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Wouldn't you have to follow PFS rules?
Not at all in fact :) They offer several options for how you gain credit. The one Mini is referring too is if you play the AP in a home campaign, you can apply the boon to any of your PFS characters in the right range or onto a new character and they would get the credit when they hit the right level.
You can also play through the specific section of each AP installment with PFS characters, but then you only play that one section.
GMs get credit too in either situation :)
Eryda, what I meant was to take a look at how I set up the profile within those avatars, not to use the same picture :)

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Still building my experience on the PbP's before going into PFS adventures. No gamestore near me that hosts PFS so..
Time to start a group! I started the one at my FLGS in late 2011 with 3 players (GM can run a pregen to fill that last spot to make it legal) and we're up to more than 40 players on my mailing list and 4 full tables (6 players plus a GM) running most weekends and I would bet I start hitting 6 or 7 once I capture this year's influx from GenCon. PFS is perfect for getting lots of practice!

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As long as it's not restrictive, I'm cool with it.
Yep, no impact whatsoever for a home game. They're trying to encourage the APs to get played by PFS gamers and to get home gamers to give PFS a shot. I think they've done a nice job of implementing it. I do wish there was an option to play a PFS character all the way through an AP installment for credit, but there isn't. That's the only hole. I'm looking forward to seeing how they handle the expanded module format that is just debuting now.

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Fernus, not sure where you are in Europe, but I think there are a good number in the UK. To the extent that they hold a PaizoCon with a pretty big PFS contingent each year. Not sure about the continent. I know Crazy Hedgehog, another PbP GM has been doing PaizoCon UK at least. I'd need to see if he's plugged into any more of the Europe PFS scene.
Tarin, I hear ya. That's why I do both. In fact, I find that I mostly GM in PFS and home games and mostly play in PbP. PFS has done a nice job of coming up with meta plots so that there is a campaign element to each Season, but it isn't the same as an AP or homebrew campaign. Season 4 (the current season) is probably the strongest metaplot yet, but I can't give away the spoilers because it is just climaxing now. Season 5 sounds like it is going to be closely tied in with the new AP - Wrath of the Righteous. Both are going to be deeply involved with the 5th Mendevian Crusade. Sounds very exciting.

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Probably because I haven't asked :) Plus I also have a pretty intense full-time gig, I'm married with two boys, and I like to do a little RPG freelance work when time permits. And I still have an entire box of Bones to paint :)
I may eventually get with Dick Gilbert (VC for Chicago) and see if I can take on a role for the West Suburbs, but just building Pathfinder up at the store we play at (Fair Game in Downers Grove) has been a ton of fun. Its corny, but this game (and its predecessor) have given me and now me and my boys so much enjoyment over the years that its nice to have a chance to help build a whole new generation.

MiniGM |

Alright these are the selections
Tiazara
Unalaq
Sethran
Tarinhill
Aeron
Eryda
As for the rest some great characters. As always with PbP I am sure someone will drop or vanish (not because I have no faith but because it always seems to happen) if you would like to remain considered follow the thread and you are welcome to post in the discussion thread if you like. I only ask that you wait until the game gets startd before you do.

MiniGM |

all selected pop on over to discussion and make a post, you may also post your arrival in the gp thread. You will find the current map under my profile.
Note that the version I have has a goblin deployment zone listed. So shocker goblins will be showing up. Please do not rp that you have that knowledge. Also they will not be deployed where they are listed.

bi0philia |

I'm trying to get into a game with a dirty fighter(cad) build I'm working on. Is an acrobatic flank-friendly varisian something you'd be interested in? I imagine he's a bit of a 'lancer'. He'd work best with either another "tankish" character or could be potentially dangerous with a rogue, who would benefit from the flanking.
He'd be an adventurous young man who aspires to be a hero. CG, follows teachings of Cayden Callien, Desna, and any other generally good aligned deity he might align himself with who's portfolio includes things along the lines of bravery, good, adventurers, heroes, freedom, art, good times.
But I totally understand if you're looking for a cleric or something like that.
thanks!

