
Helikon |

You are greeted by a the owner of the silverdisk gambling hall, pumping your hands and making a big show showing you around, offering free drinks and politly asking about your adventures so far. He introduces himself as Garmen Ulreth.
After showing you around he hands each of you a small rack of 10 silverdisks. He will even offer you a sit at his favorite table.

Vanya Ellian |

Once in the gambling hall Vanya also takes a seat at one of the poker tables. For the first game she bets 2 silverdiscs.
Sense Motive: 1d20 + 5 ⇒ (20) + 5 = 25
and has 12 now if I got it correctly
At the second round she bets again 2 silverdiscs and looses.
Sense Motive: 1d20 + 5 ⇒ (9) + 5 = 14
10 left
At the third game she bets again 2 silverdiscs and it's getting worse. She drops some of the cards so everybody can see what she holds.
Sense Motive: 1d20 + 5 ⇒ (3) + 5 = 8
8 left
The fourth game she bets 5 silverdiscs trying to win back what she lost.
Sense Motive: 1d20 + 5 ⇒ (17) + 5 = 22
Yes, 13 discs! :)
Vanya spent one hour playing poker. She takes a timeout and has a drink at the bar and walks around to watch the others playing.

Gregory Leichardt |

Oh! I just realised I am actually *remarkably* good at Sense Motive (being a Psychic Investigator, and all that)... Let's fleece a Casino ;-)
Shaking himself from his ennui, Gregroy decides to play some poker...
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (8) + 7 + (2) = 17. = No loss (10 remaining)
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (17) + 7 + (4) = 28. = Gain 5 (15 remaining)
Sense Motive (10 silver disks): 1d20 + 7 + 1d6 ⇒ (7) + 7 + (5) = 19. = No loss (15 remaining)
Sense Motive (10 silver disks): 1d20 + 7 + 1d6 ⇒ (18) + 7 + (6) = 31. = Gain 10 (25 remaining)
Sense Motive (20 silver disks): 1d20 + 7 + 1d6 ⇒ (14) + 7 + (6) = 27. = Gain 20 (45 remaining)
Sense Motive (40 silver disks): 1d20 + 7 + 1d6 ⇒ (20) + 7 + (5) = 32. = Gain 40 (85 remaining)
Sense Motive (80 silver disks): 1d20 + 7 + 1d6 ⇒ (4) + 7 + (4) = 15. = No loss (85 remaining)
Sense Motive (80 silver disks): 1d20 + 7 + 1d6 ⇒ (13) + 7 + (1) = 21. = Gain 80 (165 remaining)
Sense Motive (160 silver disks): 1d20 + 7 + 1d6 ⇒ (10) + 7 + (5) = 22. = Gain 160 (325 remaining)
Sense Motive (320 silver disks): 1d20 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18. = No loss (325 remaining)
Sense Motive (320 silver disks): 1d20 + 7 + 1d6 ⇒ (7) + 7 + (3) = 17. = No loss (325 remaining)
Sense Motive (320 silver disks): 1d20 + 7 + 1d6 ⇒ (19) + 7 + (2) = 28. = Gain 320 (645 remaining)
I could keep going, but that represents three hours of work (assuming I am allowed to take it that far, of course), and I have a feeling I will be politely asked to leave the casino (and never come back!) at some point, a la Vegas ;-)

Vanya Ellian |

You are right, I still have the level 1 character stats in the portfolio :/ I hope you belief me if I tell you that I put a rank in Sense Motive for level 2. I updated it and it should be +9 now without inspiration bonus. Which means the second game is a tie and she has 15 discs.
While sitting at the bar and walking between the other guests Vanya tries to learn something new.
Perception: 1d20 + 11 ⇒ (11) + 11 = 22
Diplomacy (GI): 1d20 + 9 ⇒ (2) + 9 = 11 already drunk?

