[PFS] Your Ironbound Schism (Inactive)

Game Master Yours is mined

> Here < is the link to Your In To Anarchy


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Silver Crusade

Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

Brachus moves forward while brandishing his holy symbol proudly in front of him and the smell of alcohol fills the air lifting everyone's spirit

(channel positive energy, excluding enemies - should get Varg, kitty and Weiman, and some others who don't have damage as far as I know)

Positive healing: 5d6 ⇒ (3, 5, 5, 6, 6) = 25

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Wow nice one. Kirrah definitely appreciates. Those dang birds were a menace!

Sovereign Court

Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

Indeed...thanks!

Silver Crusade

Male Keleshite Human | Cleric/6 Dawnflower Dissident/2 |Hp: 59/59 | AC 25 | F +9 | R +8 | W +12 | Init +9 | Perception +20 | SM +4

Aakif moves 60 feet forwards and casts an empowered cure moderate wounds on Varg. (60 feet should put me 1 square behind Varg).

Cure Moderate Wounds: 2d8 + 8 ⇒ (4, 2) + 8 = 14

With empower, that should be 21 points of healing to Varg.


Cole, the black-clothed giant … encourages his brethren. “SNOT-FACE AND SKY-EYE, YOU DOIN’ GREAT JOB! ME GO REPORT YOUR EFFORT TO HIS DREAD AND AWEFUL MAJESTY!”

Cole takes a 5’ step to the south-west, swatting Geese out of his path with a club.

Black giant's greatclub on Dhiara’s troops: 1d20 + 14 - 4 ⇒ (14) + 14 - 4 = 24
Hit for -1 damage

The other two hill giants exchange looks. The one named Skyeye shakes his massive dome of a head. “COLE ALWAYS RUNS WHEN THINGS GOIN BAD.”

The green clad giant thumps his brother on the shoulder. “WE NOT FINISHED YET, SKY-EYE!”

The giants use their clubs to lever more fill from the dam, before attempting to push their way out through Caradeum’s webs.

Snotface CMB vs DC 17 on move: 1d20 + 15 - 4 ⇒ (15) + 15 - 4 = 26
Skyeye CMB vs DC 17 on move: 1d20 + 15 - 4 ⇒ (14) + 15 - 4 = 25

The giants move 10’ through the webs in opposite directions.

♚♚♚♚

Pinky the giant’s whole world is a 10’ x 10’ x 70’ hole.

Climb DC 30: 1d20 + 10 + 10 ⇒ (17) + 10 + 10 = 37

He makes steady progress straight up the vertical demiplane. Not out yet.

⚒⚒⚒⚒⚒

Caradeum and Weiman:
You may each roll another Knowledge (engineering) check.

☯☯Remember☯☯ Dhiara can currently provide two rerolls to any PC if you want to use them.

Initiative:

1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
2. Hill Giant grunts

Kirrah 25 - 55 = -30 hp With Brachus' channel
Varg -51 - 27 + 3 + 25 + 2 + 25 + 21 = -2 hp With ditto + Aakif's empowered healing
Weiman ☤FULL HEALTH ☤

Goose Company -1 hp

For some dam reason, only Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs) may go for the time being …

GM:

Red Bird: -111
Yellow Bird: = DEAD =

Tulgra: = DEAD =

Purple Giant: -62 (-3 NL)
Blue Giant: -38 - 10 - 10 - 6 = -64 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Green Giant: -23 - 10 - 10 = -43 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Black Giant: -34 - 10 - 10 = -54 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.

D4

If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover.

Grand Lodge

AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

KN: engineering: 1d20 + 8 ⇒ (15) + 8 = 23

Caradeum draws an arrow, nocks it, and raises his bow, charging it with arcane energy. Taking aim, he begins firing at the giant in the blue loincloth.

Attack, Haste, Rapid: 1d20 + 12 + 1 - 2 ⇒ (2) + 12 + 1 - 2 = 13
Arcane Strike: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Attack, Haste, Rapid: 1d20 + 12 + 1 - 2 ⇒ (14) + 12 + 1 - 2 = 25
Arcane Strike: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Iterative Attack, Haste, Rapid: 1d20 + 7 + 1 - 2 ⇒ (18) + 7 + 1 - 2 = 24
Arcane Strike: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Hasted Attack, Haste, Rapid: 1d20 + 12 + 1 - 2 ⇒ (11) + 12 + 1 - 2 = 22
Arcane Strike: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7


1d3 ⇒ 2

Despite Cole the giant’s most recent rampage, Dhiara judges that the tide of battle is turning in the Pathfinder and Averakan Coalition’s favor.