Talomyr |

MiniGM,
I am the player that Aeron had mentioned. I am busily working away on an Oracle of Heavens for my submission, but had a couple of questions.
1) For the campaign trait what are you using?
A) RotRL AE players guide
B) The campaign traits in the back of the APG
C) the RotRL traits in the Varisia book
D) All of the above
Secondly, how soon are you wanting to see a completed submission? I think I can have something final by sometime tomorrow night (US Central time)

MiniGM |

tomorrow is more than fine, I will bot eryda till the dungeon ends, so build a level 2
the rotrl ae traits
also a quick thought, I have heard that oracle of heavens often falls prey to color spray cheese...and it is not classy cheese like brie, but more like easy cheese. That is my only thought on the oracle otherwise I like the mystery

Veshly |

Hi, I'm the other guy that Aéron Skár mentioned. I'm certainly interested but I'd need some time, maybe up to a couple of days to put together a character, RL issues that I have to take care of. If it matters I do not have an interest in Pathfinder Society Play. You can look through may profile for sample of my play and writing, I played Zaxarii and his clone Anton for a while as Kingmaker chars. Unfortunately my Rise of the Runelords characters are all rogues. (Just had a DM bail right after starting. sigh.) After reading up a bit I'll see what inspiration strikes. Build at level two, follow listed requirements, going off to read them now.

Eliah Daring |

"Nice to meet ya! I'm Eliah Darrian, a junior professor at one of those fancy Absolom univeristies. I've been on an extended leave chasing down some intriguing leads in the region. Actually, now that I think about it I've been out about here for a while. Gods, I should probably write a letter. Let me tell you, I've seen some amazing things so far..."
Since you mentioned bards- Eliah the Daring Archaeologist, at your service! If you're interested in having me I'll update her backstory to bring her to Sandpoint (I made her for a skulls & shackles game, but wasn't picked), and bump her to level 2.
The plan is to use her whip, dazzling display, and spells to help control the battlefield and debuff enemies; and have lots of skills & utility out of combat.
Campaign trait would be Outlander/Lore Seeker.
I can post at least once a day.
Thanks for looking!!

Talomyr |

I'm having difficulty coming up with a background and mechanics (that aren't broken, i.e. Heavens Oracle) that are terriblly appealing. So with that I will be switch my submission to a druid, I still expect to have a submission ready by tonight or perhaps sometime tomorrow.
If we are making a 2nd level builds for our submissions, should we use 2nd level wealth by level (1,000 gp)?

