Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


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Evil GM

Karnog you hit the dino twice and put a hurting on it, but it is still up.

Nym hits with each of his attacks, he injures but does not kill the last dino he is fighting.

I'll take the AOO on Duncan later this evening or tomorrow. Kalim I think one or more of dinos are going to get AOO on you as you fly up since you are moving out of a threatened square.


Evil GM

Resolving AOO on Duncan:

Three dinos get off AOO on Ducan as he moves out of the threatened area.

critter 1: 1d20 + 5 ⇒ (4) + 5 = 9;damage: 1d8 + 2 ⇒ (2) + 2 = 4
critter 2: 1d20 + 5 ⇒ (15) + 5 = 20;damage: 1d8 + 2 ⇒ (4) + 2 = 6
critter 3: 1d20 + 5 ⇒ (18) + 5 = 23;damage: 1d8 + 2 ⇒ (1) + 2 = 3

Likewise kalim takes three dino AOOs:

critter 1: 1d20 + 5 ⇒ (4) + 5 = 9;damage: 1d8 + 2 ⇒ (5) + 2 = 7
critter 2: 1d20 + 5 ⇒ (17) + 5 = 22;damage: 1d8 + 2 ⇒ (2) + 2 = 4
critter 3: 1d20 + 5 ⇒ (19) + 5 = 24;damage: 1d8 + 2 ⇒ (2) + 2 = 4


Evil GM

RD 2: initiative

Desmond
Dein Group 1
Dein Group 2
Dein Group 3
Nym
Kalim
Karnog
Duncan

RD 2 dino Map

Desmond, Kalim, Duncan are flying. Karnog and Nym and land borne. I added duncan's bigger dino (aqua halo).


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond begins to blend through the dinosaurs around Nym!

Full attack. Directing all attacks at the one to the north of Nym until it falls. If it goes down before the last attack, he will 5 foot 'step' to the bottom right (to the square underneath Nym) and will continue the attack on the dino that is currently to the bottom right of Nym.

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (5) + 21 + 1 + 2 = 29
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (2) + 11 = 13

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (18) + 21 + 1 + 2 = 42
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (2) + 11 = 13

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (11) + 16 + 1 + 2 = 30
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (2) + 11 = 13

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (7) + 16 + 1 + 2 = 26
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (9) + 11 + 1 + 2 = 23
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (1) + 11 = 12

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (13) + 11 + 1 + 2 = 27
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (4) + 11 = 15


Evil GM

Desmond's twirling blades slice two of the dinos into pieces, both are dead.

I'll get the dinos actions up this afternoon.


Evil GM

Dein Group 1: deceased

Dein Group 2: this was the white haloes group previously attacking Kalim.

The first one attacks the celestial Tyranno.

claw 1: 1d20 + 2 ⇒ (8) + 2 = 10;damage: 1d8 + 2 ⇒ (1) + 2 = 3
claw 2: 1d20 + 2 ⇒ (11) + 2 = 13;damage: 1d8 + 2 ⇒ (1) + 2 = 3
bite: 1d20 + 2 ⇒ (14) + 2 = 16;damage: 1d6 + 2 ⇒ (5) + 2 = 7

Another one steps and and fills the gap that Desmond made with his blade and attacks Nym:

claw 1: 1d20 + 2 ⇒ (11) + 2 = 13;damage: 1d8 + 2 ⇒ (6) + 2 = 8
claw 2: 1d20 + 2 ⇒ (14) + 2 = 16;damage: 1d8 + 2 ⇒ (7) + 2 = 9
bite: 1d20 + 2 ⇒ (4) + 2 = 6;damage: 1d6 + 2 ⇒ (6) + 2 = 8

A third one attacks Desmond:

claw 1: 1d20 + 2 ⇒ (16) + 2 = 18;damage: 1d8 + 2 ⇒ (4) + 2 = 6
claw 2: 1d20 + 2 ⇒ (12) + 2 = 14;damage: 1d8 + 2 ⇒ (6) + 2 = 8
bite: 1d20 + 2 ⇒ (16) + 2 = 18;damage: 1d6 + 2 ⇒ (4) + 2 = 6

the fourth attacks Karnog:

claw 1, flanking: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15;damage: 1d8 + 2 ⇒ (1) + 2 = 3
claw 2, flank: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13;damage: 1d8 + 2 ⇒ (1) + 2 = 3
bite, flank: 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20;damage: 1d6 + 2 ⇒ (1) + 2 = 3

Dein Group 3: the red haloed dinos

One circles around the rear of its breadthen and comes around to reinforce the area that have had causalities.