She decides to order the remainder of her troops to cross in front of the dam to reinforce Lt Zayas’ emerging success on the southern bank of the Little Thunder.

“Zayas, I don’t want anyone stuck in the mud! Station some troops to help the slower ones get across!”

Dhiara’s XO signals her acknowledgement, while the Averakans in combat continue to attack the giants.

Caradeum or Weiman if you roll a DC 20 Knowledge (engineering) :

The giants’ most recent sabotage has caused a large tension crack to form on the northern side of the dam.

Water from the east is flowing into the crack, slowly widening it.

Marked on the map near Brachus.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl will move forward and climb aboard Kirrah, ready to give pursuit of and of the fleeing giants.

With a low growl, Fendahl commands while pointing to the fleeing black giant (especially if Caradeum drops him with arrows).

Hrrmmm, he should not be so fortunate to escape. This one has no honor even for the likes of giants.
He who takes a dam, shall give a dam in return.

Grand Lodge

AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

Caradeum points to the northern side of the dam. "Eyes sharp! The giants have cause a crack in the dam. See the water flowing into it? Unchecked, this dam is going to give!"


Fendahl joins his companion for a hunt on lionback!

Caradeum’s first arrow flicks his thumb and tumbles end-over-end at very low speed, before *bonking* Kirrah lightly on the head.

His second finds its mark, gashing the left side of Skyeye’s head. But the adrenalin-pumped giant doesn’t notice.

The third and fourth catch harmlessly in a twisted web of the Eldritch Knight’s own making!

Initiative:

1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
2. Hill Giant grunts

Kirrah 25 - 55 = -30 hp
Varg -51 - 27 + 3 + 25 + 2 + 25 + 21 = -2 hp

Goose Company -1 hp

Weiman & Varg are up!

GM:

Red Bird: -111
Yellow Bird: = DEAD =

Tulgra: = DEAD =

Purple Giant: -62 (-3 NL)
Blue Giant: -38 - 10 - 10 - 6 = -64 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Green Giant: -23 - 10 - 10 = -43 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Black Giant: -34 - 10 - 10 = -54 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.

D4

If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover.

Sovereign Court

Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

Round 5, Rage: 3/19 Rds, AC: 24, HP: 94/96, Power Att, Furious Focus, Hasted

Varg moves to within 10 feet of the pit, and yells,

C'mon up, I'll wait!

Varg paces back and forth, readying an attack as soon as the one climbing out of the pit shows its face.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Where have I seen this before? Oh right, Varg you need to scrape your axe on the pit edge while you impatiently look down at the slow giant...just don't fall in...or underestimate his Jedi jumping ability lest he cut you in two.


Varg "Mr Hospitality" Stollufsen wrote:
C'mon up, I'll wait!

Hearing Varg’s invitation, Pinky the giant briefly halts his upward journey, closes his eyes and *groans*

Me not having good day …

“THAT OK. YOU GO ON WITHOUT ME. PINKY CATCH YOU UP!”

Initiative:

1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
2. Hill Giant grunts

Kirrah -30 hp
Varg -2 hp

Goose Company -1 hp

Weiman and his trombone slide-kick are up!

Sovereign Court

Stats:
  • AC 17 / Touch: 14 / Flat XX (Uncanny Dodge) / CMD 15
  • HP 81/81
  • Fort:+11; Ref:+17; Will+14
  • Percep +32 (Trapspotter);Sense Motive +5
  • Init+3
  • Luck Rnds 0/7 used
  • Halfling Bard (Archaeologist) 10

    Weiman circles around, dropping the instrument so he can cast Cure Moderate Wounds. He circles around with his Haste movement (to get the needed 10 feet of movement to not incur a penalty) to attempt to slam dunk a Cure on the cat.