Aelden Cormallen |

Seeing Gregory's great success, Aelden does the same.
Sense Motive (10 disks): 1d20 ⇒ 18 =No loss, 10sd
"Hmm..."
Sense Motive (10 disks): 1d20 ⇒ 18 =No loss, 10sd
"I might be gettin' th' hang of it."
Sense Motive (10 disks): 1d20 ⇒ 1 =Loss it all!, 0sd
"Bloody hell!" Aelden growls, and stalks off to the bar...

Helikon |

Oh! I just realised I am actually *remarkably* good at Sense Motive (being a Psychic Investigator, and all that)... Let's fleece a Casino ;-)
Shaking himself from his ennui, Gregroy decides to play some poker...
Sense Motive (5 silver disks): 1d20+7+1d6. = No loss (10 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (15 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = No loss (15 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (20 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (25 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (30 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = No loss (35 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (40 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (45 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = No loss (45 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = No loss (45 remaining)
Sense Motive (5 silver disks): 1d20+7+1d6. = Gain 5 (50 remaining)I could keep going, but that represents three hours of work (assuming I am allowed to take it that far, of course), and I have a feeling I will be politely asked to leave the casino (and never come back!) at some point, a la Vegas ;-)
As I said maximum wager is 5 silverdisc.
But nevertheless after 3 hours you are 400 gold pieces richer.
Helikon |

You are right, I still have the level 1 character stats in the portfolio :/ I hope you belief me if I tell you that I put a rank in Sense Motive for level 2. I updated it and it should be +9 now without inspiration bonus. Which means the second game is a tie and she has 15 discs.
While sitting at the bar and walking between the other guests Vanya tries to learn something new.
[dice=Perception]1d20+11
[dice=Diplomacy (GI)]1d20+9 already drunk?
You hear this from someone after a streak of bad luck "You didn’t hear it from me, but Garmen Ulreth’s Ropefists have something to do with these problems. How do I know? Well... Ulreth’s got his fingers in pretty much everything bad in town already, so why not our latest troubles?"

Aurora Ulfurdottir |

Aurora simply watches the others play, drinking only water and keeping her senses clear, aware that in some places the winners are preyed upon when they leave.

Aurora Ulfurdottir |

Aurora sees Aelden's luck turning, so with a smile she passes him the 10 disks she was given by the house with a friendly pat on the arm.

Gregory Leichardt |

Ah, right. That makes much more sense :-)
After three hours, Gregory has amassed a total of 35 further silver disks, and decides to continue trying his luck for another two hours.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (10) + 7 + (4) = 21.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (7) + 7 + (5) = 19.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (9) + 7 + (1) = 17.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (19) + 7 + (5) = 31.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (13) + 7 + (2) = 22.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (6) + 7 + (1) = 14.
Sense Motive (5 silver disks): 1d20 + 7 + 1d6 ⇒ (13) + 7 + (1) = 21.
That leaves me with a net profit of 50 silver disks = 500gp, which is quite good for an evening's work :-)

Vanya Ellian |

Vanya returns to the poker table and trys again to win some discs.
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (9) + 9 + (3) = 21 20 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (4) + 9 + (6) = 19 20 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (11) + 9 + (6) = 26 25 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (11) + 9 + (3) = 23 30 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (20) + 9 + (2) = 31 35 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (1) + 9 + (5) = 15 35 discs, or 30 if 1 is always loosing the bet
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (10) + 9 + (3) = 22 40/35 discs
Betting 5 discs Sense Motive + Ispiration: 1d20 + 9 + 1d6 ⇒ (5) + 9 + (1) = 15 40/35 discs
After another two hours of playing Vanya returns to her companions. "Did you win something?" she asks.

Helikon |

With a frown the floor manager sees you hand over your money but after a quick shake of the head by the floor boss no ruckus is heard.
Next to the door is a lucky wheel. You can wager once there for up to 10 silverdiscs. Roll a d20. If you roll a 1 you get x10your wager . If you roll a 5 10 15 or 20 you get x5 your wager. If not you loose all.

