PbP GameDay 2: PFS 05-07 Port Godless (5-9)

Game Master SwampTing

A Pathfinder Society Scenario designed for levels 5–9.

Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society’s upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.

Content in "Port Godless" also contributes directly to the ongoing storylines of the Cheliax, Osirion, and Qadira factions.


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The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Yeah...something tells me I'm going to be eating a full attack next round. Totally worth it though! My most satisfying smite evil so far! XD

Dark Archive

Male Half-Elf Wizard 5

Sorry for the short posts, twelve hour day at work and very tired. I don't even know what I was thinking last night. :D I'll just double move to the stairs, should put me within the 35' range. And very nice timing for a crit indeed, Exiel!

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Issac's shots are all touch attacks right?

Lillian will try some missiles at the new demon..

SR: 1d20 + 7 ⇒ (15) + 7 = 22
MM: 3d4 + 3 ⇒ (1, 2, 2) + 3 = 8

Grand Lodge

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Lillian, I have moved you closer so that you have line of sight to the daemon.

As Lillian concentrates on her spell, she realises that there is no force opposing her spell! No spell resistance!

Moreover, as the tiny bolts slam into the creature, the little bit of extra damage turns out to be just enough to tip the large creature over the brink. It collapses to the floor with a howl, and a shudder.

That shudder is accompanied by another down your spine as another similar howl sounds out from somewhere else on this level!

Grand Lodge

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Round 9 commences!
Lillian, Aestrid and Isaac notice that there is another ceustodaemon rounding the corner down the other passage! The daemon sees the three of them as well, and seizing the initiative, growls in an infernal tongue.

Who does it choose?: 1d4 ⇒ 4

Isaac, make a will save, DC17. If you fail, you find yourself held in place!

Warning:1 round left on silence spell, Exiel's protection from evil and Lillian's shield.

Declare actions!

Sovereign Court RPG Superstar 2014 Top 32

In that case, Isaac will take a five foot step and full attack.

"Another demon!", he shouts.

"Demons everywhere. Nasty things. Reminded me of my ex-wife, all snarling and sputtering. Luckily, Demons have a big weakness that they share with most every other creature - they are not immune to lead.

Normally, I don't unload like this, but the party's in a bit of danger, so...

Spending a swift action to make this particular demon the target of my Guide abilities. +2 to hit him and to damage rolls.

Attack 1: 1d20 + 11 ⇒ (8) + 11 = 19
Damage 1: 1d8 + 13 ⇒ (6) + 13 = 19

Attack 2: 1d20 + 11 ⇒ (6) + 11 = 17
Damage 2: 1d8 + 13 ⇒ (1) + 13 = 14

Attack 3: 1d20 + 11 ⇒ (16) + 11 = 27
Damage 3: 1d8 + 13 ⇒ (4) + 13 = 17

Attack 4: 1d20 + 11 ⇒ (10) + 11 = 21
Damage 4: 1d8 + 13 ⇒ (1) + 13 = 14

Attack 5: 1d20 + 6 ⇒ (6) + 6 = 12
Damage 5: 1d8 + 13 ⇒ (8) + 13 = 21

Attack 6: 1d20 + 6 ⇒ (20) + 6 = 26
Damage 6: 1d8 + 13 ⇒ (5) + 13 = 18

Attack 6 is a possible crit. If the following roll confirms, add this to damage 6.

Attack 6 Confirmation: 1d20 + 6 ⇒ (8) + 6 = 14
Damage 6: 3d8 + 39 ⇒ (5, 2, 1) + 39 = 47

Grand Lodge

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Isaac needs to make a DC17 will save or be held though. If you do not roll before everyone else declares actions, I will roll for you.

The good news is I'm pretty sure you get Aestrid's luck blessing on this roll, so you can roll twice and take the better result.

Also remember that you are not in PBS range.

Sovereign Court RPG Superstar 2014 Top 32

Got it.