Veshly |

@MiniGM- I'm sending you a PM. Formatting to come.
The heart of my submission, if I get some more time, I'll put more polish on it.
@MiniGM Mostly written first person, If you have a problem with that I'll rewrite to third person. Only Oria is speaking I've left out the mysterious other.
Hope that Student of Faith applies to a Healing Hex.
Are you playing with the option that characters get the language of their ethnicity for free, if so add Chelaxian (not a big deal either way)?
Any questions or comments from anyone are welcome.
Oria bio
Bullet points
1) Born to a rare faithful family of Chelaxian Pharasma worshipers. Mother is a priestess of a long line of priestesses; Father is a coffin-maker.
2) Fated to a life of arcana. Not at all charismatic.
3) Unsure of her place in the world, but bored to tears where she is at.
4) Witch(Hedge) - Patron:Healing.
"Who am I?"
"A question with many answers and none. I'm a daughter of Pharasma, in whose arms lies life and death. I'm the daughter of Leo Leonardi, carpenter and coffin-maker. I'm the child of my mother Tina, grandmother Valeria, and many more beyond memory, all priestesses of Pharamsa. At my birth, when the rites were invoked, my fate was told by the She Who Speaks for the Dead. Though magic would fill my life, I would not walk with the gods in it; I was doomed to mortal magic only. My older sister Tina would continue the line of priestesses. The High-Priestess and my parents were content enough, I could be a mystic singer for the dirges at the funerals. I grew up with the temple the center of my life. But as time went on it became clear that the arts of performing escaped me, the temple bards said I could learn magic but not feel it. My family was not wealthy but managed to get a wizard to take me as an student to see if I could learn that art. Perhaps I could but the fates of others found mine, destroyed mine, and build mine anew."
"My Lady is not an exclusive god, any may invoke her gifts, faithful or faithless. One day came, like any other, where Grams, and mother, and my sister were midwifing in the poor districts of Magnimar. Just past sixteen years, they brought me along to assist, my mundane skill in healing having progressed enough. Coming back toward the temple late, before reaching a safer district, we were accosted by those so desperate or cruel as to attack healers. We fought, but they caught us unprepared and cut us down. After seizing loot they fled into the night. I was hurt but not so bad. Grams was really dead, obvious when I saw her ghost standing over the bodies of her child and grandchildren. 'Grams,' I cried, 'It's wrong for you to be here, move on the Boneyard, Our Lady is waiting.' She said, 'Hush child, your mother and sister are not yet dead, save them.' I worked with my weak skill on them but with the supplies gone I could do nothing. 'I can't do it, Grams, they're gone.' Grams looked solemn, more than ever before, 'There is a way, we will need to sacrifice-everything, the path of your fate will change forever.' I trembled from the fear for my family, myself, but said, 'I swear, by the Lady of Graves, to make whatever sacrifice is needed,' At that a raven landed, on my mother's shoulder, and I saw Grams ghost enter in. 'Ar-wark, bond with me, child, I will teach you what you need to know.' I did as asked and the knowledge of healing entered into me. With it I woke my mother and sister. There was no saving Grams from her sacrifice for now, if my life was to be lived at fated. My small spell book was taken by the brigands but I no longer needed it. Grams was my spellbook now."
"I'm sent to this hinterland at Foxglove's manor, to study under another with this fate. The healer of a remote place. The only culture, if you could call it that, is in some dusty sea-town called Sandpoint. I've been here five years now. I'm so bored, some-days I think I'm losing my mind. I'm glad there are a few interesting people in the town but I rarely meet them. Can't wait for the festival."
"What am I?"
"You thought me an adept or priestess of Pharasma did you not? No, that can never be. Not my fate. I'm a witch. That's the sacrifice, you see. No talent for the arts, no communing direct with the gods for me, but I needed the power to heal. Wizards can't do that, see. That left one answer and Our Lady of Graves gave it to me."