Another steps up where Duncan had been standing and attacks Desmond:

claw 1: 1d20 + 2 ⇒ (4) + 2 = 6;damage: 1d8 + 2 ⇒ (2) + 2 = 4
claw 2: 1d20 + 2 ⇒ (14) + 2 = 16;damage: 1d8 + 2 ⇒ (1) + 2 = 3
bite: 1d20 + 2 ⇒ (3) + 2 = 5;damage: 1d6 + 2 ⇒ (2) + 2 = 4

Two others attack Karnog

This is the injured one Karnog hit last round:

claw 1, flanking: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16;damage: 1d8 + 2 ⇒ (6) + 2 = 8
claw 2, flank: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7;damage: 1d8 + 2 ⇒ (4) + 2 = 6
bite, flank: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14;damage: 1d6 + 2 ⇒ (5) + 2 = 7

claw 1: 1d20 + 2 ⇒ (7) + 2 = 9;damage: 1d8 + 2 ⇒ (7) + 2 = 9
claw 2: 1d20 + 2 ⇒ (16) + 2 = 18;damage: 1d8 + 2 ⇒ (1) + 2 = 3
bite: 1d20 + 2 ⇒ (10) + 2 = 12;damage: 1d6 + 2 ⇒ (1) + 2 = 3

Kalim and Duncan since you both are flying at tree top level, while Desmond swooped down to attack the smaller dinos near Nym, you notice there are actually two Tyrannosaurus dinosaurs approaching. It will take 90 feet of movement to get to the closest one. It is also the closest one to your dino.


Evil GM

RD 2 Map

the two approaching Dinos are not completely on the map yet because they are still 90 feet away, but you can begin to see their haloes on the board.

Initiative remaining:

Nym
Kalim
Karnog
Duncan


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Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

When you're level 16 and the enemies are adding +2 to hit


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Kalim drops a good old-fashioned Fireball on the Tyrannosaurs. Not like he could use them against a red, anyway. DC 21: 10d6 ⇒ (5, 5, 2, 2, 4, 3, 4, 5, 2, 5) = 37


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Kalim Gudlavaletti wrote:
Kalim drops a good old-fashioned Fireball on the Tyrannosaurs. Not like he could use them against a red, anyway. [dice=DC 21]10d6

That's the spirit Mage. I'll be hungry after this. Usually kill em before roasting, but I'll try anything once, Bwahaha.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Duncan Redhammer wrote:

Duncan's buffs: Protection from Fire, Hero's Feast (+1Morale to attack and will saves, +4 vs poison/fear), Overland Flight 5hrs, Defending Bone (DR50/Bludgeoning) 16hrs, Gtr Magic Weapon 16hrs, Summoned Dino 9rds, Divine Favor +4 9rds, Wrath 10rds,Ring of Foe focus vs chosen opponent, Dwarven Seething

These small Dino's can only touch his AC on a 20.

Duncan sees the Big Dino's were still are good charge distance away.

He decides to kill another fodder dino, and aid his allies.
He grants himself the WRATH spell against his chosen target and shouts Iomedae!!! as he fly/charges at a downward angle at the medium Dino on the edge of the field above the Halo's white behind Karnog (so he ends his move between his allies and the soon arriving Tyrannosaurus. He finishes the charge with an Overhand chop, maintaining a height 5ft in the air, so to get a higher ground bonus).
If the attack is successful his allies received Iomedae's inspiring word +2 Sacred to Attacks, skill checks and Saves for 1min

Flying Charge Attack, Divine Favor, Wrath, GTR Magic Weapon, Higher Ground, Power Attack: 1d20 + 21 + 2 + 4 + 3 + 2 + 1 - 4 ⇒ (20) + 21 + 2 + 4 + 3 + 2 + 1 - 4 = 49

2 hand PA, DF, Wrath, GTR Wpn: 2d6 + 2 + 6 + 12 + 4 + 3 + 2 ⇒ (5, 4) + 2 + 6 + 12 + 4 + 3 + 2 = 38

Confirm Critical: 1d20 + 21 + 2 + 4 + 3 + 2 + 1 - 4 ⇒ (14) + 21 + 2 + 4 + 3 + 2 + 1 - 4 = 43

2 hand PA, DF, Wrath, GTR Wpn: 2d6 + 2 + 6 + 12 + 4 + 3 + 2 ⇒ (6, 2) + 2 + 6 + 12 + 4 + 3 + 2 = 37

The dwarf Roars mightily and cleaves the things head in twain, his sword GUTBUSTER gleaming mightily and shining brightly in the morning sun, granting hope and confidence to the allies to have such a mighty holy warrior at their side. Everyone gets the sacred bonus


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

114/116 hp heroes feast(minus temp hp) and Shield active

The dino steps and attacks the drow. Nym deftly dodges and stabs back at it.

