Redelia's Ironfang Invasion (Inactive)

Game Master Redelia


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Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

But a funny joke, right, not a mean, bad-guy joke?

Also, I think it is probably okay if one of the bad-guy monsters is the quiet type, Xakroo, if you don't want to say bad-guy stuff you can just shoot. You are good at that.


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"Dry Guy" HP 108/108, NL 27 | Burn 3/8 | Buffer 1/1 | AC 25, T 18, F 19, +4 armor after burn, DR 3/- vs small piercing ranged | F+12 R+13 W +5 | Init +8 | Perc +13 | Goblin Frostykineticist 9

Dripple just smiles wide. "Sorry Bossy Lady! I have no idea where to get water or anything like that! I'm Dry Guy after all!"

1d20 - 3 ⇒ (2) - 3 = -1

But Dripple is not good at lying, and it is very clear that he knows plenty about water and may not actually be this "Dry Guy" character...


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Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Yes, a joke, like, puns! Xakroo exclaimed.

Perform (comedy, untrained): 1d20 ⇒ 19

We need to think carefully on this, and not be kobold. If we start goblin up our act, we can consider our rears dragone.

Xakroo suddenly blinked. Since when in Aspu's name was he good at puns?


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HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

"Puns are such low comedy, Xakroo. I knew a bard once who did a whole performance based on puns. When it came down to it, it was just a play on words. You know, Xakroo... or should I say Mael?... I once thought of taking up archery, but I just couldn't bring myself to do it... there were too many drawbacks. I knew a fellow who had his whole left side cut off in a battle. He's all right now." Kwiazy looks deadpan serious at his own comedy attempts.

perform comedy: 1d20 + 4 ⇒ (12) + 4 = 16

Sovereign Court

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Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Okay, now we're just dragon it out. Are you feeling better, my dear Archer-Herald, or does the Pun-Ishment need to continue?" Petra offers with a toothy bemused smile oft-times seen by nobility.


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Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Oh I am feeling a bit more confident, the Archer-Herald smiled, bowing to Petrahk more in a manner of a kindly gesture then acting his part.


Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

"AHAHAHAHAHAHAHAHA!" Trinket laughs. She sits down on the ground, looks up at the others as if she's a child settling in for a story or performance. "Go on, go on! Tell me more! You're SO funny!"


Venture Lieutenant, Play by Post (online)

Mahrzan, your new hobgoblin ally, looks at you all questioningly. "Kosseruk plans to attack the town of Longshadow. Would stopping her be a way of being good?"


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Yeah, you seem to be getting the hang of this being good stuff. Great job. I wonder how we stop the attack though. Do we join Kosseruk and then do some nifty sabotaging stuff from within? ... We might need one of those plan-type things.

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"If we are good enough, we might even be able to protect Longshadow and destabilize the opposition while maintaining our disguise. Not that it'd be useful or anything." the dragonette considers.

"Can you provide any more information, Mahrzan?"


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

But...will they even allow allies coming in? Xakroo asked, I know the Ironfang will go to allies, but what would they think of allies coming to them?


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Kobold Sorcerer 9 | 50/50 HP | AC 24 T 19 FF 17 CMD 21 | Fort +6 Ref +11 Will +7 (+2 vs. disease) | Initiative +7 | Perception +14, +18 vs. traps (darkvision 60')

"You think they'll say no to a glorious dragon deigning to grace them with her presence?" Jynnjun asks incredulously. "Non-shiny dragons tend to eat people who act like that. Anyway, they should be happy enough to point us at their enemies, and military types probably want to say when to go which means having us wait until they're ready. We can do sneaky stuff while we wait." She nods firmly in satisfaction at this scenario.


Venture Lieutenant, Play by Post (online)

"Kosseruk will think it is natural you heard of her reputation and want to aid her. She is a minotaur, and a very smart one."


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Ooooh. I don't think I have ever met a famous minotaur before. That will be fun. We just have to make sure she doesn't kill everyone. That will probably work. I'm sure we can accidentally make some big mistakes that ruin everything. I'm good at that.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy smirks at Alaka's comment, then laughs.. "Only when you want to be, my dear." He turns their new ally and asks... "So, Kosseruk is a smart minotaur. Is there anything else you can tell us about her and her reputation that will help us with our ruse?"


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo stays quiet, paying attention to every bit of info as closely as he can.


Venture Lieutenant, Play by Post (online)

Your new ally just looks confused, uncertain what you are asking.

You can ask any specific questions you want, and then finalize your plans.

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Are there any things that we should avoid talking about, for the sake of making a good impression on this 'Kosseruk' the Minotaur? Or any things we should address, to put her concerns at ease? It'd hardly do to start a battle when we're being recruited, after all."

Does anyone else have thoughts on this before we pull the lever?


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

I'm good... just anything else we should know (I don't have anything specific), and then we should get going.


Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

Yeah, Trinket has nothing to add or specifically ask.


