DM Carbide runs *! Rise of the Runelords !*

Game Master John Woodford

Today: 4727 AR, Autumn Equinox

Notes and Exhibits
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Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Bump


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"Don't like my cat-like looks fool you, I'm not that stealthy. One of you will probably do a better job of sneaking up there."


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

"I have some skill in stealth, but little in killing, particularly in my fox form. I could support another but should not go alone."


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

Sami makes no move to sneak accross whispering.

"I can get up there quick if there is danger but I don't sneak very well."

She looks at the group.

"Maybe we just go up quickly and see what happens."

Again if no one else moves Sami heads up, gun pointed in front of her.


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Sorry guys, I loked at this the other day but got distracted and didn't get back. And I figured someone else had better stealth than me. lol

"I'll handle it." Lucien says, then forms his psychic blade and creeps into the room.

Stealth: 1d20 + 2 ⇒ (20) + 2 = 22

Nice. Now, which door am I going in?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Lucien creeps up the stairway remarkably quietly.

In the guard room, two goblins are snoring away as if they just passed out.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

Tiyuvi watches expectantly while Lucien glides up the stairs. He resists the urge to call out to him to ask what he sees.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

Still active?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I admit, this week has been bad for me, but really I am waiting on Lucien to decide on what his next step is...


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

No problem.


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Oh, geez. My bad guys.

Lucien relinquishes his blade, then reforms it as a large axe. He first attacks the nearest goblin, then the farther one.

Coup de grace, Greataxe: 3d12 + 12 ⇒ (1, 1, 3) + 12 = 17
Fortitude Save DC 27 or die.

Coup de grace, Greataxe: 3d12 + 12 ⇒ (3, 2, 8) + 12 = 25
Fortitude Save DC 35 or die.

The deeds done, Lucien lets his blade dissipate again glances around
before rejoining the others. "Done. Let's go."

Perception: 1d20 + 6 ⇒ (18) + 6 = 24


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You find a bag hidden in the corner, containing a few half-eaten pickles.

From the tower, Lucien can see into an open courtroom (C16).

This large courtyard is open to the sky. Tenacious clumps of partially trampled grass grow fitfully here and there in the hard-packed earth, in places stained with blood or scratched with furrows. To the north, what appear to be two dead goblins lie slumped at the entrance to an outbuilding.

Four goblin dogs run free in this yard. The slavering creatures often scratch at the walls around the northwest corner, but otherwise have fun chasing each other and fighting.


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Lucien relays the information about goblin disposition to the others when he returns.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

"Goblin dogs, I would think they make a lot of noise weather being attacked or not. Probably can just go kill them quickly."

If the others agree she will move in, pausing at the bag of pickles as she goes.

Pickle Check: 1d20 ⇒ 18 do they still look edible?

Sami picks up the bag of pickles, sniffing, and mumbeling to herself.

"Shame to waste a pickle or two if there still good."


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"From the room up there, couldn't we just shoot the goblin dogs? I'd rather not have the threat of them getting free from the courtyard and chasing us."


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

Vulpidin tilts his head to one side. "They might be clever enough to hide where we could not hit them after a little while. It would certainly reveal our presence."


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

"I would suggest clearing the area we can reach without going in the courtyard first."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Other than potential goblin slobber, the pickles are fine.

So what's the decision? I am a little less swamped now, so I can pick up the pace if you can.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

"Fair enough, courtyard last. Lets get moving, this gun will not stay silent forever. There are more door right here lets go."

She points to the other door on the north wall that has not been opened with her gun.

"Someone open it, I will keep you covered."


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"Ok. You want to go through the other rooms and buildings first? At least as much as we can without being seen? That makes sense."

Tiyuvi checkst he grip on his rapier then approaches the single door to the north. He looks it over for traps, although, from what he has seen of the goblins so far, it is unlikely that there will be any.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

This door has been nailed shut.

It can be opened with a DC 24 Strength check, or by a DC 10 Disable Device check and 1d4 minutes of work.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

"Nailed shut. Lets go to the next set east. The double door?"

Clearly she is getting antsy to move. "Going to take us from the back at this rate."


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"Yeah, let's try the other doors." Tiyuvi moves to them and inspects them.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Just so I am clear, you left the sleeping goblins in the guard tower alone, correct?

Checking a few more doors reveals a hall, a stairway, and a barracks.

Six poorly constructed bunk beds, little more than hammocks slung from rickety frames, stand along the walls of this room. Each is heaped with a vermin-infested blanket and a lump of straw that serves as a frustrating pillow.

It appears these bunks sleep 3 goblins each, although there are only 6 total sleeping in here right now.


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0
Blue Lucien wrote:

Oh, geez. My bad guys.

Lucien relinquishes his blade, then reforms it as a large axe. He first attacks the nearest goblin, then the farther one.