Gregory Leichardt |

"I can, but I think the endemic wildlife has cottoned-on to the fact that Vanya and I are good at cards, so I don't think it would be a good idea to be seen gambling with someone else's money..."
He then shrugs, before the table catches his eye.
"In fact, how about I try my hand at the lucky wheel with my current winnings, to show that it *is* all about luck!"
(10 silver discs): 1d20 ⇒ 4 = 10 loss (40 profit remaining).
(10 silver discs): 1d20 ⇒ 9 = 10 loss (30 profit remaining).
(10 silver discs): 1d20 ⇒ 7 = 10 loss (20 profit remaining).
(10 silver discs): 1d20 ⇒ 1 = 10 loss, 100 gain (110 profit remaining).
(10 silver discs): 1d20 ⇒ 12 = 10 loss (100 profit remaining).
(10 silver discs): 1d20 ⇒ 3 = 10 loss (90 profit remaining).
(10 silver discs): 1d20 ⇒ 15 = 10 loss, 50 gain (130 profit remaining).
(10 silver discs): 1d20 ⇒ 5 = 10 loss, 50 gain (170 profit remaining).
(10 silver discs): 1d20 ⇒ 20 = 10 loss, 50 gain (210 profit remaining).
(10 silver discs): 1d20 ⇒ 5 = 10 loss, 50 gain (250 profit remaining).
Hmmm... That's almost enough for +1 Full Plate! I am definitely going to get thrown out of here ;-)

Gregory Leichardt |

Sorry, that was unclear. I thought it was spin once, betting up to 10 discs. Oh well.
Shrugging, Gregory goes back to cards.
Sense Motive (5 silver discs): 1d20 + 7 + 1d6 ⇒ (13) + 7 + (1) = 21 Gain 5, 45 profit remaining.
Sense Motive (5 silver discs): 1d20 + 7 + 1d6 ⇒ (19) + 7 + (3) = 29 Gain 5, 50 profit remaining.
Sense Motive (5 silver discs): 1d20 + 7 + 1d6 ⇒ (15) + 7 + (6) = 28 Gain 5, 55 profit remaining.
Sense Motive (5 silver discs): 1d20 + 7 + 1d6 ⇒ (17) + 7 + (3) = 27 Gain 5, 60 profit remaining.
After another hour, he retires, feeling thoroughly exhausted.

Aurora Ulfurdottir |

Aurora is ready to move back to the desert

Helikon |

After a quick incanation from the priest of Brigh you reach the tunnels below. It takes you no time to reach the corridors and after passing the mechanical creature you enter the desert. As far as the eye can see just sand. You have to remember that behind you is a cunningly painted wall and that the desert is just in front of you. You smell a disgusting odor from the slain thing before you. Footsteps lead onward.
You are all healed full, please update your chars. Also A quick info what you bought with your new riches would be swell!:-)

Aurora Ulfurdottir |

There is no doubt in my mind that we should follow the tracks. As to what a desert is doing here, only the makers of this place can tell us that, and they appear to be absent for the now.
Aurora glances around, scowling at the endless dunes
Let's press on and keep an eye out for more of those things, I presume many desert predators like hiding in the sand, we should be cautious
Aurora waits for Aelden to lead then falls in behind him.

Gregory Leichardt |

Gregory shrugs.
"My only concern is that a sandstorm will obliterate the tracks, and we will then be left wandering aimlessly..."
Nonetheless, he proceeds to follow the tracks.

Vanya Ellian |

Can Vanya find out if the desert is natural or not?
Knowledge Nature: 1d20 + 9 + 1d6 ⇒ (1) + 9 + (3) = 13
Knowledge Dungeoneering: 1d20 + 9 + 1d6 ⇒ (13) + 9 + (2) = 24

Vanya Ellian |

"Guys, wait a moment. I have the feeling, that this might be an artificial desert. Built to accommodate a pet or something." Vanya says while drawing her shortbow.
Perception: 1d20 + 11 ⇒ (10) + 11 = 21

Aurora Ulfurdottir |

Aurora follows Aelden