Reign of Winter with GM Deadly Secret - Table 1 - The Snows of Summer (Inactive)

Game Master Deadly secret

The date is 4713 AR on Fireday, 19th Earstus at 8:00 am - current moon cycle: waxing crescent
The Location - Trail to Portal

Reign of Winter Slides


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Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

As you finish crossing the bridge, an older, white-haired man rambles out of the forest. He is dressed in rough travel gear and is bare-armed despite the cold weather.

"Eh? What brings you into the forest in this mess?" He brushes some errant snowflakes off the front of his leather armor and raises an eyebrow as he waits for a response from the group.


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar stops as he crosses the bridge taking in the man in front of him, "My feet bring me wherever I go. Who are you, and why are you here?"


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

"Gozrym Trygve is my name. I live in these woods. Until recently, a very uneventful life! I'm trying to get to the bottom of this rotten weather." Gozrym scratches his head. "Can't make heads or tails of it."

Taking in the rest of the party, he adds, "Are you from the village?"


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

”We came from there, yes,” Andrei said, ”It seems that these woods have been less than welcoming thus far, though.”


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

"Well let me be the first to welcome you, then. In this season I'd usually offer you a feast, of berries, honey, and such. My bees are all stunned by this cold, and any berries have been scavenged by confused critters. Do you have any inkling what might be causing this unusual weather?"


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

Creed speaks up "Some b~#~$ is sending fairies through a portal, we have one right here though she doesn't seem to be so bad" and she holds up the cage.


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Know Local: 1d20 + 5 ⇒ (6) + 5 = 11

Ragnar eyes the man a bit warily, Looks like he walked out of the north himself.

Skald:
"The winter witches of Irrisen according to the fey we have found."


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Gozrym looks quizzical. "What sort of portal? I sometimes see fey here, but they mostly keep to themselves."

To Ragnar he says, "A ... norn af .. vetur? Hvað myndi hún vera ... skeming í Taldor?"

Skald:
"A...witch of..winter? What would she be...scheming in Taldor?" He seems to pause, searching for the right word several times.


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Vyr strides forward, extending his hand to Gozrym. "Well met, forest hermit. My name is Vyr Embar, agent and advisor to countless nobles. You look the hearty sort, with a spine of steel and heart that does not tremble at danger. Join our investigation into this fey mischief!"


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Gozrym grips Vyr's hand. "Well, happy to do it. I don't spend much time around people, as a rule, but with the weather so screwy the animals around here aren't fit for company. Thanks for havin' me."


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

"Well, welcome to the party, name's Andrei," Andrei said, "We are currently going to investigate some portal, which is presumably linked to all this strangeness that has been going on."


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar nods at the newcomer and replies back in common, "We're not sure what the witch wants in Taldor. It seems you've accepted the invitation to come with us and find out."


Go ahead and roll perceptions when you're ready to fully cross bridge and move on.


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar is ready to move on.

Perception: 1d20 + 4 ⇒ (15) + 4 = 19


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

Perception: 1d20 + 3 - 4 ⇒ (11) + 3 - 4 = 10


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Perception: 1d20 + 5 ⇒ (6) + 5 = 11


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

I swear I had done this already. Sorry!

Perception: 1d20 + 5 ⇒ (14) + 5 = 19


The date is 4713 AR on Fireday, 19th Earstus at 6:15 am - current moon cycle: waxing crescent
The Location - The Border Woods Snowy Trail

The forest stands deathly quiet here. Even the wind has grown still as snow softly falls through the stark branches overhead. Tracks, human in size but oddly misshapen, mar an otherwise unblemished trail through the trees.

Creed Perception: 1d20 - 1 ⇒ (19) - 1 = 18

Initiative
Andrei Kovacs 1d20 + 2 ⇒ (17) + 2 = 19
Ragnar Lothveld 1d20 + 6 ⇒ (11) + 6 = 17
Creed Baguette 1d20 + 2 ⇒ (16) + 2 = 18
Gozrym Trygve 1d20 + 1 ⇒ (7) + 1 = 8
Vyr Embar 1d20 + 6 ⇒ (19) + 6 = 25
Skeletons 1d20 + 6 ⇒ (18) + 6 = 24

══════════════

Everyone is able to spot two skeletal figures up ahead just after you cross the bridge and you may all act in a surprise round. Single move or standard action.

Knowledge (religion) to know more about these undead.

Don't forget that you are in snow and it's snowing. -4 to range attacks & difficult terrain (half move speed). Things you can't do in difficult terrain: 5 ft step, charge or run.

Combat Tracker:

Round 0
Bold may act
══════════════
25.06 - Vyr
24.06 - Skeletons
19.02 - Andrei
18.02 - Creed
17.06 - Ragnar
08.01 - Gozrym

---End Round---


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Kn(religion): 1d20 + 7 + 1d6 ⇒ (19) + 7 + (6) = 32

"Ever seen these in the woods before, Goz?"