Will Save: 1d20 + 10 ⇒ (7) + 10 = 17

Oh, damn, you're right. Take 2 off of everything, then, and 6 from the crit confirmation roll.

Grand Lodge

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Isaac shakes off the daemon's spell and unleashes a salvo of bullets into the daemon. However, he finds that the bullets do not penetrate as well as he thought they would.

But the sheer number of bullets does cause the daemon quite abit of pain, and it looks at Isaac with murderous intent.

Losing PBS means -1 to hit and damage to the above rolls. However, you are also in the 4th range increment for your double-barreled pistol, so you're looking at -7 to hit and -1 damage to all the above rolls. That's what you pay for getting so many attacks. Because of that, shots 2 and 5 miss, and the crit does not confirm.

Ranus, Aestrid, Exiel and Lillian are up.

Liberty's Edge

Female Human Cleric (Calistria) 6 | HP 44/45 | AC: 20 /T: 11 /FF: 20 | Perc. +4 | F: +7 / R: +3 /W: +10 | CMB +6 | CMD 17 | Speed 20 | Init. +0
Active Spells:
Bless 6m, Shield of Faith 6m, Invisibility 6m, Summon Monster III 12r

Every one of Isaac's d20 rolls should be rolled twice, including the critical confirmation and the saving throw (to quote the ability: "For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.") Since he may crit a second time and/or confirm the crit he did roll, I'll wait for those rolls to be resolved before posting. Also, I cast Bless like 6 rounds ago so he should have a +1 to hit that wasn't accounted for.

Grand Lodge

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In case people are waiting for Isaac to reroll, if he does not reroll within 24 hours of his last post, I will do the rerolls for him.

Meanwhile, if your actions do not depend on Isaac's actions, please post your actions.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Exiel will double move to L13.

"Dammit, the enemy is coming from the other side as well!?"

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Lillian will move to L10 and cast Entangle(DC 17), starting it at H9/10 and moving it back to encompas the Daemon.. Assuming there are some sorta lichens or something growing down here..

Dark Archive

Male Half-Elf Wizard 5

Unable to do much about the incoming daemons and knowing they might soon need to beat a hasty escape, Ranus moves to the woman on the table and starts untying the captive woman.

Don't know what sort of action or check that might take, but my next best option is just a wand of magic missile..

Liberty's Edge

Female Human Cleric (Calistria) 6 | HP 44/45 | AC: 20 /T: 11 /FF: 20 | Perc. +4 | F: +7 / R: +3 /W: +10 | CMB +6 | CMD 17 | Speed 20 | Init. +0
Active Spells:
Bless 6m, Shield of Faith 6m, Invisibility 6m, Summon Monster III 12r

Aestrid mentally directs her whip to attack the remaining demon and blesses Isaac once more since he seems to be the one who fights with the most aplomb.

Meanwhile, her leopard makes sure the daemon is dead before it returns to the planes of chaos from whence it came.

Stand still, use Bit of Luck on Isaac once more (4/6 uses remain), move action to attack with Spiritual Weapon

Spiritual Weapon 9/10: 1d20 + 6 ⇒ (11) + 6 = 171d8 + 1 ⇒ (5) + 1 = 6
Spell Resistance check if needed: 1d20 + 5 ⇒ (4) + 5 = 9

Grand Lodge

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Will reroll for Isaac in a few hours if he does not pop in.

Lillian: There are no plants in there to cast entangle with. It's a solid rock basement that is connected to a sewer. Choose another action?

Ranus: The woman is strapped to the table. It would take you a total of 4 move/standard actions to remove all of them. You can get one of her limbs free this turn.

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Rady an action to cast grease on it just before the stairs..

Grand Lodge

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Ok, to move things on, I will do Isaac's re-rolls now.

Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
Attack 2: 1d20 + 5 ⇒ (1) + 5 = 6
Attack 3: 1d20 + 5 ⇒ (5) + 5 = 10
Attack 4: 1d20 + 5 ⇒ (9) + 5 = 14
Attack 5: 1d20 + 0 ⇒ (1) + 0 = 1
Attack 6 confirmation: 1d20 + 0 ⇒ (5) + 0 = 5

Grand Lodge

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Wow...I don't think I could have rolled worst if I tried.

Ok, the re-rolls do not change anything this round.

Ranus moves to the table and releases one of the woman's limbs from the straps on the table.

Aestrid's leopard does a coup de grace on the daemon. CDG damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13
However, its teeth seem to fail to penetrate the creature's hide!
Aestrid herself blesses Isaac and directs her whip to attack the daemon. The whip fails to strike a telling blow on the creature.

Lillian readies an action to cast grease.

Exiel moves.

Round 9 ends.

Grand Lodge

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Round 10 to commence in a couple of hours, need to attend to the kids...

Grand Lodge

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Upon having her hand freed by Ranus, the woman on the table works feverously at the straps as well, freeing her other hand and one of her legs.

Round 10 commences
Warning: the silence spell and several buffs will fade this round.

You barely hear the faint sounds of chanting coming from elsewhere on this level. It is a female voice.

The daemon charges down the hallway, its chest flaring to a glowing bright orange as flames appear in its mouth. However, it triggers Lillian's readied spell.
Ceustodaemon's reflex: 1d20 + 3 ⇒ (9) + 3 = 12
The daemon slips on the suddenly-conjured grease and falls flat on its face. It growls in frustration and gets to its feet.

Declare actions!

Dark Archive

Male Half-Elf Wizard 5

Working quickly, Ranus frees the woman's other leg. "Are you ok?", he asks quickly, looking back to see the second demon approaching the party. Hoping Exiel and Isaac would be able to keep it away, Ranus draws his wand of magic missile and steps back from the table (P10).

Grand Lodge

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Since I can't see this affecting Isaac's actions, I'll do Ranus' actions now.

The woman moans piteously as you ask her your question. She gestures to her bloodied mouth which trembles as she opens for you to look inside. You notice that her tongue is a mangled mess, and that special restorative magic or substantial general healing magic will need to be given to repair the damage enough to allow her to speak.

She then stumbles to her feet and moves to a corner of the room, eager to get away from the daemon that is glaring at the lot of you.

Isaac, Aestrid, Lillian and Exiel declare actions please.

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Lillian casts mirror image..

1d4 + 1 ⇒ (3) + 1 = 4

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Uncertain as to whether his weapon will affect the daemon without his smite, Exiel decides to find out via trial and error (chances are it's silver or cold iron-Exiel's hooked lance is cold iron).

He moves to K11 and takes a stab with the hooked lance.

attack: 1d20 + 9 ⇒ (18) + 9 = 27
attack: 1d8 + 6 ⇒ (7) + 6 = 13

Liberty's Edge

Female Human Cleric (Calistria) 6 | HP 44/45 | AC: 20 /T: 11 /FF: 20 | Perc. +4 | F: +7 / R: +3 /W: +10 | CMB +6 | CMD 17 | Speed 20 | Init. +0
Active Spells:
Bless 6m, Shield of Faith 6m, Invisibility 6m, Summon Monster III 12r

Aestrid draws out her wand of True Strike and activates it while she moves north (M8). Her spell attacks for the final time.

Spiritual Weapon: 1d20 + 6 ⇒ (11) + 6 = 171d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Border of War map Reign of Winter map

Ok, once again I have no idea when Isaac will pop in, so I will assume he takes a 5ft step and full attack, and I will roll his attacks. The good news for you guys is that he is much closer to Isaac, so his accuracy just went up by +4, and he gets point-blank shot on top of that.