    Acrobatics +4 for 40 move speed: 1d20 + 18 + 4 ⇒ (19) + 18 + 4 = 41
    CMW for kitty slam jam: 2d8 + 10 ⇒ (2, 5) + 10 = 17

    Just need to be slid adjacent to cat on map. Thanks!

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    Nice backflip...way to stick the landing. 10! .

    Fendahl watches as the halfling completes his cartwheel, initially worried he would have to catch his small friend.


    It’s no Dead Cat bounce …

    'Air' CallbazzernWalk-Fly delivers a crucial fourth quarter assist to his Point(ed teeth) Guard, Kirrah! (17 hp heal)

    As Weiman lands, a deep rumbling occurs, centred somewhere in the northern part of the dam.

    CMB+16 vs Dam Visitors: Varg, Weiman, Aakif & Brachus: 1d20 + 16 ⇒ (3) + 16 = 19

    If this CMB roll hits your CMD you are knocked prone in your current square.

    Pinky the giant catches a break. He hears the dam shake, but is protected from any effect in Caradeum’s pit, which is not physically part of the Material Plane.

    ☘☘☘☘

    Goose company appear to ignore the deep rumble, figuring it’s the result of some kind of distant giant activity – which is nothing unusual for residents of Flintyreach Island.

    They continue laying duck boards on the mud directly in front of the dam.

    Caradeum or {Weiman if you roll Knowledge (engineering) DC 20} :

    Goose Company is in grave danger if the dam gives way.

    ⚖⛲⚖⛲

    Initiative:

    1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
    2. Hill Giant grunts

    Kirrah 17 - 30 = -13 hp ☤ Weiman healing ☤
    Varg -2 hp NOT prone

    Aakif PRONE - please check.
    Brachus PRONE - please check.
    Weiman PRONE - please check.

    Goose Company -1 hp

    Aakif, Brachus, Kirrah!

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Caradeum cups his hands to his mouth and yells out. "Goose Company, you are in danger! The dam is on the verge of collapsing. Evacuate at once!


    At Caradeum’s shout, Dhiara looks up from the legless red-headed boy she is treating.

    Sizing up the situation in an instant, the normally unflappable monk screams!

    "YOU HEARD THE MAN! MOVE!!!"

    Old Man’s Beard! I’m going to need to atone for that later …

    Initiative:

    1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
    2. Hill Giant grunts

    Kirrah 17 - 30 = -13 hp ☤ Weiman healing ☤
    Varg -2 hp NOT prone

    Aakif PRONE - please check.
    Brachus PRONE - please check.
    Weiman PRONE - please check.

    Goose Company -1 hp

    Aakif, Brachus, Kirrah!

    GM:

    Red Bird: -111
    Yellow Bird: = DEAD =

    Tulgra: = DEAD =

    Purple Giant: -62 (-3 NL)
    Blue Giant: 0 - 64 = -64 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
    Green Giant: 0 - 43 = -43 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
    Black Giant: 0 - 54 = -54 Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.

    D4

    Prone: The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow).

    A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.

    Standing up is a move-equivalent action that provokes an attack of opportunity.

    ⚀⚀⚀⚀

    If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover.

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    If possible, Fendahl asks Kirrah to pick up any allies on the dam.

    "Hrmm, Kirrah - quickly ."

    With her size, lifting them is not a problem. Not sure if it is a roll or if she can pick up one per front claw or mouth etc - like a bunch of kittens. They are spread out, so I am not sure how many of the 4 she could reach in a movement of 70'.

    Handle AC : 1d20 + 10 + 4 ⇒ (14) + 10 + 4 = 28

    if needed. Plus any bonus or penalty for being able to speak lion in his form. Unfortunately no word for 'gently' in his cat dictionary
    Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, .

    Silver Crusade

    Male Keleshite Human | Cleric/6 Dawnflower Dissident/2 |Hp: 59/59 | AC 25 | F +9 | R +8 | W +12 | Init +9 | Perception +20 | SM +4

    Aakif stands up and makes a hasted move back off of the dam.

    "You know, back in the desert, we never had to worry about Giants collapsing dams on us! I should stick to raiding caravans..... surely the Aspis Consortium must have caravans..... right?"

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    As the ground shakes Brachus tumbles on the floor..which is unusual..he's used to the floor moving around on him, normally hes just able to go with the flow.