Vyr then shifts to the south, trudging through the snow and drawing his morningstar.


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

Creed shouts as she sees the skeleton, and holds out her hand releasing a bolt of flame which solidifies before it hits the skeleton Magic missile, auto hit: 1d4 + 1 ⇒ (3) + 1 = 4


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

"Most skeletons around here have the sense to stay in the ground."

Gozrym draws his scimitar.


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar will start to sing a dirge about putting the dead to rest.

Inspired Rage
For those that accept: +2 Morale Bonuses to STR and CON, +1 to Will Saves, -1 AC.

If an ally has her own rage class ability (such as barbarian’s rage, bloodrager’s bloodrage, or skald’s inspired rage), she may use the Strength, Constitution, and Will saving throw bonuses, as well as AC penalties, based on her own ability and level instead of those from the skald (still suffering no fatigue afterward).


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

Andrei draws his starknife.


Vyr:
You know these are frost skeletons. If you get too close to them their cold aura will harm you and they also explode in a burst of cold when killed. They are immune to cold and weak to fire. Bludgeoning weapons are best to get past DR. Undead traits.

Vyr draws his weapon.

Creed casts a missile at yellow.

Gozrym draws his weapon.

Ragnar begins to inspire rage.

Andrei draws his weapon

Round 1

══════════════

Up first, Vyr!

Combat Tracker:

Round 1
Bold may act
══════════════
25.06 - Vyr
24.06 - Skeletons
19.02 - Andrei
18.02 - Creed
17.06 - Ragnar
08.01 - Gozrym
---End Round---


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Vyr pitches his voice to carry to his allies: ”Ah, yes. What we have here, my comrades, are frost skeletons, a rather unique form of undeath. Take care, they radiate cold like the sun radiates warmth, and they are prone to ice explosions when returned to the true death. Best to use a blunt weapon. Don’t bother using cold attacks, but they are susceptible to fire, so use that if you have the option.”

Vyr then carefully moves forward and will ready to swing his Morningstar if a skeleton gets next to him.

mw cold iron morningstar: 1d20 + 5 ⇒ (7) + 5 = 12 for Bludgeoning/Piercing: 1d8 + 4 ⇒ (2) + 4 = 6

move and standard to ready an attack


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Vyr, don't forget inspired Rage is up.


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

Creed will move her full speed up and presuming there is a zombie within her range she will send a fire bolt at them, if not magic missile Fire bolt vs touch AC: 1d20 ⇒ 21d6 + 1 ⇒ (3) + 1 = 4Magic missile auto hit: 1d4 + 1 ⇒ (3) + 1 = 4Looking at the map there's no way for her to be in range, but if she was we would be back to bases everybody :)


Vyr moves forward and readies an attack.

Both skeletons double move as the snow is slowing their movement down.

Vyr’s readied attack misses.

Creed misses with the ranged attack. Sorry but you did state if they are in range and they did move up and become in your range. :(

Vyr, Gozrym & Rangar will take 1d6 ⇒ 6 cold damage from the aura at the start of your turns. no save

══════════════

Up next, Andrei, Creed, Ragnar & Gozrym!
On the next round…
Up next, Vyr!

Combat Tracker:

Round 1
Bold may act
══════════════
25.06 - Vyr
24.06 - Skeletons

19.02 - Andrei
18.02 - Creed
17.06 - Ragnar
08.01 - Gozrym

---End Round---


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar has Cold Resistnace 2, so he takes 4 damage from the aura.

Will not maintain Raging Song, but Lingering Song keeps it up for 2 more rounds.

Know Religion: 1d20 + 1 ⇒ (4) + 1 = 5

Ragnar will draw his scythe and swing.

Scythe: 1d20 + 5 ⇒ (5) + 5 = 10
Slashing Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

"Fall by nature's fury, monster"

Gozrym accepts the effects of the raging song that lingers in the air.

Raging: AC 14, touch 9, flat-footed 13; hp 28, Fort +9, Will +3;
Melee cold iron scimitar +7 (1d6+7/18-20); Fast healing 1

Gozrym has Cold Resistnace 2, so he takes 4 damage from the aura, then heals 1 this turn. (-3)

CI Scimitar: 1d20 + 7 ⇒ (6) + 7 = 13 for Slashing: 1d6 + 7 ⇒ (3) + 7 = 10


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

Andrei moves up and attacks with his starknife.

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Kilava moves.


Ragnar misses.

Gozrym misses.

Andrei hits and notices some of the damage was reduced by DR.

The skeleton explodes in an icy burst. Andrei, Ragnar & Gozrym takes 1d6 ⇒ 2 cold damage; Reflex DC 11 half

Round 2

══════════════

Up next, Vyr!