+1 Cold Iron Holy Rapier: 1d20 + 19 + 1 ⇒ (2) + 19 + 1 = 22
dmg: 1d6 + 1 ⇒ (3) + 1 = 4
holy (if evil): 2d6 ⇒ (6, 2) = 8

+1 Cold Iron Holy Rapier: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
dmg: 1d6 + 1 ⇒ (3) + 1 = 4
holy (if evil): 2d6 ⇒ (1, 2) = 3

+1 Cold Iron Holy Rapier: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
dmg: 1d6 + 1 ⇒ (1) + 1 = 2
holy (if evil): 2d6 ⇒ (6, 5) = 11

And takes a 5 foot step away from the lizard.

wow rolled 2 2s in a row


Male Animal AC21/7/20, HP73/153, F15/R12/W10, Spd: 40ft, Reach:20ft, Spl Attack: Swallow Whole, Feats: Imp Crit, Bleeding Crit, Crit Focus, Diehard, Imp Init, Iron Will, Perception +37 , Bite: +20 (4d6+22/19-20plus Grab)

Duncan's Summoned T Rex chows down on the smaller dino that just attacked it.
Bite Full Attack: 1d20 + 20 ⇒ (5) + 20 = 25
Bite Damage: 4d6 + 22 ⇒ (5, 1, 4, 2) + 22 = 34

Bite Full Attack: 1d20 + 15 ⇒ (1) + 15 = 16
Bite Damage: 4d6 + 22 ⇒ (4, 3, 4, 4) + 22 = 37

If it kills the first Smaller dino with it's first bite, then It will 5ft step to reach the one behind it adjacent to Nym and eat it.


Evil GM

Duncan and Kalim watch the mage's fireball explode, it catches both T-Rexes.

reflex: 1d20 + 12 ⇒ (3) + 12 = 15

The flaming ball does maximum damage. To your surprise one of the two T=Rexes disappears.

Duncan and kalim spell craft DC 18:
That's interesting! the fireball wasn't large enough to destroy a T-Rex. Perhaps, it was a form of magic.

Duncan and kalim Spellcraft DC 25:
You are pretty darn certain that the second T-Rex was an illusion. something about this situation makes you suspicious about the hobgolblin general you met. You recall you never really interacted with the General's 'Army' perhaps it was an illusion. You've heard of an arcane spell called: 'Illusory Crowd". Perhaps this was a form of that type of spell.

Regardless, it looks like the dragon has at least one powerful arcane caster with him.

Everyone on the ground and in the air, you realize that these medium-sized dinos are good food source for the dragon to snack on between his terrorization of the public.


Evil GM

duncan does kill another dino, while his T-Rex kills the one near it.

Nym hits with his poky sword and nicks the dino three times.


Evil GM

RD 3: initiative

Desmond
Dein Group 2
Dein Group 3
T-Rex
Nym
Kalim
Karnog
Duncan

Updated Battlefield Map

I removed the dead dinos to clean up the map.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Slish! Slash! Slice! Dice!

Full attack. Directing all attacks at the one to the one to the right of Desmond. If that one falls, Desmond will 5 foot step to take its place, flanking one dinosaur with Grim and another dinosaur with Karnog, and will direct the rest of his attack at them. If anything is attacked with a flank, add an additional +4 to hit, and I rolled some sneak attack dice in a spoiler if you need them.