    Brachus stands up and seeing the cracks in the damm casts fly on himself

    "Try to stop the giants! The dam might still be salvageable if we can work on repairing it without being attacked"


    Fendahl:
    No worries on the trick commands.

    Fendahl is right there to persuade Kirrah's CMB 'attack' to be gentle.

    Aakif bravely retreats from the dam danger under his own (solar) power.

    The reverberating dam apparently puts the drunken staggers of a Caydenite priest to shame! Brachus picks himself up and prepares to get high.

    Initiative:

    1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
    2. Hill Giant grunts

    Kirrah -13 hp
    Varg -2 hp NOT prone

    Weiman PRONE

    Goose Company -1 hp

    Kirrah’s turn.

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    Kirrah will move off to the south wall as indicated, 5' above the dam (positioned near Varg if needed).
    She will pick up Weiman unless he waves her off (free action on his part?)

    CMB grab: 1d20 + 34 ⇒ (17) + 34 = 51

    Sovereign Court

    Stats:
  • AC 17 / Touch: 14 / Flat XX (Uncanny Dodge) / CMD 15
  • HP 81/81
  • Fort:+11; Ref:+17; Will+14
  • Percep +32 (Trapspotter);Sense Motive +5
  • Init+3
  • Luck Rnds 0/7 used
  • Halfling Bard (Archaeologist) 10

    As it turns out, that CMD listed in my profile is actually outdated. Weiman is still prone, though, since his CMD is exactly 19. Is too smol and weak.

    Weiman does not resist Cat Time, though he does gesture to get him to [wherever a fixable point in the dam is].


    Realizing he is rapidly running out of time, Pinky the giant tries an accelerated climb out of the pit he hopes is not his tomb.

    Accelerated Climb DC 30: 1d20 + 10 + 10 - 5 ⇒ (5) + 10 + 10 - 5 = 20

    Snotface and Skyeye again attempt to rip the webs out of their way as they both head easterly 40'.

    Snotface CMB vs DC 17 on move: 1d20 + 15 - 2 ⇒ (19) + 15 - 2 = 32
    Skyeye CMB vs DC 17 on move: 1d20 + 15 - 2 ⇒ (19) + 15 - 2 = 32

    Both succeed.

    ♜♜♜♜

    Acrobatics: 1d20 - 1 ⇒ (10) - 1 = 9
    Falling: 4d6 ⇒ (5, 3, 3, 3) = 14 ; Acid: 2d6 ⇒ (6, 3) = 9

    The purple hill giant's fears are realized as he slips at the lip of the pit, perhaps intimidated by the enraged Ulfen axeman waiting for him.

    Regardless, Pinky screams as he falls again, with a loud THUD finally silencing him.

    ♜♜♜♜

    Both Snotface and Skyeye then attempt to complete the dam's collapse with a rocky ranged attack.

    Blue Rock: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
    **MISS**

    Green Rock: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23
    HIT!

    The tension cracks continue to grow, but the dam does not yet give way.

    Cole, the black clothed giant, casually drops a boulder over his shoulder on any harassing geese as he retreats another 5’ to the south-west.

    Black Rock on Goose Co: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
    Hit for -1 hp

    Initiative:

    1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
    2. Hill Giant grunts

    Kirrah -13 hp
    Varg -2 hp NOT prone
    Goose Company -2 hp

    Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs) are up again!

    GM:

    web

    Red Bird: -111
    Yellow Bird: = DEAD =

    Tulgra: = DEAD =

    Purple Giant: 0 - 62 - 11 - 9 = -82 (-6 NL)
    Blue Giant: -64
    Green Giant: -43
    Black Giant: -54

    D5

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Round 6, Rage: 4/19 Rds, AC: 24, HP: 94/96, Power Att, Furious Focus, Hasted

    Varg turns and heads back across the dam at a dead run, making up 110' on this turn.

    I guess we need to get outta here!

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Caradeum steps south and continues firing arrows into the air, aiming for the blue giant.