Combat Tracker:

Round 2
Bold may act
══════════════
25.06 - Vyr
24.06 - Skeletons
19.02 - Andrei
18.02 - Creed
17.06 - Ragnar
08.01 - Gozrym
---End Round---


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Seeing the explosion out of the corner of his eye, Vyr winces, but the cold aura from the skeleton doesn't seem to hurt him much. He swings away.

mw cold iron morningstar: 1d20 + 5 ⇒ (9) + 5 = 14 for Bludgeoning/Piercing: 1d8 + 4 ⇒ (6) + 4 = 10

GM note:
Vyr has cold resistance 5 so less damage on the earlier values, only 1 so far.


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

Andrei has cold resistance 2, which presumably negates all the aforementioned cold damage regardless of his save, but, in case it is needed:

Reflex: 1d20 + 2 ⇒ (3) + 2 = 5


Vyr misses.

The skeleton attacks Vyr AC 16
broken scimitar: 1d20 ⇒ 4 20/x2
Miss
claw: 1d20 ⇒ 5-3 20/x2
Miss

══════════════

Up next, Andrei, Creed, Ragnar & Gozrym!
On the next round…
Up next, Vyr!

Combat Tracker:

Round 2-3
Bold may act
══════════════
25.06 - Vyr
24.06 - Skeletons
19.02 - Andrei
18.02 - Creed
17.06 - Ragnar
08.01 - Gozrym

---End Round---


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Gozrym accepts the effects of the raging song that lingers in the air.

Raging: AC 14, touch 9, flat-footed 13; hp 28, Fort +9, Will +3;
Melee cold iron scimitar +7 (1d6+7/18-20); Fast healing 1

Gozrym has Cold Resistance 2, so he takes no damage from the aura, then heals 1 this turn. (-2)

CI Scimitar: 1d20 + 7 ⇒ (2) + 7 = 9 for Slashing: 1d6 + 7 ⇒ (2) + 7 = 9

"You are not welcome in these lands."


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar moves up and attacks wildly at the skeleton.

Scimitar: 1d20 + 5 ⇒ (2) + 5 = 7


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

Creed walks through the snow before firing a firebolt at the remaining ice skeleton Firebolt: 1d20 ⇒ 191d6 + 1 ⇒ (6) + 1 = 7 Not only did I hit, i got max damage. This might be my last battle guys because I'm getting killed next battle, to create balance with the dice


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Vyr hope to finish off the remaining skeleton, really winding up and putting his back into it (unless Creed already destroyed it).

mw cold iron morningstar: 1d20 + 5 ⇒ (5) + 5 = 10 for Bludgeoning/Piercing: 1d8 + 4 ⇒ (1) + 4 = 5


Gozrym misses. Don’t see you moved token and don’t see that you moved. Who you attacking?

Ragnar misses.

Creed hits Hooray! and the skeleton explodes in an icy burst. Vyr & Ragnar takes 1d6 ⇒ 1 cold damage; Reflex DC 11 half

Out of Combat!

The snow continues to fall as the trail is becoming less and less visible.

Go ahead and roll perceptions when you’re ready to move on.


Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)

"Everyone alright?" Andrei asked.

Perception: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Sorry, I didn't realize that the skellie near me had exploded.

"I am more angry than hurt. What are such creatures doing in this forest? Things are out-of-joint around here."


Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Active Effects:
Deafened

Ragnar nods, "It's only a scratch. Let's keep moving."

Perception: 1d20 + 4 ⇒ (16) + 4 = 20


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

Creed has a big smile on her face and says to the fairy on her back "Did you see that, I finally hit something. Things might finally be turning around for good ol creed and... what's your name again?" Creed responds to Andrei "More then fine, I finally hit something out in the godforsaken snow." perception: 1d20 - 1 - 4 ⇒ (20) - 1 - 4 = 15 And i roll a natty 20 on something that won't be retconned, time to die!


"yeah yeah I saw, kaboom goes the skeleton! I'm Vosi, try and remember that next time." She crosses her arms.


Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR

She laughs "Kaboom Indeed, and I'm sorry Vosi I'll try to remember your name" finna put that on my profile, maybe i can play Vosi after i die lol


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

"Let us continue, I fear freezing in my boots if I let me legs stop for too long."


The date is 4713 AR on Fireday, 19th Earstus at 7:00 am - current moon cycle: waxing crescent
The Location - Trail to Portal

The rocks and snow along this part of the ridge are stained a reddish brown, and many tracks, both animal and human, cross the area.

Andrei, Ragnar & Creed spot a man face down in the snow, a blood trail trickling behind him in the direction you're heading. You also notice tracks.

Knowledge (nature) to attempt and identify the creature


Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none

Knowledge (nature): 1d20 + 5 ⇒ (3) + 5 = 8


Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement

Kn(nature) w/ inspiration: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (4) = 28

"Goz, you recognize these?"

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