Rise of the Runelords: Anniversary Edition ran by DM KLS (Inactive)

Game Master KyleS

The Glassworks


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Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Generic post for all my games: I don't know when ill be up to posting. I woke up very, very sick. I just now got to where I could post this.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Just a quick heads up--now that the school year has started up again for me, my posting rate may end up dropping. I'll try to keep up as best I can.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Any news? How are things going?


Things are going good. We had "wonderful" (not sure as how else to put a funeral) service yesterday surrounded by family and friends. I'll still be on the east coast for a few more days, so I should be good to go for you guys come Wednesday. She's holding up fairly well, so the number of random disappearances due to those reasons should be very minimal. We very much appreciate your guys' thoughts and prayers, and they are very much welcomed. I hope all is going well for you guys during this little "vacation" lol.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Definitely thoughts and prayers for you and her.


Feels like forever, but there's a post up finally for you guys.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

All good things in time :)


Indeed. It'll be a rocky "restart" so to speak, but we'll get back to a fairly quick posting schedule again once everyone gets used to the fact that we're posting 2-3 times a week again. It was almost like we had to wait a long time before finally getting Jack and Cian back before this happened lol. Then again, Cian was kinda set to the side for a moment lol.


Okay guys, combat has started now. Just so you don't freak out, this is how I'm gonna do combat from here out. The first round, we'll go one at a time, just to set how things are on the battle field. After the first round is over and the battlefield is essentially laid out, then when I say Round 2, then I'll just have all you post what you want to do (with a potential just in case plan for the casters), and I'll sort it out in a post for you guys to move into Round 3. If an issue would pop up, I'll bring it up so that whoever can make appropriate changes. I've been looking at other ways to run combat here, and this is probably one of the better ways I've seen it done. Just keep in mind initiative order for speech actions so that they'll make more sense.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

As a heads up, I'm traveling this week to do an on-site training. The location is about 12 hours away via drive. (Yes we are driving) I'll be gone most of the week and my posting will be sporadic until I return home.


Okay. Do you need me to NPC your actions until further notice. Granted if you're playing, I kinda figure that you'll just keep that going for you until combat is over. Does that sound fine for you?


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

It's what I was planning on suggestin. Keep her away from combat but close enough to keep the song up works for me.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Owie...

Would Vanya be able to burn them without targeting Triel?

If not, Triel DOES have Spell Resistance... she could potentially walk it off.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

That is what I was asking... can I be safe while hitting the skellies without hitting Triel?


Yea, you'd be able to. I'll work it when I get home tonight. And that's no problem Ithylia.


Does the dazzled effect count as a mind effecting ability? It makes sense to me that it would be, but it doesn't specifically state it lol. Just wanting to make sure.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

I think blind, but that's off the top of my head. Disallowing it on skellies makes sense :)

PRD wrote:
Dazzled: The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

eesh, i forgot how low level damage burning hands were meh.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

I think Ithylia's Inspire Courage applies to that spell as well.

Not that it makes much difference, really...


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

No, it applies to Weapon Damage. But, it is a Competence Bonus so will stack with most everything else you can get! :)


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

(Back to Skellies and Dazzled now that I have a computer and time to research!)

first off, I am not advocating either way about it working or not, that is KLS's prerogative.

1) The rules do not say Undead are immune to Dazzled. A plethora of other immunities (stat damage, fatigued, stunned, etc.).

2) Skellies don't seem to have any sight organs, but then again they also don't have muscles to make their limbs move :) No sight organs would mean no blindness effects (sic, Dazzled). But then again, they are listed as immune...

3) Undead *are* immune to mental effects (Charm, etc).

4) Undead are listed as having Darkvision and I assume all of the limitations that has (ie, Obscuring Mist is still impenetrable...)

I am happy either way, this is a mook fight (no map was the first clue!)

:D


Well granted this is an easy fight, it's not the only time that you'll be fighting undead lol. Figured I'd ask it now for future reference. But being as it doesn't specifically state, and I don't want to waste time reading the boards, I'll just allow it as non mind affecting ability. Unless one of you wants to find out otherwise (which I don't see happening at this point lol), then that's how we'll roll it. And it's not that there's no map, after all I am GM, and I can always find ma map lol. I'm kinda liking not having a map. Leaves a little to the imagination, you know? But if you guys want maps, I'll get maps for you.


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

I'm cool with no maps for (what I assume) is an easy or small fight, but if it's a bigger fight against like a boss or mini boss or something, I would like a map, so I can plan charges, flanking, and later my spirit attacks.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Only thing I care about is getting in Point Blank range and making sure the muggles aren't providing cover. No..not muggles. I mean the people who dance with the bad guys while I fill them with arrows.

I know on my wizard, maps are a huge help, but it'll be a while before fireballs go off and you gotta make sure it's not going to singe Jack..or maybe that it will.


Cause who doesn't like charbroiled halfling, am I right? Lol


My 3rd level spell will(hopefully) not hit Jack. :)


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Don't forget to include the bonuses from Inspire Courage, Artemis. :)


Well that didn't take Triel very long lmao.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Who'd have thought being stabbed by a broken sword would be enough for her to just flip out and cleave something into pieces?


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

I actually had that in the betting pool.


At a PFS event. I'll post tomorrow if anyone else wants to roll perception.


Can we get a roll that's not a result of 15? Lol


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Would we be able to make another roll once we get fully inside the mausoleum?


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Give me a bit, I'll post and see if I can get a higher one.

Edit: There ya go! a 23 :)


Yay Ithylia! Lol. Vanya or Cian, do you care to make checks or no?


I'm good.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

I am guessing I can't bring my 11th level Wizard with +20 to the Spellcraft roll, oh +2 extra to identify. So..only my ranger? Mean GM


Oh woe is you, I hath been such a tyrant have I not been? Lmao


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Can I roll a spellcraft besides my knowledge roll?


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

I believe you can. Spellcraft is what you use to identify magic knickknacks anyway.


She has a point. I'll let you do that although just keep in mind that not even Triel's 19 managed to identify it lol.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Would anyone be able to assist me with my Spellcraft roll?

Perhaps a couple of successful Aid Anothers could work...


That is possible...


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

So I could attempt to aid her?


Yea, you can do that. Anyone else want to aid as well?


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

I'll Aid ya' :)


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

So... have we figured out what the hell this robe is? I'm REASONABLY certain that this robe wasn't used as a dust rag...


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

True... musta been a Robe of Red Herring!


Sorry guys. Thought I posted the result last night. Realized I didn't this morning lol.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Things have been hectic at work. I've been burning through so many mental resources that I'm left with almost nothing at night. Walk in each morning to the office to have things thrown at me instantly. And all those things must be done right now when the come through. It's been a rough week.

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