| Thomas Surovati |
Seeing nothing between the downed Urga and the other creature, Thomas moves to intercept it.
move-tumble 5'to avoid Kyra's AoO, then move the other 20' to Ezren. Swift- demoralize Ezren using my Omen 1/day power. Standard-attack Ezren with my normal additions(PA & FD). Free- release off hand from sword.
Acrobatics to avoid AoO 1d20 + 11 ⇒ (14) + 11 = 25
demoralize Ezren 1d20 + 10 ⇒ (4) + 10 = 14
attack vs Ezren 1d20 + 9 ⇒ (14) + 9 = 23
damage 1d8 + 11 ⇒ (8) + 11 = 19
I know that undead are immune to it, but my character doesn't so he will attempt the demoralize anyhow
AC-27
CMD-27 (+1 vs disarm & sunder, +3 vs trip & grapple)
hp-23/32
status-crane stance, fighting defensively
| Urga the Ogre |
Urga will use the die hard feat to avoid going unconscious. He drinks a potion of CLW.
CLW:1d8 + 1 ⇒ (8) + 1 = 9;
Which brings him up to -4+9=5 hp.
| drbuzzard |
Reventant 27
Thomas 25
Urga 21+
Lua 21
Ezren 20
Dukkan 18
Merisel 17
Billy 14
Shenderik 13
Kyra 10
Lua will channel again seeing all the damage on her team.
channel: 2d6 ⇒ (5, 2) = 7 that will get everyone
Ezren will spread out his hands and a fan of fire erupts from them burning Urga.
burning hands: 4d4 ⇒ (1, 3, 4, 2) = 10 DC 15 reflex save
Dukkan is up.
| Dukkan 'Doc' Longpaw |
Dukkan takes a step back and drops his shotgun -letting it hang from its strap and pulls out his revolver from its holster. Lining up the shot, he fires at the rogue.
5ft. step South.
Free Action: Drop Shotgun.
Move Action: Draw Revolver.
Standard Action: Shoot Kyra w/revolver (5/6). PBS, Tactical Sling (-1 to Attack)
Attack Roll: 1d20 + 9 ⇒ (15) + 9 = 24
Damage Roll: 1d6 + 1 ⇒ (6) + 1 = 7
| Dukkan 'Doc' Longpaw |
Wow, the rogue's a bigger pain in the tail than the fighter ever was. She can't have much more fight left in her though. Also, I think I got the target's confused again, is Kyra the rogue or is Merisel? I meant to hit the rogue regardless.
| Shenderik |
With Doc and Lua now moving into his field of fire, Shenderik shifts to the left and changes his aim to the undead elf.
MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (13) + 9 + 1 - 2 = 21 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (10) + 1 + 4 = 15
| Billy ''Gunner' Johnson |
Billy is still trying to clear his vision...this time by pouring water out of his water bag over his eyes.
Will: 1d20 + 4 ⇒ (8) + 4 = 12
He grimaces as his vision stays dark.
| drbuzzard |
The fact that you only need an 11 to make it does seem a touch comical, but I've had cases in 3.5 where swinging at an incorporeal critter, I could just never do damage.
Kyra will swing her (its) scimitar at Lua.
to hit: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 3 ⇒ (5) + 3 = 8
The Revenant continues to rip chunks out of the door in her fury.
Thomas, Urga, Lua are up.
| Thomas Surovati |
Abandoning defense, Thomas decides to take his chances as he lays into the wizard.
5' step to wizard, attack without any modifiers
attack vs Ezren 1d20 + 13 ⇒ (12) + 13 = 25
damage 1d8 + 5 ⇒ (7) + 5 = 12
AC-22
hp-24/32
| Urga the Ogre |
Urga moves up the rogue and attacks:
Attack:1d20 + 8 ⇒ (6) + 8 = 14 Damage:2d6 + 15 ⇒ (3, 3) + 15 = 21
| Dukkan 'Doc' Longpaw |
Doc pulls the trigger of his revolver again, the muzzle going off inches from the rogue's face.
Standard Move: Attack rogue w/revolver. PBS, Tactical Sling, Reckless Contempt (+1 to attack if AoO is provoked), Flash and Shock (+4 AC against target for 1 turn)(0/2 grit).
Attack Roll: 1d20 + 9 ⇒ (5) + 9 = 14
Damage Roll: 1d6 + 1 ⇒ (4) + 1 = 5
| Shenderik |
The dwarf continues to blast away at Merisriel, firing for effect.
Deadly Aim
MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (4) + 9 + 1 - 2 = 12 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (3) + 1 + 4 = 8
| Billy ''Gunner' Johnson |
Billy's eyes are streaming tears as his body tries to fight the blindness.
