Pendrak and the Treachery at Fangwood Keep- Molthune
Game Master
Pendrak
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
Yay. Spark make secret plans now. Let's set everything on fire.
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
I was just looking over your sheet, getting everyone's Init and Perception and whatnot gathered, and I noticed your "pouch of regular sand (belt)." Never hurts to carry some pocket sand.
Also you have pickles. I like Spark.
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
Goblin pickles. You might not like those. They literally make it out of anything. And of course a goblin would have sand to throw down someone's mouth. Stops a lot of arguements when the other side can not speak.
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
Spark has found something new to distract him. Apparently, banging these strange things that longshanks cook in makes a good goblin instrument. With loud clangs, Spark seeks out Fen to show him his new creation and how goblins make such better things than longshanks.
M Human Slayer 4
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
I'm a little concerned that Harm may not be joining us. Which is probably okay, since one of the other side didn't show either. I'll update further as soon as I can.
M Human Slayer 4
Hey spark, I'm not trying to be a jerk but I figured Harm would know all about Goblin social hierarchy, and he'd be trying to reign the little devil in early. I'm really hoping Harm and Spark can become buddies by the end of this
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
I'm good. Goblins lovers have to expect i. XD Expect resistance. A lot of it. :p
We're not the only ones that know Goblin, though.
M Human Slayer 4
I love it, bring it on haha :P
Inanimate Very Nasty Axe 4
So you mentioned an axe...
M male half elf ranger 1 (wild stalker) | HP 10/13 | AC 17, T 13, FF 14 | F +4, R +5, W +4 | CMB +4, CMD 17 | Spd 30' | Perc +10 | Init +3
So in terms on everyone's skills and abilities, would it be reasonable to assume that we each have a basic understanding of what the other members in the group are capable of?
Investigator 2 | Alchemist 2 AC 16 | HP 27/27 | Fort 4/ Ref 9/ Will 3/ Init +2 | Darkvision 60' | Perception +17 |Stealth +9 |
Yeah! You guys are the cold hearted bad guys, murderers and killers; while we are the good guys trying to maintain a delicate balance.
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
...Raniero is Harm, Fenlin.
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
Yes, I'd say that we all, especially Harm, would have knowledge of each other's capabilities, this is a lawful evil nation, I'm assuming we would be briefed.
M Human Slayer 4
Whoops, wrong alias. My bad. Yeah cool, I assumed we would have had a briefing as well, I just wanted to make sure from a tactical point of view that it would be acceptable to make that assumption
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
I think that at this point either the GM runs Harm, or we retcon someone in. I'm personally good with either, but the GM running it would be less hassle.
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
Apologies for the delay, I had a really hectic weekend and early week.
I will run Harm for the time being I suppose. If anyone happens to have a friend looking for a game (preferably with some experience), I'd be happy to hand him over.
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
So send in Viri with a story of desertion (whether true or not), set fire to forest and try to get the guards to focus on that, then go around the five mile trek to the other crossing and come up undetected from the other side from the still raging fire?
Investigator 2 | Alchemist 2 AC 16 | HP 27/27 | Fort 4/ Ref 9/ Will 3/ Init +2 | Darkvision 60' | Perception +17 |Stealth +9 |
hmm..I like it. I'm in! What do you say Viri, you game?
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
Fair warning: it will take an hour to get to the other crossing, and a further two hours back through trackless forest. That will have you arriving at 7:00 am, around sunrise, and an hour after the morning guard shift-change.
Investigator 2 | Alchemist 2 AC 16 | HP 27/27 | Fort 4/ Ref 9/ Will 3/ Init +2 | Darkvision 60' | Perception +17 |Stealth +9 |
Hmm...three hours is a wrinkle. The other team will certainly be able to complete whatever their mission is in that amount of time.
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
Cavalier 4 | hp 32/32 | Init 4, Per 2 | AC 20, T 15, FF 16 | Fort +5, Ref +5, Will +3 | CMB +3, CMD 17 | +1 Dogslicer +1 (1d4+1/19-20); Challenge, Charge | Fang: HP 40, AC 22, T 13, FF 19, Fort 6, Ref 7, Will 5, CMB 5, CMD 18, Bite +5 (1d6+3 plus trip)
I've posted this on the main thread, but am doing so here as well.
I'm sorry, but I will be leaving the message boards for a while. A previously short venture these past two days has now turned into a full-time position, one that will be taking most of my free time to keep up. With so much time gone, I'm going to have to prioritize what I can keep up with, and playing the great games here is not. So I apologize, but I will not be able to continue for the forseeable future. Please bot/exit me as you see fit.
-Blue Drake.
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
Sooo... I say we find new players, I'd prefer more than two PC's in a four man group.
Investigator 2 | Alchemist 2 AC 16 | HP 27/27 | Fort 4/ Ref 9/ Will 3/ Init +2 | Darkvision 60' | Perception +17 |Stealth +9 |
That does tend to make things a challenge.
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
That is unfortunate. We should probably look at recruiting.
In general, I should apologize for the slow going currently. I've been busy, and frankly not feeling well, but I should be able to make a more substantial post in the morning.
Mummy's Mask~Kingmaker ~Strange Aeons ~ Fallen Family, Broken Name I ~ Fallen Family, Broken Name II ~ Border of War
Hey, I have to sincerely apologize. I have had a lot of things come up in my personal and professional like that have eaten up a huge amount of my time. Things aren't going bad (in one sense they are actually going really well), so don't worry about me, but I just have a lot of stuff going on. I really don't want to see this game to die, as I think it has great potential.
That said, I believe rather than leaving you hanging I need to declare a hiatus. I understand if you guys decide to move on to other games and leave this one in the past, but I think I may be able to revisit this in about 2 weeks time, potentially.
If you're willing, I'd like to see where things are around the end of the month. Hopefully I can jump back in at full force at that time, we'll see.
Again, I'm really sorry to do this to you all.
Investigator 2 | Alchemist 2 AC 16 | HP 27/27 | Fort 4/ Ref 9/ Will 3/ Init +2 | Darkvision 60' | Perception +17 |Stealth +9 |
Good luck. Keep us posted.
Male Human (Chelaxian) Wizard (Conjuration [Infernal Binder]) 4 | hp 26/26 | AC 16; tch 12; ff 15 | Fort +2 | Ref +2 | Will +3
Ditto. RL comes before the game.
Recent threads in Play-by-Post Discussion
|