Potential Sneak Attack Damage if Needed:
Additional SA Damage: 8d6 ⇒ (4, 5, 4, 5, 2, 4, 2, 5) = 31
Additional SA Damage: 8d6 ⇒ (5, 2, 3, 6, 3, 4, 4, 1) = 28
Additional SA Damage: 8d6 ⇒ (1, 6, 4, 2, 3, 1, 2, 5) = 24
Additional SA Damage: 8d6 ⇒ (1, 2, 4, 6, 4, 5, 1, 3) = 26
Additional SA Damage: 8d6 ⇒ (1, 6, 6, 4, 5, 2, 2, 2) = 28

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (15) + 21 + 1 + 2 = 39
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (15) + 21 + 1 + 2 = 39
Small Shortsword Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (10) + 16 + 1 + 2 = 29
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (1) + 11 = 12

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (8) + 16 + 1 + 2 = 27
Small Shortsword Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (15) + 11 + 1 + 2 = 29
Small Adamantium Shortsword Damage: 1d4 + 11 ⇒ (3) + 11 = 14

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (3) + 11 + 1 + 2 = 17
Small Shortsword Damage: 1d4 + 11 ⇒ (4) + 11 = 15


Evil GM

Desmond kills two of the dinos.

Updated Map


Evil GM

Deins

A red haloed dino bits at the T-rex,

claw 1: 1d20 + 2 ⇒ (14) + 2 = 16;damage: 1d8 + 2 ⇒ (8) + 2 = 10
claw 2: 1d20 + 2 ⇒ (17) + 2 = 19;damage: 1d8 + 2 ⇒ (6) + 2 = 8
bite: 1d20 + 2 ⇒ (9) + 2 = 11;damage: 1d6 + 2 ⇒ (6) + 2 = 8

The red haloed dino that Karnog injured attacks him

claw 1: 1d20 + 2 ⇒ (8) + 2 = 10;damage: 1d8 + 2 ⇒ (4) + 2 = 6
claw 2: 1d20 + 2 ⇒ (12) + 2 = 14;damage: 1d8 + 2 ⇒ (2) + 2 = 4
bite: 1d20 + 2 ⇒ (13) + 2 = 15;damage: 1d6 + 2 ⇒ (2) + 2 = 4

The red haloed dino near Duncan attacks him

claw 1: 1d20 + 2 ⇒ (8) + 2 = 10;damage: 1d8 + 2 ⇒ (1) + 2 = 3
claw 2: 1d20 + 2 ⇒ (13) + 2 = 15;damage: 1d8 + 2 ⇒ (5) + 2 = 7
bite: 1d20 + 2 ⇒ (15) + 2 = 17;damage: 1d6 + 2 ⇒ (6) + 2 = 8

The last white haloed dino attacks karnog

claw 1: 1d20 + 2 ⇒ (6) + 2 = 8;damage: 1d8 + 2 ⇒ (1) + 2 = 3
claw 2: 1d20 + 2 ⇒ (12) + 2 = 14;damage: 1d8 + 2 ⇒ (6) + 2 = 8
bite: 1d20 + 2 ⇒ (9) + 2 = 11;damage: 1d6 + 2 ⇒ (1) + 2 = 3


Evil GM

The T-REX:

The T-REX moves forward and the trees move and others collapse in it's path, it gets to the edge of tree line and beach then suddenly disappears and it goes deathly silent in the direction the monster was coming from.


Evil GM

Actions remaining:

Nym
Kalim
Karnog
Duncan


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
baldwin the merciful wrote:

The T-REX:

The T-REX moves forward and the trees move and others collapse in it's path, it gets to the edge of tree line and beach then suddenly disappears and it goes deathly silent in the direction the monster was coming from.

GM Question about the Attacking T Rex:
Your Curse gives Duncan permanent See Invisibility. Is the T-Rex still there?

Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

spellcraft: 1d20 + 11 ⇒ (14) + 11 = 25


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13
Steady everyone. This ain't the main event yet.

Don't forget to add +2 Sacred to Attacks, skill checks and Saves for 1min for everyone due to Duncan's Charge last round


Evil GM

Duncan:
Not from your current POV near the ground. You would have to spend a move action and fly up higher to get a better view.


Evil GM

Nym- you are on the ground so you didn't observe what Duncan and Kalim saw.

Nym:
Your spellcraft does suggest to you that the absence of sound coming from the direction T-Rex was coming from is strange. Almost as if a "silence" spell was cast."


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

"That's odd, it seems almost like a silent spell was cast in the that direction." Nym points toward the tree line were the trees started to collape as if something big was coming


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

"Oh great. That will nullify Nym, Kalim, and my spells. How about you, Duncan?"

Karnog almost absent mindedly wards off the dinosaur attacking him, while beginning to cast a spell of his own.

Karnogs exposed skin begins to harden and thicken, taking on the familiar tree like texture of his barkskin spell.

