PbP Gameday VII - #6-10 Wounded Wisp - GM NOWRUZ #3 (Inactive)

Game Master noral

Start: September 1

MAPS AND HANDOUTS


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Silver Crusade

Male Varisian 2nd Level Kinetic Chirurgeon | HP 21/21 (NLD 0) (THP 2/2) | AC 16 | T 12 | FF 14 | CMD 13 | Fort +7 | Ref +5 | Will +2 | Init +3 | Perc +6 | Burn: 0/7

”Someone bind them quickly while I deal with the wounded!”

Kinetic Healer: 1d6 + 5 ⇒ (1) + 5 = 6
Kinetic Healer: 1d6 + 5 ⇒ (2) + 5 = 7

One into Kam and Verdant, I’ll take two Burn and use that to refill my Force Ward back to full.


You bind and gag the elf and human and notice that the dwarf does not return.

After examining the fallen you notice that they are all still alive but remain silent.

During the examination you find two symbols that all of the attackers were carrying with them.

kn(religion) DC 10:

The first symbol is the holy symbol of Norgorber. He is the only evil god amongst the Ascended. He is known as a Taldan deity of thievery and assassination, as well as a keeper of secrets. He is called the 'Reaper of Reputation' by some, but has more insidious titles among his other worshipers. He remains an enigma to most, and his true motives are unknown. Many of his own followers remain ignorant of his plans and designs.

DC 15 Kn(local) or Kn(religion):

The symbol belongs to an organization called the Harbingers, which was founded around the Book of One Thousand Whispers and that are dedicated to bringing about the promised Age of Glory by making the prophecies from the ancient Book of 1,000 Whispers come true.

The Book of 1,000 Whispers is a book of prophecy used as a guidebook by the Harbingers of Fate in Absalom. This book predicts events happening between the years of 4604 AR and 4714 AR. Unfortunately for the Harbingers, many of the remaining prophecies make no sense.

Additionally, the elf had a written note that unfortunately is written in a strange code.

DC 15 Linguistics:

The note details that the Harbingers want to attempt to make the recorded prophecies within The Book of 1,000 Whispers come true so as to set the world right after the death of the god Aroden. The group has come to the Shrine of the Failed in search of unattended items that fulfill more of the book’s strange conditions, but they have heard of the investigation of the Pathfinders and as their mission is in direct violation of the Harbingers’ mission they are to attack the Pathfindes and try to kill them to ensure the Pathfinders don’t interfere with the foretold omens.

Dark Archive

Male Elf Necromancer (Thassilonian Specialist)/2nd

Knowledge (Religion): 1d20 + 10 ⇒ (11) + 10 = 21

Knowledge (Religion): 1d20 + 10 ⇒ (19) + 10 = 29

Linguistics: 1d20 + 9 ⇒ (8) + 9 = 17

"Interesting. Followers of Norgorber from the Harbingers. Very strange they would be here at the same time as us, though their idea that our investigation interfered with their mission seems somewhat obtuse.

"It seems to me that we're done here. Let's take these notes and bring them back to Mr. Dreng."


You save your attackers' lives and later learn that they were Harbingers that wanted to kill you because some of the Harbinders' crude prophecies could have been invalidated by Eylysia’s cache.

After surviving the ambush, you are able to leave the Shrine of the Failed after some explanations to the city guard who take the Harbingers into custody.

* * *

The crowd gathered around the Starstone Cathedral has disbanded, and many of the locals are still horrified following Sir Reinhart’s attempt to vault the chasm on horseback, which ended with a fall into oblivion.

You deliver Eylysia’s cache to the Grand Lodge. Drandle Dreng personally thanks you for your successful investigation, indicating his interest in your future careers as Pathfinders.

He speaks with each one of you and should you not have completed your confirmation, the venture-captain promises to speak with Master of Scrolls Kreighton Shaine to have the process expedited.

Dreng promises that those who have already completed their Confirmation will receive further assignments soon.

Each of you also receives the Explore, Report, Cooperate boon and the Prized Find boon on your Chronicle sheet. Well done!!


In the next weeks you receive a lot of attention as the news about your discovery spreads!

Several Venture-Captains from near and far send you their regards.

