Reign of Winter (Inactive)

Game Master Just a Mort

ROW Book 6

Days on Triaxius - 20


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Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

*Looks Thoughtful*

Well, technically, a Scroll of Limited Wish is 2275gp, which is less than the 3000gp cap of the settlement.

It just means that: 1) There is only a 75% chance of one being available, and 2) Mr Whiskers needs to make a reasonably high DC CL check to use it.

I would recommend keeping Crummock unconscious until then, though...


Strange Aeons Grp 2 |

scroll of limited wish: 1d100 ⇒ 64

All right, it's available. When you get there. You can start hauling your sorry @sses to Vurnin on foot then. The CL shouldn't be that bad, since at most he just fails, get to try again.

I suppose in my games you're also free to ride a gilded carriage down to hell.

You'll wake up after the first day after 8h rest because you gain 9 hp/day.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Heh. Yes, but then Einar gets to beat the crap out of him with non-lethal damage so that he stays unconscious thereafter ;-)


Strange Aeons Grp 2 |

Urgh. Hopefully no mishaps...


Retired to Triaxius

wow, I've been reading along having no idea what to say or do...

I guess I will have to think of something, probably will retcon einar asking the witch why she attacked crummock, and possibly asking for the solution.

Is there any reason we didn't go ahead and loot the entire place before we went after the scale? :-)


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

With one player in the hospital, perhaps we should wait to hear from them before continuing?


Strange Aeons Grp 2 |

If you ask Jadrenka, she'll yell something along the, "It was the only way to save his life, you ignorant fool. The pit will drain away his years of life, and with his mind broken by the ravages of time, he will not understand the danger he is now in."


Strange Aeons Grp 2 |

That's also a point. I can't really move on game properly today, either, except for morning.

Crummock - had you known the pit was dangerous by summoned monsters, would you have done the same thing?

If yes, then sorry, I can't help.

You see the point is Crummock has his own summon monster SLA. He could, if he chose, summon a small air elemental(he's given kids joy rides before) instead of walking down himself to take the scale. Why he did not do it, I have no idea.


Strange Aeons Grp 2 |

That said, everyone has the right to go to hell in their own way, and at the end of the day, Crummock's actions only harmed himself and not the rest of the party, so I'm not really bothered about it.

Its not something that would get the party killed etc.


Retired to Triaxius
GM Mort wrote:
Crummock's actions only harmed himself and not the rest of the party, so I'm not really bothered about it.

I Am, still haven't figured out want to post yet, I'm still in denial...


Strange Aeons Grp 2 |

Awww, so sweet :) But even had you not told him, as part of the bargain, Jadrenka said she would speak about the second key, so once someone asked her about it, she would still point to the pit and tell you the key was at the bottom.

Jadrenka is also pretty much non-intervetionist. She would not give further warnings as one was already given, and would step in only if someone was in danger of getting himself killed.


Female Half-Orc Inquisitor 11 | HP 70/70 | AC 21 Tch 13 Fl 19 | CMB +14 CMD 27 | F +12 R +8 W +15,| Init +7| Perc +19 | Sense Motive +24 | Intimidate +25 | # Rounds of Bane per day: 11 | # of SM III uses: 8 | # of Rage Rounds: 12

I got my chest cleared and they gave me a spacer to keep it clear. I'm sorry guys o said I'd be rly active this week but this has just caught me off guard :(


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Honestly? I had completely forgotten about my Summon Monster II spell-like ability (well, it *was* about 2am local time). Using it would have probably been the right thing to do (especially since elementals can't die of old age), but then again, hind-sight is 20/20...


Strange Aeons Grp 2 |

You have asthma? Do you know what caused the attack?

Just go to bed and get more rest.

But yeah sucks to spend your vacation sick.

I apologise if I have been blunt, insensitive or rude, but unfortunately I will flat out say I am NOT a people person. And I don't think I'll ever be one.

I'm (generally) happy to discuss and explain things, though occasionally I may miss stuff, which I sincerely apologise for.


