RotRL: The Alkenstar Expedition (Inactive)

Game Master drbuzzard

Guns vs. Magic in Rise of the Runelords.

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Xin Shalast Map

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The strike hits her and blows off a few small chunks.

Kyra then swings at the conveniently flanked Lua.

to hit: 1d20 + 9 ⇒ (14) + 9 = 23 damag: 1d6 + 3 ⇒ (2) + 3 = 5

The Revenant continues to tear chunks from that door while screaming incoherently in its rage.

Thomas and Urga are up.


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

Seeing nothing between the downed Urga and the other creature, Thomas moves to intercept it.

actions:

move-tumble 5'to avoid Kyra's AoO, then move the other 20' to Ezren. Swift- demoralize Ezren using my Omen 1/day power. Standard-attack Ezren with my normal additions(PA & FD). Free- release off hand from sword.

Acrobatics to avoid AoO 1d20 + 11 ⇒ (14) + 11 = 25
demoralize Ezren 1d20 + 10 ⇒ (4) + 10 = 14
attack vs Ezren 1d20 + 9 ⇒ (14) + 9 = 23
damage 1d8 + 11 ⇒ (8) + 11 = 19

I know that undead are immune to it, but my character doesn't so he will attempt the demoralize anyhow

status:

AC-27
CMD-27 (+1 vs disarm & sunder, +3 vs trip & grapple)
hp-23/32
status-crane stance, fighting defensively


You just barely miss, as the blade appears to glance off some sort of invisible armor surrounding him.


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

such a waste of such good damage...


off by 1


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga will use the die hard feat to avoid going unconscious. He drinks a potion of CLW.

CLW:1d8 + 1 ⇒ (8) + 1 = 9;

Which brings him up to -4+9=5 hp.


Reventant 27
Thomas 25
Urga 21+
Lua 21
Ezren 20
Dukkan 18
Merisel 17
Billy 14
Shenderik 13
Kyra 10

Lua will channel again seeing all the damage on her team.

channel: 2d6 ⇒ (5, 2) = 7 that will get everyone

Ezren will spread out his hands and a fan of fire erupts from them burning Urga.

burning hands: 4d4 ⇒ (1, 3, 4, 2) = 10 DC 15 reflex save

Dukkan is up.


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Reflex Save:1d20 + 3 ⇒ (10) + 3 = 13


you take the full 10


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

I assume he takes a 5' step back as I am in the square directly in front of him...

reflex save 1d20 + 8 ⇒ (7) + 8 = 15


Oh yeah, forgot you moved up. You take 5.


Male Ratfolk; Alchemist (Chirurgeon) 3/Gunslinger (Gulch Gunner) 1; AC: 20, 14(T), 17(FF) Perception: +9; Init: +; HP:29/29; Refl: +8, Fort: +6, Will: +3; CMB: +2 CMD: 15; Spd: 20

Dukkan takes a step back and drops his shotgun -letting it hang from its strap and pulls out his revolver from its holster. Lining up the shot, he fires at the rogue.

5ft. step South.
Free Action: Drop Shotgun.
Move Action: Draw Revolver.
Standard Action: Shoot Kyra w/revolver (5/6). PBS, Tactical Sling (-1 to Attack)

Attack Roll: 1d20 + 9 ⇒ (15) + 9 = 24
Damage Roll: 1d6 + 1 ⇒ (6) + 1 = 7


You hit, blasting away yet more of the pale gray flesh.

The rogue moves adjacent to Dukkan and takes a stab with her rapier.

to hit: 1d20 + 10 ⇒ (20) + 10 = 30 confirm: 1d20 + 10 ⇒ (4) + 10 = 14 damage: 1d6 + 5 ⇒ (3) + 5 = 8

Billy and Shenderik are up.


Male Ratfolk; Alchemist (Chirurgeon) 3/Gunslinger (Gulch Gunner) 1; AC: 20, 14(T), 17(FF) Perception: +9; Init: +; HP:29/29; Refl: +8, Fort: +6, Will: +3; CMB: +2 CMD: 15; Spd: 20

Wow, the rogue's a bigger pain in the tail than the fighter ever was. She can't have much more fight left in her though. Also, I think I got the target's confused again, is Kyra the rogue or is Merisel? I meant to hit the rogue regardless.


