1/2 bonus. It's certainly true that wizards might not have familiars.
What do you think? Anyone else?

bitter lily |

Maybe the link workd for me because I'm logged into my dropbox account.
Do you have the Dropbox app? You can use that to generate a link to the document of your choice. Thats what I do with my homebrew. There could be a way using the website too.
I've got to learn the software, yeah. And I'm not good at learning new software; I kick and scream and cry and whine and look terribly pitiful. In fact, I'll tell you how bad I am at it: I actually have a cell phone, I do, but not the kind that does "apps." I've assumed that you have to have one of them kind in order to use an app! I'll go through the website more thoroughly.

bitter lily |

Using the website, open the file in question. There is a blue button that says "share". A new window should open up. Click on "create a link".
If you want to use a bunch of human FCB's, then just write them in. Don't make some go look at another document.
Okay, this is a test of the link system.
I'm looking at my folders, including one for bitter lily. I checked it, clicked on "Share," and copied this link.Now I'm in that folder, looking at my docs. I checked "Dogfolk July 12" and... shoot, I did that before, but now I have to create a link. All right, let's try this again. I've clicked again on "Share," and copied this link.
Now I've opened the doc, and I no longer can click on a "Share" button, but I did copy the url. (I'm pretty sure this doesn't work.)
This is just a test. Had there been a real need to link... Oh wait, there is. But in any case, I hope someone without a Dropbox account lets me know which of the above works. (The frustrating part is that they all work for ME.)

bitter lily |

Thanks, Ciaran. Ok, folks: Hopefully I'm now ready for a flood of readers for the new race of dogfolk.

bitter lily |

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My apologizes for the double post, but I have some images that I feel could work involving character concepts. Sadly, only about five found that I felt could really fit.
A dalmatian warrior, perhaps either a Barbarian or Fighter, possibly a Ranger as well. You can find it here.
A more savage looking pitbull, though perhaps even more gladiatorial, maybe as a Hunter or Barbarian. Admittedly, he isn't wearing much more then a loincloth and leggings but you can find him here.
An english bull dog, perhaps a bit more open to different classes then those offered above. Maybe even a Cleric, Bard, or perhaps especially an Investigator given the style of clothes can be found here.
Perhaps a husky, not as sure on the breed, but I could see her as a Ranger or maybe even a Cleric here and here.
Finally we have this fellow, a sheepdog perhaps, a gunslinger or an archetype which provides a gun found here.
This one could work well for either a Cavalier or a Paladin though the art style is less like that seen for Pathfinder. Found here.
Also another, one of the smaller breeds, good as either a Cavalier, or a Paladin though more the former given the banner, here.

bitter lily |

My apologizes for the double post, but I have some images that I feel could work involving character concepts. Sadly, only about five found that I felt could really fit.
A dalmatian warrior, perhaps either a Barbarian or Fighter, possibly a Ranger as well. You can find it here.
A more savage looking pitbull, though perhaps even more gladiatorial, maybe as a Hunter or Barbarian. Admittedly, he isn't wearing much more then a loincloth and leggings but you can find him here.
An english bull dog, perhaps a bit more open to different classes then those offered above. Maybe even a Cleric, Bard, or perhaps especially an Investigator given the style of clothes can be found here.
Perhaps a husky, not as sure on the breed, but I could see her as a Ranger or maybe even a Cleric here and here.
Finally we have this fellow, a sheepdog perhaps, a gunslinger or an archetype which provides a gun found here.
This one could work well for either a Cavalier or a Paladin though the art style is less like that seen for Pathfinder. Found here.
Also another, one of the smaller breeds, good as either a Cavalier, or a Paladin though more the former given the banner, here.
Jonathan, thanks for your work! I'm marking the husky as a potential Icelandic Sheepdog (except that the fur would be all white) for a campaign of mine that's using an advanced Dog-kin instead of these dog-folk. She's a Loracle.
Alternatively, the same player is bringing an Old English Sheepdog into a different campaign as an Empiricist Investigator, to test the Multiple-Breed Dogfolk. Again, the waist pictured is a bit tooooo shapely for an OES, but...
(At least both are female, and without bulbous human breasts, so they fit on that score very well!)
Thank you!