Strange Aeons Grp 2 |

Where does it say that elementals cant die of old age? ;)

Anyway, I don't think both of us were thinking too clearly, or got much sleep last night. Geez.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

I'll respond to that, by saying show me where the age categories for elementals are ;-)


Strange Aeons Grp 2 |

I get the impression that you're only immune to aging when your stat block says you are -I.e undead/construct etc.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Well, actual pure elementals are 'spirits animating bodies of pure elemental matter' - they don't exactly get born, grow up, have kids, and die.

For something like a genie, sure, I could see the argument (since they do apparently breed), but bog-standard elementals? Not so much.


Strange Aeons Grp 2 |

You know me, RAW. Which means you can daze undead with dazing fireballs and all that. And also, yeah since your statblocks no say you're immune, you're not.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

That's fine - it is an academic argument, anyway :-)

Also, if the party wants to keep trying to make a clean sweep of the dungeon without me, that is fine by me. Please note, though, that you will also have to knock-out Geist, and lug him around; he has the 'exclusive' trick, which means he only follows orders from Crummock.


Retired to Triaxius

I was wondering about that, exactly how is Geist going to respond when Einar starts punching crummock to knock him back out. We may want to invest in find some manacles and a gag.

On a separate note, couldn't we take the hut to town and then purchase the cure for Crummock?


Strange Aeons Grp 2 |

You cant take the hut to town. The cliff road is too narrow to accomodate the hut + there's going to be very hostile population since you'll be trampling your way there. No one will sell you anything.

Actually what will happen is the town garrison will mobilize, and attack the Hut and get killed in the process. Did you really want to do that?


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Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

So what you are saying is... we get to loot the town...? ;-)


Strange Aeons Grp 2 |

No. There will be no town. Basically if you kill people for defending their homes from invaders(you), your alignment falls to evil instantly, and you get to roll new characters.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

*cough* there was a winking smiley face at the end of the statement for a reason. *cough*


Strange Aeons Grp 2 |

Be reasonable. How the hell do you expect people to do business with you while you're in a freaking tank?

And after you've trampled your way there?

I try to get my NPCs behave in a logical fashion, you know.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Seriously, though, is there anyway for us to know, IC, that the Limited Wish will work?

If not, I see no reason that the party would try it.


Retired to Triaxius

Ok the good news is all this talk is in discussion, so it would be meta-gaming for Einar to KNOW that's what would happen.

So if Einar takes the hut to town, and it unbeknownst to him kills everyone. It wouldn't be looting per say. It would only be gathering up supplies that no one is going to use... a neutral character could do that right?


Strange Aeons Grp 2 |

If you want to switch characters, say so here, so the party can decide. You'll be limited to human only.

Otherwise you could find Jadrenka, who's in a very bad mood now over idiots who don't listen, and she could tell you about it. Definitely diplo check.


Strange Aeons Grp 2 |

No. Do that, you'll instantly become evil. You remember the cliff road. You heard people talking in the town of the Hut. I described the Hut tramplimg things on the way. No you cannot take the Hut to Vurnin.


Retired to Triaxius
GM Mort wrote:
No. Do that, you'll instantly become evil. You remember the cliff road. You heard people talking in the town of the Hut. I described the Hut tramplimg things on the way. No you cannot take the Hut to Vurnin.

blah blah blah, what happened to...

GM Mort wrote:
I suppose in my games you're also free to ride a gilded carriage down to hell.

:-)


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Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

*Gives Einar's player a 'Gibb's Slap'*

Stop poking the cat/GM ;-)

The Exchange

Complain about the new boards here!

*shows fangs and claws and rawrs at Einar*

Busy at course, will respond when I can during lunch


Retired to Triaxius
Crummock-i-Phail wrote:

*Gives Einar's player a 'Gibb's Slap'*

Stop poking the cat/GM ;-)

I guess this would have made more sense if I watched NCIS, thank goodness for Google...