    Rapid, Haste: 1d20 + 12 + 1 - 2 ⇒ (6) + 12 + 1 - 2 = 17
    Arcane Strike: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

    Rapid, Haste: 1d20 + 12 + 1 - 2 ⇒ (18) + 12 + 1 - 2 = 29
    Arcane Strike: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11

    Iterative Rapid, Haste: 1d20 + 7 + 1 - 2 ⇒ (7) + 7 + 1 - 2 = 13
    Arcane Strike: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

    Hasted Rapid, Haste: 1d20 + 12 + 1 - 2 ⇒ (5) + 12 + 1 - 2 = 16
    Arcane Strike: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8


    Varg decides to Cleaver Pike it, Berks! He gives the dam the laugh, Cutters. Oi!

    Caradeum shoots four arrows in the air.
    They fall to Golarion,
    Parting Skyeye’s hair.

    The elf archer’s second arrow pierces the top of the blue giant’s skull. The monster falls to its knees, then flat on its face, where it disappears under a mass of swarming geese.

    ⚀⚀⚀⚀

    1d100 ⇒ 35

    The dam rumbles again, but somehow holds itself together.

    ⚅⚅⚅⚅

    1d3 ⇒ 3

    Goose Company finally sensing it won’t be them led to the slaughter, take inspiration from Varg and continue raging against the giant war machine.

    Initiative:

    1. Weiman, Varg, Caradeum, Fendahl, Goose Company + Dhiara (NPCs), Aakif, Brachus, Kirrah
    2. Hill Giant grunts

    Kirrah -13 hp
    Varg -2 hp

    Goose Company -2 hp

    Weiman, Fendahl + Kirrah, Aakif & Brachus are up!

    GM:

    Red Bird: -111
    Yellow Bird: = DEAD =

    Tulgra: = DEAD =

    Purple Giant: = DEAD =
    Blue Giant: = DEAD =
    Green Giant: -53 sickened
    Black Giant: -64 sickened

    D5

    Silver Crusade

    Male Keleshite Human | Cleric/6 Dawnflower Dissident/2 |Hp: 59/59 | AC 25 | F +9 | R +8 | W +12 | Init +9 | Perception +20 | SM +4

    "Goose Company, advance to my position! There are more Giants to slay, and we can't afford to lose anyone to the rushing waters once this dam breaks!"

    Do you need diplomacy? Bluff? Personal check mailed to your home address?

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    Fendahl calls to Weiman...

    "Hrrmm, Master Callbazzern-Walk, where do you desire to be set down? Our friends appear to have taken refuge
    on the far side while the giants flee on this side with the dam unstable between.

    Fendahl will direct Kirrah to the destination of the bard.

    Delay and get Fendahl/Kirrah on sync init


    When his younger brother fell, the green wild thing roared his terrible roar and gnashed his terrible teeth and rolled his terrible eyes and showed his terrible nailed claws!

    Initiative:

    1. Weiman, Varg, Caradeum, Goose Company + Dhiara (NPCs), Aakif, Brachus, Fendahl + Kirrah
    2. Hill Giant grunts

    Kirrah -13 hp
    Varg -2 hp

    Goose Company -2 hp

    I believe Weiman, Aakif, Brachus, Fendahl + Kirrah have the green light!

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    Fendahl will urge Kirrah to attack the fleeing giant to the east, but not using her mouth, as it is currently occupied by a halfling.

    +1Claw, huge, haste, pounce: 1d20 + 18 + 2 + 1 ⇒ (20) + 18 + 2 + 1 = 41 damage : 1d8 + 13 ⇒ (4) + 13 = 17
    +1Claw, huge, haste, pounce: 1d20 + 18 + 2 + 1 ⇒ (8) + 18 + 2 + 1 = 29 damage : 1d8 + 13 ⇒ (2) + 13 = 15
    +1Claw, huge, haste, pounce: 1d20 + 18 + 2 + 1 ⇒ (2) + 18 + 2 + 1 = 23 damage : 1d8 + 13 ⇒ (1) + 13 = 14

    +1Rake, huge, haste, pounce: 1d20 + 18 + 2 + 1 ⇒ (12) + 18 + 2 + 1 = 33 damage : 1d8 + 13 ⇒ (5) + 13 = 18
    +1Rake, huge, haste, pounce: 1d20 + 18 + 2 + 1 ⇒ (2) + 18 + 2 + 1 = 23 damage : 1d8 + 13 ⇒ (3) + 13 = 16

    confirm#1: 1d20 + 18 + 2 + 1 ⇒ (7) + 18 + 2 + 1 = 28 damage : 1d8 + 13 ⇒ (5) + 13 = 18


    Still held by the scruff of his neck in Kirrah’s huge maw, Weiman has a front row seat when the Wild Rumpus starts.

