Prometheuis falling. An Iron Gods Campaign (Inactive)

Game Master Helikon

The cave
This is for the Iron Gods Adventure Path.
To see sights never seen in Golarion before, to handle things so advanced that it seems like magic.


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Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

Perception: 1d20 + 5 ⇒ (16) + 5 = 21.

Initiative: 1d20 + 3 ⇒ (14) + 3 = 17, 1d20 + 3 ⇒ (6) + 3 = 9. I will take the 17/


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Initiative: 1d20 + 3 ⇒ (7) + 3 = 10

Huffing as he climbs the steep dune, Uran finally crests the top and spies the door.


Gregory btw please update your character topline like uran and the others


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Anyone who has taken damage should pause to take a clw potion or some other healing. It's easy to forget in pbp.

Aelden will search about the spot where the last attack came from.

Perception: 1d20 ⇒ 5

Poking about, he finds nothing, so takes his place up front. The dunes do not serve to better his mood. "Damned bloody hill...in a desert...under a bloody mountain..."

Perception: 1d20 ⇒ 14 Initiative: 1d20 + 2 ⇒ (17) + 2 = 19


Only gregory finds some more marks in the sand straight ahead of him. Also he notices that quite a bit of sand has come crushing down the hill but strangly not obscuring the footprints that used to be older. Suddenly 4 skeletons rise from the sand 1 ahead 3 behind you


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

initiative: 1d20 + 2 ⇒ (14) + 2 = 16


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Sorry had a busy day...is it still possible for Uran to gulp a potion before combat starts?

Initiative: 1d20 + 3 ⇒ (2) + 3 = 5


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"Gregory! Take th' front!" Aelden rushes back through the line to reach the three skeletons behind them.

Charge the skeletons at the back, trying to encompass all of them into an area I threaten.

Att: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

Struggling to balance in the sand, his swing goes wide.

Effective AC 19 from charging.


Waiting for Gregory


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

I already gave my initiative roll...?


Your turn? You can attack


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

Oh, right. Sorry - I wasn't sure whether I went before the skeletons or not.

Nodding his assent to Aelden's request, Gregory goes after the isolated skeleton.

MW Greatsword: 1d20 + 6 ⇒ (7) + 6 = 13, for 2d6 + 6 ⇒ (1, 5) + 6 = 12 damage.


Skeletons turn.
One attacks Gregory
attack: 1d20 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (2) + 1 = 3
attack: 1d20 + 1 ⇒ (16) + 1 = 171d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (15) + 1 = 161d3 + 1 ⇒ (1) + 1 = 2
attack: 1d20 + 1 ⇒ (3) + 1 = 41d3 + 1 ⇒ (1) + 1 = 2
The one close to gregory gives him a nasty gash.Gregory didn´t heal himself? So he should fall now?
Another attacks uran
attack: 1d20 + 1 ⇒ (6) + 1 = 71d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (2) + 1 = 31d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (1) + 1 = 2
attack: 1d20 + 1 ⇒ (18) + 1 = 191d3 + 1 ⇒ (2) + 1 = 3
The little gnome feels some pain across his face
While two try to hurt the unarmored Aurora
attack: 1d20 + 1 ⇒ (5) + 1 = 61d3 + 1 ⇒ (1) + 1 = 2
attack: 1d20 + 1 ⇒ (5) + 1 = 61d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (20) + 1 = 211d3 + 1 ⇒ (1) + 1 = 2
attack: 1d20 + 1 ⇒ (14) + 1 = 151d3 + 1 ⇒ (1) + 1 = 2
Two minor claw slashes from the first,
but the second misses completly
attack: 1d20 + 1 ⇒ (3) + 1 = 41d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (8) + 1 = 91d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (9) + 1 = 101d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (9) + 1 = 101d3 + 1 ⇒ (3) + 1 = 4


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

Yep. Feel free to eviscerate ;-)


No healing spells?


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora steps eastwards away from her skeletal assailant, leg still stinging from the scrapes inflicted by the claws. She mutters an incantation and sends a blast of electricity down her staff at the nearest skeleton.

jolt: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
electricity: 1d3 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

Status: hp 8/12


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

"Dang gum skelington slashed my face!"

Uran attempts to 'pistol whip' the skeleton that attacked him.

Attack-melee: 1d20 ⇒ 3
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

My intention was to get between them and the rest of the group before they could close enough to attack. So I should have an AoO?

AoO: 1d20 + 6 ⇒ (12) + 6 = 18Dmg: 1d8 + 4 ⇒ (5) + 4 = 9

Aelden smashes left and right with the mithral warhammer, frantic to keep the skeletons away from the group.

On the same one as the AoO attack.