* * *

The Wounded Wisp staff is still flabbergasted about your discovery and has received some funding from the society with which they intend to repair the disgrace in their cellar.

You now also enjoy Heryn's gratitude which means that the first drink is always on the house! You can take cooking lessons in the Wisp whenever she wants.

And of course you can be sure that several agents in the Wounded Wisp will never forget you and the events of that night.


After about a month you receive a summons to gather in the Grand Lodge as Dreng wants to give you a thorough debrief on this mission.

When you arrive in the meeting room you are all together again but Dreng is not there, yet.

* * *

A little female gnome comes in again and says with a sigh "So sorry, but Dreng is not able to join you again! But Venture-Captain Ambrus Valsin will be here shortly! You guys have become popular?! Hee?" she says with a little bit of jealousy in her voice.

She leaves again slamming the door.

Sovereign Court

Leshy Hunter 2 | HP 10 | AC 16; Touch 12; FF 15 | F +5; R +5; W +5 | CMB +0; CMD 11 | Speed 20 ft | Init +1 | Perc +8 | Stealth: +3 Hunter 2

thanks Falshin

- - - -

Verdant turns to the gnomes "Thanks! It's good to be a Pathfinder!"

Silver Crusade

Male Varisian 2nd Level Kinetic Chirurgeon | HP 21/21 (NLD 0) (THP 2/2) | AC 16 | T 12 | FF 14 | CMD 13 | Fort +7 | Ref +5 | Will +2 | Init +3 | Perc +6 | Burn: 0/7

No problem!

Falshin joins his companions from the previous venture around Absalom. "Ah, my friends it is good to see you all once more! I hope your future journeys will be just as fruitful. Anything exciting since we departed?"

Dark Archive

Male Elf Necromancer (Thassilonian Specialist)/2nd

"No, nothing yet from me. I've briefly returned to my studies in Varisia, but since I'm back, I'll probably look into getting recruited for another mission soon."


After about ten minutes Venture-Captain Ambrus Valsin's enters the room. He looks at you with a keen interest.

"Your recent investigations and recovery of agent Eylysia’s papers have already yielded results. Under my direction, a team of scholars has tracked down the long-retired Society ciphers the gnome used and translated many of her entries. Although many of these records present valuable leads, one is especially timely and exciting.

Several months ago, the Pathfinder Society recovered an incomplete relic called the Sky Key. Its missing components disappeared millennia ago, carried by dwarven refugees to the far corners of Avistan and beyond, and the Society has struggled to follow these faint trails to piece the potent device back together. It appears Eylysia may have found one of the pieces centuries ago!

She writes of a visit to Tar Kuata in Osirion, where she not only met with the Iroran devotees there, but also the curious order of dwarven monks known as the Ouat. According to her journals, some of the resident dwarves’ ancestors arrived long ago from the distant north bearing a broken treasure of wire and steel. Based on additional context and several magical divinations, I have reason to believe Eylysia—and you—may have found one of the lost pieces of the Sky Key!

We need to make diplomatic contact to the Ouat which will take months. But as soon as I am contacted by Venture-Captain Norden Balentiir in Sothis to prepare for an expedition I will potentially contact you.

Until then I wish you all the best on your future missions!"


THE END!

GM Nowruz boon roll: 1d20 ⇒ 1
Bahboom boon roll: 1d20 ⇒ 9
Fae boon roll: 1d20 ⇒ 7
Falshin boon roll: 1d20 ⇒ 16
Jaeron boon roll: 1d20 ⇒ 20
Kam boon roll: 1d20 ⇒ 16
Verdant boon roll: 1d20 ⇒ 8

Congrats Jaeron!

Jaeron boon: 1d4 ⇒ 4 You won the 'celestial traveler' boon!

Dark Archive

Male Elf Necromancer (Thassilonian Specialist)/2nd

Thanks for GMing!

Liberty's Edge

Female Ifrite Warpriest of Calistra/1st AC: 16 (T 13, FF 13), HP 11/11, Fort +4, Ref +3, Will +3 | CMB +2, CMD 15| Init +7 | Perc +1

Yeah thanks for GMing, sorry for not responding as quickly as I could've.

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