Merisel is the Rogue.


Male Dwarf Cavalier 4 / Gunslinger 1 - HP 49/49,- AC 17/T: 11/FF: 16 - Perception +11 - F: +9*/ R: +7/ W: +4* - CMB: +5 - CMD: 19*, Speed: 20, Init. +4

With Doc and Lua now moving into his field of fire, Shenderik shifts to the left and changes his aim to the undead elf.

MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (13) + 9 + 1 - 2 = 21 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (10) + 1 + 4 = 15


Now that hit blows a large chunk out of the target. She staggers a bit, but stays up.


M Gunslinger LV 4/Fighter LVL 1; AC 20; Initiative +8; HP 39; Fort +6; Reflex +8; Will +3 Perception +9, Masterwork Rifle; Bayonet; +11(+12) to hit (1d10+4(5)) damage

Billy is still trying to clear his vision...this time by pouring water out of his water bag over his eyes.

Will: 1d20 + 4 ⇒ (8) + 4 = 12

He grimaces as his vision stays dark.


The fact that you only need an 11 to make it does seem a touch comical, but I've had cases in 3.5 where swinging at an incorporeal critter, I could just never do damage.

Kyra will swing her (its) scimitar at Lua.

to hit: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 3 ⇒ (5) + 3 = 8

The Revenant continues to rip chunks out of the door in her fury.

Thomas, Urga, Lua are up.


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

Abandoning defense, Thomas decides to take his chances as he lays into the wizard.

actions:

5' step to wizard, attack without any modifiers

attack vs Ezren 1d20 + 13 ⇒ (12) + 13 = 25
damage 1d8 + 5 ⇒ (7) + 5 = 12

status:

AC-22
hp-24/32


Thomas' strike drops the wizard.


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga moves up the rogue and attacks:

Attack:1d20 + 8 ⇒ (6) + 8 = 14 Damage:2d6 + 15 ⇒ (3, 3) + 15 = 21


Urga swings at the rogue, and misses.

Deciding that something undead wearing the symbols and garb of a cleric of Sarenrae is a particular abomination, Lua activates smite and lays into Kyra.

to hit: 1d20 + 12 ⇒ (3) + 12 = 15 but misses.

Dukkan is up.


Male Ratfolk; Alchemist (Chirurgeon) 3/Gunslinger (Gulch Gunner) 1; AC: 20, 14(T), 17(FF) Perception: +9; Init: +; HP:29/29; Refl: +8, Fort: +6, Will: +3; CMB: +2 CMD: 15; Spd: 20

Doc pulls the trigger of his revolver again, the muzzle going off inches from the rogue's face.

Standard Move: Attack rogue w/revolver. PBS, Tactical Sling, Reckless Contempt (+1 to attack if AoO is provoked), Flash and Shock (+4 AC against target for 1 turn)(0/2 grit).
Attack Roll: 1d20 + 9 ⇒ (5) + 9 = 14
Damage Roll: 1d6 + 1 ⇒ (4) + 1 = 5


AOO: 1d20 + 10 ⇒ (3) + 10 = 13
dueling misses

But she can try again since it is her turn
to hit: 1d20 + 10 ⇒ (7) + 10 = 17

to no avail

Billy and Shenderik are up.


Male Dwarf Cavalier 4 / Gunslinger 1 - HP 49/49,- AC 17/T: 11/FF: 16 - Perception +11 - F: +9*/ R: +7/ W: +4* - CMB: +5 - CMD: 19*, Speed: 20, Init. +4

The dwarf continues to blast away at Merisriel, firing for effect.

Deadly Aim

MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (4) + 9 + 1 - 2 = 12 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (3) + 1 + 4 = 8


That will miss. You shoot wide of the figure.


M Gunslinger LV 4/Fighter LVL 1; AC 20; Initiative +8; HP 39; Fort +6; Reflex +8; Will +3 Perception +9, Masterwork Rifle; Bayonet; +11(+12) to hit (1d10+4(5)) damage

Billy's eyes are streaming tears as his body tries to fight the blindness.