"Dry Guy" HP 108/108, NL 27 | Burn 3/8 | Buffer 1/1 | AC 25, T 18, F 19, +4 armor after burn, DR 3/- vs small piercing ranged | F+12 R+13 W +5 | Init +8 | Perc +13 | Goblin Frostykineticist 9

fine here too


Kobold Sorcerer 9 | 50/50 HP | AC 24 T 19 FF 17 CMD 21 | Fort +6 Ref +11 Will +7 (+2 vs. disease) | Initiative +7 | Perception +14, +18 vs. traps (darkvision 60')

Yup. Moving on?


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HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

fine with moving on... just fyi, will be at Strategicon for 4 days starting Friday - may not post much if at all during those days


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

apologies for late answer, but yes I'm ready to move on whenever you guys are


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Venture Lieutenant, Play by Post (online)

OK, now your GM just needs a few days of patience from you for planning how this is going to go, since we're going far off the beaten path.


Venture Lieutenant, Play by Post (online)

Your hobbogobbo allies lead you to a large war encampment near Longshadow, with a jet black tower standing upright near the center. Hobbogobbo sentries are clearly patrolling the edge of the encampment.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy does his best to look as anti-heroic as possible: bad, but good at being bad, a badass bodyguard, that is. Eyes narrowed, and an alert scowl on his face, he watches everyone and anyone that might be a threat to his leader, which for now means the sentries.

assuming we are approaching with some stealth, but not trying to look stealthy, as we have legit business here, he moves accordingly

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Herald Telket, flag down some of the sentries and inform them that Petraxxykssz the Powerful has deigned to provide aid to Commander Kosseruk's operation. The rest of you, stand up a bit straighter. No slouching in my retinue!" Petra barks with a nervous grin to the rest of the team.


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Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

Trinket casts Lucky Number at the start of the day. Her lucky number is: 1d20 ⇒ 1 One! Awesome.

Trinket struts into the camp, like her typical flamboyant self, doffing her hat and bowing to the sentries that see her approach.

"Hail and well met, fellow fearsome foes of questionable repute! I am Telket Glimmerbloom, Villain Extraordinaire and Herald of the Great Petraxxykssz the Powerful! My liege, Petraxxykssz the Powerful, brilliant and clever dragon that she is, has arrived to offer her aid to Commander Kosseruk's grand and impressive operations! May we enter and offer our services to your Commander? I'll be sure to give you, hale and attractive guard, the credit for our recruitment--if you desire it." She waggles her eyebrows at the sentry.

Perform Oratory: 1d20 + 13 ⇒ (16) + 13 = 29
Diplomacy: 1d20 + 13 ⇒ (13) + 13 = 26

As she gives her speech, Trinket uses fascinate with her oratory performance. The three nearest guards she can see and can see her all must make a DC 16 Will save or sit and wait quietly, absolutely enthralled with her amazing speech, until she finishes speaking. If they pass they don't have to sit and wait quietly for her to finish. They're instead treated to the typical hypnotizing and delightful Trinket.


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Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Alaka eats some rations and chews with her mouth wide open! Just like a bad guy would. She feels like she is pretty good at being a bad guy so far.

She looks around, taking note of which things look especially combustible.

Perception: 1d20 + 20 ⇒ (4) + 20 = 24 (+4 if something is hidden)


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"Dry Guy" HP 108/108, NL 27 | Burn 3/8 | Buffer 1/1 | AC 25, T 18, F 19, +4 armor after burn, DR 3/- vs small piercing ranged | F+12 R+13 W +5 | Init +8 | Perc +13 | Goblin Frostykineticist 9

Dripple is busy making sure his clothes stay dry to maintain his Dry Guy cover identity. The stress of concentrating nearly makes him sweat! But he keeps his cool and stays dry while the others try and talk their way in to this encampment.


Kobold Sorcerer 9 | 50/50 HP | AC 24 T 19 FF 17 CMD 21 | Fort +6 Ref +11 Will +7 (+2 vs. disease) | Initiative +7 | Perception +14, +18 vs. traps (darkvision 60')

Jynnjun takes out a polishing cloth and makes a few last-minute adjustments to Petrahk's appearance. "Do show off for the hobbogobbos a bit please dear? Why, they may not have even seen a real dragon." The cloth vanishes up a sleeve as she slips away to stand behind the others, her own identity as the attendant Neeral doesn't have her standing out in front.


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo keeps himself stiff lipped, and making sure Zarvak stays as close to him as possible. Both want to make sure that they keep an eye on anything of interest...perhaps anyone that is suspicious of them?

Perception Xakroo: 1d20 + 14 ⇒ (4) + 14 = 18 (+2 if they're in a forest)


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy hovers near his dragon, now known as Petraxxykssz, hand on the hilt of his blade and watchful for any threats... trying to look as menacing as he can... with a 'come close without permission and you're dead' aura about him.


Venture Lieutenant, Play by Post (online)

A few sentries seem to be whispering to each other, trying to decide what to do. They seem to have a healthy respect for the great dragon...


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

If there is any fire around, Alaka goes ahead and pulls it from the fire to her hand and lights a torch (making sure there is no one in the way that will get burnt... this time). She figures that would look impressive and maybe encourage the sentries to not mess with them.

