Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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Male Human Rogue6/Clr1 Current Map

What I may or may not have posted in channel, Irenicus is not in the room to see it so please do not be using this info without it being passed on,


Male Human Rogue6/Clr1 Current Map

Irenicus and Mitleid are up.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

we had two party members watch it blow up and are all in the area. Plus i would be surprised if it blew up silently and no one could hear it. Do we really have to restate everything that happens if our characters do or see something just outside of someone else's line of sight? Seems tedious. It's not like we were separated and should not know... If so then you guys in front need to post some in character translation of everything you see.

by the way I already said I was delaying.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Can´t move Mitleid
Mitleid moves into the room and shoots at the closest zombie
RADA: 1d20 + 8 ⇒ (10) + 8 = 181d8 + 3 ⇒ (4) + 3 = 7


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

lets see how new sword does finding himself backed into a wall and his friends coming hard fro his left, he leaves the zombie in front of him for them, and stepping back and right he deals with the other zombie screaming "I'm going to ki.. re-kill you... you zombie" dropping his guisarme and drawing his new rapier grasping it in both hands he thrusts it into the zombies midsection.

5 ft step, free action: drops guisarme, move action: draws rapier, attack: rapier, power attack, rage attack: 1d20 + 10 ⇒ (13) + 10 = 23 for damage: 1d6 + 1 + 9 + 3 ⇒ (1) + 1 + 9 + 3 = 14

crap, forgot the rapier isn't a slashing weapon, oh well, not the sharpest crayon in the box...


Male Human Rogue6/Clr1 Current Map

Make a Fort Save Elathras DC11


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

fort: 1d20 + 5 ⇒ (7) + 5 = 12 whew, I'll take it


Male Human Rogue6/Clr1 Current Map

Virgil is next, then the zombie.


Male Human Trapper Ranger (Lvl 5)

Virgil dashes towards the last zombie, brandishing his Falchion with a flourish.

Falchion attack: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 192d4 + 9 + 2 ⇒ (2, 3) + 9 + 2 = 16

"Gross!"


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Come on folks.. lets return them to death!"


Male Human Rogue6/Clr1 Current Map

Make a Fort Save Virgil DC 11.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

I think Virgil killed the last one seeing Virgil kill the last zombie, as it splatters goo all over the ranger, Seamus calls out "Good job Virgil, you killed the last one" Elathras quickly inspects the stairs then the door in the southeast corner, then the door in the north and finally inspecting the puddle in the north east, as he inspects the puddle he begins to feel nauseous.

perception:stairs: 1d20 + 12 ⇒ (20) + 12 = 32
perception:southeast door: 1d20 + 12 ⇒ (17) + 12 = 29
perception:north door: 1d20 + 12 ⇒ (13) + 12 = 25
perception:puddle: 1d20 + 12 ⇒ (10) + 12 = 22
fort: 1d20 + 5 ⇒ (4) + 5 = 9


Male Human Rogue6/Clr1 Current Map

Elathras does not feel well after smelling the foul water from the pool.


Male Human Rogue6/Clr1 Current Map

This room contains three semicircular alcoves, with a stone shelf in each one. Each shelf holds a small statue made of gold: one is a gargoyle, one is a winged horse, and one is a unicorn.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

feeling very nauseous Elathras tells Virgil "Virgil, stay away from the puddle it makes my belly upset" the then opens the south door, torch and guisamre in hand.


Male Human Rogue6/Clr1 Current Map

Upon lifting the unicorn statue, it and the rnd: 1d2 ⇒ 2 winged horse statue crumble to dust.


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras walks in the room and carefully looks at the three statues, seeing they are of gold he picks them up and hands them to Gruk, "Look Gruk, gold are they magic too?" as he leaves the statues for the educated members of the group to look at he opens the door to the north and looks inside.

perception: 1d20 + 12 ⇒ (16) + 12 = 28


Male Human Rogue6/Clr1 Current Map

chr damage: 1d6 ⇒ 2
con damage: 1d6 ⇒ 4


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

As Elathras' opens the door to the north room, his nose rots an falls off in the doorway and feeling very ill he turns to Kaztor and asks, "Kaztir can you tell what that smelly liquid is doing to me?"


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Heal 1d20 + 8 ⇒ (1) + 8 = 9

"Good lord, son...what did you get into over there? We need to avoid that room, that's for sure!"


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras approached the pool of liquid in the north east corner and failed a fort. roll, ten rounds later his nose fell off and he lost 1d4 cha and con. due to rot. Kaz can you tell what infected him or what disease he caught?


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

With my Heal check, I doubt I have any idea. I can cast Lesser Restoration to help a bit, however.


Male Human Rogue6/Clr1 Current Map

Nope, it's worse, 1d6 and you will need to save 1/hr or lose 1/hp DC 16.


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Male Half-Orc Sorcerer (inactive)

"After what happened to poor Elathras here, I don't think anyone should touch those small statues! Gold shouldn't crumble like that, so that looks like a trap to me."

Gruk will cast Detect Magic on the alcoves with the gold statues, crumbled or not.

Under the circumstances, I can't resist this old groaner:
Elathras has no nose.
How does he smell?
Terrible!
:D


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus squints at the room, detecting for magic, and at Elathras. He also struggles to see if he can remember Anything relating to this, though he keeps his distance from the elf.

know: 1d20 + 11 ⇒ (15) + 11 = 26
DM can you choose any applicable knowledge type, defaulting to arcana or history if none. I have know nature, history, local, arcana, planes, religion, and dungeoneering. Let me know if you want separate rolls and which ones if any.


