Reign of Winter with GM Deadly Secret - Table 1 - The Snows of Summer
(Inactive)
Game Master
Deadly secret
The date is 4713 AR on Fireday, 19th Earstus at 8:00 am - current moon cycle: waxing crescent
The Location - Trail to Portal
Reign of Winter Slides
Female Human Cavalier (gallant, sister-in-arms) 2 || Init +2 ||HP 20/20 ||AC 20; T 12; FF 18; || F +4, R +2, W +0 ||
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Sounda A'ight to me, we're keeping the fairy right?
The Taldan soldiers wish you luck on your quest and prepare their horses and the lady for travel back home. Once all situated they all head out and you're left alone at the lodge for the evening.
Anything special you want to do? Watches? I'm assuming you'd like to head out at the first light?
Female Human Cavalier (gallant, sister-in-arms) 2 || Init +2 ||HP 20/20 ||AC 20; T 12; FF 18; || F +4, R +2, W +0 ||
A watch in case a bandit patrol returns and to keep an eye on the fairy would be sensible.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
"I am an early riser and will take the last shift."
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Creed says "I wish to talk to the fairy, that being the case I will take the first watch." and looks at the fairy
"What? Stop looking at me that way....."
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
"Kilava and I can take the second shift, then," Andrei said, making sure that any doors were locked and windows shut after the Taldans had left.
Your party takes the evening to rest up in the lodge. Periodically through out the night the sprite sings random songs in Skald. After 12 hrs of rests and shifts they new day starts at 1 am for you. It is still very dark outside. Would your party like to wait for daylight or head out this early in the darkness?
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
I assume we would have actually stayed up long enough to explore, secure the place and eat dinner, more like sunset to sunrise I would imagine - so I'd say we leave at first light.
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
First light sounds good to me. Not sure what everyone's darkvision is like anyways
Female Human Cavalier (gallant, sister-in-arms) 2 || Init +2 ||HP 20/20 ||AC 20; T 12; FF 18; || F +4, R +2, W +0 ||
Yeah Esmera can only see in normal light
The date is 4713 AR on Fireday, 19th Earstus at 6:00 am - current moon cycle: waxing crescent
The sun rises and morning has arrived. The snow continues to fall at a steady rate.
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
"Morning all," Andrei said pleasantly, "Shall we proceed to this portal then? Anyone still in need of healing from that little skirmish yesterday?"
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
By the time everyone else awakens, Vyr is dressed with pack neatly loaded and by the front door ready to leave.
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Ragnar sings with the fey in skald during his watch.
In the morning he gathers his things, ready to head out.
@Andrei: "Yeah, I'm still a little banged up from yesterday."
Ragnar is down 6hp after 8 hours rest.
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
Andrei goes ahead and heals Ragnar, Kilava, and Esmera(Who I think was injured as well?)
CLW on Ragnar: 1d8 + 2 ⇒ (4) + 2 = 6
CLW on Esmera: 1d8 + 2 ⇒ (7) + 2 = 9
CLW on Kilava: 1d8 + 2 ⇒ (4) + 2 = 6
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Creed says "I'm ready to advance on the Portal, what about you little one." and she looks a the fairy chuckling at the Irony of her calling someone else small.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
"Did anyone grab that map off the wall? Vyr will do so if not.
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Ragnar thanks Andrei for the healing, grabs his things, and is ready to head out.
The date is 4713 AR on Fireday, 19th Earstus at 6:00 am - current moon cycle: waxing crescent
The Location - The High Sentinel Lodge
A bridge made of rope and wooden planks spans a narrow ravine. It's already covered in ice and snow, and it sways alarmingly in the icy winds blowing through the gorge. The turbulent waters of a fast-moving creek surge through a couple of waterfalls far below.
This over 30-foot-long rope bridge spans Timber Creek, which runs through the Red Run Gorge 50 feet below. The bridge leads to the High Ridge, a stony backbone of forested cliffs overlooking the entire forest, and provides the swiftest means of reaching the rest of the Border Wood.
Not only is it snowing but it is a little windy here too.
How would you like to proceed?
