ROTRL by DM Forgedawn (Inactive)

Game Master XanaverForgedawn

A high-powered ROTRL campaign.


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Male HP:28/28 AC:21 T:16 FF:16 F:+3 R:+8 W:+3 Perc:+8 Init:+6 Rapier +10,1d4+4 CMB;+6 CMD:+17 Halfling Swashbuckler 3

Sorry was away a lot longer today than I wanted to be.

I am in favor of the 6 party...I have nothing wrong with a 5 party either but the 6 members will work out better for us.

I am fine with
Laurana
Rig Veda.

and I was pushing towards Aërydd
I was not happy with the movement rate of her turtle but now that she is willing to go with a faster snapper I am fine with her.
BUT
If Colvyn is going with the trapper, that will cover the rogue part and the range part as well. Does he want to take the trait Trap finder. That will give him disable device as a skill.


Revival of the Runelords Slideshow
Cade Goodbarrel wrote:

and I was pushing towards Aërydd

I was not happy with the movement rate of her turtle but now that she is willing to go with a faster snapper I am fine with her.

The one with the turtle is Taranium, the gnome sorcerer. Aërydd is the rogue. She is a frontliner and has disable device.

Going with Taranium would give us another arcane full caster, but not a trap disabler. Even with a slightly faster turtle I am still hesitant to replace Laurana with her.

Cade Goodbarrel wrote:

BUT

If Colvyn is going with the trapper, that will cover the rogue part and the range part as well. Does he want to take the trait Trap finder. That will give him disable device as a skill.

Yes, Colvyn plans to take an archetype that not only grants disable device in class but also the trapfinding ability.

I think we're settled then, on:
Laurana Kanan
Rig Veda
Colvyn "Slick" Dashtail

I still have a few things to set up before we start so I will likely make the announcement Monday evening and we can get started.

Rune GM


BUFFS: Resist Shock 10 l CONDITIONS: none
RAGING:
Rounds per Day 12/24 l 112/112hp l F +12 R +8 W +7 l AC18 Touch10 FF16 CMB +16 CMD28 l Atk +18 Dmg 2d4+10
Half-Orc CN Bloodrager10 l 93/93hp, DR2/-- l F +11 R +8 W +5 l AC20 Touch12 FF18 CMB +15 CMD27 l Perc +13 l Darkvision 60ft l Init +4 l Spd30ft l Intimidate +16

I'm also fine with Colvyn. Hadn't thought about Laurana & Danialen being too similary character-wise, that's a good point.


Undine Varisian Pilgrim 9 | HP: 75/75 | AC: 20 T: 14 FF: 16 CMD: 20| F: +9 R: +7 W: +12 +2vsChrms/Cmplsns| Init +8 | Perception +22, Sense Motive +16; Darkvision 60ft | Move [40] 50 | Active Effects: Extended Fly, Blessing of Fervor
Tracked Resources:
Flesh to Stone 1/1 | Reach 3/3 | Extend 2/3 | Bit of Luck: 6/7 | Agile Feet: 7/7 | Dimensional Hop 90/90 | Spells: 1st 4+1/5+1 2nd 4+1/5+1 3rd 4+0/4+1 4th 2+1/3+1 5th 2+0/2+1 | Channel Positive Energy 3/3

Looking at Rig, he has taken oratory as a perform skill. Versatile performance would allow that skill to be used for diplomacy and sense motive. I'd If he chooses to do that, I could just stop putting ranks into diplomacy and put them into religion.

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