    Thrown about like an unrestrained child on a fey-tainted Carnival ride, Weiman regrets the three pints of milk he burgled from Goose Company’s supply sergeant, to tide him over on the way to the Little Thunder.

    Giant King Gorgnak’s Magic Kingdom turns to Tragic Kingdom for the halfling, as Kirrah exposes Snotface’s stomach contents while Weiman valiantly attempts to preserve his own.

    ☕☕☕☕

    Cole the black giant takes careful note of his Jolly Green brother’s fate, and decides the party’s over. He takes off at a run to the south-west, like his life depends on it.

    OUT OF INITIATIVE.

    After a more critical inspection of the dam, Caradeum concludes that despite being beyond repair, the dam will hold for another 1d4 ⇒ 2 hours. More than enough time for the Pathfinder-Averakan Coalition to get to whichever bank of the Little Thunder they need to, in order to travel to their next destination.

    Dhiara takes time from attending to her wounded and dead to thank the party.

    She bows to each one of you in turn. “Pathfinders, this victory could not have been won without you. As well as inspiring my troops, your quick thoughtful actions saved the company from being wiped out on at least two separate occasions.”

    “We must return to Averaka now to guard the town in the event Kommandant Tusk-Breaker’s main assault fails. I will recommend each of you be decorated for gallantry and propose a new mascot for Company G – a winged lioness.”

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    "Kirrah, you can release him now. Master Weiman sorry for any jostling which may have occurred in transit ."

    Sovereign Court

    Stats:
  • AC 17 / Touch: 14 / Flat XX (Uncanny Dodge) / CMD 15
  • HP 81/81
  • Fort:+11; Ref:+17; Will+14
  • Percep +32 (Trapspotter);Sense Motive +5
  • Init+3
  • Luck Rnds 0/7 used
  • Halfling Bard (Archaeologist) 10

    Weiman makes quick work of the nauseous feeling, being very used to the world spinning around him.

    "Hahaha, did I ever tell any of you about the time I got tied to a horse?" Weiman pauses for an answer, "We were in the sewer and I'm pretty good at looking for traps. We jumped over a pit; it was pretty rad."

    -Posted with Wayfinder

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    assuming more than 10mins passes so haste and animal growth are gone. .

    Clw wand: 2d8 + 2 ⇒ (7, 4) + 2 = 13 perfect
    Fendahl heals Kirrah of some of her minor bird bites and then thanks their host.


    Upon searching the giants’ bodies, you discover a:

    • Wooden doll's head floating in a jar of formaldehyde.

    • Winning lottery ticket from Magnimar, whose timeframe for collection expired yesterday.

    • Rusty cold iron pellet grenade … and the grenade’s pin!

    • Tasteless charcoal doodle featuring Tulgra the Giantess.

    ⛺⛺⛺⛺

    Dhiara turns up her nose after inspecting your haul. “I would have thought they’d have had better kit than that cached around here somewhere.”

    She *shrugs* “What are your plans now, Pathfinders?”

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    "What is in this building?."

    Fendahl will check for traps, open and search

    Traps on door t10 : 10 + 16 = 26
    Search room t10: 10 + 16 = 26

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    Brachus helps Fendahl looking around (auto assist for a +2, and casting detect magic on myself just in case anything interesting lights up)

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Caradeum considers Dhiara's question, then responds. "Unless you are in need of further assistance, we should be getting on to our...secondary objective, finding and exploring some newly discovered ruins."

    After talking with the half-orc, Caradeum wanders over to where Fandahl is examining the outbuilding, and peers in from the doorway.

    Perception: 1d20 + 14 ⇒ (1) + 14 = 15

    Silver Crusade

    Male Keleshite Human | Cleric/6 Dawnflower Dissident/2 |Hp: 59/59 | AC 25 | F +9 | R +8 | W +12 | Init +9 | Perception +20 | SM +4

    If Aakif sees Fendahl pull a wand, he would try to stop Fendahl.

