Post Apocthulhu Pathfinder RAW

Game Master Michael Johnson 66

The PCs are survivors in a version of modern Earth ravaged by Cthulhu and his minions.


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Dark Archive

Female Human

I assumed as much. But she does have high int and several skill points invested into clockwork crafting, so something like firearm mechanics should be within her grasp for recreating mentally.

Also, I think I finished up most of the fluffy bits for the Allison, but I might go back and polish it later. For now, here it all is for MJ or anyone who wants to check it out. A little generic at times, but I think it will become more complete as I play the character:

Background, Personality, Appearance, and Gear:

Background:
Allison's father was an physician from London, and her mother was a law professor from Berlin. Growing up in Munich (Munchen), Germany, she spent her life aspiring to be a surgeon and graduated with honours from Oxford University and Universitat de Lubeck obtaining terminal degrees in medical practice and research.

Soon after the completion of her residency, she was offered a position on a medical research expedition to Antarctica. During her stay at the German funded Neumayer-Station III, Allison worked as an assistant medical researcher and the station's chief medic. Also during this time, the Old Ones rose from their slumber destroying most of the civilized world.

Immediately following the cataclysm strange powers awoke inside the young doctor as memories of past lives flooded her as the divine DNA in her awoke. This was only the start of the unusual activities that would prove the undoing of most of the research station's inhabitants. Ancient cities of ice and stone rose from beneath the surface of Antarctica where the revived remained of the denizens had to be stopped and tackling the Elder Things.

While in the ruins of the Elder Things, Allison found a strange orange prism which unlocked the arcane might buried in her genetics allowing her eventual escape from Antarctica when the others in her party unfortunately perished. Discovered and saved by Merlin, she now has ended up back in her homeland of Germany where she can prove of use to the Fierce Ones...

Personality:
Allison is bright, thoughtful and strong-willed; however, she is also rather clumsy and can be rather awkward in social interactions in spite of her unearthly beauty. She values what is right and honourable over rules and order, and she frequently skirts authority to do what she thought was right.

Appearance:
Pre-awakening, Allison Jones was a tall and slender German woman with pale skin, long blonde hair, bright blue eyes, and a giant smile. Now that her true nature as an aasimar has emerged, she has remained mostly the same only now she has a greater undefinable beauty to her and something of a glow to her skin.

She actively hides that she is missing her right leg below the knee after a car wreck when she was a child. She currently wears a prostheses restoring most of her mobility.

While her clothes change frequently to fit her climate and she has never been a huge fan of carrying weapons or wearing armor, Allison is never without her enchanted white doctor's coat.

Notable Gear:
Holy Symbol - white gold Symbol of Loki

White Robe of the Archmagi - enchanted white knee-length lab coat

Handy Haversack - enchanted messenger bag

Luckstone - enchanted palm-sized Kenyte stone found in Antarctica

Orange Prism Ioun Stone - found in the City of the Elder Things and responsible for the awakening of her arcane abilities
Cracked Dusty Rose Prism Ioun Stone - crafted from stone fragments found in the City of the Elder Things

Wayfinders - platinum and silver spindles to contain the ioun stones patterned on discovered versions in the City of the Elder Things

Ring of Force Shield - silver ring received as a family heirloom and later enchanted

Ring of Protection - enchanted platinum ring crafted from recovered metals in the research station

Amulet of Natural Armor - Pendant of Yggdrasil

Belt of Physical Might - enchanted plain leather belt

Headband of Mental Prowess - enchanted scarf headband

Revolver - taken from deceased security officer of Neumayer-Station III


Does tangible illusions work with magic items? because a ring of x-ray vision would be very helpful right now.


M Human unchained monk 8/paladin 6

Lol! Sieg actually chose the correct chalice on the first try!


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Hrm time to catch up


M Human unchained monk 8/paladin 6

Dumb luck pretty much trounced the fourth trial lol....


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

WOOOOO BLIND LUCK WINS ALL

So was there like an actually tactical way to do that?


M Human unchained monk 8/paladin 6

Well, Yingzen could find and disarm all the traps....