Att: 1d20 + 6 ⇒ (1) + 6 = 7 <sigh>
Crit Miss?: 1d20 + 6 ⇒ (1) + 6 = 7 REALLY????


We do not play with critical miss?


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Fine by me!


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya swings her longsword at the skeleton in front of her.
Attack: 1d20 + 1 ⇒ (14) + 1 = 15 Damage: 1d8 ⇒ 1


Seeing that they have felled one, one skeleton drags the oracle away while the others attack the fighter.
Skel 1
1d20 + 1 ⇒ (16) + 1 = 171d3 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (10) + 1 = 111d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (10) + 1 = 111d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (13) + 1 = 141d3 + 1 ⇒ (2) + 1 = 3
Skel 2
1d20 + 1 ⇒ (4) + 1 = 51d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (2) + 1 = 31d3 + 1 ⇒ (1) + 1 = 2
1d20 + 1 ⇒ (14) + 1 = 151d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (19) + 1 = 201d3 + 1 ⇒ (1) + 1 = 2
Skel 3
1d20 + 1 ⇒ (19) + 1 = 201d3 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (2) + 1 = 31d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (6) + 1 = 71d3 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (5) + 1 = 61d3 + 1 ⇒ (2) + 1 = 3
By now Vanya has noticed that her sword is night useless against the creatures. Maybe if she was bigger?


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora mutters an incantation and sends a blast of electricity at the nearest skeleton.

jolt: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
electricity: 1d3 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5

Status: hp 8/12


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Not having a blunt weapon, and recognizing bullets will do little to damage these creatures, Uran attacks the nearest skeleton with the butt of his rifle, hoping it will make an effective bludgeon against the undead.

Attack-melee: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19
Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Bullets are blunt and piercing. I just found out With a perfect shot uran kills one of the skeletons.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

We are up again?

"No ye don't!" Aelden yells as he disengages from his fight to save the oracle.

Charge BACK through the group to hit the one that has Gregory. Might get an AoO from the skele he was fighting, so be it..

Charge: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23 dmg: 1d8 + 4 ⇒ (4) + 4 = 8

Effective AC from charge = 19


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Huh...I did not know that. Thanks for the info!


AoO: 1d20 + 1 ⇒ (9) + 1 = 101d3 + 1 ⇒ (3) + 1 = 4
As the one dragging the senseless oracle away was already wounded by the strike the skeleton falls to pieces.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Ah, thanks for the hint

Vanya takes a step back from the skeleton and casts enlarge person on herself.
Concentration: 1d20 + 1 ⇒ (7) + 1 = 8


I do not think that you need a concentration check to drink an extract?
Seeing the investigator getting large, booth try to attrack her.
Skel 3
attack: 1d20 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (2) + 1 = 3
attack: 1d20 + 1 ⇒ (12) + 1 = 131d3 + 1 ⇒ (1) + 1 = 2
attack: 1d20 + 1 ⇒ (2) + 1 = 31d3 + 1 ⇒ (2) + 1 = 3
attack: 1d20 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (2) + 1 = 3
Skel 4
attack: 1d20 + 1 ⇒ (19) + 1 = 201d3 + 1 ⇒ (2) + 1 = 3
attack: 1d20 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (2) + 1 = 3
attack: 1d20 + 1 ⇒ (12) + 1 = 131d3 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 1 ⇒ (4) + 1 = 51d3 + 1 ⇒ (2) + 1 = 3
Vanya gets a minor slash on her arm


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Ah, you are right. Alchemists drink extracts and don't cast. Sorry for that, too many characters at the same time :/

"Ouch! Wait, you damn creature!"


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

Technically, though, it still provokes - drinking a potion, for example, provokes (which means that a good trick is to disarm someone when they provoke whilst drinking).


Thats true but she did make a 5-foot so that would not provoke anyway.


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

For clarification, I just meant that the action of consuming an extract provokes - not that, in this instance, she provoked ;-)


I know. And I am quite happy you did, because... there are still things to learn!
The party is on again.


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

"Someone get Gregory on 'is bloody feet!" Aelden yells. Then rushes back to the other side - again - to battle the skeletons on Vanya.

Charge Att: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9 Again???

Effective AC = 19


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Realizing his mistake about the bullets, Uran takes a step back and fires at one of the skeletons attacking Aurora.

Attack-Ranged Touch: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 ⇒ 1

Its back...crappy rolling!! lol


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora sends a blast of electricity at the nearest skeleton.

jolt: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
electricity: 1d3 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6

Status: hp 8/12


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Now larger Vanya continues to swing her sword at the skeleton.
Attack: 1d20 + 2 ⇒ (19) + 2 = 21 Damage: 2d6 + 1 ⇒ (2, 1) + 1 = 4

Crit Confirm: 1d20 + 2 ⇒ (8) + 2 = 10 Add. Damage: 2d6 + 1 ⇒ (6, 5) + 1 = 12

Weapon also grows, right? So 2d6 instead of 1d8? If not:
Damage 1d8: 1d8 + 1 ⇒ (4) + 1 = 5
Crit. Damage 1d8: 1d8 + 1 ⇒ (2) + 1 = 3


Weapon does grow and you should be able to flank.