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
"Well, that looks unsafe," Andrei observed, looking at the bridge, "Still, I suppose there's no way forward but to cross?"
He casts detect magic and scans the area from where he is standing, in case the bandits had left any final bits of trouble for them.
Perception: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Andrei does not detect any magic. You don't sense anything either with your perception.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Vyr takes a closer look at the bridge as well, searching for signs of tampering.
Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Vyr also uses a trinket to cast endure elements on himself as they set out.
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Taking a look at the bridge, Ragnar tries to determine how sturdy it is.
Know Engineering: 1d20 + 1 ⇒ (19) + 1 = 20
If neither himself or anyone else sees anything structually wrong with it, Ragnar gets out a rope looking for a place to tie off. If he finds a place, he ties it off to a rock or tree and also around his waste and will carefully make his way across the bridge.
Female Human Cavalier (gallant, sister-in-arms) 2 || Init +2 ||HP 20/20 ||AC 20; T 12; FF 18; || F +4, R +2, W +0 ||
Esmera was indeed injured as per her post header, she is now at full HP - thanks Andrei!
"The undead roughed me up yesterday, but thanks to your divine energy I am now feeling well and ready to move forward!"
Once at the bridge, Esmera looks around for signs of ambush:
Perception: 1d20 + 5 ⇒ (19) + 5 = 24
She also attempts to find out if anyone crossed it recently:
Survival: 1d20 + 5 ⇒ (20) + 5 = 25
Vyr, Ragnar & Esmera think the bridge is sturdy enough but it's probably slippery and might require caution while crossing.
Esmera did not spot any tracks to follow.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Looking pointedly at Esmera, and her stout armor, Vyr extends an arm forward and says, "After you . . ."
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Creed says "Let's go, sooner we stop the bandits the better"
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Ragnar Lothveld wrote:
If neither himself or anyone else sees anything structurally wrong with it, Ragnar gets out a rope looking for a place to tie off. If he finds a place, he ties it off to a rock or tree and also around his waste and will carefully make his way across the bridge.
Ragnar will tie himself off and cross the bridge.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Vyr will cross once someone else has already done it.
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
Andrei and Kilava will slowly and carefully cross after Ragnar.
Slide 1 & slide 3
Ragnar begins to cross the bridge with Andrei & Kiliva waiting behind. Just as Ragnar gets midway across a creature comes into sight as it is flying closer. This small humanoid creature has thin, leathery wings, a strange hat, and a mischievous smile. It moves up to Ragnar and is 15 ft away from him flying in the air.
Knowledge (Planes)
Vyr Embar 1d20 + 7 + 1d6 ⇒ (7) + 7 + (2) = 16
Initiative
Andrei Kovacs 1d20 + 2 ⇒ (5) + 2 = 7
Ragnar Lothveld 1d20 + 6 ⇒ (3) + 6 = 9
Creed Baguette 1d20 + 2 ⇒ (10) + 2 = 12
Esmera Luce 1d20 + 2 ⇒ (15) + 2 = 17
Vyr Embar 1d20 + 6 ⇒ (3) + 6 = 9
Outsider 1d20 + 6 ⇒ (16) + 6 = 22
The creature will take a breath and unleash a blast of cold upon Ragnar
15 ft cone: 1d4 ⇒ 4 cold damage and you’re sickened; Reflex DC 13 for half & negates sickened
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Up next, everyone!
As a reminder, it is snowing! All ranged attacks have a -4 penalty. You can not run, charge or 5 ft step in this snow.
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Creed begins to rush through her friends onto the bridge as she does she says to the Fairy on her back and says "Can you do anything to that... Creature??" and holds out her hand, fire flying Fire Ray: 1d20 + 4 ⇒ (4) + 4 = 81d6 + 1 ⇒ (1) + 1 = 2 versus touch AC
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Vyr lets out a growl, only audible to Andrei. He takes a flask of alchemist's fire and moves closer, while sharing what he knows.
"Beware! This is an Ice Mephit. Only magical weapons can harm it, and he heals in cold weather like this. Fire is the best way to attack it, whereas cold attacks are useless."