Or Derrik could resist the traps with his superior saving throws....

Otherwise, it was kind of a chance thing....


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You know, I didn't even think of disarming the traps lol.


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Tanking the Traps... All the traps!


M Human unchained monk 8/paladin 6

I tried to design each trial so that there was more than one way to succeed, as I believe making it otherwise would be lazy/poor DMing, and not as fun or satisfying for the players.

Of course, it's hard to do with all of the trials.... Some of them are pretty straight forward.... But the more options and room for creativity, the better....

Dark Archive

Female Human
Billybrainpan wrote:
Does tangible illusions work with magic items? because a ring of x-ray vision would be very helpful right now.

Unfortunately it only makes non-magical versions of illusions.


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

The ceiling crush.. DO IT MIKEY
Contraption on one side.. ceiling descends rapidly! SOMETHING TERRIBLE IN THE ROOM? AICD PIT FULL OF SHARKS?


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Also... "RULADIN WISHES YOU A MOST WELCOME A PRESTIGIOUS BIRTHDAY MIKEY, YOU MAY NOW SLAY 3 PARTY MEMBERS..."


M Human unchained monk 8/paladin 6

Lol! Thanks, Ruladin! Yes, it's true.... I'm gaining a year today, which makes 41. Growing more Gandalf-like each day lol....

Dark Archive

Female Human

Happy (Belated) Birthday, MJ!


M Human unchained monk 8/paladin 6

Thanks, Sersi :)
Today is my actual bday, so not belated at all....


M Human unchained monk 8/paladin 6

Hmmm.... Maybe I should've put 2 arguses in the room....


M Human unchained monk 8/paladin 6

Let's see if 3 greater demons can provide a challenge for the FOs....


M Human unchained monk 8/paladin 6

Al'Torac's turn.... Let's see what this little guy can do! :)


M Human unchained monk 8/paladin 6

Wow! He can turn into a dragon, for one thing.... =)

Yingzen....

Dark Archive

Female Human
Michael Johnson 66 wrote:
Wow! He can turn into a dragon, for one thing.... =)

And now come the flashbacks of those halcyon days while getting beat mercilessly on the Sega Genesis...


M Human unchained monk 8/paladin 6
Sersi wrote:
Michael Johnson 66 wrote:
Wow! He can turn into a dragon, for one thing.... =)
And now come the flashbacks of those halcyon days while getting beat mercilessly on the Sega Genesis...

LOL!!


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

It seems I return...


M Human unchained monk 8/paladin 6

Welcome back, Derrik! :)


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Indeed, Just choosing which portion of all that storywork to include in this post... Maybe I'll just do the rest as an afterword? Maybe I'll be mysterious again.


M Human unchained monk 8/paladin 6

Yikes! MJ is now dazed 10 rounds in front of an angry marilith.... Hopefully his allies can save him.... Even if Sieg, Derrik, or al'Torac retroactively kill the nalfeshnee, he activated unholy nimbus last round, so the burst of dazing lights would still blossom from its corpse, I would think....


M Human unchained monk 8/paladin 6

This is turning out to be a decent challenge for the FOs....


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

You would be right.. It goes off regardless...


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Thinking I'll take Parry Spell. Worthwhile if my saves are already pretty solid Y/N?

I guess if nothing else it's pretty much a guaranteed deflection of a save or die I REALLY don't want to risk failing.


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Mythic Guardian-Champion Tier 5

+5 HP
Crusader
Mythic Two Weapon Rend
Mythic Saving Throws
------------------

Dawnbringer ( When a Day Passes )

Gains Unstoppable Strike
-------------------

Stat Allocation

+1 Str
+2 Con
+2 Cha


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Rynjin wrote:

Thinking I'll take Parry Spell. Worthwhile if my saves are already pretty solid Y/N?

I guess if nothing else it's pretty much a guaranteed deflection of a save or die I REALLY don't want to risk failing.

