PbP GameDay 2: PFS 05-07 Port Godless (5-9)

Game Master SwampTing

A Pathfinder Society Scenario designed for levels 5–9.

Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society’s upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.

Content in "Port Godless" also contributes directly to the ongoing storylines of the Cheliax, Osirion, and Qadira factions.


A Pathfinder Society Scenario designed for levels 5–9.

Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society’s upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.

Content in "Port Godless" also contributes directly to the ongoing storylines of the Cheliax, Osirion, and Qadira factions.

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To sign up, please make a post with your PFS profile for the character you will be using, citing your race, classes, level and PFS number.

You will also need to update your PFS profile OR send me a link to a soft copy of your character sheet (post the link here or send it to me via PM).

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This module will be run as part of the Pathfinder PBP Game Day 2: A Hymn of Wind and Fire event. Boons will be available, as is the norm for conventions.

Because this is part of an official event, certain rules will apply, most notably: The game play thread will open on April 5th, 2014, and we must finish by July 5th 2014. This should be plenty of time, but I will require that each player post at least once every 24 hours most of the time. If life gets in the way, let me know, and I can be flexible, but don't just go missing without informing me. This falls squarely under the 'don't be a jerk' rule.

I reserve the right to skip your turn in combat if you go missing for too long (you will enter delay), or determine your action within reason if it is critical to the party's survival or the rest of the party agrees you should (again this will only happen if you disappear for an extended period of time). Declaring actions (or several alternative actions to be taken under different circumstances) is perfectly acceptable.