Why-?
"You ask a why? I ask, why bother? Do you want to hear true lies, or a sorrowful truth? You ask again why? Why is my life this way? But the real question you want is why is your life the way it. Ask a Goldfinger, he'll tell you that you haven't enough gold, ask a Hunter of the Father of Forest, he'll tell you that love of kin, community and the gods is the answer, they are all right and all fools. Don't bother asking. I don't give straight answers? Do you want the lies of the Harrowers that tell of the good but leave out the bad? Life isn't simple, stop asking. My you're persistent, You want simple, simple this. The purpose of life is to live it. That's it. Now go, fool and leave another donation for your foolishness."
To herself, "Who am I? I don't know, time to find out."
@MiniGM - work in progress
No equipment. Much tweaking to do.
Name: Oria
Race: Human (Chelaxian)
Player: Veshly
Classes: Witch2
Hit Points: 14
Experience: 2000 / 5000
Alignment: Neutral
Vision:
Speed: Walk 30 ft.
Languages: Aquan, Celestial, Common, Varisian
Deity: Pharasma
Stat Score Mod
STR 10 (+0)
DEX 14 (+2)
CON 14 (+2)
INT 16 (+3)
WIS 14 (+2)
CHA 10 (+0)
-------------------------- Skills --------------------------
Skill Total Rnk Stat Msc
Acrobatics 2 0.0 2 0
Appraise 6 0.0 3 3
Bluff 0 0.0 0 0
Climb 0 0.0 0 0
Craft (Alchemy) 12 2.0 3 7
Craft (Untrained) 3 0.0 3 0
Diplomacy 0 0.0 0 0
Disguise 0 0.0 0 0
Escape Artist 2 0.0 2 0
Fly 2 0.0 2 0
Heal 7 2.0 2 3
Intimidate 0 0.0 0 0
Knowledge (Arcana) 8 2.0 3 3
Knowledge (History) 8 2.0 3 3
Knowledge (Nature) 8 2.0 3 3
Knowledge (Religion) 9 2.0 3 4
Perception 4 0.0 2 2
Perform (Untrained) 0 0.0 0 0
Ride 2 0.0 2 0
Sense Motive 4 0.0 2 2
Spellcraft 8 2.0 3 3
Stealth 2 0.0 2 0
Survival 2 0.0 2 0
Swim 4 0.0 0 4
-------------------------- Feats ---------------------------
Extra Hex (2x)
Alertness (From familiar)
You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Brew Potion(From Hex)
-------------------- Special Abilities ---------------------
------------------------- Traits ---------------------------
Child of the Temple (Knowledge (Religion)) [Paizo Publishing LLC -Advanced Player's Guide,
p.328]
You have long served at a temple in a city, and not only did you pick up on many of the nobility's customs, you spent much time in the temple libraries studying your faith. You gain a +1 trait bonus on Knowledge (Nobility) and Knowledge (Religion) checks, and Knowledge (Religion) is always a class skill for you.
Focused Mind [Paizo Publishing LLC -Advanced Player's Guide,
p.329]
Your childhood was either dominated by lessons of some sort (be they musical or academic) or by a horrible home life that encouraged your ability to block out distractions to focus on the immediate task at hand. You gain a +2 trait bonus on concentration checks.
Student of Faith: While you have personally dedicated your life to a single deity, you study all religions and mortal faiths. Upon hearing that the town of Sandpoint recently completed a cathedral dedicated to the six deities most popular in
the area, you had to see the place for yourself, and have arrived in time for the consecration of this holy edifice. Because of your strong faith and broad range of study,you cast all cure spells at +1 caster level, and whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.
Special Qualities
Familiar - Grams - A Raven.
Witch's Familiar [Paizo Publishing LLC -Advanced Player's Guide,
p.67]
You form a close bond with a familiar, a creature that teaches you magic and helps to guide you along your path. Your familiar also aids you by granting you skill bonuses, additional spells, and help with some types of magic. These special abilities apply only when you and your familiar are within 1 mile of each other. The familiar stores all the spells that you know.
-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 12 / 12 / 10
Initiative: +2
BAB: +1
Melee tohit: +1
Ranged tohit: +3
Fortitude: +2
Reflex: +2
Will: +5
Unarmed attack:
to hit: +1
damage: 1d3
critical: 20/x2
Concentration check: +5
--------------------- Special Abilities --------------------
Hexes
Cauldron (Ex) [Paizo Publishing LLC -Advanced Player's Guide,
p.66]