Thats.. Not true, its about 60/40 with your saves if it were mine I would have agreed.. However it IS nice to have to give you another chance. Because DC 25's are a thing.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Well, it lets me use an attack roll as a save, basically, so I figured it'd be good. Said DC 25 would be an "only fail on a 1" with this ability.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Mythic Champion-Guardian Tier 5

+5 HP

Mythic Stunning Fist
Mythic Saves

Path ability: Undetermined (probably Parry Spell. Or Impossible Speed for shiggles, running at a base of 90 feet with the ability to boost that to 140 for an hour would be funny).

Stats:

+3 Str
+2 Wis

May remove one from Str and put it in Dex but I'm undecided there too (depends on whether I want to snag TWFing/Improved at some point).

Dark Archive

Female Human

Level: Mystic Theurge 8 (+1 spell-casting to sorcerer and oracle)
Feat: Greater Spell Penetration
HP: +7

Mythic: Archmage 5
Path: Infectious Spell
Feat: Mythic Spell Penetration
HP: +3

Stat increase: +5 Charisma (now 37)

My roll vs SR is now +24/+23 :)
Caster Level (13 Sor or 12 Ora) +4 (feats) +5 (mythic feat) +2(robe)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Did we level? I wasn't sure we had.

Edit: Ah, he edited that in there, the sly devil.

Dark Archive

Female Human

Yup, MJ just posted it. And total experience should be 218,977. Assuming I didn't miss anything.


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

I got 214399 Did you gain something between our Yog Sogoth venture?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

+1 Tetori level

Feat: Body Shield (not 100% on this, weighing a couple of other options now but it's what I had picked before. May take Meat Shield as a Mythic power since it's better, and use this Feat for something else)

+8 HP

New Ability: Inescapable Grasp.

NOW NOTHING CAN ESCAPE MY GRAPPLE MUHAHAHAHAHA


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Chevalier 1

+9 HP
Feat : Two Weapon Rend
Recklessness

Dark Archive

Female Human

Hmm... I probably accidentally double entered a value at some point transferring journal entries to the new character in Herolab...

I'd trust your value over mine.

EDIT: +3 Cha, +2 Int for my bonuses


+4 str +1 wis from the spring
level 2 chevalier

tier 5
+5 hp
impossible speed

and suggestions for what feats I should take? 2 (one mythic one normal).


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

... Iron Will


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Also Instead of Impossible Speed You It would help to pick up Improved Iron Will as well with the Extra Mythic Feat ability.. OR some other fat you need.. Or take GroundShaker.. Or Unstoppable Shot... Because you wont always be able to Charge.. and having SOMETHING other than.. I hope I can full attack will be better for you.. Obvious iron Will is so that you dont get Herpderped.... But Impossible Speed is fine too..


Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Vitals:
Hit Points: 187/167, AC 19, CMD 17, Mythic Power 19/21

I think I'm finally going to dabble in Mythic Spells. 7th level spells adds something fun for Radsworth..


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Can't Wait to get Stalwart near the end. Also Yeah.. Derrik does not forget things he is a Very Sarenrae+Ragthiel "Fool me once.. your done.. there is no twice.."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

What the hell, this sounds fun. Ability Focus (Stunning Fist) as my Feat, and Meat Shield as my Mythic power.


Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Vitals:
Hit Points: 187/167, AC 19, CMD 17, Mythic Power 19/21

After his orc-y girlfriend dies in a freak cheetoh accident, Naomi and Allison fight to the death over the rights to be on the cover of Derriks "12 Months of Fierce Ones in their Undies" calendar.

Of course, Radsworth is ready with the earth to mud spell and a constant summons of wet rain.

(For science, of course.)


Male Human Two-handed fighter 10/urban barbarian 9/cleric of Sif 1; Mythic Champion tier 10; hp 263

Urban barbarian 3

Champion 5

5 bonus hp
Precision
Mythic saves
Mythic Cleave


male tengu swordmaster (Rogue) lv 19 trickster tier 9

not sure home to purges Torac, Yingzen week be untouchable


Female Human (Navajo) Cleric 20; Mythic Hierophant tier 10; hp 176

Cleric 13
Hierophant 5

4 bonus hp
Hand of mercy
Mythic Selective Channeling

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