Rise of the Runelords AE

Game Master Vuvu

Map of Sandpoint

Loot Sheet


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Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

It's all good Aeron -- Dex is Tarihil's combat stat, but intelligence gives more extracts/infusions and bomb damage.


Unnamed

I have not killed anyone yet. I need to try harder!

Btw bear the others learned that there is a new goblin tribe somewhere in the area with a nasty streak and a hideout named Bref :)


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

You can kill Eryda if you're feeling bloodthirsty? ;)


Unnamed

Ha

No it has to be tragic

How did you die last time Bear?


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

Sweet I will switch over the stats now then, means that I can get more Armour Class, which is something that I definitely require!

Oh and just so you know before we start playing Bear, although on my Stat Bar it says that Aéron is a Half-Orc (well he is), he looks Human and believes himself to be one too. Just so you don't make the mistake of calling him an Orc or anything in game.


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

The campaign actually died not Bear...he will be a bit nicer Bear in this campaign he was a mercenary in the last one and we weren't the nicest guys.

Bear is an incredible tracker so finding the group will be pretty easy for him. He has a +15 survival at 3rd level so he would just take 10's. I am ready to jump in once GM feels there is a good point where he wonders in.


Unnamed

Oh it is close. Especially since they are not doing the cave

In any event I will advance the plot after thanksgiving number 2


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Aww don't splatter poor Fernus :)

Truth be told, Fernus is quite vulnerable and the first character of mine I really think could die quite easily.


Unnamed

:) I love fernus


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

There's someone you don't love? Can I hide behind Fernus?

[Switching the new point from Dex to Int, now, since we're all agreed..]


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

Fernus : How come you are a Halfling and you have Darkvision? I am guessing it is from the Adopted Trait, so maybe I read the trait wrong and want to check as I have a character I need to make for a Real-Life game and I would like him to have Darkvision.

I was under the assumption that it allowed you to take a Race trait, (example : Dwarf - Goldsniffer / Tunnelfighter). Does it allow you to take a racial ability then? If so that is VERY cool!


stats:
HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft.
skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9

No one took Draken's turkey right?


Unnamed

Fernus gets his dark vision from his sorcerer bloodline abilities i believe

and i think you get the turkey draken…though someone might want strength over whatever they got


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil's good rolls here explain why my other characters are getting their rear ends kicked royally in other threads.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Mmmmmm, pie! But, I'll trade you for the Turkey Draken if you'd rather have Con.

Can't wait to meet this Bref ;-) Welcome Bear!


Unnamed

It will be a bit. You will be lvl 7 or so before youngest bref


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

@Aéron, it seems that I read the Trait wrong as well.
I have taken Tunnel Fighter instead, making Fernus more dangerous when he is fighting underground.

Also I will be out today, long day will be back home around midnight.
Mini you may DMPC me if needed.


Unnamed

got it, Fernus does a swan dive off the bridge


stats:
HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft.
skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9

Unalaq I will trade you so that you have more hitting power! :)

+1 Con pie coming Draken's way, Yummm!


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Sounds good. Lay on hands is kind of like extra hp and I have good saves, so bring on more smashyness.


Unnamed

played up to the 10-11 tier in two season 4 PFS mods today and made it out alive!

Got dropped once, and found myself alone with a vampire spawn and level 12 rogue vampire during a fight another time, and made it out alive, and managed to connect with 3 bombs thrown at 3+ range increments. All in all a good day!

I will advance us tomorrow morning.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Yowza, those higher tier scenarios can turn nasty in a rush. Good job getting out alive. I'm headed to run a PFS group through Thornkeep 1 - should be all using new ACG characters.


Unnamed

that sounds like fun!

Since I completed eyes of the ten I had an extra bonus, and have made a halfling undead bloodline bloodrager who fights with a scythe LOL, though not sure when I will get to play him

Now on to this game.

That could not have gone any worse…luckily you left a tough guys behind who can lay on hands.

Be careful, the bad guy has you over a barrel ATM, especially since he won initiative.

side note I got an iPhone recently and the new dice app I got makes rolling for lots of dice really simple


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

They made it out. Wound up with a brawler, a hunter, an investigator, and a warpriest plus a dual-cursed oracle and a barbarian who got booed for not rolling new ACG characters :)

Couple close calls

Thornkeep Spoilers:

- Wight nearly took out the barbarian who was fortunately Level 2, but wound up Level 1.
- Same barbarian took Strength damage from the shadow and then Con damage from the stirges. Ouch!
- Fungal crawlers came close to TPKing the entire group. They had the brawler and the hunter's animal companion down and the warpriest disabled. Fortunately, the oracle managed to heal the warpriest and between him and the 10 Str barbarian, they fought back and finished them off.