The witch receives Brew Potion as a bonus feat and a +4 insight bonus on Craft(alchemy) skill checks.
Flight (Su) [Paizo Publishing LLC -Advanced Player's Guide,
p.66]
The witch grow lighter as you gain power, eventually gaining the ability to fly. The witch can use feather fall at will and gain a +4 racial bonus on Swim checks.
Healing (Su) [Paizo Publishing LLC -Advanced Player's Guide,
p.66]
The witch may heal with a touch, this acts as a cure light wounds spell, using the witch's caster level.
Slumber (Su) [Paizo Publishing LLC -Advanced Player's Guide,
p.66]
If the creature fails a will save, it falls into a deep, magical sleep for 2 rounds. This hex can affect a creature of any HD
------------------------- Equipment ------------------------
Name QTY LBS
Total weight carried:
Current load: Light
Encumbrance
Light: 33
Medium: 66
Heavy: 100
--------------------------- Magic --------------------------
Innate Spells
Feather Fall (Transmutation, AirSchool) - At Will per day
Saves: Will negates (harmless) or Will negates (object);
DC: 10
Casting: 1 immediate action
Duration: Until landing or 1 rounds
Range: Close (25 ft.)
Components: V
SR: Yes (object)
Effect: The affected creatures or objects fall slowly.
Target: 1 Medium or smaller freefalling objects or creatures, no two of which may be more than 20 ft. apart
Spells Known
All witch cantrips.
❏❏❏❏❏Cure Light Wounds
DC: 14, Will half (harmless); see text 1 standard action Instantaneous Touch V, S CRB: p.263
School: Conjuration (Healing) SR: Yes (harmless); see text Target: Creature touched Caster Level:2 Concentration:+7
Effect: When laying your hand upon a living creature, you channel positive energy that cures 1d8+2 points of damage.
❏❏❏❏❏Diagnose Disease
1 standard action Instantaneous Close (30 ft.) V, S UM: p.216
School: Divination SR: No Target: One creature, one object, or a 5-ft. cube Caster Level:2 Concentration:+7
Effect: Detect and identify diseases.
❏❏❏❏❏Mount
1 round 4 hours [D] Close (30 ft.) V, S, M CRB: p.315
School: Conjuration (Summoning) SR: No Target: One mount Caster Level:2 Concentration:+7
Effect: You summon a light horse or a pony [your choice] to serve you as a mount.
❏❏❏❏❏Remove Fear
DC: 14, Will negates (harmless) 1 standard action 10 minutes; see text Close (30 ft.) V, S CRB: p.332
School: Abjuration SR: Yes (harmless) Target: 1 creatures, no two of which can be more than 30 ft. apart Caster Level:2 Concentration:+7
Effect: You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10 minutes.
❏❏❏❏❏Remove Sickness
DC: 14, Fortitude negates (harmless) 1 standard action 20 minutes; see text Close (30 ft.) V, S UM: p.234
School: Conjuration (Healing) SR: Yes (harmless) Target: One creature Caster Level:2 Concentration:+7
Effect: Suppress disease, nausea, and the sickened condition.
❏❏❏❏❏Sleep
DC: 14, Will negates 1 round 2 minutes Medium (120 ft.) V, S, M CRB: p.344
School: Enchantment (Compulsion) [Mind-Affecting] SR: Yes Target: One or more living creatures within a 10-ft.-radius burst Caster Level:2 Concentration:+7
Effect: A sleep spell causes a magical slumber to come upon 4 HD of creatures.
❏❏❏❏❏Unseen Servant
1 standard action 2 hours Close (30 ft.) V, S, M CRB: p.364
School: Conjuration (Creation) SR: No Target: One invisible, mindless, shapeless servant Caster Level:2 Concentration:+7
Effect: An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your command
SPELLBOOKNAME2
Level 0
Light (Evocation) - 1 per day
Message (Transmutation, AirSchool) - 1 per day
Stabilize (Conjuration) - 1 per day
Level 1
Cure Light Wounds (Conjuration) - 1 per day
Sleep (Enchantment) - 1 per day
------------------------ Description -----------------------
Height: 5' 1" Weight: 100 lbs. Gender: Female
Eyes: Very Dark Brown, Black Hair: Black,Long Skin: Fair
Dominant Hand: Right Quirks: ,
Speech style: Quotable:
Full Description
Background

Veshly |

Ok, I sent another PM explaining in more detail what I was asking. Note that the post I've made is very crude. Click through to Anton Lebeda, Zaxarii Lebeda, or Stellan Volkov, to get an idea of how I normally format. It will be much more readable. I do not have and will not get Hero Labs, I use PCGen but it has some limitations. I have to hand edit it to make it more readable and complete. That will be done.