Will: 1d20 + 4 ⇒ (13) + 4 = 17

His vision returning Billy lines up the cleric in his sights and pulls the trigger.

attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d10 + 6 ⇒ (10) + 6 = 16

Are there only 2 foes left? I thought Billy had killed the wizard with a critical hit for 30 points of damage and someone else had killed the fighter.


You did crit the wizard, but he didn't drop. Thomas just finished him off. There are 2 left. You do manage to tag Kyra (former cleric, being undead does not appeal much to Sarenrae, and if I had made that an undead cleric, things would have been much uglier).

Kyra swings at Lua.

to hit: 1d20 + 9 ⇒ (16) + 9 = 25 damage: 1d6 + 3 ⇒ (2) + 3 = 5

The Revenant breaks through the door and proceeds, screaming in anger, into the room.

Thomas and Urga are up.


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga attacks Merisiel again. He does not power attack this round.

Attack:1d20 + 10 ⇒ (4) + 10 = 14 Dice:2d6 + 9 ⇒ (2, 3) + 9 = 14


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

Thomas moves between Lua and Urga and, again eschewing defense and power for accuracy, attacks the rogue.

attack vs rogue 1d20 + 13 ⇒ (8) + 13 = 21
damage 1d8 + 5 ⇒ (7) + 5 = 12

the dice roller hates us :)

status:

AC-22
hp-24/32


Both miss.

Lua will swing again at her smite target.

to hit: 1d20 + 12 ⇒ (1) + 12 = 13 miss

Dukkan is up.


Male Ratfolk; Alchemist (Chirurgeon) 3/Gunslinger (Gulch Gunner) 1; AC: 20, 14(T), 17(FF) Perception: +9; Init: +; HP:29/29; Refl: +8, Fort: +6, Will: +3; CMB: +2 CMD: 15; Spd: 20

Taking a step back, Doc uses the brief respite to drink one of his curatives.

5ft step southwest.
Standard Action: Drink Cure Light Wounds Extract.

Heal Roll: 1d8 + 4 ⇒ (8) + 4 = 12


The rogue will step down and take a stab at the now flanked Lua.

to hit: 1d20 + 12 ⇒ (20) + 12 = 32 crit
to confirm: 1d20 + 12 ⇒ (17) + 12 = 29 confirm

damage: 4d6 + 10 ⇒ (5, 4, 2, 5) + 10 = 26

Lua is barely standing.

Billy and Shenderik are now up.


M Gunslinger LV 4/Fighter LVL 1; AC 20; Initiative +8; HP 39; Fort +6; Reflex +8; Will +3 Perception +9, Masterwork Rifle; Bayonet; +11(+12) to hit (1d10+4(5)) damage

Billy continues to target the cleric.
From the map it looks like Billy has a clear line of sight so only has the melee penalty and not the cover penalty. I'll leave it up to you to adjust the roll :)

Attack: 1d20 + 7 ⇒ (10) + 7 = 17 <- vs. touch AC
Damage: 1d10 + 6 ⇒ (4) + 6 = 10


Male Dwarf Cavalier 4 / Gunslinger 1 - HP 49/49,- AC 17/T: 11/FF: 16 - Perception +11 - F: +9*/ R: +7/ W: +4* - CMB: +5 - CMD: 19*, Speed: 20, Init. +4

"Go down, blast ya!" shouts Shenderik. His dwarven blood pounding in his ears tells him to charge the undead monster with his longaxe. But his mind stays focused, knowing he is far deadlier and more accurate at range. He lets out a breath, aims and squeezes the trigger.

MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (10) + 9 + 1 - 2 = 18 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (4) + 1 + 4 = 9


That shot strikes a solid blow on the rogue, leaving it very worse for wear.

Kyra swings at Lua since she is teetering.

to hit: 1d20 + 9 ⇒ (15) + 9 = 24 damage: 1d6 + 3 ⇒ (3) + 3 = 6

Lua collapses in a heap with a shriek of pain.

You hear signs of a struggle from the room into which the Revenant went.

Urga and Thomas are up.


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga attacks Merisiel again.