Isaac takes a deep breath and unleashes a full round of bullets once more.

attack 1.1: 1d20 + 10 ⇒ (10) + 10 = 20
attack 1.2: 1d20 + 10 ⇒ (6) + 10 = 16
attack 2.1: 1d20 + 10 ⇒ (5) + 10 = 15
attack 2.2: 1d20 + 10 ⇒ (11) + 10 = 21
attack 3.1: 1d20 + 10 ⇒ (5) + 10 = 15
attack 3.2: 1d20 + 10 ⇒ (10) + 10 = 20
attack 4.1: 1d20 + 10 ⇒ (15) + 10 = 25
attack 4.2: 1d20 + 10 ⇒ (10) + 10 = 20
attack 5.1: 1d20 + 5 ⇒ (15) + 5 = 20
attack 5.2: 1d20 + 5 ⇒ (16) + 5 = 21
attack 6.1: 1d20 + 5 ⇒ (12) + 5 = 17
attack 6.2: 1d20 + 5 ⇒ (19) + 5 = 24

Unsurprisingly, they all hit, but no crits.

damage: 6d8 + 78 ⇒ (4, 7, 8, 5, 1, 7) + 78 = 110 (-x for DR)

The daemon collapses under the hail of bullets, though it is still breathing.

Aestrid's spiritual weapon lashes out at the creature, further wounding it, and Exiel's strike with his lance seals the deal.

Lillian has a moment to wonder whether she had wasted her time casting her mirror image spell when suddenly you hear more chanting! An emaciated dog-like creature appears in the air in the midst of you and lets out a terrifying howl!

Grand Lodge

Border of War map Reign of Winter map

Everyone needs to make a DC 12 will save or be panicked for 2d4 ⇒ (4, 2) = 6 rounds

GM makes alot of secret rolls:

S: 1d20 + 10 ⇒ (11) + 10 = 21
C1: 1d20 + 4 ⇒ (1) + 4 = 5
C2: 1d20 + 4 ⇒ (4) + 4 = 8
C3: 1d20 + 4 ⇒ (6) + 4 = 10
C4: 1d20 + 4 ⇒ (14) + 4 = 18

Round 10 Begins! Declare actions!

1d20 + 6 ⇒ (11) + 6 = 17
The woman in the corner of the room glares defiantly, but feebly at the obviously demonic/daemonic/devillish hound floating in the sky, though she still clutches a hand to her mouth in obvious agony.

You can also all make perception checks to notice something interesting.

Dark Archive

Male Half-Elf Wizard 5

Will Save: 1d20 + 4 ⇒ (16) + 4 = 20
Knowledge (Planes): 1d20 + 14 ⇒ (2) + 14 = 16
Really? I can't Knowledge my way out of a paper bag this game, lol.
Perception: 1d20 + 1 ⇒ (20) + 1 = 21
I CAN make Perception checks though, hurrah! Hopefully I find out where the caster is.. Which tunnel, at least.

Grand Lodge

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Ranus, you know from the fearful howl that the creature is a Yeth Hound. They are like the stray mongrels of the lower plains, and their bite can inflict fear as well. You also know they can fly, but you can see that evidently enough too.

You think that the chanting came from somewhere generally to the West, though you're not sure how far away it was or if it was in the room or further down the passage.

Dark Archive

Male Half-Elf Wizard 5

A yeth hound! But right here?.. she must be able to see us! Which means.. Hoping that the summoner hadn't been able to escape too far just yet, Ranus steps between Isaac and the table, and casts another Web down the western hall.

Casting Web at the square one west of A11 after a five foot step north. HOPEFULLY she's still right there. And if not, she no longer has LOS to us I wouldn't think.