    "Please, save your magic for a time when a healer is not available. Sarenrae will grant me another spell tomorrow, but wands are limited resources."

    Aakif casts an empowered cure light wounds on Kirrah
    CLW: 1d8 + 5 ⇒ (2) + 5 = 7

    With empower that will heal 10 hp.

    If you have already marked off charges in pen, let me know and I'll keep the spell.

    " Perhaps we should search this area first. It should not take significant time away from our mission, and you never know what you'll find."

    Aakif will help search the building. Take 10 perception = 30.


    Fendahl finds no traps.

    The half-elf does find four giant burlap sacks containing a:

    • High quality halberd and dire flail
    • Ivory-and-jet cloak clasp
    • Darkwood ship’s figurehead depicting a roaring linnorm
    • Platinum crown stripped of gems
    • Leather satchel stuffed with lion's cat's eye topazes of varying sizes
    • Golden trombone with its bell stoppered with beeswax
    • Collection of masterfully painted ceramic jugs containing ale of dubious quality, that Varg will probably drink anyway …

    Brachus estimates the total value of the art objects to be in the vicinity of 5000 gp.

    The Lucky Drunk’s disciple also finds a torn booklet and a chunk of mudstone that detect as magic.

    Booklet Spellcraft DC 16:

    Stone Spellcraft DC 18:

    ♨❂♨❂

    Aakif’s search uncovers a folded letter labelled “deliver to Averaka.” Enclosed with the letter is a crude map showing a dotted line linking a bridge to the east of the Little Thunder with some kind of building in a ridge of trees at the foot of some nearby mountains.

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Seeing the items radiate magic, Caradeum inspects both.

    Spellcraft (booklet): 1d20 + 15 ⇒ (14) + 15 = 29
    Spellcraft (stone): 1d20 + 15 ⇒ (10) + 15 = 25

    holding up the booklet, Caradeum says. "This little booklet acts like a phylactery of faithfulness, while this stone,..." he adds, hodling up the stone in his other hand, "...is a stone of alarming."

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    Fendahl thanks Aakif for the healing as he stows his wand.

    Fendahl points out the bags and contents.

    "Hrmm some of this looks dishonorably obtained. Certainly not all is of giant make."

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Varg, quite thirts from his efforts and all that damn running, does drink down a great deal of the ale.

    Grand Lodge

    Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

    "Seems like a visit to the building in the woods is in order if it is nearby or on our path ."


    GM rolling bones:

    Aakif Perception: 1d20 + 20 ⇒ (8) + 20 = 28
    Brachus Perception: 1d20 + 18 ⇒ (12) + 18 = 30
    Weiman Perception: 1d20 + 32 ⇒ (17) + 32 = 49 Trapspotter
    Caradeum Perception: 1d20 + 14 ⇒ (4) + 14 = 18
    Varg Perception: 1d20 + 9 ⇒ (3) + 9 = 12
    Fendahl Perception: 1d20 + 16 ⇒ (1) + 16 = 17
    Kirrah Perception: 1d20 + 7 ⇒ (20) + 7 = 27

    Assuming the party agrees with Fendahl’s suggestion to follow in the footsteps of the enigmatic scout Nebbington, the trek under the stars from the dam on the Little Thunder takes four hours. About two hours into the journey, Weiman and Aakif perceive a dull roar rising from the valley signalling the dam’s collapse and the restoration of Averaka’s fresh water supply.

    The trail leads to an immense lodge built from coarsely shaped boulders and mortar with a heavy slate roof. Massive doors stand slightly ajar, but they are so thick that even the steady gusts from the Steaming Sea hardly shift them. Deep *chortling* punctuated with dull chopping sounds drifts out from the structure along with wisps of smoke.

    The party detect no traps or sentries guarding this gigantic wilderness outpost.

    Map is linked at the top of the page.

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Once Aakif shows the party the note, Caradeum suggests sending it back with Goose Company.

    At the makeshift lodge, Caradeum whispers to the party. "I could cast a spell the creates a sphere of invisibility centered on myself. I think we could all fit within the effect."

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    Brachus nods at Caradeum and gives him a thumbs up as he moves closer to be within the area of the invisibility

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Varg nods in agreement.

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