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

:O Somebody moved the skeletons. If I'm flanking it should be 23 for hit and 12 for crit confirm.


You do hit, but unfort not heavy enough to deal damage, but you feel you are on your way.
One of the skells movearound Aelden to flank him
AoOAelden: 1d20 + 8 ⇒ (10) + 8 = 181d8 + 4 ⇒ (4) + 4 = 8
AoOVanya: 1d20 + 1 ⇒ (3) + 1 = 42d6 + 1 ⇒ (6, 5) + 1 = 12
Aelden manages to hit it bdestroying it
skel 2
AoOVanya: 1d20 + 1 ⇒ (8) + 1 = 91d3 + 1 ⇒ (3) + 1 = 4
AoOVanya: 1d20 + 1 ⇒ (4) + 1 = 51d3 + 1 ⇒ (1) + 1 = 2
AoOVanya: 1d20 + 1 ⇒ (14) + 1 = 151d3 + 1 ⇒ (2) + 1 = 3
AoOVanya: 1d20 + 1 ⇒ (17) + 1 = 181d3 + 1 ⇒ (1) + 1 = 2
Aeldens shield protects him
Party is up
Gregory how heavy wounded are you. Bleeding to death? Stability roll?


Male Human Fighter 1 ac: 22/14/18 hp: 14/14 f/r/w: 6/3/0 Perception: + 0 Init: +3 Stamina 5/5

Aelden shifts to get out of his encirclement. "Good try mate, but not enough!" 5' step SE to get next to Uran

Att: 1d20 + 6 ⇒ (5) + 6 = 11 <sigh>

Effective AC = 21


Male Rock Gnome Ranger 1 || HP 12/12 || AC 13 || Init +2 || Passive Perception 14

Uran take another shot at one of the skeletons.

Attack-Ranged Touch: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 ⇒ 7

Arrgh...miss fire!!


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora sends another spark of electricity at the nearest skeleton.

jolt: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19
electricity: 1d3 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

Vanya continues to swing her sword at the remaining skeleton.
Attack: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11 Damage: 2d6 + 1 ⇒ (2, 6) + 1 = 9


The Skeleton looks around being surrounded by enemys and just being hit once seems to laugh, but you hear no sound. It than attacks the Shield bearer, twice managing to hit him in the face, but booth times the shield prevents any worse injury
Attack: 1d20 + 1 ⇒ (20) + 1 = 211d3 + 1 ⇒ (2) + 1 = 3
Confirm: 1d20 + 1 ⇒ (7) + 1 = 81d3 + 1 ⇒ (1) + 1 = 2
Attack: 1d20 + 1 ⇒ (12) + 1 = 131d3 + 1 ⇒ (3) + 1 = 4
Attack: 1d20 + 1 ⇒ (14) + 1 = 151d3 + 1 ⇒ (3) + 1 = 4
Attack: 1d20 + 1 ⇒ (20) + 1 = 211d3 + 1 ⇒ (2) + 1 = 3
Confirm: 1d20 + 1 ⇒ (15) + 1 = 161d3 + 1 ⇒ (2) + 1 = 3
Now children, this is an important message from your gm. Please finish this suckers!:-) And Aeldan I think you hit with your first strike because you were flanking


Male Half-Elf Oracle of Time (Dual-Cursed) 1 (HP 9/9) (AC 16/11/15) (CMD 15) (Fort +1, Ref +1, Will +0) (Init +3) (Perception +5)

GM:
Stabilisation: 1d20 + 1 - 3 ⇒ (19) + 1 - 3 = 17. So, Gregory is unconscious, and stable.

Yeah, the sheer volume of attacks these things produce is the main problem :-/


Actually the main problem is abyssal rolls from Aelden and you forgot to heal yourself. Otherwise you should have rolled over them easely. BUT.... its a learning experience


Female Elf Investigator/Empiricist 3 HP 21/21; AC 17; TCH 14; FF 13; F +1; R +6; W +3; CMB+2; CMD 16; Speed 20 ft; Init +3; Insp. 6/6

In her next round, Vanya continues to slam at the skeleton
"Let's see who laughes in the end!" Vanya shouts and swings her longsword again.
Attack: 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19 Damage: 2d6 + 1 ⇒ (3, 1) + 1 = 5 -.-

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