Male Human Rogue6/Clr1 Current Map

No magic you two.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

What about the knowledge check? Any chance to identify it based off the zombies, goo, and rotting flesh?


Male Human Rogue6/Clr1 Current Map

The disease is unique to RA, but you are guessing it is extraplanar.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"I'm concerned. I think we need to get Ela back to town. Maybe one of the more experienced healers could figure something out."


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras nods his head, as he bends over and picks up what's left of his nose, "that might not be a bad idea, Kaztor and I can go alone if the rest of you want to stay and explore, we can catch up later." did anyone cast detect magic on the other two golden statues?


Male Human Rogue6/Clr1 Current Map

Once again, there is no magic here. Nothing to detect or knowledge arcana.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz will go ahead and cast Lesser Restoration, trying to keep Ela functioning, unless he wants me to wait a bit and see how his next save goes. Ela can choose the stat he wants the spell applied to, and he can roll the d4 to see how effective it is. If he makes it through the night, the dwarf will memorize Lesser Restoration in all his second level slots.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Hmm. Is that all I could get from the know planes check, DM? Got 26. Knowing it's extraplanar is good, but just wanted to make sure I didn't hear rumors about some horrible demon plague etc lol

"I believe it is not from this plane of existence. It will make it hard to identify."


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Elathras, matey, well I can´t say it is an improvment."


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

Elathras, closing the door he just opened, nods to Kaztor and begins walking back the way they came, not waiting to see who is following him. not sure what time of day it is so he will walk until any further would fatigue Kaztor he will then camp, depending on who followed they will do watches.


Male Human Rogue6/Clr1 Current Map

Katzor, you need to roll a caster level check DC 10 for that or any other healing to be effective. Elathras, it is a six hour march back to the Ferry. You need to roll a Fort Save once per hour DC 15 or lose a hp.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus follows, "We should all go. Best to discover the nature of this lest more of us come down with it. Keep your distance Elathras, in case it can spread."


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

if Kaztor rolls lesser restoration Elathras will add it to con. please adjust his roll and HP, thanks

charisma 6, con 10 HP 23/30, fort. +3, rage 3/8, charisma skills all at - 2 from the pool

going to roll all of it now, so I don't forget

fort: 1d20 + 3 ⇒ (18) + 3 = 21
fort: 1d20 + 3 ⇒ (11) + 3 = 14
fort: 1d20 + 3 ⇒ (20) + 3 = 23
fort: 1d20 + 3 ⇒ (7) + 3 = 10
fort: 1d20 + 3 ⇒ (1) + 3 = 4
fort: 1d20 + 3 ⇒ (18) + 3 = 21

now, HP20/30

Elathras torch in hand, heads quickly back to the stairs, through the first level to the main entrance, up the stairs, outside where he puts out the torch and begins walking back to 'the ferry'.

obviously if there is an interruption let us know, he will go, even if not followed


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Caster Level check 1d20 + 3 ⇒ (8) + 3 = 11

Whew!

While not powerful in magic, Kaz thinks his spell took hold, as the rager at least got some color back in what was left of his face after the spell.

Lesser Restoration 1d4 ⇒ 2


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

The extra con from restoration means your 14 is 15 and passes.


Male Human Rogue6/Clr1 Current Map

wanderer check: 1d10 ⇒ 10 type: 1d20 ⇒ 13
wanderer check: 1d10 ⇒ 3 type: 1d20 ⇒ 15


Male Human Rogue6/Clr1 Current Map

After a long hard march the party is back at Zelkor's Ferry. Virgil, you still owe me a Fort Save.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz guides Ela straight to the healers. "Some sort of strange curse has hit him," he says, pointing at Ela, and his detached nose. "It's much tougher than anything I knew how to heal. I could only try to make him comfortable as we returned."


Male Human Trapper Ranger (Lvl 5)

Fortitude save: 1d20 + 5 ⇒ (9) + 5 = 14

Virgil does his best to keep Elathras distracted/happy on their way back to Zelkor's Ferry, singing raunchy songs and telling dirty jokes.

When able, Virgil will talk quietly with Kaztor: "Poor Elathras, this place has it in for him."


Male Human Rogue6/Clr1 Current Map

You are fine Virgil, yours was only a DC 11.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"I'm afraid it has it in for all of us, Virgil my friend. This place is pure evil!"


Male Human cavalier 11 |HP 135/143 | AC26/T13/FF25 | F+13/R+10/W+9 | CMB+17/ CMD29 |init+2 | Perc+16 | Challenge@+ 11: 4/4| Tactician@8rds. 2/2 | Haste 10/10 | CLW wand 44/50

As they travel to 'the ferry' Elatras laughs at Virgils jokes and songs, but he still worried about what was happening Virgil is funny, but what about my nose, what are we going to do about my nose

When they get to Zelkors Ferry Elathras goes strait to the cleric Bjorn and ask "Bjorn, smelling this gooey goo made my nose fall off, and I still feel sick, can you help me?" He opens his hand and shows the cleric his rotting nose.


Male Half-Orc Sorcerer (inactive)

"I think our friend Bjorn can help Elathras. When we're done here, I think we should make a quick stop at our castle again to see how things are shaping up there. Gorbaz should've finished a flash new great axe for me by now."


Male Human Trapper Ranger (Lvl 5)

Virgil sits in with Elathras and Bjorn, arms crossed. "Can you help? Can you get his nose back on?"


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus pitches in that he believes it is extraplanar.

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