Cast defensively cannot fail, barkskin for +5 NA, 160 minutes


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Duncan hated breaking from a fight. But he still felt they were being probed.
To the water. Me bets still on under the harbour. Let the Dino come ta us on the soft beach sand where it's big feet will kick up sand and leave prints when it moves. Me invisible seeing eyes haven't seen it leave the tree line yet.

Duncan did take the time to summon a Lillend Azata, just in case. He still had 10 uses of his battle companion ability left.
Use yer song and guard me friends please. Oh, and the webbie winged bald man flapping beside me needs healing there be an evil red dragon about.

The Lillend moves to heal Kalim with a Cure Serious Wounds and commences her bardsong
Everyone add +2 Competence from Inspire Courage

Duncan flies 20ft up to look around.

Duncan's Summoned T Rex chows down on the Last remaining medium dino that just attacked it.
Bite Full Attack: 1d20 + 20 ⇒ (14) + 20 = 34
Bite Damage: 4d6 + 22 ⇒ (2, 1, 4, 6) + 22 = 35

Bite Full Attack: 1d20 + 15 ⇒ (5) + 15 = 20
Bite Damage: 4d6 + 22 ⇒ (4, 6, 6, 4) + 22 = 42


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Spellcraft: 1d20 + 18 ⇒ (13) + 18 = 31

"One of those tyrannosaurs was an illusion! A fake crowd, perhaps like that hobgoblin's group!"


Evil GM

duncan:
When you fly up 20 ft, you see the T-Rex clear as day. He hasn't crashed through the last of the treeline, so you couldn't see it until you rose up higher. It's invisible.

You know there's a caster about who zapped the creature with a spell.

It's mouth is roaring but you don't hear a sound. Nor do you hear the trees swaying near its gigantic body.


Evil GM

Updated Battlemap

I cleaned up the map to unclutter it.

there are three medium dinos remaining.

Nym and Kalim have actions remaining for the round.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Something is up, and Kalim doesn't like surprises. He uses a wish to cast True Seeing on himself.


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Evil GM

Kalim:
you As fly over the tree line, you see the T-Rex clear as day with your newly casted spell. He hasn't crashed through the last of the treeline, so it's invisible.

You also see a glimpse of small "blurred" person flying invisibly behind the T-REX. It looks like he has "reduced" himself to make himself smaller. But this is not the hobgoblin general. The person is trying to use the T-Rex to conceal himself.

You suspect there is second spellcaster working together.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
baldwin the merciful wrote:

Updated Battlemap

I cleaned up the map to unclutter it.

there are three medium dinos remaining.

Nym and Kalim have actions remaining for the round.

3? did my T-Rex attacks during Duncan's last action not successfully kill at least 1 or 2?

From his higher vantage point Duncan could see the T REX in the trees just Fine.
I see it. The T Rex is invisible and silenced. It has not left the trees.


Evil GM

yes he hit but there was a another token under one. I didn't see it.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

Nym readys an action to cast a spell if something appears.


Evil GM
Nym Omriwin wrote:
Nym readys an action to cast a spell if something appears.

characters that can see invisible creatures:

duncan - courtesy of Dispater's curse.
Kalim - he cast True seeing
Nym - ?
Karnog - ?
Desmond - ?


Evil GM

RD 4: initiative

Desmond
Dein Group 2
Dein Group 3
T-Rex
Nym
Kalim
Karnog
Duncan

Just use the last updated map that I posted.

Kalim and Duncan are flying at or near the treeline.
Desmond is still flying but near the ground.
Karnog and Nym are on the ground


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

No seeing invisible things here.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Slish! Slash! Slice! Dice! Again!!

Full attack, focusing on the one to the south of Desmond, 5 foot stepping to get the flank.

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (4) + 21 + 1 + 2 = 28
Small Adamantium Shortsword Damage: 1d4 + 11 + 8d6 ⇒ (3) + 11 + (6, 3, 4, 2, 2, 5, 3, 4) = 43

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 21 + 1 + 2 ⇒ (13) + 21 + 1 + 2 = 37
Small Shortsword Damage: 1d4 + 11 + 8d6 ⇒ (3) + 11 + (3, 3, 5, 2, 4, 6, 1, 1) = 39

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (20) + 16 + 1 + 2 = 39
Small Adamantium Shortsword Damage: 1d4 + 11 + 8d6 ⇒ (3) + 11 + (3, 3, 3, 1, 3, 4, 5, 1) = 37

Confirm: 1d20 + 16 + 1 + 2 ⇒ (7) + 16 + 1 + 2 = 26
Additional Crit Damage: 1d4 + 11 ⇒ (4) + 11 = 15