Liberty's Edge

Female Human Cleric (Calistria) 6 | HP 44/45 | AC: 20 /T: 11 /FF: 20 | Perc. +4 | F: +7 / R: +3 /W: +10 | CMB +6 | CMD 17 | Speed 20 | Init. +0
Active Spells:
Bless 6m, Shield of Faith 6m, Invisibility 6m, Summon Monster III 12r

Will save: 1d20 + 8 ⇒ (3) + 8 = 11
Knowledge: Planes: 1d20 + 6 ⇒ (14) + 6 = 20
I forgot my +1 to fear saves due to bless so I'm fine

Aestrid lashes out with her whip, trying to blind the hound. Should be simple enough with her current divine blessing.

Dirty trick attack (blind) with True Strike: 1d20 + 28 ⇒ (8) + 28 = 36

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Will: 1d20 + 6 ⇒ (2) + 6 = 8

Shirt Reroll +1

1d20 + 7 ⇒ (12) + 7 = 19

Liberty's Edge

Female Human Cleric (Calistria) 6 | HP 44/45 | AC: 20 /T: 11 /FF: 20 | Perc. +4 | F: +7 / R: +3 /W: +10 | CMB +6 | CMD 17 | Speed 20 | Init. +0
Active Spells:
Bless 6m, Shield of Faith 6m, Invisibility 6m, Summon Monster III 12r

Say, how far off the ground is the hound? If it's out of reach of everyone else, then I'd rather use Reposition to put it somewhere handy on ground level for Exiel... Maybe somewhere Aestrid can reach with a 20' move to flank it for him.

Grand Lodge

Border of War map Reign of Winter map

The hound is 15ft above ground. The ceiling is 20ft high.

Lillian, you make the save because of the reroll, but I still need an action out of you. Exiel, you too.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

will save: 1d20 + 13 ⇒ (4) + 13 = 17

I'm going to try to help locate the one summoning these things, otherwise we'll just keep getting whittled down by summons...

Exiel will take a double move down the corridor, to J10 then down to B10 (I think that's where Ranus' web will end reach up to?) whilst holding his hooked lance out pointing towards the North. His goal is not to attack, but rather to see if he will meet some form of invisible resistance.

(So he will be holding his lance out sideways as he runs, and sees if he or his lance collide into anything. If he does, he'll ask Lillian to cast a glitterdust over that spot.)

Lillian, can you ready an action to cast glitterdust if I give the signal?

Acrobatics to move over grease: 1d20 - 2 ⇒ (18) - 2 = 16

Grand Lodge

Border of War map Reign of Winter map

Ranus moves a little way to the North and casts his web spell into the tunnel.

GM rolls:

1d20 + 7 ⇒ (6) + 7 = 13

Ranus, I don't see web in your prepared spells, so I assume this is cast from a scroll. Please let me know if I am mistaken.

Aestrid: are you changing your action?

Dark Archive

Male Half-Elf Wizard 5

From my scroll, yes.

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

She'll pull out her wand of magic missile and use it on the yeth hound.. Move to O12..

1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Male Half-Elf Wizard 5

If you can still Glitterdust, even if she makes her save we should be able to locate and kill the wizard this turn. Hound's not such a problem. Waiting to see what the GM says about the web though.

Grand Lodge

Border of War map Reign of Winter map

When Ranus casts his spell, you hear female grunts of exertion, as if someone were dodging something desperately. You do not see any movement amongst the webs though. It would appear that whoever was dodging them has managed to evade the sticky strands, for now at least.

Sovereign Court

Male Human (Taldan) / 27523-3 Gunslinger 5/Ranger [Guide/Urban] 1/Investigator 2 / AC 22,Touch 14, Flat 18 | Fort 10, Ref 15, Will 8 | Init +6 | Perception +13

Will 1: 1d20 + 10 ⇒ (2) + 10 = 12
Will 2: 1d20 + 10 ⇒ (17) + 10 = 27

In fairness, had I not known the DC, I would have used my 4-star reroll on that, so, I just won't use my reroll.

Fantastic. More nasties. This day just keeps getting better and better. I'm glad we chose the stealthy approach.

"Damn. At this rate, I'm gonna be out of bullets before the night's out. I never run out of bullets..."