Will: 1d20 + 4 ⇒ (13) + 4 = 17
His vision returning Billy lines up the cleric in his sights and pulls the trigger.
attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d10 + 6 ⇒ (10) + 6 = 16
Are there only 2 foes left? I thought Billy had killed the wizard with a critical hit for 30 points of damage and someone else had killed the fighter.
| drbuzzard |
You did crit the wizard, but he didn't drop. Thomas just finished him off. There are 2 left. You do manage to tag Kyra (former cleric, being undead does not appeal much to Sarenrae, and if I had made that an undead cleric, things would have been much uglier).
Kyra swings at Lua.
to hit: 1d20 + 9 ⇒ (16) + 9 = 25 damage: 1d6 + 3 ⇒ (2) + 3 = 5
The Revenant breaks through the door and proceeds, screaming in anger, into the room.
Thomas and Urga are up.
| Urga the Ogre |
Urga attacks Merisiel again. He does not power attack this round.
Attack:1d20 + 10 ⇒ (4) + 10 = 14 Dice:2d6 + 9 ⇒ (2, 3) + 9 = 14
| Thomas Surovati |
Thomas moves between Lua and Urga and, again eschewing defense and power for accuracy, attacks the rogue.
attack vs rogue 1d20 + 13 ⇒ (8) + 13 = 21
damage 1d8 + 5 ⇒ (7) + 5 = 12
the dice roller hates us :)
AC-22
hp-24/32
| Dukkan 'Doc' Longpaw |
Taking a step back, Doc uses the brief respite to drink one of his curatives.
5ft step southwest.
Standard Action: Drink Cure Light Wounds Extract.
Heal Roll: 1d8 + 4 ⇒ (8) + 4 = 12
| Billy ''Gunner' Johnson |
Billy continues to target the cleric.
From the map it looks like Billy has a clear line of sight so only has the melee penalty and not the cover penalty. I'll leave it up to you to adjust the roll :)
Attack: 1d20 + 7 ⇒ (10) + 7 = 17 <- vs. touch AC
Damage: 1d10 + 6 ⇒ (4) + 6 = 10
| Shenderik |
"Go down, blast ya!" shouts Shenderik. His dwarven blood pounding in his ears tells him to charge the undead monster with his longaxe. But his mind stays focused, knowing he is far deadlier and more accurate at range. He lets out a breath, aims and squeezes the trigger.
MWK Rifle, Deadly Aim v. Merisriel: 1d20 + 9 + 1 - 2 ⇒ (10) + 9 + 1 - 2 = 18 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (4) + 1 + 4 = 9
| drbuzzard |
That shot strikes a solid blow on the rogue, leaving it very worse for wear.
Kyra swings at Lua since she is teetering.
to hit: 1d20 + 9 ⇒ (15) + 9 = 24 damage: 1d6 + 3 ⇒ (3) + 3 = 6
Lua collapses in a heap with a shriek of pain.
You hear signs of a struggle from the room into which the Revenant went.
Urga and Thomas are up.
| Urga the Ogre |
Urga attacks Merisiel again.
Attack:1d20 + 10 ⇒ (8) + 10 = 18 Damage:2d6 + 9 ⇒ (6, 3) + 9 = 18
| Thomas Surovati |
Thomas rushes back to where Lua fell and standing over her he attacks the rogue, again abandoning defense in favor of offense.
attack vs rogue 1d20 + 13 ⇒ (9) + 13 = 22
damage 1d8 + 5 ⇒ (1) + 5 = 6
| Dukkan 'Doc' Longpaw |
Seeing Lua collapse screaming in pain, Doc immediately pulls out another curative from his pouch. He kneels down next to her prone form and carefully administers the healing draught to her, letting the others deal with the remaining cleric.
5ft. step northeast.
Full-Round Action: Administer Cure Light Wounds Infusion to Lua.
Heal Roll: 1d8 + 4 ⇒ (5) + 4 = 9
| Shenderik |
Shenderik steps up and fires, being careful to stay out of Billy's line of fire. "Keep up your fire, lads!" roars the dwarf. "This is the last of 'em!"
MWK Rifle, Deadly Aim v. Kyra: 1d20 + 9 + 1 - 2 ⇒ (12) + 9 + 1 - 2 = 20 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (6) + 1 + 4 = 11
| Thomas Surovati |
Thomas moves over to Kyra and attacks her.
Will use PA, but still not fighting defensively
attack vs Kyra 1d20 + 11 ⇒ (10) + 11 = 21
damage 1d8 + 11 ⇒ (1) + 11 = 12
| Urga the Ogre |
Urga will take a 5' step back and will drink a potion of CLW.
CLW:1d8 + 1 ⇒ (6) + 1 = 7
| Shenderik |
Taking his own advice, Shenderik keeps up his furious pace of fire.
MWK Rifle, Deadly Aim v. Kyra: 1d20 + 9 + 1 - 2 ⇒ (16) + 9 + 1 - 2 = 24 <-v. Touch AC
Damage: 1d10 + 1 + 4 ⇒ (3) + 1 + 4 = 8