
StephNyan |

@Tereze: Thanks, I overlooked that!
Gwendallyn uses her amazing strength to wrestle the large wolf to the ground and pin it.
That has to look quite cool! :P
Bite vs Gwen: 1d20 + 2 ⇒ (14) + 2 = 16 Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Auto trip: 1d20 + 2 ⇒ (1) + 2 = 3
One of the smaller wolves bites Gwendallyn, but fails to drag her off of the large wolf. The mighty brawler simply kicks the small wolf's head away.
Bite vs Ulfa: 1d20 + 2 ⇒ (8) + 2 = 10 Damage: 1d6 + 1 ⇒ (3) + 1 = 4
The disabled wolf attacks Ulfa again, but doing so causes a lot of strain on its already heavily wounded body. It collapses onto the ground.
At the start of Tereze's turn:
While Gwendallyn's wounds slowly heal more bleeding bite marks appear on Tereze's leg.
Round 2:
~
Eryzule
Tereze 24/34HP
Urbar (Ulfa 9/13HP & Prone)
Round 3:
Fiona
Red -8HP (Pinned)
Gwendallyn 32/37HP (Grappled)
Locke
Blue -6HP
Eryzule
Tereze 24/34HP
Urbar (Ulfa 9/13HP & Prone)

![]() |

Urbar takes a step forward and starts slicing the large wolf.
"I was friendly for once... This is what comes of it!"
Atk: 1d20 + 7 ⇒ (15) + 7 = 22
Dmg: 1d8 + 4 ⇒ (7) + 4 = 11
Atk: 1d20 + 7 ⇒ (7) + 7 = 14
Dmg: 1d8 + 4 ⇒ (4) + 4 = 8

![]() |

No, Urbar, zis is what happens when people do not let others try another way!
Tereze casts an irritated look at Ery as she steps up next to Fiona. Then she rests a hand on Urbar and blesses him with a bit of Desna's luck.
Cast Guidance on Urbar.

![]() |

"I can't help but to think your trying to blame me for this. That would be foolish. I love animals."
Ery casts Magic Missile once more at the large Wolf (red)
MM DMG: 2d4 + 2 ⇒ (4, 4) + 2 = 10

StephNyan |

Urbar takes a step forward and cut into the large wolf, while Ulfa stays in total defense.
Tereze casts guidance on Urbar.
Eryzule's magic missiles slam into the large wolf and disable it.
Will: 1d20 + 1 ⇒ (7) + 1 = 8
The smaller wolf falls asleep after Fiona's cast her slumber hex on it.
Bite: 1d20 + 7 ⇒ (4) + 7 = 11
The large wolf again tries to bite Gwendallyn, but it doesn't succeed. The attack causes a lot of strain on its body and it collapses.
Combat's over!
A moment later Gwendallyn's wounds fully heal while Tereze's wounds become worse.
Tereze 19/34HP
Ulfa 9/13HP

![]() |

CLW on Tereze: 1d8 + 1 ⇒ (7) + 1 = 8
"Y'know... This has been fun."

![]() |

Fun! Innocent animals slain! You call that fun...
But try as she might to stay angry at Ery she trails off as he heals her.

![]() |

Gwen dusts herself off as she pushes the massive head off her chest. "Did you all see that?! I wrestled that beast down." Her grin is large and clearly she enjoyed herself; however, at Tereze's words her grin slips and she looks a little dejected, ashamed at her mentality.

![]() |

"Gwen, only your muscles can do such a thing. Such epic wrestling would make our some of our presitess' nod in acknowledgement."
The elf paused, before placing a hand on Gwen's shoulder. Healing.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
"That was a reference to exceptionally domineering sex, Just incase there was confusion."

![]() |

Urbar pulls out his wand of CLW and heals Ulfa, ignoring everyone else.
CLW: 1d8 + 3 ⇒ (6) + 3 = 9
He stashes the wand and sits down next to her, petting the largish wolf to comfort her.

![]() |

"Fun eh? Definitely not the words i'd expect from an elf.
Aren't your people more in tune with nature and its preservation?"
*Shakes head*
"Anyway....we're alive, and Gwen's shown the best feat of wrestling we've seen."

![]() |

"Sir, are you insinuating that I willing delve into the arts and wonders of nature beyond the comforts of a city scape? Oh-ho! No. No that is not as I do. I enjoy finery."
Ery takes a moment to pluck a few leaves from his hair, drying them with prestidigitation. Retrieving an empty tea bag, the elf crushes the leaves and places them within.
"I wonder if I'm sweet or bitter... We'll see." He says, seemingly to himself.
"Oh! Right. We have a thing. Should we continue on, Doing the thing?"

![]() |

Ery gives Fiona smiling a nod.
"One can only hope."
Placing the newly acquired tea pouch away, the elf looks onward. "Well, Should we go poke around?"

![]() |

Be careful, zere may be traps. After all something had to kill zose two.
She points at the bodies.

StephNyan |

To refresh the minds of those who may have forgotten:
Buzzards circle in the sky. The bodies of two dead humanoids lie near the shore of a small pond that runs out of a cave at the base of a 30-foot-high cliff. Both bodies have been mutilated by wild animals - little remains but their ruined gear and some scattered bones.
@Ery: Gwen was no longer wounded so I suppose that healing went to Tereze? She's then at 27/35HP, with everyone else fully healed.