You know the drill.

Attack 1: 1d20 + 10 ⇒ (11) + 10 = 21
Damage 1: 1d8 + 11 ⇒ (4) + 11 = 15
Attack 2: 1d20 + 10 ⇒ (2) + 10 = 12
Damage 2: 1d8 + 11 ⇒ (8) + 11 = 19
Attack 3: 1d20 + 10 ⇒ (11) + 10 = 21
Damage 3: 1d8 + 11 ⇒ (3) + 11 = 14
Attack 4: 1d20 + 10 ⇒ (9) + 10 = 19
Damage 4: 1d8 + 11 ⇒ (4) + 11 = 15
Attack 3: 1d20 + 5 ⇒ (17) + 5 = 22
Damage 3: 1d8 + 11 ⇒ (7) + 11 = 18
Attack 4: 1d20 + 5 ⇒ (3) + 5 = 8
Damage 4: 1d8 + 11 ⇒ (3) + 11 = 14

No crits.

Grand Lodge

Border of War map Reign of Winter map

Isaac unleashes a lead barrage on the yeth hound. It does not survive. However, unlike the ceustodaemons, it disappears as it falls towards the ground, and does not leave a corpse.

Lillian, since your target is no longer around, you can change your action.

Dark Archive

Male Half-Elf Wizard 5

Can we hear which way she grunts are coming from? North/south down the tunnel?
Perception: 1d20 + 1 ⇒ (15) + 1 = 16

Grand Lodge

Border of War map Reign of Winter map

Ranus, the grunts likely came from somewhere within the webs, but you have no way of telling where exactly within the webs, as the webs have a large AoE.

Exiel gets to the edge of the webs, probing blindly with his lance as he goes, but fails to detect anything. For now.

Lillian?

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Hang out i suppose, since there are no targets..

Grand Lodge

Border of War map Reign of Winter map

Exiel hears chanting very close to him and definitely from somewhere within the webs, but without the ability to see the caster, is unable to do anything about it.

Suddenly, another creature appears. It looks like a monstrous dis-embodied head with wings for ears, and it appears directly beside Exiel, inside of the reach of his lance. It leers menacingly as it lets out an ear-piercing shriek.

Everyone needs to make a DC 14 fort save or be unable to act this round (and I will tell you more about what happens to you when you fail the save.)

GM rolls:

1d20 + 4 ⇒ (19) + 4 = 23

Exiel sees brief movement within the webs in general, then all is still again. I'll tell you guys what's been happening and where she's been when all this is over.

Round 11 begins! Declare actions!

The Exchange

HP 72/72(+14)| AC 20 | T 14 | FF 16 | CMD 17 | Fort +11 | Ref +10 | Will +13* | Init +8 | Perc +3 | Images
Active Spells:
Extended Hero(200M), False Life(10H), Mage Armor(1H)

Pretty sure he can make a Perc Check, or even guess a square to attack and roll 50% miss if he chooses the right one.. Its also very hard to cast a spell while entangled in a web..

Fort: 1d20 + 4 ⇒ (16) + 4 = 20

Lillian reups her shield spell..

Grand Lodge

Border of War map Reign of Winter map
Lillian Woo wrote:

Pretty sure he can make a Perc Check, or even guess a square to attack and roll 50% miss if he chooses the right one.. Its also very hard to cast a spell while entangled in a web..

[dice=Fort]1d20+4

Lillian reups her shield spell..

He can, but not for an AoO. Also, she made her saving throw, and in pathfinder web does not give the entangled condition.

Dark Archive

Male Half-Elf Wizard 5

Fort: 1d20 + 4 ⇒ (19) + 4 = 23
I really should be able to at least get a direction. People IRL can hear where a sound is coming from, and violently dodging webs and gasping is going to be a pretty audible sound. But whatever.. We're all just pretty much unable to do jack squat at this point.

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