Attack:1d20 + 10 ⇒ (8) + 10 = 18 Damage:2d6 + 9 ⇒ (6, 3) + 9 = 18


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

Thomas rushes back to where Lua fell and standing over her he attacks the rogue, again abandoning defense in favor of offense.

attack vs rogue 1d20 + 13 ⇒ (9) + 13 = 22
damage 1d8 + 5 ⇒ (1) + 5 = 6


Urga misses.

Thomas lays into the rogue landing his hit.

The rogue drops, and moves no more.

Lua attempts to stabilize

con check: 1d20 + 2 ⇒ (3) + 2 = 5 she continues to bleed out.

Dukkan, Billy, and Shenderik are up.


Male Ratfolk; Alchemist (Chirurgeon) 3/Gunslinger (Gulch Gunner) 1; AC: 20, 14(T), 17(FF) Perception: +9; Init: +; HP:29/29; Refl: +8, Fort: +6, Will: +3; CMB: +2 CMD: 15; Spd: 20

Seeing Lua collapse screaming in pain, Doc immediately pulls out another curative from his pouch. He kneels down next to her prone form and carefully administers the healing draught to her, letting the others deal with the remaining cleric.

5ft. step northeast.
Full-Round Action: Administer Cure Light Wounds Infusion to Lua.

Heal Roll: 1d8 + 4 ⇒ (5) + 4 = 9


As you pour the draught into her mouth, she begins to show signs of awareness. She is now conscious, but still quite battered.


Male Dwarf Cavalier 4 / Gunslinger 1 - HP 49/49,- AC 17/T: 11/FF: 16 - Perception +11 - F: +9*/ R: +7/ W: +4* - CMB: +5 - CMD: 19*, Speed: 20, Init. +4

Shenderik steps up and fires, being careful to stay out of Billy's line of fire. "Keep up your fire, lads!" roars the dwarf. "This is the last of 'em!"

MWK Rifle, Deadly Aim v. Kyra: 1d20 + 9 + 1 - 2 ⇒ (12) + 9 + 1 - 2 = 20 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (6) + 1 + 4 = 11


M Gunslinger LV 4/Fighter LVL 1; AC 20; Initiative +8; HP 39; Fort +6; Reflex +8; Will +3 Perception +9, Masterwork Rifle; Bayonet; +11(+12) to hit (1d10+4(5)) damage

Bang, bang!

Attack: 1d20 + 7 ⇒ (2) + 7 = 9

Damage: 1d10 + 6 ⇒ (9) + 6 = 15

Billy jerks his shot as the dwarf's roar startles him.


Shenderik lands his shot blowing a chunk off the former cleric. Billy misses.

Kyra swings at Urga
to hit: 1d20 + 7 ⇒ (13) + 7 = 20 damage: 1d6 + 3 ⇒ (5) + 3 = 8

You continue to hear fighting from inside the other room.

Thomas and Urga are up.


Human Fighter (Weapon Master) 4, Monk (Master of Many Styles) 1, AC 22, HP-39, F +7 R +8 W +6, Initiative +5, Perception +8, CMD- varies a lot

Thomas moves over to Kyra and attacks her.

Will use PA, but still not fighting defensively
attack vs Kyra 1d20 + 11 ⇒ (10) + 11 = 21
damage 1d8 + 11 ⇒ (1) + 11 = 12


Thomas hits, leaving another bloodless gash in the side of the figure. It is also looking much worse for wear.


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga will take a 5' step back and will drink a potion of CLW.

CLW:1d8 + 1 ⇒ (6) + 1 = 7


The barely conscious Lua will channel to heal from the floor.

channel: 2d6 ⇒ (4, 5) = 9

Dukkan, Billy, and Shenderik are up.


Male Dwarf Cavalier 4 / Gunslinger 1 - HP 49/49,- AC 17/T: 11/FF: 16 - Perception +11 - F: +9*/ R: +7/ W: +4* - CMB: +5 - CMD: 19*, Speed: 20, Init. +4

Taking his own advice, Shenderik keeps up his furious pace of fire.

MWK Rifle, Deadly Aim v. Kyra: 1d20 + 9 + 1 - 2 ⇒ (16) + 9 + 1 - 2 = 24 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (3) + 1 + 4 = 8

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