Unnamed

Unalaq you gotta come run a Pfs for us in the bay area


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3
MiniGM wrote:
Unalaq you gotta come run a Pfs for us in the bay area

I think that can be arranged sometime in 2014. There's a chance we'll be coming out that way around Spring Break time. My son's high school jazz band will be performing in the Monterrey Jazz Festival. I also need to pay a visit to HP in Palo Alto, Portland and Boise sometime early next year and could stay a weekend in the Bay Area as part of that.


Unnamed

We are getting close to the end of this book, at the end of Thistletop, anyone who is a PFS player send me their PFS number, character number and name and an email address to send the AR to


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

I'll definitely take advantage of the chronicle, but need to decide which character and fast or slow progression so I'll let you know when we hit that point. For those that haven't looked it up yet, you'll be able to apply this to a 3rd, 4th or 5th level character.


Unnamed

So happy that we're cooking again guys! I was really worried that we had died! I love this game


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Yeah, its cool that we're already far enough into it to be talking about the end of Part 1. Really looking forward to the next parts too!


stats:
HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft.
skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9

Sorry, slightly lost in actions, also what happened as Draken healed Unalaq?


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

I think I got your heal taken into account Draken.


Unnamed

yep you healed Unalaq…then I had you sting the kitty, but missed looking back it seems that that post got eaten. in any event you are still behind Unalaq and you are up


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Mini if Fernus doesn't survive this encounter, shall I roll up a new arcane caster?


Unnamed

Ok I am willing to retcon that you went back across one at a time but seriously people I need you to start paying attention to details. When I say if you don't tell me that you go across one at a time in serious. Why would I do that? Well you just had 2 medium and 2 small people running on the bridge so it seemed safe so. I mean no one even bothered to heal before I made that post.

So in this case I will say you are all across the bridge as to not kill you all off but from now on please pay attention to details.


Unnamed

Anyhow I'm not upset or wanting to sound mean, but just pay closer attention guys! Please. I kbow I act bloodthirsty but I don't really want a tpk. There are things later on that if you miss a detail like that will kill you deader!

Now I am going to add a trap or another encounter in the future to take the place if the bridge trap so don't get complacent!

And to answer your question fernus anytime any of you die you are always wanted back and you can reroll anything you would like at priper wbl. I love this group...other than their lack of critical reading skills. BOOM!


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

To be honest, I completely missed the post about the order -- I see it happened before I "met" Bear.

I'll try to make sure I scroll back in the future to avoid such issues.


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

I acually has assumed we were going to cross one at a time...it was a rickety wooden bridge...you can assume it might fall :].

Bad assumption, will try to clarrify my intent..I am also ok with living with the consequences of poor playing...lol


Unnamed

That's all fair why we have to be specific. bc if I was playing I wouldn't want to be alone back there w the Druid still around and the bridge proved to hold 4 of you already.

Anyhow I don't like rocks fall events without warning and I think you guys missed it so I don't want it to gobdown like that

Now HEAL


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Figured that bridge might fall. I thought the first time we tried to cross we went one at a time as well, figured we'd do the same thing.
Must've indeed been my reading skill.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Crap. I was offering to heal in the post I removed. Should have done that before crossing (and while keeping an eye out to make sure gobbie didnt' come back)


Unnamed

thats ok, anyone who wants a shot of the wand or an infusion of healing may have it NP


Unnamed

tell you what lets just make this simple it looks like Aeron is down a lot, and Draken is down a little.

only 5 charges on the wand so lets heal them up.

1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (3) + 1 = 4 Draken is now full

1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (3) + 1 = 4
wand empty

done and done!! :)


Unnamed

anyone know of a free program that lets you draw maps?

I am startingto prepare the Bref Stumpbumper encounter and need to create some maps


stats:
HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft.
skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9

LOL, I saw it, but would Draken mention it... no that is just sense. :P

Sorry guys. :(

Stupid Draken's aloofness and superior complex, let alone he can fly.

A bridge made by goblins and for goblins, it should have fallen under the weight of Aeron... LOL

Oh! I didn't even know I got hurt. Thanks Mini! :)

Mini I use RP Tools Maps Tools. If you give me some dimensions I could create some.


Unnamed

pm incoming!


Unnamed

the new map is up! duh i didn't say that

Welcome to the last part of book 1 folks! complete this and you are level 5, then a slight detour to deal with the manace that is bref stump bumper and on to book 2


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

You mean lvl 4 right? I am only lvl 3 right now...


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I didn't even have time to post an order, this is exploding before I get a chance to post! Sometimes I hate my working hours ... they are so inconsistent!


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Come on Aeron...keep up man! lol

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