[dice=Coup de grace, Greataxe]3d12+12
Fortitude Save DC 27 or die.

[dice=Coup de grace, Greataxe]3d12+12
Fortitude Save DC 35 or die.

I believe Lucien killed them here, right?

Vulpidin gestures silently at his companions' blades, then the sleeping goblins.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"How many of these guys are there?" Tiyuvi whispers incredulously.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Thanks, Vulpidin. Yes - I completely couldn't find that earlier when I looked.


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Lucien shrugs, then summons his blade and moves toward the sleeping goblins.

Do I need to make the rolls, or can we just assume success?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Lucien quickly dispatches the goblins, one at a time.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

Seeing the goblins fall so easy Sami begins to worry that her gold was wasted on the potion.

"Not the most honorable death but a death none the less. Lets keep moving."

She movs back into one of the previously looked at tower bases to check the door to the north. (C15)

Perception: 1d20 + 7 ⇒ (11) + 7 = 18


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You find a hallway with two doors. The door to the north is locked, the one to the west is not.

Perception:

Lucien: 1d20 + 4 ⇒ (9) + 4 = 13
Sami: 1d20 + 4 ⇒ (18) + 4 = 22
Tiyuvi: 1d20 + 8 ⇒ (7) + 8 = 15
Vulpidin: 1d20 + 0 ⇒ (5) + 0 = 5

Sami hears scuffling and goblin voices behind the door to the west. It sounds like it might be a party.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

"Seems the time for stealth is done. Shall we crash a party?"

If there is agreement Sami plans to go in shooting.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"Well, maybe before we go flying in there, we could peek?" Tiyuvi tiptoes up to the door and tries to open it just a crack.

Stealth: 1d20 + 2 ⇒ (15) + 2 = 17


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

Sami steps to the side shifting her wait from one foot to the other. [i] Spent a kinds ransom on this silence potion, hope it wasn't a waste of money. I could live for a year on that money." [/b]


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Peeking behind the door, you see this is a large throne room, decorated with hanging furs along its walls, mostly black-and-red striped firepelt skins, various dog pelts, and in some cases, what look like horse hides. Four square timbers support the ceiling, their faces studded with dozens of iron spikes, with the lower reaches decorated with dozens of impaled and severed hands in various stages of decay. To the northeast, a wooden platform supports a throne heaped with dog pelts and horse hides. Dog skulls adorn the armrests and a horse skull leers over the throne's back.

Sitting on the throne is a goblin who is laughing at the performance being played out in front of him by three goblin warriors. It looks like a re-enactment of the battle of Sandpoint, complete with some illusion magic to serve as a background. Behind the throne is a goblin that seems deep in concentration on the scene. On the other side is a giant gecko, clearly a pet of some sort.

Perception: 1d20 - 1 ⇒ (20) - 1 = 19

As Tuvali peeks in, the warchief notices him and puts a stop to the performance. He speaks.

Goblin:
Who are you that dare invade my throne room?


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

Vulpidin peaks past the rest of the group, and, seeing the contents of the next room, decides that it would be best to prepare for combat now. As quietly as he can, hiding behind the others to disguise his actions, he starts calling on the blessings of the wind.

Trying to quietly cast bless on the party.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

Tiyuvi pauses for only a moment then steps fully into the room. He keeps his body in front of the door opening. With any luck, the others will remain hidden and obscured from sight for a few more moments. He nods his head slightly to the goblin then replies.

Goblin:

"Yes, you must be the great and mighty King Vomitdrinker. I was sent here with a message for you."

Bluff: 1d20 + 7 ⇒ (5) + 7 = 12


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sense Motive: 1d20 - 1 ⇒ (15) - 1 = 14

The goblin responds to Tiyuvi.

Goblin:
"No, I not Vomitdrinker. You speak to the greak Ripnugget! Come, come in and tell me why you come? Just you, no friends."

@Vulpidin - if you cast Bless, that will require initiative and combat will commence. You would have needed to cast it before opening the door.


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

Vulpidin is pretty convinced this will end in bloodshed, so unless someone else stops him he's going to try it.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

I am unclear where we are on the map but I hope this works.

Same nods at Vulpidin, her small tusks showing as she smiles. She raises her pistol waiting and nods while mouthing. Do it.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Initiative:

Lucien: 1d20 + 4 ⇒ (16) + 4 = 20
Sami: 1d20 + 5 ⇒ (18) + 5 = 23
Tiyuvi: 1d20 + 6 ⇒ (1) + 6 = 7
Vulpidin: 1d20 + 2 ⇒ (1) + 2 = 3

Warchief: 1d20 + 2 ⇒ (6) + 2 = 8
Warchanter: 1d20 + 4 ⇒ (13) + 4 = 17
Commandos: 1d20 + 3 ⇒ (8) + 3 = 11

As the sounds of Vulpidin casting a spell, the goblin chief shouts "Killz them!"

