Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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Male Human Trapper Ranger (Lvl 5)

Once Bjorn has done all he can for Elathras, Virgil will spend the rest of his time at the Bristleback Inn, drinking his worries away.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

I am assuming that everyone has everything purchased,

Once the wand and scrolls have been prepared Elathras goes and gets Virgil from the Inn, "Come on Vigil, get your "water skin" filled it's time to go to the fort and check on Dolgrin" After gathering Virgil and the rest of the team, they head to the fortress to check on its progress.


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk is keen to get back to the castle to see how our wee investment is shaping up.

And to get the shiny new Great Axe he asked Gorbaz to make for him.


Male Human Rogue6/Clr1 Current Map

It takes 3-4 hours to travel back to the castle and your axe is done Gruk.

random: 1d10 ⇒ 7


Male Half-Orc Sorcerer (inactive)

Now I look the part of a proper half-orc sorcerer, with the proper fashion accessories: a falchion and a great axe!


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

The team travels to the castle without issues. They arrive early enough in the evening that Dolgrin and the staff he has hired is able to put on an enjoyable spread of locally harvested goods and venison that Dolgrin himself had hunted. Wdrozgruk was very pleased with his new axe and the team was able to go to bed and rest the entire evening letting Dolgrins guards handle he watch keeping. In the morning the team ate a filling breakfast and prepared to head back to the 'mouth.'

As they exit the castle's front gates Elathras, at the head of the party keeps a keen eye out for trouble.
perception: 1d20 + 12 ⇒ (10) + 12 = 22
init: 1d20 + 7 ⇒ (18) + 7 = 25


Male Human Rogue6/Clr1 Current Map

The party comes across three zombies in the woods on the way back to the Mouth. ROll init.

init zombies: 1d20 ⇒ 8


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

upon seeing the zombies, Elathras says "Look Virgil, zombies, I hope my nose doesn't rot more I don't have enough to spare" Elathras grasps his hammer in both hands and charging the nearest zombie swings the Lucerne hammer at the undead's head.

charge, Hammer, power attack AC 17 attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 for damage: 1d12 + 6 + 3 ⇒ (1) + 6 + 3 = 10


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Ini: 1d20 + 4 ⇒ (2) + 4 = 6
Gruffing at his enemys Ulfgards sighs and slings his bow.
"Zombies... undead. Somewhere must be a nest. Did I mention I do not really like undead. If not... I do now!"


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Init 1d20 + 1 ⇒ (18) + 1 = 19

Kaz pulls his hammer and moves to attack the closest zombie.

Attack 1d20 + 4 ⇒ (7) + 4 = 11
Damage 1d8 + 2 ⇒ (1) + 2 = 3


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Init: 1d20 + 2 ⇒ (19) + 2 = 21

Irenicus fires a bolt of energy at the one Elathras hit, if it is not dead, or at another one to soften them up.

force missle: 1d4 + 1 ⇒ (2) + 1 = 3


Male Human Rogue6/Clr1 Current Map

Katzor, the nearest zombie is 35' from you, but you can move up.

init Virgil: 1d20 + 3 ⇒ (20) + 3 = 23
init Gruk: 1d20 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

Initiative Order
Elathras attacked zombie
Virgil
Irenicus cast force missile
Katzor moved up
Gruk
zombies
Mitleid


Male Human Trapper Ranger (Lvl 5)

Virgil steps out from the group, drawing his bow lightning fast, he fires at two of the zombies.

shortbow: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 121d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11

shortbow: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 151d6 + 6 + 2 ⇒ (6) + 6 + 2 = 14


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk moves up to the left, diagonally, to Elathras' left and fires a Disrupt Undead spell at the nearest zombie.
disrupt undead (0-30 feet): 1d20 + 4 ⇒ (7) + 4 = 111d6 + 1 ⇒ (5) + 1 = 6


Male Human Rogue6/Clr1 Current Map

The remaining zombie moves up. Take your AOO Elathras.
Initiative Order Round Two
Elathras
Virgil
Irenicus
Katzor
Gruk
zombies
Mitleid


Male Half-Elf Rouge 3 [b]Init +4; Senses low-light vision; Per +9, AC 17, TA 14, FF 13, CMB +4; CMD 19 elven curve blade +6 (1d10+3/18-20), F +3, R +7, W +2 [\b]

DOG


Male Human Trapper Ranger (Lvl 5)

What? Welcome to the game, by the way!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus shoots the dog with a force missle.


Male Human Rogue6/Clr1 Current Map

Me thinks he was trying to dot.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

AoO

As the zombie moves toward Elathras, Elathras brings his hammer around and attacks it, "look Virgil, that one is moving!

Hammer, power attack attack: 1d20 + 7 ⇒ (14) + 7 = 21 for damage: 1d12 + 6 + 3 ⇒ (8) + 6 + 3 = 17

round two

Stepping at an angle, away from the zombie, Elathras brings the arc of the hammer full circle and attacks the remaining zombie a second time.

5 ft step, attack: Hammer, power attack attack: 1d20 + 7 ⇒ (9) + 7 = 16 for damage: 1d12 + 6 + 3 ⇒ (9) + 6 + 3 = 18


Male Human Rogue6/Clr1 Current Map

Well that was special. XP=100 each.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

After crushing the last Zombies skull, Elathras quickly checks the corpses for anything of value. Gathering whatever he finds he asks the team "Are we ready to continue Virgil?" Gathering his new hammer Elathras takes the lead with Virgil and continues toward the 'Mouth.'

where do we want to meet Norwood at?


