Xakihn

Blue Lucien's page

394 posts. Alias of Ouachitonian.


Full Name

Lucien

Race

Undine

Classes/Levels

Hydrokineticist 1

Gender

Male

Size

Medium

Age

78

Alignment

Neutral

Deity

Besmara

Location

Port Peril

Languages

Auran, Common, Dwarven, Elven, Halfling

Occupation

Sailor

Strength 12
Dexterity 20
Constitution 17
Intelligence 16
Wisdom 16
Charisma 11

About Blue Lucien

Background:

Lucien was born in the town of Outsea in the River Kingdoms. Most of his youth was spent in that aquatic town or the nearby regions in and around the mighty Sellen river. It's one of the few places on Golarion where undine are relatively un remarkable, if still not common. Among his childhood friends there was a young Jacquelyn Shadowfire, though they lost touch when she left with her father's company.
Lucien stayed on, served in the militia, and (most importantly) learned the rare skill of manipulation of elemental water. he was a natural at this unusual talent, due to his ancestry and strong connection to the Plane of water. Over the course of decades he hones this talent, putting it to good use as a sailor and fisherman, first on the Sellen, later on the Inner Sea.
Even so, he was dissatisfied with a life he saw as being mostly in service to land lubbers, and so he recently departed via the Hespereth Strait, bound for The Shackles, and (hopefully) a career as a freebooter. He was astonished to run into his childhood friend Jacquelyn just last night at the Formidably Maid, and arranged to meet her there again today to catch up on how things have been.

Appearance and Personality:

Lucien is unmistakeably an undine, with skin as blue as the deep sea. His features otherwise have a rather elven cast to them, unsurprising given that his father was an elf. As to what, precisely, his mother was, he is tight-lipped, except to say that she was skilled with water-magic. He wears little beyond what is necessary for modesty and a bit of armor, and never wears shoes. He is a bit of a free spirit, and loathes working for land lubbers. Even so, he recognizes the necessity of coin, but dreams of a day when he'll be free to swim and sail for no one but himself. Having done military service, he's not averse to violence to get his way, but he doesn't go out of his way to hurt people either; its strictly business. He is, though, fond of using a land lubber's limitations against them, diving below the waves and swimming away, or circling around to attack from another side, and so on.

Stats:

Lucien
Male undine hydrokineticist 1 (Pathfinder RPG Bestiary 2 275, Pathfinder RPG Occult Adventures 10)
N Medium outsider (aquatic, native)
Init +5; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 18, touch 15, flat-footed 13 (+3 armor, +5 Dex)
hp 12 (1d8+4)
Fort +5, Ref +7, Will +4
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Offense
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Speed 30 ft., swim 30 ft.
Melee dagger +5 (1d4+1/19-20)
Special Attacks kinetic blast
Kineticist Wild Talents Known
Defense—shroud of water
Infusions—extended range
Blasts—water blast (1d6+4)
Utility—basic hydrokinesis
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Statistics
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Str 12, Dex 20, Con 17, Int 16, Wis 16, Cha 11
Base Atk +0; CMB +5; CMD 16
Feats Agile Maneuvers, Precise Shot
Traits abendego pilot (eye of abendego), indomitable faith, touched by the sea, undine loyalty
Skills Acrobatics +8, Diplomacy +0 (-5 to improve other creatures' attitudes towards you), Intimidate +0 (-5 to improve other creatures' attitudes towards you), Knowledge (geography) +4, Knowledge (local) +4, Knowledge (nature) +7, Knowledge (planes) +4, Perception +7, Profession (sailor) +9, Stealth +8, Swim +13
Languages Aquan, Common, Dwarven, Elven, Halfling
SQ amphibious, burn (1 point/round, max 6), condescending, finesse weapon attack attribute, gather power, hydrated vitality[ARG], water sense[ARG]
Other Gear studded leather, dagger, backpack, belt pouch, blanket[APG], torch (10), trail rations (5), waterskin
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Amphibious (Ex) You can survive indefinitely on land.
Burn 1/round (1 nonlethal/burn, 6/day) Burn HP to gain greater effects on your wild talents.
Condescending -5 to Diplomacy and Intimidate checks to improve others' attitudes toward you.
Darkvision (60 feet) You can see in the dark (black and white only).
Extended Range Kinetic blast has range of 120ft.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Hydrated Vitality (2 HP/day) Gain fast healing 2 when submerged completely in natural, flowing, water.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Swim (30 feet) You have a Swim speed.
Water Blast (Sp) Level 0; Burn 0
Water Sense Blindsense 30 ft. against creatures in contact with the same body of water.