Round 1: (Bold may act)
Sami (14 damage)
Lucien (2 dmg)

Pink Warchanter
Commandos: Green, Blue, Orange
Red Warchief Ripnugget & Giant Gecko
Tiyuvi
Vulpidin

Bless is in effect.


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

It's not my turn in initiative yet but I'll post a little RP...

Tiyuvi opens his mouth to reply to the goblin king but before he can say anything, Vulpidin casts his spell. Tuyivi smirks. He knew that his bluff gambit wasn't going to last long anyway.


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

When did I take 14 damage? That is a lot! I would have healed some of it but I cannot find where it came from.

With a smile same steps in, locks her eyes on the gecko {Is there a rider like on the pawn?} and fires using her pistol experience to cause more damage.

Pistol + PS vs Touch: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Up Close and Deadly: 1d6 ⇒ 3

The second the shot is away her finders are moving to reload.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I am ok with you retro-actively healing. I think in PbP we tend to forget about such things. And the warchief is jumping onto the gecko (when his init comes up).


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Lucien casts a spell, and an invisible shield of force springs into being before him. Then he summons his sword of psychic energy, which manifests in his hand.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Actually, I think you healed before. I have both status and combat, and didn't clear the damage on this one.

Sami fires silently into the gecko, causing it to hiss angrily as Lucien casts his spell.

The goblin behind the throne starts chanting something in goblin, which seems to have a positive effect on the others. (Bardic performance)

The warriors charge with their horsechoppers, while the warchief downs a potion and leaps onto his injured gecko.

Blue Attacks Sami: 1d20 + 4 ⇒ (11) + 4 = 15

Orange Attacks Tiyuvi: 1d20 + 4 ⇒ (2) + 4 = 6
Green Attacks Tiyuvi: 1d20 + 4 ⇒ (13) + 4 = 17

None of the attacks manage to strike home.

Round 1: (Bold may act)
Tiyuvi
Vulpidin


Round 2: (Bold may act)
Sami (14 damage)
Lucien

Pink Warchanter
Commandos: Green, Blue, Orange
Red Warchief Ripnugget & Giant Gecko (6 dmg)
Tiyuvi
Vulpidin

Bless is in effect.

Party Status:

Lucien HP 15/15, AC 18/14/14, CMD 15, F+4 R+4 W+4 +2 ench, LowLight, Psychic 4/4, Hero 2
Sami HP 21/21 15 16/13/13 CMD 16, F+4 R+5 W+4, Darvision 60', Hero 2
Tiuvi HP 29/29, AC 18/13/15, CMD 15, F+2 R+6 W+0, LowLight, Panache 5/5, Cat's Luck 1/1, Hero 2
Vulpidin HP 13/13, AC 15/12/13, CMD 13, F+0 R+2 W+3, low-light vision, Hero 2


Status: NONE | 2/4 Grit | 1/1 Smite | 3/3 Lay on Hands | Paladin 2 /Gun 1 | 21/21 HP | Init: +5 | AC16 / T13 /F13 | Fort 7 / Ref 7 / Will 7 | CMB 6 / CMD 17 | Pistol +6 1d8 x4 B/P | Longsword +4 1d8+2 19-20 X2 S | Alchemical: 61/61 Bullet: 18/30 Silver: 4/5 Adamantine: 5/5 Cold Iron Cartrigage: 20/20 |

Smiling at the wounded gecko Sami gets more then a little overconfident as she quickly pulls the trigger again.

Pistol + PS vs Touch: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6
Damage: 1d8 + 2 ⇒ (7) + 2 = 9

The gun hammer falls and the powder lights but not in a good way as something jams and goes very wrong. Cayden Cailean this is not good.


M Kitsune Oracle 3 | 1st level 4/6 | HP 14/18 | AC: 15 T: 12 Fl: 13 | CMB: +1 CMD: 13 | F +1 R +3 W +3 | Init +2 | Perc: +0

Suspecting he will be in the thick of combat, Vulpidin slips forward and casts a ward on Tiyuvi, while keeping himself behind the more combat-capable party members.

Protection from Evil on Tiyuvi


Swashbuckler/3 | HP 29/29 | AC 19 T 14 FF 15 | Fort +3, Ref +6, Will +1 | CMB 6, CMD 17 (13 FL) | Init +7, Perc +8

"Thanks Vulpidin," Tiyuvi shouts over his shoulder and he steps across Sami. Quick as a whip his rapier slashes out at the goblin in front of him but the point of the blade finds only air.

rapier@blue: 1d20 + 5 ⇒ (1) + 5 = 6


Male Sylph unMonk (Monk of the Mantis, Perfect Scholar) 4

Lucien strides past Vulpidin and slashes at the first goblin he comes to.

Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d10 + 4 ⇒ (4) + 4 = 8

Crit?
Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d10 + 4 ⇒ (2) + 4 = 6

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