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"Did anyone get hurt? Seems like there's a ton of undead in this place!"


Male Human Rogue6/Clr1 Current Map

Norwood will meet you at the entrance to the Mouth. Yes, lot's of undead!


Male Half-Orc Sorcerer (inactive)

I think we are getting a bit blasé about undead after all this!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

That's because you aren't in razor coast where undead are giving us negative levels out the wazoo and killed one of our clerics lol


Male Half-Elf Rouge 3 [b]Init +4; Senses low-light vision; Per +9, AC 17, TA 14, FF 13, CMB +4; CMD 19 elven curve blade +6 (1d10+3/18-20), F +3, R +7, W +2 [\b]

Wow! This is a fun place to be in.


Male Human Rogue6/Clr1 Current Map

I am sure I have no idea what you are referring to Irenicus:) You reach the Mouth w/o issue.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus motions the others to lead the way back whence they came.


Male Human Trapper Ranger (Lvl 5)

Virgil follows his nasally-deprived friend back to the mouth, taking swigs from his "waterskin" all the while.

At the entrance to the dungeon, the ranger sighs: "Back in then? To this... place?"


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"Nothing ventured, nothing gained, I suppose," the dwarf grumbles. "We aren't going to find any treasure sitting around here, so let's do it."


Male Half-Orc Sorcerer (inactive)

"I'm sure that soon enough I'll be getting a chance to try this shiny new axe that Gorbaz made for me!"


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Laddies, the day is not getting better... lets move!"


Male Half-Orc Sorcerer (inactive)

"Right! Norwood here is probably itching to test his skills here after all we told him about this place in the pub. Aren't you, Norwood?"

Kind of a common story device, meeting fellow adventurers over a liquid lunch. Blah, blah, blah. But it works as well as any story line, I figure.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras smiles "Now that we are all here at the 'mouth' shall we go on?" Elathras lights his torch and lead the team down the step, through the south door into the corridors leading toward where Wdrozgruk killed the cobra and into the hidden room with the stairs. Going down the stairs and south into he corridor, Elathras turns to the left headed east I don't want to go near the green liquid and tells the team "lets try a different direction this time!" as he goes the new direction he keeps a keen eye out.

perception: 1d20 + 12 ⇒ (17) + 12 = 29

Edit: Just saw the map, did I go to far?


Male Half-Elf Rouge 3 [b]Init +4; Senses low-light vision; Per +9, AC 17, TA 14, FF 13, CMB +4; CMD 19 elven curve blade +6 (1d10+3/18-20), F +3, R +7, W +2 [\b]

Norwood follow behind Elahras searching for traps and hidden doors.

[dice=Perception]1d20 + 9;


Male Half-Elf Rouge 3 [b]Init +4; Senses low-light vision; Per +9, AC 17, TA 14, FF 13, CMB +4; CMD 19 elven curve blade +6 (1d10+3/18-20), F +3, R +7, W +2 [\b]

Perception: 1d20 + 9 ⇒ (12) + 9 = 21


Male Human Trapper Ranger (Lvl 5)

No map here, flying blind. Virgil will follow Elathras into the dark.

Virgil nods along with Grúk as they set off into the mouth. "Just wait, Norwood. Soon you'll be hating this place like the rest of us."

Perception: 1d20 + 10 ⇒ (18) + 10 = 28


Male Human Rogue6/Clr1 Current Map

There is a pit trap there.


Male Human Trapper Ranger (Lvl 5)

Virgil claps his hands together and rubs them. "Okay Norwood, looks like your first trap! No pressure though."

The ranger steps to one side, grinning as he twirls one of his mustaches.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Spitting out a glob Mitleid smirks."Show us if you are worth your coins!"


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus looks at the glob, curious and revolted at the same time.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"No pressure, young fella, but show us what you can do!"


Male Human Rogue6/Clr1 Current Map

He works days so he won't be able to post until tonight.


Male Half-Elf Rouge 3 [b]Init +4; Senses low-light vision; Per +9, AC 17, TA 14, FF 13, CMB +4; CMD 19 elven curve blade +6 (1d10+3/18-20), F +3, R +7, W +2 [\b]

Disable Device: 1d20 + 11 ⇒ (10) + 11 = 21


Male Human Rogue6/Clr1 Current Map

Norwood disables the trap


Male Human Trapper Ranger (Lvl 5)

Virgil's mustache hangs down in disappointment. The ranger reluctantly congratulates their new rogue: "You did okay, I suppose. Good uh... good work."

Anxious to move along, Virgil grabs Elathras (or at least the torch) and hurriedly heads further in.

Perception: 1d20 + 10 ⇒ (15) + 10 = 25


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras watches as the other half-elf disables the trap, he shrugs his shoulders and follows Virgil up the tunnel waving the torch about making it cast funny shadows, pulling his bandana back over his face when it slips down exposing his nose less face.

perception: 1d20 + 12 ⇒ (10) + 12 = 22


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"Nice job my man, Norwood! We need someone with deft fingers around here you might keep Ela's nose from falling off again," the dwarf says with a laugh as he claps the newcomer on the back.

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