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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
Torvald begins to grumble. What, I wonder, is behind door number 3?
He will keep casting guidance on Shel as well as checking for traps himself, taking 10 for 41
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
Bauble goes back and plays with the city, using carrots and other various foodstuffs as figurines.
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
"Now, this is just starting to make me mad," Shel grumbles, as she heads to the next hall.
Perception vs traps with Guidance 1d20 + 21 + 1 ⇒ (7) + 21 + 1 = 29
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
Vladek and Qadathra look at each other, shrug, and join Bauble until further notice.
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GM Skipper |
![Tongue of Rebuke](http://cdn.paizo.com/image/avatar/Paizo_TongueOfRebuke_HRF_0.jpg)
Third time is seemingly the charm, as this door reveals an actual hallway and no traps. A winding, downward slope enters a 15-foot-by-30-foot hall. To the west, two lines of upright sarcophagi face one another along the north and south walls. To the east lies a diamondshaped table of black basalt, bearing six ornate masks of gold decorated with semiprecious stones.
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
Torvald enters the chambers and sans the area.
Perception: 1d20 + 31 ⇒ (11) + 31 = 42
It all looks clear, you can move down. Looks like there is another secret door in here.
He also scans the room with detect magic.
Ka will remain in the starting room, it looks a bit too narrow down here for large creatures.
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
Shel looks at the secret door, checking for traps.
Perception traps 1d20 + 21 ⇒ (19) + 21 = 40
If no traps are found, Shel will open the door when the others get arranged as they prefer.
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
Bauble is irresistibly drawn to the masks. Though tempted to try them on, he is content with the one he is currently wearing. He does, however touch a couple of them.
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![Druid](http://cdn.paizo.com/image/avatar/PZO1121-Elf_90.jpeg)
Eolowyn moves into the room, careful not to touch anything
"Bauble, please don't do that, you never know if they are trapped"
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
Bauble smacks his hand and withdraws it.
"Bad Bauble."
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
Seeing the room has little to offer Torvald will move to the secret door and slide it open, assuming t looks safe.
Prepare yourselves people, this has been too easy so far.
Take 10 for 41 to check the door, if all s safe I open it
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![Wizard](http://cdn.paizo.com/image/avatar/polak_full_pg.jpg)
Nuar will cast Mage Armor on himself then use his wand of Heightened Awareness which he will discharge if it comes up.
"You are both highly skilled to the point that it merely seems easy."
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
Automatic success by a wide margin.
Vladek's eyes widen at the sight.
"That one's still alive!"
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
"Bauble help!"
Bauble rushes up and taps him with a wand of infernal healing.
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
Wait! Torvald shouts, all too late as he follows Bauble so he doesn't get himself killed.
I have moved Bauble and myself into the corridor but I am not quite sure where the body is. I assume the rest are somewhere close by but people might want to move themselves on the map.
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![Druid](http://cdn.paizo.com/image/avatar/PZO1121-Elf_90.jpeg)
Eolowyn follows the others. At the sight of the still living body she hesitates, combat instincts taking over.
"Who or what did that to them?
Perception: 1d20 + 18 ⇒ (20) + 18 = 38 Add 2 for humans or undead, 6 for evil outsiders
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GM Skipper |
![Tongue of Rebuke](http://cdn.paizo.com/image/avatar/Paizo_TongueOfRebuke_HRF_0.jpg)
As bauble stars to rush towards the fallen cultist, the lids of six of the sarcophagi slam open, and a mummy steps out of each.
Eolowyn: 1d20 + 9 ⇒ (12) + 9 = 21
Naur: 1d20 + 14 + 4 ⇒ (14) + 14 + 4 = 32
Shel: 1d20 + 9 ⇒ (5) + 9 = 14
Torvald: 1d20 + 2 ⇒ (4) + 2 = 6
Vladek: 1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 2 ⇒ (7) + 2 = 9
Combat Round 1
Bold may act
___________________________________
Bauble, Eolowyn, Naur, Shel, Vladek
Mummies
Torvald
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
Hearing the other shoe finally drop (so to speak), Vladek rushes forward as quickly as he can...
Double-move.
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![Eranex](http://cdn.paizo.com/image/avatar/PZO9258-SilverDragon_500.jpeg)
...and Qadathra, upon seeing the hall of mummies, conjures a dense layer of soap bubbles!