![]() |

Oh. sure.

![]() |

Ahh , I missed that Gwenwas downs full 5. Yep. Fixed my hit points.

StephNyan |

@Tereze: You're at 27 now, not full?
It's hard to tell how long the bodies have been out here due to the state they're in, but Locke estimates they've been lying here for one or two days.
Here's a bit of info that I'll remind you of, which was in the ground floor spoiler of the montage:
With some persuasion from Eryzule, Mathezic admits that he suspects the other two servants headed up to Hunclay's secret cave north of town to try to loot it-Mathezic didn't mention this to you because he was hoping to loot it himself.

![]() |

No I should be full, ended the fight at 19 then Ery healed me twice for 8 each time. 19+8+8=35. Round down to full at 34.

![]() |

Urbar stands after a while and surveys the area. He walks over to the bodies and loots them, not caring who they are. Ulfa slowly follows him, still a bit dizzy from the attack.
perception to discern the animal that killed the men: 1d20 + 9 ⇒ (8) + 9 = 17

![]() |

Tereze walks to the edge of the stream near the bodies and looks down the passage that leads into the cave.
Unusually for her, she does not seem concerned with the bodies at her feet as they are clearly dead
Perception: 1d20 ⇒ 3
If she doesn't see anything she points at a small rock near the her which starts glowing and then she sends it floating down the passage.
casts light and mage hand on the rock, then sends it down the passage up to 25 feet from the shore.

![]() |

Ery waits, carefully, affectively ensuring he is not infront.
"Lots of stuff..."

![]() |

Lead on, but be sure to watch for traps.. Tereze says as she looks at the floating glowing stone in the cave.

![]() |

Ery, feeling the odd sense of taking point, dashes foreward to the entry.
"I wonder how fun this will be... Urbar? Is it safe for a grassy fellow like me to take point?" A somber look washes over his face as if a bad taste or memory flickers through his mind.
"Disregard. I let my excitement get the better of me. Urbar, lead on."

![]() |

Turning around Urbar starts, seeing Ery walking inside on his own.
"What do you think you are doing?!"
He dashes forward and tries to catch up, Ulfa in tow. A moment later Ery stops and thinks better of it, Urbar glares at him thinking it a sick joke. He takes the lead position and walks on in grim silence.

![]() |

Looking to Locke, Ery gave a simple shrug as he spoke plainly.
Once he finished speaking, he flashed a wink to Gwen before following after Urbar.

StephNyan |

The pond in front of the cave entrance never gets deeper than four feet at the center - the creek that covers the cave floor is one foot deep, leaving six feet of headroom above. The spring that feeds the creek trickles out of the rock face in the alcove to the west, and an increasingly shallow tunnel leads around the corner to the northwest. The deeper you move into the cave, the warmer the air gets.

![]() |

Perc: 1d20 + 3 ⇒ (20) + 3 = 23
"Skittering and wet hissing further down the northwest tunnel."
Ery motions.

![]() |

Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Gwen gets her grappling stick ready and prepares herself. "Hissing I don't mind, but skittering makes me think of giant insects."

![]() |

Remember zis is a wizard, zis may be a extra-planer creature.

![]() |

"Killing is still our friend."
Ery nods.
"Err... If we are the ones doing the killing."

![]() |

Gwen shoots a concerned look over her shoulder at Ery's statement. "Let's be very careful. Urbar, would you like me to scout it out?"
I just noticed that we are not at all a stealthy group lol. Urbar is the only with a semi-decent Stealth score.

![]() |

Urbar pulls out his swords and nods to Gwen.
"Go ahead, we'll stay close behind."

StephNyan |

I assume Tereze uses light to provide illumination?
The shallow water ends at the entrance to a large cave. The air within is almost uncomfortably warm. Four chests sit at the far side of the cavern. The ceiling, studded with stalactites, is ten feet high above the floor at the entrance.
Inside the cavern is a crab-like creature with a lamprey mouth, twitching eyes on its legs, and several blisters along its back. It movement sluggish and its body looks like it's rotting.
Fiona: 1d20 + 1 ⇒ (3) + 1 = 4
Gwendallyn: 1d20 + 2 ⇒ (13) + 2 = 15
Locke: 1d20 + 3 ⇒ (18) + 3 = 21
Tereze: 1d20 + 1 ⇒ (8) + 1 = 9
Urbar: 1d20 + 2 ⇒ (5) + 2 = 7
Creature: 1d20 + 2 ⇒ (3) + 2 = 5
Round 1:
Locke
Gwendallyn
Tereze
Eryzule
Urbar
Creature
Fiona

![]() |

Gwen stops short when she spots the disgusting creature, but then quickly moves to one side and takes a full defensive stance!
Free Action - 5' step. Swift Action - Snapping Turtle Style (+1 Shield bonus). Move Action - Martial Flexibility (Snapping Turtle Clutch). Standard Action - Full Defense (+4 Dodge bonus). Effective AC of 22. Also, if the creature attacks and misses, she will get the following Grapple attempt as an immediate action.
Grapple: 1d20 + 17 ⇒ (8) + 17 = 25