Special ability: Call Fire (Su) [Standard action, beckon fire within 60 feet to me. Fire comes in a straight line; 1d4 fire damage to anyone in the path; Reflex save (DC = 10 + 1/2 your cleric level + your Wisdom modifier) negates this damage. When the ribbon of fire reaches your hand, it either extinguishes or lights a flammable object of your choice that you’re holding. 7/day]


Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

"Yes, yes, I know you're in shock. But, she really doesn't like to be kept waiting. Shall I sound a processional trumpet?"

Trinket raises her hands to her mouth and makes a cheesy, fake, trumpet noise.

"Righto! I'll take your continues stunned silence as a 'come-on-in.'" Trinket grins. "Don't mind if I do!"

Trinket waltz's right on in, beckoning for her friends to follow her. "Which way to the commander?"

Perception to see the boss' tent: 1d20 ⇒ 1

"Yup, I don't see it. Point it out for me fella's! I don't want the great and powerful Petraxxykssz to burn me to ash!"

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Herald, why are we still standing here? You had *one job*.." the dragon huffs ominously. "You only wish I would turn you to cinders -- you know very well I prefer to watch my ire melt those who offend me."

She takes a casually bored glance through the camp looking for the biggest tent or structure with the most banners or trophies around it.

Perception(Dazzled if applicable0: 1d20 + 9 ⇒ (17) + 9 = 26-1 if Dazzled applies

After getting a general idea she clears her throat. "Who is taking us to your Commander? Speak up now. I may have an eternity -- my entourage does not."

She then leaves a bit of a hacking globule of spit on a sapling which begins to disintegrate.

Intimidate: 1d20 + 8 ⇒ (13) + 8 = 21


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"Dry Guy" HP 108/108, NL 27 | Burn 3/8 | Buffer 1/1 | AC 25, T 18, F 19, +4 armor after burn, DR 3/- vs small piercing ranged | F+12 R+13 W +5 | Init +8 | Perc +13 | Goblin Frostykineticist 9

"Yeah we are in a hurry! Very important that you don't get in the way of a dragon. Last hobogobo that did, these others had him drowned! Oh what a horrible way to die! He was so wet! And dead!"

And no way they have ANY clue that Dripple is my real identity! Heh heh heh...

Indimidate Aid: 1d20 + 9 ⇒ (17) + 9 = 26


Venture Lieutenant, Play by Post (online)

Several of the sentries seem to be pointing towards one hobbogobbo sentry. Although he seems scared right now, before you introduced yourselves, he seemed to have authority over the other sentries.

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Telket, dear, the poor Captain of the Watch seems completely enthralled by your efforts on my behalf. Would you please remind him of what his job duties are so we may be on our way? If I have to spend another night on bare rock, someone is getting an arm melted off." 'Petraxxykssz' rumbles ominously, not saying WHO might be getting the arm melted off.


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Alaka thinks about it, and decides that just a little bit of niceness would probably be okay, so she goes up and takes the boss sentry's hand. Come on, you can show us the way, right? She smiles.

Diplomacy: 1d20 + 15 ⇒ (3) + 15 = 18

I bet if you just show us to your leader that everything will be fine and no one will get too mad, or burned up, right?


Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

"Perfect! Come on, sentry man! Lead the way! What's your name?"


Venture Lieutenant, Play by Post (online)

Trinket and Alaka see a fleeting smile on the watch commander's face. He immediately returns to a fierce scowl. "The great Kosseruk is not to be disturbed. Why are you here? What is your business with the Great One?"

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"The hoo-mans have been expanding their reach for far too long. Commander Kosseruk is building an army to deal with them. It would be better to work together towards this goal. Me and mine are here to help. Unless the aid of my entourage is not desired, of course. It would be bad if the General discovered that helpful allies were being turned away, right?" the dragon offers helpfully, attempting to unpack it slowly with enough points that the watch commander will allow the team to pass through.


Goblin Bard (arcane duelist) 9 | HP: 64/64 AC 25 (T 16, FF 20) | CMB: +6 CMD: 21 | F:+5 R:+12 W:+7 (+5 vs. continuing FX) | Init +5 | Perc +2 (+0 w/ sight), SM -2, Bluff +2, Diplomacy +13, Intimidate +6 | Speed 30 ft. | Spells: 3rd: 0/3, 2nd: 3/5, 1st: 4/6 | Bardic Perf: 12/22 | Advantageous Distraction: 1/1, Arcane Bond: 1/1 | Active Conditions: Lucky Number (1)

"Surely, the Great Kosseruk, will be pleased to have new allies they may use to battle the humans! Come, you will see! We're TOTALLY worth it!"


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

The hunter doesn't say a word; he keeps his cool, acting as the strong, silent type. Plus, diplomacy is not his thing-he wants this to go off without a hitch.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy acts much as Xakro does.. silent but deadly. He keeps one hand on the hilt of his blade as he stands by Petrakh to keep him safe from any harm.


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Venture Lieutenant, Play by Post (online)

how about some skill rolls? I'll allow intimidate to act as aid another on diplomacy, or the reverse.

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