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
Andrei also takes out an Alchemist's Fire, and moves up.
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Know Planes: 1d20 + 5 ⇒ (10) + 5 = 15
Reflex: 1d20 + 2 ⇒ (7) + 2 = 9
Ragnar tries to dance out of the path of the blast, but it's just a hair too slow, though he shrugs off half the cold damage.
He pulls out his sling and let's a stone fly at the creature.
Sling: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Creed rushes onto the bridge and misses
Vyr moves onto the bridge and starts to cross.
Reflex: 1d20 + 5 ⇒ (12) + 5 = 17 The bridge seems too slippery to move quickly on it, but you catch yourself and hold stead.
Andrei moves onto the bridge and pulls out an alchemist’s fire.
Ragnar misses.
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Up next, Esmera!
Sorry about long delay. I don’t see any ranged weapons on Esmera. Esmera delays her turn.
Round 2
The creature hovers in the air and casts a spell.
Spellcraft
Andrei Kovacs 1d20 + 5 ⇒ (13) + 5 = 18
Creed Baguette 1d20 + 4 ⇒ (1) + 4 = 5
Vyr Embar 1d20 + 8 + 1d6 ⇒ (7) + 8 + (4) = 19
Three missles shoot out from the creature, each hitting a different target.
Ragnar takes 1d4 + 1 ⇒ (3) + 1 = 4 force damage.
Vyr takes 1d4 + 1 ⇒ (1) + 1 = 2 force damage.
Andrei takes 1d4 + 1 ⇒ (1) + 1 = 2 force damage.
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Up next, everyone!
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
Vyr launches his alchemist's fire at the creature. . . and the wind and snow make it completely in effective, as it sails into the canyon.
Ranged Touch attack; 2nd range increment;snow: 1d20 + 3 - 2 - 4 ⇒ (2) + 3 - 2 - 4 = -1
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Ragnar puts his sling away and continues across the bridge drawing his scythe.
"We can't fight this thing at range, we have to make it come to us."
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
Andrei and Kilava move up after Ragnar.
Male Aasimar N Spiritualist (Phantom Blade) 8 | HP 67/67 | AC 20 (22 w/ steel shield; 24 w/spell shield) T 12 FF 19 (23) | CMB +11, CMD 23 | F: +11, R: +6, W: +10** | Init: +1 | Perc: +10, SM: +14 | Speed 30ft | Ecto pool 8/8 | Spells: 1st 5/5; 2nd 5/5; 3rd: 3/3| Active conditions: displacement
not my turn, but when it comes around again, I will follow Ragnar's lead and continue to cross the bridge.
Female Gnome Sorcerer |HP 14/14| AC13 tch13 FF11 | CMD10/FF8 | F+2 R+2 W+2|1st 6/6|Init+2 Perc-1|8/9 FR
Creed holds out her hands and releases another Firebolt vs. Touch (Maybe the break will include my luck) Firebolt: 1d20 ⇒ 171d6 + 1 ⇒ (5) + 1 = 6 Have I finally hit a turning point?
She looks surprised at her hands and says "It works!"
Vyr misses.
Ragnar moves.
Andre & Kilava moves.
Creed hits and does good amount of damage.
Round 3
The creature flies away and you lose sight of it due to the snow.
Out of Combat!
Male Half Elf(Kindred raised) Oracle(Ancient Lorekeeper) HP 19/19 | AC 16 tch 2 FF 14 | CMD 13/FF 11 | F 3 R 2 W 4(5 vs charm/compulsion)
"Nice shot! Come on, let's get across this bloody bridge before it comes back," Andrei said, carefully continuing across the bridge, Kilava close behind.
Male Human (Ulfen/Taldan) Skald 2: [HP: -5/17] [AC:16 T:12 F:14][CMB +4, CMD 15 ] [ Fort +5, Ref +2, Will +3] [Init:+6, Percep:+4] [Rage: 7/7]
Seeing the fiend run off, Ragnar will retrieve his rope and make his way across the bridge.
He'll cast Cure Light Wounds on himself.
CLW: 1d8 + 2 ⇒ (6) + 2 = 8
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