Rise of the Runelords: Anniversary Edition ran by DM KLS (Inactive)

Game Master KyleS

The Glassworks


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Fine by me. I just wish my fire would burn better. >.<


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Works for me.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

It's all good, but I am coming to believe that Fumbles are salt in the wound of an Automatic Miss :( Especially when you have a huge number of potential attacks...


Not only do I finally freakin hit you Jack, but I hit you lol. Apparently my dice still love me! (Well, at least this set anyways lol)


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Evidently, we're fighting the goblin version of Neo. Who knew?


Lmao. Yes, you are. You totally are fighting him.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Whoa.


I hope you don't mind the out-of-order post, KLS, but it would be weird if I stayed standing until my turn when I'm unconscious.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Don't people normally fall to the ground right after they take the damage that would cause them to be unconscious?


Yes they do. I don't mind out of order posts for that. I'll still signal for a save, but if you're down, the next person will go.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

I think it's Ithylia's turn next, isn't it?


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I think so. I was just waiting for the clear.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Well, if you've got something that'll put Mr. Goblinson on his ass, I'm all for it. The number of times we've been missing him is, frankly, embarrassing.


Yep, you're good now. As long as Cian gives me a roll before his turn next round, then play will keep going. Hopefully you guys can take the last two out before their next turn.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

But i thought it was from non-lethal that he went down? Not that he was in the negative from lethal damage. Does he still have to roll? I thought that just meant you went unconscious.

And I think that might, possibly do as you asked XD


It wasn't non-leathal. It was piercing, and wasn't stated as non lethal.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

But he took non-lethel from the whip, I thought he was at 1/7 hp with 2 non-lethel. I could have miss counted. I know it's not my character, but it looked like that was what he believed to be the case as well.


I double checked. As far as I can tell, I've taken 6 points of lethal damage bringing me down to 1 hit point, and 2 non-lethal, making me unconscious(but stable).


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

So, after all this... what do you reckon we should do with any survivors?


The last hit was still considered lethal though. If it were considered non lethal, then yes, you would be stable. But since it was a lethal attack that had brought you under 0, then you still need to stabilize. And even then, a strong enough non lethal attack can still kill.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Non lethal doesnt turn lethel till the ammount you have exceeds your total hitpoints. If non lethal damage is equal to your current hp, then according to raw, you are staggered. If it exceeds current but not total, you are unconscious, helpless but stable.

He was at 3/7 hp and 2 non lethel before the 2 lethal damage he was dealt. Which placed him at 1/7 hp and 2 non lethel. I went back and looked, but I only saw where he took three hits total.

I was under the understanding from raw that non lethal and lethal were two different stacks of damage. Non lethal also heals at a rate of 1 per hour, unlike lethal.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

If combat is over at this point, I guess Triel would have to see to the bleeding mage next to her. Now, all that's really left is to secure the goblins for interrogation later...


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis doesn't like goblins but these are acting weird for normal goblins. He'd just as soon kill them.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

It seems to me it's not my turn to make a decision ;) Let's see who the blood tuirsty louts amongst us really are...


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

DM, I am still raging. I have rage rounds left but I was going to save them if I had killed the one goblin, and there was only 1 left, it just means I will burn another round of rage, and only have 2 left for the day.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

@DM KLS I think I misread you slightly again, and for that I apologize. I had just woken up when I read the replies before sending mine (I don't always think straight then, nor make the best decisions). Rereading your reply after being awake for a few hours, I see you seem to be handling lethal vs. nonlethal as I was under the understanding it was supposed to be handled. It has been a trying week for me, with more trying times to come this weekend. I'll try to wait after waking before posting in the future.

I think most of the confusion about if Cian was to stabilize or not was that both Cian and I seem to have only found posts of him taking 6 total lethal damage (two total posts, including that last attack that made him go unconscious) and 2 non-lethal damage (from the first attack against him). Did we both miss a post?


I've always seen and have handled that if lethal damage brings the total to 0 or below, a save is needed, no matter if non lethal damage was dealt earlier or not.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

So that was only lethal that brought him below zero? Non-lethal was ignored for that calculation?

I'm just trying to make sure I understand. This way later I don't have to ask all this again.

The non-lethal counted as lethal for driving him into the negatives?


The thing us, KLS, that I still have 1HP left. I'm not unconscious because I'm below 0HP.


Huh... Well that's completely new to me. Looked it in the book and you're right. It was explained completely different to me my entire RP'ing career, makes me wonder how many times I could've actually lived when I was killed. I don't know why or how I skipped that little bit in the book, but oh well I guess. Yay, now time to unjack the whole combat order! First off, why the hell are you unconscious in the first place? Staggered and unconscious don't apply until you hit 0, not 1.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

He's unconscious but stable because the non lethal damage is greater than his current hp.

Link to PRD on Nonlethal

If you look in the CRB, it should be in the Combat section, at the bottom of the Injury and Death section.

Here's the section on Staggered and Unconscious from the NonLethal Damage Rules for your reference

Nonlethal Damage wrote:

Staggered and Unconscious: When your nonlethal damage equals your current hit points, you're staggered. You can only take a standard action or a move action in each round (in addition to free, immediate, and swift actions). You cease being staggered when your current hit points once again exceed your nonlethal damage.

When your nonlethal damage exceeds your current hit points, you fall unconscious. While unconscious, you are helpless.

Spellcasters who fall unconscious retain any spellcasting ability they had before going unconscious.

If a creature's nonlethal damage is equal to his total maximum hit points (not his current hit points), all further nonlethal damage is treated as lethal damage. This does not apply to creatures with regeneration. Such creatures simply accrue additional nonlethal damage, increasing the amount of time they remain unconscious.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

I am so glad I missed that warchanter three times, so we could end up in this situation. I blame me and my bad dice roller.

Actually, this is pretty good for me, I am about to start my GM/DM career and this is thought provoking.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

So, DM, am I correct in assuming combat is over? I mean, the goblins are incapacitated.


Tried, you are awesome.


Yea, I got that now Triel, thanks. Like I said, it was explained to me completely different and I never saw it this way. Anyways, if you feel as if the goblins are incapacitated, then go ahead and act on it.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Hey, credit where it's due, Vanya--Color Spray rocks. :)

And Cian: no problem. It's just my job. :)


Just waitin on Jack, but I guess it's safe to assume that you guys will just stick with current initiative?


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Current Init is fine with me. :)


Kinda figured that lol, since I've already started it that way anyways


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

For this encounter, do we have surprise?


Yea, you guys pretty much have surprise as of now.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

...I don't use a greataxe. Jack does.


My bad lol. Shut up, you both have great weapons, leave me alone... Goes and cries in the corner lmao


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

How long did it take us to get here from the town center? I need to know if I am still Fatigued or not.


I'd say about a 45-60 seconds


Jack. Damn. Just damn...


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

I love being a barbarian. Even one with not the best strength and small weapons.


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Downside, 1 round or rage left.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

It's ok little guy, you can cuddle with the dog if you tired ;)


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I just love that Jack is a halfling barbarian, little ball of rage!

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