Grease, DC 14.
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
Please let me know which of Bauble's buffs are still active. It is crucial to determining his action.
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
"No way to fight them in there! It's too tight. Bring them out to us and set up a choke point," Shel calls out.
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![Wizard](http://cdn.paizo.com/image/avatar/polak_full_pg.jpg)
kn Religion: 1d20 + 21 ⇒ (9) + 21 = 30 Vulnerabilities, defenses, Special qualities.
"I prefer this."
Nuar will pull out his Selective metamagic rod and select out the living cultist. He will then use a level 4 slot to Fireball. Centering it on the spot with the body should hit all 6 mummies.
Fireball with saltpeter: 14d6 ⇒ (6, 6, 2, 2, 2, 1, 3, 5, 6, 3, 4, 1, 4, 6) = 51
51 +50% =76 +47 +1 = 124 Fire DC 23 Ref for half.
If they are vulnerable to something other then Fire then Nuar would convert it to 100 points total of that element.
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
If they are mummies then I think some will saves may be needed first. Also, as a burst I am not sure you can hit all of them in the alcoves.
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![Druid](http://cdn.paizo.com/image/avatar/PZO1121-Elf_90.jpeg)
"Let them come to us! We will fight them in that chamber with the masks!"
Eolowyn retreats to that room double move
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GM Skipper |
![Tongue of Rebuke](http://cdn.paizo.com/image/avatar/Paizo_TongueOfRebuke_HRF_0.jpg)
@Bauble: Keen Edge and Mirror Image are still up.
Mumble, grumble... I always forget the auras...
Will, Vladek: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Will, Bauble: 1d20 + 7 ⇒ (16) + 7 = 23
Will, Bauble: 1d20 + 7 ⇒ (18) + 7 = 25
Will, Bauble: 1d20 + 7 ⇒ (2) + 7 = 9
Will, Bauble: 1d20 + 7 ⇒ (18) + 7 = 25
Will, Torvald: 1d20 + 13 ⇒ (5) + 13 = 18
Will, Torvald: 1d20 + 13 ⇒ (2) + 13 = 15
Will, Torvald: 1d20 + 13 ⇒ (11) + 13 = 24
Will, Torvald: 1d20 + 13 ⇒ (17) + 13 = 30
The mummies' unnatural aura gets to Vladek, Bauble and Torvald, and they are paralyzed by fear.
Reflex, pink: 1d20 + 4 ⇒ (19) + 4 = 23
Qadathra's conjuration doesn't knock the mummy over as planned.
@Torvald: I double checked, and Fireball is actually a spread, so it'll hit them all.
Reflex, blue: 1d20 + 4 ⇒ (10) + 4 = 14
Reflex, green: 1d20 + 4 ⇒ (10) + 4 = 14
Reflex, white: 1d20 + 4 ⇒ (17) + 4 = 21
Reflex, yellow: 1d20 + 4 ⇒ (12) + 4 = 16
Reflex, red: 1d20 + 4 ⇒ (1) + 4 = 5
Reflex, pink: 1d20 + 4 ⇒ (9) + 4 = 13
Where the dragon's spell failed, Nuar's inferno purges the alcoves of the undead.
----Combat Over----
A few moments later, the paralyzing fear subsides.
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
"Scary fireball more scary than scary rugs!"
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![Druid](http://cdn.paizo.com/image/avatar/PZO1121-Elf_90.jpeg)
Eolowyn comes back after she is not followed by the others and looks at the burn marks on the walls "I guess that also works..."
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
"Yep, that's a fine strategy as well," Shel nods. Once the fire subsides, she checks the room for any treasure.
Perception 1d20 + 17 ⇒ (14) + 17 = 31
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![Wizard](http://cdn.paizo.com/image/avatar/polak_full_pg.jpg)
"I let the cultist live. If anyone wants to ask him questions we may want to make sure he stays that way."
Remember the nearly dead robed figure that set off the encounter?
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
Torvald moves up, crunching incinerated bonus beneath his booted feet.
So, do we revive this cultist, see if he can tell us anything more? If he is as talkative as the last lot it may not be worth the bother. Does the secret door look safe Shel?