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 16 + 1 + 2 ⇒ (15) + 16 + 1 + 2 = 34
Small Shortsword Damage: 1d4 + 11 + 8d6 ⇒ (2) + 11 + (2, 1, 1, 1, 4, 3, 4, 2) = 31

Adamantium Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (1) + 11 + 1 + 2 = 15
Small Adamantium Shortsword Damage: 1d4 + 11 + 8d6 ⇒ (3) + 11 + (6, 3, 6, 2, 5, 5, 4, 6) = 51

Reflex: 1d20 + 21 ⇒ (11) + 21 = 32

Shortsword Attack (Heroes' Feast, Reduce Person): 1d20 + 11 + 1 + 2 ⇒ (16) + 11 + 1 + 2 = 30
Small Shortsword Damage: 1d4 + 1 + 8d6 ⇒ (3) + 1 + (2, 2, 6, 3, 6, 2, 1, 3) = 29


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Desmond Aeros wrote:

Slish! Slash! Slice! Dice! Again!!

Full attack, focusing on the one to the south of Desmond, 5 foot stepping to get the flank.

[dice=Adamantium Shortsword Attack (Heroes' Feast, Reduce Person)]1d20+21+1+2

Were you adding +2 Sacred and +2 Competence to those rolls?


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

I absolutely did not, apologies Duncan. I totally missed that you were buffing us. I just don't have it in my mind that Duncan is a buffer, I'll try to change my mentality on that. However that is why I track my bonuses so closely so it's easy to see what I remembered and what I missed!


Evil GM

Desmond slices the dino near him into shreds of ribbon, he then step up and repeats the action on another dino.

To move this forward, I let you 5 ft step during your action. and get another kill against the white

The last dino, the red haloed one, attacks Karnog.

claw 1: 1d20 + 2 ⇒ (1) + 2 = 3;damage: 1d8 + 2 ⇒ (4) + 2 = 6
claw 2: 1d20 + 2 ⇒ (18) + 2 = 20;damage: 1d8 + 2 ⇒ (1) + 2 = 3
bite: 1d20 + 2 ⇒ (8) + 2 = 10;damage: 1d6 + 2 ⇒ (3) + 2 = 5


Evil GM

Updated Battle Map


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Desmond Aeros wrote:
I absolutely did not, apologies Duncan. I totally missed that you were buffing us. I just don't have it in my mind that Duncan is a buffer, I'll try to change my mentality on that. However that is why I track my bonuses so closely so it's easy to see what I remembered and what I missed!

All good. Warpriests can make decent buffers but they need to choose either Party Buff or Self Buff+Attack. Since the medium dinos are fodder he's choosing buff. Plus Duncan is trying to conserve spells by using his daily special abilities instead of spell slots and he doesn't want to separate.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

Before it the red haloed dino gets its attack off just as it turns visible Nym lets lose a stream of acidy rays

Scorching Ray(Acid): 1d20 + 18 ⇒ (10) + 18 = 28
Dmg: 4d6 ⇒ (5, 1, 4, 5) = 15

Scorching Ray(Acid): 1d20 + 18 ⇒ (11) + 18 = 29
Dmg: 4d6 ⇒ (5, 6, 1, 5) = 17

Scorching Ray(Acid): 1d20 + 18 ⇒ (5) + 18 = 23
Dmg: 4d6 ⇒ (5, 2, 6, 4) = 17

Ready Action:
Ready
The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).


Evil GM

The trees near the beach crash and rip from the ground as the invisible T_REX crashes through the opening. Nym uses this time to cast his scorching ray just as the Dino uses its reach to chomp down on the celestial T-REX.

attack: 1d20 + 20 ⇒ (19) + 20 = 39;damage: 4d6 ⇒ (2, 4, 6, 3) = 15

confirming crit:

attack: 1d20 + 20 ⇒ (12) + 20 = 32;damage: 4d6 ⇒ (4, 6, 1, 4) = 15

-----

Caster One:

A healing spell weaves around the injured dinosaur

csw: 3d8 + 12 ⇒ (3, 4, 1) + 12 = 20

----


Evil GM

RD 4: initiative

Desmond - attacked
Dein Group 2 -attacked
Dein Group 3 -attacked
T-Rex - attacked
Caster 1 - healed
Nym
Kalim
Karnog
Duncan
Caster 2


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

can Nym see the caster?

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