Hey Mort knows I'm neutral good, with strong lawful good tendencies. I just want to be chaotic... but have never quite been able to pull it off.


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Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Google: The 21st Century collective hind-brain of the human race...


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

@Hirah Get some sleep, heal!

Try not to push yourself. Relapses of that sort of thing tend to be really nasty.


Strange Aeons Grp 2 |

I am LN with slight G tendencies. Slight, so it won't stop me from trying to murderhobo you lot. I threatened to CDG Robert's character once. Granted, it was a solo game.

Sorry Einar, I always viewed you as CG.


Retired to Triaxius

No Einar is neutral, not because he wants balance but because he understands there are different things needed at different times.

That one can alter ones behavior based on the social expectations of the people he is working with.

For instance he would have sold Mierul into slavery, but he know the party would have no part of it so he didn't ask. He wants the party's help so he wants to keep them on his good side.

Now if you mean 'Eihars player' is 'chaotic good' then I should be thanking you, because I would take that as a compliment, I often think I am too legal...


Strange Aeons Grp 2 |

Talking about the player. But sometimes the player seeps through the cracks, making Einar, at moments seem NG.


Retired to Triaxius

I thought about listing him as neutral evil, not because he wants to do evil acts all the time, but because he is willing to make the hard decisions.

For instance back in the first book with the thieves in the cabin, he would have been able to kill all of them without batting an eyelash. But for entirely separate reasoning's so was Crummock who is CG.

But I went with Neutral, because he understands people. If he can get what he wants by acting nice so be it. If he feels doing something dark is what is best for himself so be it. But he understands he can't accomplish his goals alone, or without helping others achieve their own goals.

But when he charged the fisherman interest and was planning on setting up his own little 'racket' the other players were like 'oh no we can't make them pay interest or expect protection to cost them anything' ...

I think I've started to ramble, so I'm going to stop typing now.


Strange Aeons Grp 2 |

Only you and Mr Whiskers actually show empathy to your party members. Geez.

And your attempt to pay of Baretts debts, was also good in a way, even if you were trying to run a protection racket ;)


Retired to Triaxius
GM Mort wrote:

Only you and Mr Whiskers actually show empathy to your party members. Geez.

And your attempt to pay of Baretts debts, was also good in a way, even if you were trying to run a protection racket ;)

Mister Whiskers empathy is out of the goodness of his heart, Einar's is business, he knows he needs the others to accomplish his goals.

Same with Barett, Einar would be a kinder gentler protection racket, but it was still a protection racket, totally self serving.

So what will Jadrenka charge Einar to send one or two (or three) of them back to get the scrolls/potions to save Crummock and prevent aging so they can get the scale?


Strange Aeons Grp 2 |

I expect nice nice RP, but will have to deal with it during course break. Crummock has the scale on him already.


Strange Aeons Grp 2 |

BTW, sorry Crummock, limited wish has 1500 gp component of a diamond, so technically the spell cost is 1500+2275 =3775 gp. But the scroll will be there in Vurnin.


Retired to Triaxius

So will we need just one limited wish to return him to his normal age?

Edit: Mister Whiskers has a diplomacy of +9, we probably should let him make the official roll, though Einar would like to chat with her.


Strange Aeons Grp 2 |

It'll clear both insanity and the aging,


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Ah, right.

In that case, I guess we just plumb for a Scroll of Heal (1650gp), instead, to at least fix the insanity, and Crummock just has to deal with being old.

(I don't want you 'breaking' the AP, simply because it is convenient.)


Retired to Triaxius

you know just because your picture looks like an old fart doesn't mean you have to be one...


Strange Aeons Grp 2 |

I'm fine bending a few rules for this. Besides letting you keep the venerable, you'd be really happy with the caster stat mod. But let me have some fun first.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Eh. An effective +1 to DCs is not *that* amazing ;-)

I am more loving the fact that, as a result of getting older and more crotchety, Crummock is apparently more perceptive, and diplomatic ;-)

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