
| Elathras Narcinal | 
 
	
 
                
                
              
            
            I am assuming that everyone has everything purchased,
Once the wand and scrolls have been prepared Elathras goes and gets Virgil from the Inn, "Come on Vigil, get your "water skin" filled it's time to go to the fort and check on Dolgrin" After gathering Virgil and the rest of the team, they head to the fortress to check on its progress.

| brvheart | 
 
	
 
                
                
              
            
            It takes 3-4 hours to travel back to the castle and your axe is done Gruk.
random: 1d10 ⇒ 7

| Elathras Narcinal | 
 
	
 
                
                
              
            
            The team travels to the castle without issues. They arrive early enough in the evening that Dolgrin and the staff he has hired is able to put on an enjoyable spread of locally harvested goods and venison that Dolgrin himself had hunted. Wdrozgruk was very pleased with his new axe and the team was able to go to bed and rest the entire evening letting Dolgrins guards handle he watch keeping. In the morning the team ate a filling breakfast and prepared to head back to the 'mouth.'
As they exit the castle's front gates Elathras, at the head of the party keeps a keen eye out for trouble.
perception: 1d20 + 12 ⇒ (10) + 12 = 22
init: 1d20 + 7 ⇒ (18) + 7 = 25

| brvheart | 
 
	
 
                
                
              
            
            The party comes across three zombies in the woods on the way back to the Mouth. ROll init.
init zombies: 1d20 ⇒ 8

| Elathras Narcinal | 
 
	
 
                
                
              
            
            upon seeing the zombies, Elathras says "Look Virgil, zombies, I hope my nose doesn't rot more I don't have enough to spare" Elathras grasps his hammer in both hands and charging the nearest zombie swings the Lucerne hammer at the undead's head.
charge, Hammer, power attack AC 17 attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 for damage: 1d12 + 6 + 3 ⇒ (1) + 6 + 3 = 10

| Mitleid | 
 
	
 
                
                
              
            
            Ini: 1d20 + 4 ⇒ (2) + 4 = 6
Gruffing at his enemys Ulfgards sighs and slings his bow.
"Zombies... undead. Somewhere must be a nest. Did I mention I do not really like undead. If not... I do now!"

| Kaztor Strongforge | 
 
	
 
                
                
              
            
            Init 1d20 + 1 ⇒ (18) + 1 = 19
Kaz pulls his hammer and moves to attack the closest zombie.
Attack 1d20 + 4 ⇒ (7) + 4 = 11
Damage 1d8 + 2 ⇒ (1) + 2 = 3

| brvheart | 
 
	
 
                
                
              
            
            Katzor, the nearest zombie is 35' from you, but you can move up.
init Virgil: 1d20 + 3 ⇒ (20) + 3 = 23
init Gruk: 1d20 + 4 ⇒ (5) + 4 = 9

| brvheart | 
 
	
 
                
                
              
            
            Initiative Order
Elathras attacked zombie
Virgil
Irenicus cast force missile
Katzor moved up
Gruk
zombies
Mitleid

| brvheart | 
 
	
 
                
                
              
            
            The remaining zombie moves up. Take your AOO Elathras.
Initiative Order Round Two
Elathras
Virgil 
Irenicus
Katzor
Gruk 
zombies 
Mitleid

| Elathras Narcinal | 
 
	
 
                
                
              
            
            AoO
As the zombie moves toward Elathras, Elathras brings his hammer around and attacks it, "look Virgil, that one is moving!
Hammer, power attack attack: 1d20 + 7 ⇒ (14) + 7 = 21 for damage: 1d12 + 6 + 3 ⇒ (8) + 6 + 3 = 17
round two
Stepping at an angle, away from the zombie, Elathras brings the arc of the hammer full circle and attacks the remaining zombie a second time.
5 ft step, attack: Hammer, power attack attack: 1d20 + 7 ⇒ (9) + 7 = 16 for damage: 1d12 + 6 + 3 ⇒ (9) + 6 + 3 = 18

| Elathras Narcinal | 
 
	
 
                
                
              
            
            After crushing the last Zombies skull, Elathras quickly checks the corpses for anything of value. Gathering whatever he finds he asks the team "Are we ready to continue Virgil?" Gathering his new hammer Elathras takes the lead with Virgil and continues toward the 'Mouth.'
where do we want to meet Norwood at?

| Kaztor Strongforge | 
 
	
 
                
                
              
            
            "Did anyone get hurt? Seems like there's a ton of undead in this place!"

| brvheart | 
 
	
 
                
                
              
            
            Norwood will meet you at the entrance to the Mouth. Yes, lot's of undead!

| brvheart | 
 
	
 
                
                
              
            
            I am sure I have no idea what you are referring to Irenicus:) You reach the Mouth w/o issue.

| Kaztor Strongforge | 
 
	
 
                
                
              
            
            "Nothing ventured, nothing gained, I suppose," the dwarf grumbles. "We aren't going to find any treasure sitting around here, so let's do it."

| Wdrozgrúk | 
 
	
 
                
                
              
            
            "Right! Norwood here is probably itching to test his skills here after all we told him about this place in the pub. Aren't you, Norwood?"
Kind of a common story device, meeting fellow adventurers over a liquid lunch. Blah, blah, blah. But it works as well as any story line, I figure.

| Elathras Narcinal | 
 
	
 
                
                
              
            
            Elathras smiles "Now that we are all here at the 'mouth' shall we go on?" Elathras lights his torch and lead the team down the step, through the south door into the corridors leading toward where Wdrozgruk killed the cobra and into the hidden room with the stairs. Going down the stairs and south into he corridor, Elathras turns to the left headed east I don't want to go near the green liquid and tells the team "lets try a different direction this time!" as he goes the new direction he keeps a keen eye out.
perception: 1d20 + 12 ⇒ (17) + 12 = 29
Edit: Just saw the map, did I go to far?

| Virgil the Vigilant | 
 
	
 
                
                
              
            
            Virgil's mustache hangs down in disappointment. The ranger reluctantly congratulates their new rogue: "You did okay, I suppose. Good uh... good work."
Anxious to move along, Virgil grabs Elathras (or at least the torch) and hurriedly heads further in.
Perception: 1d20 + 10 ⇒ (15) + 10 = 25

| Elathras Narcinal | 
 
	
 
                
                
              
            
            Elathras watches as the other half-elf disables the trap, he shrugs his shoulders and follows Virgil up the tunnel waving the torch about making it cast funny shadows, pulling his bandana back over his face when it slips down exposing his nose less face.
perception: 1d20 + 12 ⇒ (10) + 12 = 22

| Kaztor Strongforge | 
 
	
 
                
                
              
            
            "Nice job my man, Norwood! We need someone with deft fingers around here you might keep Ela's nose from falling off again," the dwarf says with a laugh as he claps the newcomer on the back.
 
	
 
     
     
     
	
 