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
Bauble is indifferent to the fate of the cultist and is not much on questioning people. He's much more interested in the secret door and looks it over.
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
Perception vs traps 1d20 + 21 ⇒ (10) + 21 = 31
"Hold on one second. It looks safe, but I want to be sure," Shel whispers as she looks the secret door over.
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
"Just looking."
Then murmurs again "Bauble just looking."
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
In which case Torvald will move up and open it, moving ahead while remaining alert for danger.
Stay close everyone, we don't know what else might be in here...
Taking 10 on Perception for 41
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
"Isn't somebody going to try to talk to the live one??? Torvald, you're good with people...."
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
*chuckle* I guess this crew don't much care for cultists, even good ones :)
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![Khonnir](http://cdn.paizo.com/image/avatar/PZO9085-Khonnir.jpg)
"Isn't somebody going to try to talk to the live one??? Torvald, you're good with people...."
They are a group of crazy fanatics who murdered harmless lodge servants and tried to burn our venture captain alive. I have nothing to say to them...
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
Vladek can't believe his pointy ears.
"Fool. You have a golden opportunity to learn something you don't know - indeed, perhaps something you don't even know you don't know - from a source we could never have counted on having at our disposal, and you stomp right over it all in the comfort of some half-informed judgment. Shel? Bauble? Kindly keep close watch over us lest negotiations with our...person of interest here go awry...."
Vladek approaches and kneels over the struggling cultist, Qadathra on his shoulder as usual, and beckons Shel and Bauble to flank the cultist as a precaution....
Healing Hex on surviving cultist if necessary to get it in talking condition: 2d8 + 10 ⇒ (2, 4) + 10 = 16
Using Fortune Hex on Qadathra.
aid Qadathra's Diplomacy by trying to look generally helpful and friendly: 1d20 + 1 ⇒ (14) + 1 = 15
Did I just go full Chaotic Good on your ass? Yes, I think I did.
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![Eranex](http://cdn.paizo.com/image/avatar/PZO9258-SilverDragon_500.jpeg)
Qadathra thrusts his endearing face straight into the cultist's as the latter's eyes creak open, and begins 'speaking' telepathically.
"Ah, wakey-wakey...this may come as a shock to you, but your compatriots are all quite dead around you and you've been spared and revived by a some very nice - well, comparatively nice - people who would like to at least get a better understanding of just what goes on around here, if only for our own safety. There's been a bit of a misunderstanding, you see. You like to keep secrets, we prefer to think that sunlight is the best disinfectant, that sort of thing, but nobody likes an arrogant merchant, so why can't we cooperate, at least for a bit?"
Diplomacy, Fortune, aid: 1d20 + 11 ⇒ (9) + 11 = 20
Diplomacy, Fortune, aid: 1d20 + 11 ⇒ (6) + 11 = 17
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![Goblin Witch](http://cdn.paizo.com/image/avatar/PZO9419-Witch_90.jpeg)
"Bauble not like talk, talk with nasties. Nasties not nice."
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
"Would that it were always that simple, Bauble..." Vladek mutters.
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![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
"Out with it. Tell us what your plans were. I say were, because you are the only one left alive that we've found so far. Talk to us and let's keep it that way, okay?"
Diplomacy 1d20 + 18 ⇒ (17) + 18 = 35
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
"Wonderful! We can debate the particulars of metaphysics and ethics at a later date. For the time being, that is indeed our aim. I welcome whatever aid you are willing to share going forth, but let's start with the simple question of, what happened to your brethren? Something wicked this way obviously went. Following that, what do you know about this tomb and the way ahead?"
How much more healing does this guy need? My healing wand's only got 27 charges left.
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GM Skipper |
![Tongue of Rebuke](http://cdn.paizo.com/image/avatar/Paizo_TongueOfRebuke_HRF_0.jpg)
@Vladek: He's nearly 50 Hp from full still, and not exactly willing to join you at this point even if he was at full health.
"My brothers in faith and I were cut down by the mummified guardians, but the undead abominations were joined by Zuberi's personal guard; Living Monoliths who have have been "blessed" by sphinxes with eternal life."
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![Armistril](http://cdn.paizo.com/image/avatar/A10_FINAL.jpg)
"Living Monoliths, interesting! Do you know anything else about what's ahead?"