About Mr. Whiskers
He was the seventh child, born in a warren beneath the Storval Plateau. Even at a young age he had an interest in the world outside the warrens. In addition to the magical training he received, he was able to learn several languages and training in various wilderness skills from the Shoanti tribe that traded with his warren.
He received the nick name Mr. Whiskers from the Shoanti, who were amused by the way ice would collect on his whiskers until they looked like icicles sticking out from his face. His actual name is Wiktor Waskarski.
Finally, he was ready to go out and explore the world!
He joined a Shoanti trading expedition headed for Kaer Maga. Once there, he parted with the Shoanti and found another caravan headed south. This is when he first met Einar, a northern warrior that seemed a bit down on his luck. The two of them traveled together, eventually arriving in Heldren.
Giant, Triaxian, Jiska languages from headband.
Permanancy, 17th level: See Invisibility, Arcane Sight
Contingency: Protection from Elements.
Staff of Electricity 7/10 charges
1: Alarm, Animate Rope, Burning Hands, Chill Touch, Comprehend Languages, Crafter's Fortune, Detect Secret Doors, Detect Undead, Disguise Self, Ears of the City, Endure Elements, Enlarge Person, Expeditious Retreat, Feather Fall, Grease, Heightened Awareness, Identify, Mage Armor, Magic Missile, Magic Weapon, Obscuring Mist, Protection from Evil, Ray of Enfeeblement, Serren's Swift Girding, Shield, Sleep, Snapdragon Fireworks, Summon Monster I, True Strike, Unseen Servant, Vanish
2: Acid Arrow, Alter Self, Arcane Lock, Blur, Bull's Strength, Carry Companion, Cat's Grace, Create Pit, Disguise Other, Glitterdust, Knock, Locate Object, Masterwork Transformation, Mirror Image, Molten Orb, Resist Energy, Scorching Ray, See Invisibility, Share Language, Shatter, Summon Monster II
7: Limited Wish, Mage's Sword
At the beginning of each day, Mr. Whiskers casts the following spells:
When there is time to prepare for a dangerous situation, he casts the following additional spells:
This uses up 5 uses of his first rod of extend.
Duration Mage Armor = 30 hours.
[dice=Caster Level check]d20+16[/dice] +2 if for Dispel or get through SR, +2 if spend Arcane Reservoir to increase caster level
None of the skills below include any buffing spells such as Heightened Awareness or Heroism.
[dice=Knowledge (arcana)]d20 +28[/dice]
[dice=Mage's Sword hit]d20+16+6[/dice]
[dice=Light Crossbow damage]d6[/dice]
Hopefully this doesn't come up
[dice="+1 Mithral Spiked Gauntlet"]d20+11[/dice]
[dice=Damage, Spiked Guantlet]d3+1[/dice]
This should never happen!
[dice=Dagger in melee]d20+10[/dice]